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  1. - Top - End - #1
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Imaskar Guardian Forgemaster [DnD 3.5][FoB][WIP][PEACH]

    Imaskar Guardian Forgemaster

    Pre-requisites:
    Race: Imaskari only.
    Skills: Spellcraft 8, Knowledge(Arcana) 8, Command 5, Knowledge(Strategy) 5
    Feats: Arcane Manipulation, Craft Wonderous Item, Skill Focus - Craft(Stoneworking)
    Spellcasting: Must be able to cast minor creation.
    Special: Must pay a 750gp fee to join the Imaskar Guardian Forgemaster guild before taking a level in this class. At each level of Imaskar Guardian Forgemaster an additional fee of 250gp must be paid.


    GAME RULE INFORMATION

    Abilities: Intelligence is the primary skill for this class, along with primary spellcasting ability for the class he or she belonged to before entering this prestige class (usually Wizard).

    Hit Die: 1D4

    Class Skills
    The class skills (and the key ability for each skill) are...
    Appraise, Craft, Concentration, Command, Knowledge(any), Spellcraft

    Skill Points at Each Additional Level: 2 + Int modifier

    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special | Spells per day/known | Crafting Reserve | Mechanition Bonus
    1 | +0 | +0 | +0 | +0 | Crafting Reserve, Guild Member | +1 level of existing spellcasting class | 100 | ----
    2 | +1 | +0 | +0 | +0 | Mechanitian, Spellpool I | +1 level of existing spellcasting class | 150 | +1 BAB or +1 NA
    3 | +1 | +1 | +1 | +1 | Construct Sense | +1 level of existing spellcasting class | 200 | +1 STR or +1 DEX
    4 | +1 | +1 | +1 | +1 | Craft Magic Arms and Armor | +1 level of existing spellcasting class | 250 | +1 BAB or +1 NA
    5 | +2 | +1 | +1 | +1 | Siege Warfare | ---- | 300 | +1 STR or +1 WIS
    6 | +2 | +2 | +2 | +2 | Craft Construct | +1 level of existing spellcasting class | 400 | +1 BAB or +1 NA
    7 | +2 | +2 | +2 | +2 |Spellpool II| +1 level of existing spellcasting class | 500 | +1 STR or +1 INT
    8 | +3 | +2 | +2 | +2 | Craft Crystal Weapon| +1 level of existing spellcasting class | 700 | ----
    9 | +3 | +3 | +3 | +3 | Circle Leader | +1 level of existing spellcasting class | 900 | +1 STR or +1 CHA
    10 | +3 | +3 | +3 | +3 | Advanced Siege Warfare| ---- | 1200 | +1 BAB or +1 NA
    11 | +4 | +3 | +3 | +3 | Craft Elder Eidolon | +1 level of existing spellcasting class | 1500 | +1 STR or +1 DEX or +1 CHA
    12 | +4 | +4 | +4 | +4 | Reforge Mechanition | +1 level of existing spellcasting class | 2000 | +1 BAB or +1 NA
    13 | +4 | +4 | +4 | +4 | Spellpool III| +1 level of existing spellcasting class | 2500 | +1 STR or +1 INT or + 1 WIS
    14 | +5 | +4 | +4 | +4 | Great Circle Leader | +1 level of existing spellcasting class | 3000 | +1 BAB or +1 NA
    15 | +5 | +5 | +5 | +5 | Eidolon Mechanitian, Eidolon Evolution | +1 level of existing spellcasting class | 4000 | ----
    [/table]

    Class Features
    All of the following are class features of the

    Weapon and Armor proficiencies

    Guild Member
    Gain Favoured In-Guild feat (DMGII) as a bonus feat.

    Crafting Reserve
    An Imaskar Guardian Forgemaster receives a pool of points he can spend instead of experience points when crafting a construct. Each time the Guardian Forgemaster gains a new level, he receives a new craft reserve; leftover points from the previous level do not carry over. If the points are not spent, they are lost. A Guardian Forgemaster can also use his craft reserve to supplement the XP cost of the construct he is making, taking a portion of the cost from his craft reserve and a portion from his own XP.

    Mechanitian
    Upon becoming An Imaskar Guardian Forgemaster the character may construct a Mechanitian - a loyal mechanical warrior, assistant, bodyguard and often a even a friend.
    This mechanitian costs the Guardian Forgemaster nothing, for it is assumed that in the time before becoming a Guardian Forgemaster he has been researching and working on parts of the Mechanitian in his spare time.

    A Mechanition is a Clockwork Device made of metal, often bronze and gold.
    A Guardian Forgemaster can create a Mechanition of one of two sizes:
    Small (Str 13, Dex 14, Con -, Int 10, Wis 13, Cha 4)
    Medium (Str 15, Dex 12, Con -, Int 8, Wis 13, cha 4)

    A Mechanitian has +5 Natural Armor, D10 Hit Dice with bonus HP equal to the Guardian Forgemaster class level. It has a slam attack that deals 1D8 base damage. It has a base movement of 20. A new Mechanitian has no equipment but may use weapons suitable for it's size.

    Mechanition Bonus
    Through constant tinkering and improvements the Guardian Forgemaster increases the abilities of his Mechanitian. At each level after the first he may chose a bonus from those given in the table above. At each odd Guardian Forgemaster level he may chose any listed ability score to improve by one point. At each even level he may improve the BAB or Natural Armor bonus on the Mechanitian by one point.

    Construct Sense
    As Technician

    Spellpool
    As Mage of the Arcane Order

    Circle Leader
    As Red Wizard

    Craft Magic Arms and Armor
    Gain Craft Magic Arms and Armor as a bonus feat

    Craft Consctruct
    Gain Craft Construct as a bonus feat

    Craft Crystal Weapon
    Gain Craft Crystal Weapon as a bonus feat

    Siege Warfare
    Gain Siege Warfare (FoB) as a bonus feat.

    Advanced Siege Warfare
    Gain Advanced Siege Warfare (FoB) as a bonus feat.

    Reforge Mechanition
    At level 12 the Guardian Forgemaster rebuilds his Mechanition with the goal of making it into an Eidolon some day. The Mechanition may increase by one size with a change is ability scores as appropriate. The Mechanition gains +4 Natural armor as much hard igneous stone is now incorporated into it's body. It's movement speed is reduced by 10'.

    Eidolon Mechanition
    At level 15 the Mechanition gains the Eidolon template.

    Eidolon Evolution
    The Guardian Forgemaster gains the Elder Eidolon template as he has absorbed enough of the energy from his magical work to transform his skin.
    Intelligence, Wisdom and Charisma are not altered and the Guardian Forgemaster retains all special qualities, abilities and attacks they previously had. BAB and Saves are not altered.
    Last edited by Gaiyamato; 2013-11-18 at 04:55 AM.
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  2. - Top - End - #2
    Troll in the Playground
    Join Date
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    Hobart, Australia
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    Default Re: Imaskar Guardian Forgemaster [WIP]

    Feats for E6 Prestige progression

    [[coming sometime...]]
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    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Imaskar Guardian Forgemaster [WIP]

    Made a lot of updates. Removed a couple of class features, weakened a few more, lost a couple of caster levels and lot the level 8 progression for the Mechanid.
    Moved Spellpool I and Mechanid to level 2.
    Last edited by Gaiyamato; 2013-11-14 at 07:03 PM.
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    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  4. - Top - End - #4
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Imaskar Guardian Forgemaster [WIP]

    Dropped the improved Spell snatch ability - which was still undefined mechanically anyway.
    Limited it to gaining only one thing per level. Dropped a couple of the bonus feats.
    Moved spellpool III and Great circle leader up. You gain them quite late now.
    Last edited by Gaiyamato; 2013-11-14 at 07:16 PM.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

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    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

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