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    Default Fast as Lightning (Feat)

    Lightning Dodge
    When focusing on a specific opponent, you can dodge even spells and area affects.
    Prerequisites: Dodge, Lightning Reflexes
    Benefit: You add an additional +3 to Reflex saves made to avoid attacks (such as area spells or breath weapons) made by the target of your dodge bonus.
    Last edited by Glooble Glistencrist; 2007-01-08 at 05:14 PM. Reason: Italicization.
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    Dwarf in the Playground
     
    Tussy the Druid's Avatar

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    Default Re: Fast as Lightning (Feat)

    Would this be stackable? As in, i take this twice, and get a +6 to an opponent. I think it's nifty anyway.
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    Default Re: Fast as Lightning (Feat)

    I'm thnking once only. Otherwise it could get ridiculous.
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    Dwarf in the Playground
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    Default Re: Fast as Lightning (Feat)

    I dont think blowing multiple feats for reflex save bonuses against a single opponent will ever be overpowered. Just a thought.

    Seems to be a fine feat, I would allow stacking.

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    Bugbear in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    Seems fine. A little underpowered probably.

    One issue though, it seems as though this would be counter to the optimal use of dodge, as those who you want the AC bonus against (Fighters, Archers) are usually different than those you want the reflex save against (mages)
    Gnoll Paladin with Zanbatou Avatar by Oregano.

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    Dwarf in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    I think a lot of feats are like that, AA. Whirlwind Attack, for example.

    Of course, that's usually to balance a powerful feat. This is probably too underpowered for that. I like the basic idea of picking a person and improving your "Reflex save for half damage", but how can we make it more powerful without just making it add even more to Reflex saves? *ponder* How about, "You gain Evasion (or Improved Evasion) against spells or spell-like abilities used by the target of your dodge bonus?" Is that now overpowered?
    Work in progress.

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    Bugbear in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    That's edging on overpowered, also Evasion probably shouldn't be granted by feats, limited or otherwised.

    Also, this feat seems best utilized by someone who already has evasion.

    I like the idea of enhancing the bonuses toward your "Dodge buddy," but I think you should try to have bonuses that work well together.

    Or you could have a seperate "Reflex Buddy."

    I like the feat as it is, if for no other reason is that it makes Dodge useful against non-melee characters.
    Gnoll Paladin with Zanbatou Avatar by Oregano.

    Homebrews:

    Quote Originally Posted by ExHunterEmerald
    Incidentally, Armadillo, I'd suggest you were hit by a spark of inspiration, but that would knock your armor off.

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    Ogre in the Playground
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    Default Re: Fast as Lightning (Feat)

    The feats fine, it's clean fuctional, clear and understandable, and by no means overpowered. I could see it being useful in a campaign where lots of sorcerer/wizards/warmages pop up as foes, or for an NPC trained to fight such people.
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    Titan in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    This seems a little underpowered. Why not just an Improved Lightning Reflexes or make Lightning Reflexes stackable?

    I think you have to indicate the Dexterity prerequisite as a result of Dodge?
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    Barbarian in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    Whether this is underpowered, overpowered, or about right depends on how it stacks, and that's not made explicit in the initial post. If it stacks with Lightning Reflexes (i.e. an effective +5 versus a single opponent and +2 vs all others) that seems about right to me. It's bigger than a putative "improved lightning reflexes" would be against that single foe, and thus is better versus single, multi-faceted foes such as are often faced at higher levels. Against a Balor, great wyrm or almost any other top-end opponent with area-effect potential, this is just about perfecto. As long as it stacks with LR.

    If it stacks with itself, it's overpowered. Not generally so, but in specific circumstances it's highly exploitable. For example, consider the possibility of a cleric with 3 excellent saves . And you thought clerics were overpowered before... ;) Rogues and rangers with unbeatable reflex saves are a somewhat lesser concern, but that's still an issue too.

    Bottom line: if it's made explicit that the feat may only be selected once (I'd be OK with a substantially higher level "Improved" or "greater" version with higher prereqs, but it's loony to allow it to stack at level 6) and that it does stack with Lightning Reflexes, the feat looks sound - and balanced - to me. Though, on reflection, you might also want to give it a 17 dex requirement. Your call.
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    Ogre in the Playground
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    Default Re: Fast as Lightning (Feat)

    I think it's pretty obvious how the feat works. Since it's an untyped bonus, and it even goes so far as to say "additional" it stacks with the bonus provided with lightning reflexes. It wouldn't hurt to explicitly mention that fact, but it's not neccesary. Also, unless the feat specifically says you can take it more then once, you can only take it once.

    Keeping in mind that reflex saves genrally speaking are the least important saves (failing a reflex save usually just means taking more damage, while failing a reflex or will save usually means you are in some way greatly weakened or removed from a fight outright.) I'd say this feat is balanced.
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    Dwarf in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    TheOOB's right on that part. Feats can only be taken once unless their description specifically says otherwise. I mean, look at the pre-requisite feats for this. You can't take Dodge or Lightning Reflexes twice, and neither of their descriptions mention it at all.
    Work in progress.

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    Barbarian in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    Quote Originally Posted by Ultimatum479 View Post
    TheOOB's right on that part. Feats can only be taken once unless their description specifically says otherwise. I mean, look at the pre-requisite feats for this. You can't take Dodge or Lightning Reflexes twice, and neither of their descriptions mention it at all.
    Bah, you and your implicit rules...

    I usually play the "make it explicit" card regardless of whether it's appropriate, how dare you two call me out on it?!

    Besides, I was sidetracked by all the people prior to my post... yeah, that's it, that's plausible... Honest, would I make this up?
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    Dwarf in the Playground
     
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    Default Re: Fast as Lightning (Feat)

    Shush, you. I've agreed with virtually every post of yours that I've read in this board so far. I have the right to disagree with you this once. ^_^
    Work in progress.

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