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    Feb 2013

    Default [D&D 3.5 Magic Items] Spellyres [PEACH]

    A spellyre is any musical instrument, traditionally in the form of a lyre, that can contain a wide variety of spells. Each spellyre has 50 charges when created, and when a spellyre runs out of charges it becomes a masterwork musical instrument.
    Activation: Spellyres use a method similar to the spell trigger activation method, so casting a spell from a spellyre is usually a standard action that doesn't provoke attacks of opportunity. (If the spell being cast, however, has a longer casting time than 1 action, it takes that long to cast the spell from the spellyre.) To activate a spellyre, a character must hold it in hand and play it as one would an instrument. Instead of requiring the spell on your list, a spellyre requires the user to possess bardic music. If one lacks the ability, then they must preform a preform check appropriate to the instrument (DC 20). 5 or more ranks in use magic device bestows a +2 synergy bonus to perform checks for this purpose.
    Pricing: Spellyres are priced identically to staves, possessing almost identical capablities.
    Crafting: To craft a spellyre, one must possess the Craft Spellyre feat (below). For all intents and purposes, the process and costs are identical to that of producing a staff.


    Spellyre of Enchantment: Carved from applewood and decorated with clear crystals, this spellyre allows the use of the following spells:
    • Sleep (1 charge)
    • Tasha's hideous laughter (1 charge)
    • Suggestion (1 charge)
    • Crushing despair (2 charges)
    • Mind fog (2 charges)
    • Suggestion, mass (3 charges)
    Strong enchantment; CL 13th; Craft Spellyre, crushing despair, mass suggestion, mind fog, sleep, suggestion, Tasha's hideous laughter; Price 65,000gp.

    Prerequisite: Caster level 12th
    Benefit: You can create any spellyre whose prerequisites you meet. Crafting a spellyre takes one day for each 1,000gp in its base price. To craft a spellyre, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price. A newly created spellyre has 50 charges.
    Some spellyres may incur extra costs in material components or XP. These costs are in addition to those derived from the spellyre's base price.
    Last edited by Xuldarinar; 2013-11-01 at 05:17 AM.
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