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2013-11-22, 04:43 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
When a character could readily have accomplished something without a feat or skill, I thought the thread generally declined to add it pending further evidence? But I mainly just pop in here to be contrary, so I could be wrong.
Good! The existing evidence for characters' Spellcraft ranks is frequently kind of stupid. Durkon has them based on knowing a factoid which Malack had mentioned in his presence. Haley I guess has them based on knowing that Resurrection takes ten minutes, which doesn't even look like a possible use of the skill. The thread ought to raise its standards on this one.
He can hear the word "Invisibility" without even realizing that a spell is being cast, so I think you're right.
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2013-11-22, 05:59 PM (ISO 8601)
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- Nov 2012
Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Well, you can "detect" the effects of greater invisibility -- like when you see Sangwaan mysteriously chucked off a wall. You can "Identify a spell that’s already in place and in effect. You must be able to see or detect the effects of the spell."
I find it more than unlikely that Belkar actually has ranks in spellcraft and hit a DC 24 check, but there we are. It is a useful point of comparison.
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2013-11-22, 08:29 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
"Knowing that the effects of invisibility end when you attack, but that the effects of greater invisibility do not" isn't the same as identifying the spell with Spellcraft skill ranks. I know the ranks represent that sort of knowledge, but I think it is evidence of battle-relevant knowledge, not magic-relevant knowledge, though they overlap there.
I like semicolons; they make me feel smart.
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2013-11-22, 09:12 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
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2013-11-22, 09:36 PM (ISO 8601)
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- Nov 2012
Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Really, I agree with you -- if the Giant were to conjure a behind-the-scenes look at that page, I don't think it would involve a spellcraft check from Belkar.
But the thing is, if we take this argument:
Knowing that an invisible attack without de-cloak implies greater invisibility = "battle-relevant knowledge"
And compare it to this argument:
Knowing that a magical mouth implies magic mouth = "world-relevant knowledge" or "communication-relevant knowledge"
Then I'm not sure I appreciate the distinction between the two.
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2013-11-23, 12:19 PM (ISO 8601)
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- Jun 2005
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
The only way to do it by RAW would be to require Spellcraft ranks for each and every instance of people "recognizing a spell."
So I would say either do that, or don't use recognizing spells as requiring Spellcraft ranks at all.
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2013-11-23, 12:27 PM (ISO 8601)
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- Sep 2013
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Does that mean you believe then that Belkar should have 5+ ranks in Spellcraft listed to recognize Greater Invisibility (since he has an int penalty)? I find this to be dissonant enough to Belkar's character to put some doubt to the 'recognizing a spell -> spellcraft check' necessity in the OOTS world.
Last edited by Cerussite; 2013-11-23 at 12:32 PM.
I'm a paladin. I'm immune to fear. If you see me running, you'd better keep up.
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2013-11-23, 01:58 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Skill ranks possibly, but could that also be covered by Bardic Lore skills though, or some Knowledge skills? It seems to me that those might be more useful skills for a herald than Spellcraft. If Elan recognized a type of spell that wasn't obvious from the visuals, or something like that, I would take that a sign for a Spellcraft check, but not this Magic Mouth thing.
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Meanwhile, let me repeat my request from two pages before: I'd like to ask the thread maintainer to add Haley's two big gemstones.
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2013-11-23, 01:59 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
A Spellcraft check may be the only way in the rules to recognize a spell effect. Similarly, Modify Memory may be the only way in the rules to recall an event you experienced. But the existence of mechanics to improve memory or recognition doesn't imply that characters are otherwise incapable of these basic mental functions. Anyone can recognize an obvious spell effect or remember a past event; there's no reason to assume every time that they're using Spellcraft or Modify Memory to do so with perfect precision.
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2013-11-24, 04:13 AM (ISO 8601)
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- Apr 2013
Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
When disarming the Draketeeth door, Haley picked up that the runes she was messing with did things like Stoneskin, Haste, and Meteor Swarm - all by name. I don't know if it's a Rogue ability to be able to tell exactly the spells involved in the magical traps you're dealing with, but a Spellcraft roll that'd get her to deduce a level 9 spell like Meteor Swarm otherwise seems like it puts this issue fairly to rest. I doubt every single character in that party has Spellcraft, after all.
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2013-11-24, 06:05 AM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
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2013-11-24, 09:24 AM (ISO 8601)
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- Sep 2013
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
DC 20 + spell level, Decipher a written spell (such as a scroll) without using read magic. One try per day. Requires a full-round action.
Annoyingly, this proves nothing, though, because the DC for Meteor Swarm is 29, and Haley, at level 15, could conveniently have 9 ranks in Spellcraft (15 + 3 / 2). And roll a nat twenty.Last edited by Cerussite; 2013-11-24 at 10:05 AM.
I'm a paladin. I'm immune to fear. If you see me running, you'd better keep up.
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2013-11-24, 11:59 AM (ISO 8601)
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- Jun 2007
Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Interestingly, comic 221 says outright that Miko doesn't understand V's trick with explosive runes because she doesn't have Spellcraft, and then goes on to show that Belkar does understand V's trick. That suggests that Belkar does, in fact, have spellcraft.
Guide to the Magus, the Pathfinder Gish class.
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2013-11-24, 12:01 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
I figured it was just Belkar paying close attention, for once, to what Roy and V were saying:
http://www.giantitp.com/comics/oots0221.html
specifically "It is not acceptable to cast Explosive Runes on a fellow party member".Last edited by hamishspence; 2013-11-24 at 12:02 PM.
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2013-11-24, 12:09 PM (ISO 8601)
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2013-11-24, 12:14 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Technically, noncasters can take ranks in the Spellcraft skill.
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2013-11-24, 12:34 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Now as for recognizing spells, in #183,
BelkarRoy deduces that Varsaavius has hypnotized the black dragon. Does that mean he has ranks in Spellcraft? Or does that not count because he doesn't say the name of the spell?
Update: argh, I was misreading the strip, it was Roy, not Belkar, sorry. That makes much more sense. Thank you, JustWantedToSay.Last edited by b_jonas; 2013-11-24 at 12:59 PM.
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2013-11-24, 12:44 PM (ISO 8601)
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- Mar 2013
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2013-11-24, 01:19 PM (ISO 8601)
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- Mar 2012
Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Let me tell you, "safe" is for NPCs. I live on the edge.
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2013-11-24, 01:25 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
The laws of physics are not crying in a corner, they are bawling in the forums.
Thanks to half-halfling for the avatar
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2013-11-24, 01:27 PM (ISO 8601)
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- Nov 2012
Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
There was that bit in Origin where Roy gave a highly technical description of a fireball to Vaarsuvius. While choosing Fighter College over being a caster is a big part of Roy's character, he knows that, as a tactition, it's important to know something about magic.
Last edited by Bird; 2013-11-24 at 01:28 PM.
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2013-11-24, 01:44 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Alright, I don't know D&D, I don't understand the distinction there.
I've been playing fantasy games on computers since "The Valley" on 8 bit:
http://www.staff.ncl.ac.uk/fraser.ch...ley_index.html
I've never played D&D.
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2013-11-24, 01:56 PM (ISO 8601)
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- Nov 2012
Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
When you gain enough experience, you get a new "level" in a given class (fighter, wizard, bard, rogue, whatever). This comes with many benefits, one of which is new skill points.
You use your new skill points to purchase extra "ranks" in various skills (spellcraft, climb, knowledge: nature, bluff, etc). Even if you're gaining a level in a fighting-oriented class like "fighter," you can purchase ranks in Spellcraft -- though there's a penalty for doing so.
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2013-11-24, 02:01 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Fully agreed. It's one of these things that isn't really enforced in any of the gaming groups I've been in. If the sorcerer by your side shouts "FIREBALL!" and throws a fireball on a group of goblins, it's very unlikely that the party is going to be confused more than exactly once.
I'm a paladin. I'm immune to fear. If you see me running, you'd better keep up.
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2013-11-24, 02:05 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
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2013-11-24, 02:59 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Perhaps more importantly, Spellcraft simply denotes knowledge of spells and magic in general; it does not, for example, allow you to actually cast spells.
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2013-11-25, 11:45 AM (ISO 8601)
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2013-11-25, 02:03 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
If you walk up to a caster with a greatsword and don't attack, then they 5' step away from you and point and laugh prior to blowing you away with a spell that you can't do anything about. You have in fact accomplished NOTHING other than to waste your turn. A feat that allows you to step after the retreating foe (for example) or otherwise prevent this is absolutely required for this sort of thing to work.
If you have a reach weapon but don't trip then they can still move away, accept one opportunity attack (which will do nothing more effective than what you'd have done if you'd simply attacked), and then cast without any chance of disruption.
If you have a reach weapon and do trip then it STILL doesn't work without a feat since the ready has to be to trip, and once that and any followup are resolved you've got nothing left to stop them from casting defensively from the ground.
Ready to disrupt works effectively ONLY with ranged weapons or a special enabling feat like Step Up (Pathfinder).
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2013-11-25, 02:12 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
Oh, you can't ready the movement + attack? Okay then.
I still don't think it looks like an attack of opportunity, but if that's the case it's not a standard readied action either.
(To be clear, if it was an attack of opportunity, Roy would hit Xykon twice a round in the dream, because he wouldn't need to ready a move action to get within AOO range)Last edited by Shale; 2013-11-25 at 02:21 PM.
Originally Posted by The Giant
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2013-11-25, 03:50 PM (ISO 8601)
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Re: Class and Level Geekery XI - Can Now Argue Three Times Per Page
I'm starting to wonder if in OOTS spellcasters even can take a five foot step back before casting. Have we ever seen anyone do it? There have been examples where it would be advantageous to do if they were so capable without the five foot step occurring I think.
At any rate, from Horace's description here
http://www.giantitp.com/comics/oots0600.html
in the first panel it sounds a lot like Roy gets to move at least five feet (possibly more) when a spellcaster casts a spell in order to disrupt them.
In 928,
http://www.giantitp.com/comics/oots0928.html
if Roy was just charging Miron then Miron would not be able to get interrupted like that, which means that Roy's movement either occurs during his turn (in which case Miron is a fool for casting next to Roy without taking a five foot step back, or is not allowed to by an OOTS houserule), or Roy's whole movement is part of his attack of opportunity against Miron (which would be very powerful and not an existing feat of course).Last edited by Kornaki; 2013-11-25 at 03:51 PM.