Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 19 of 19
  1. - Top - End - #1
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Vile Plague Lord [3.5][Base Class][WIP]

    Vile Plague Lord

    GAME RULE INFORMATION
    Vile Plague Lords have the following game statistics.
    Abilities: Constitution is the primary score for this class. Strength and Dexterity are also useful.
    Alignment: Any Evil
    Hit Die: D6
    Starting Age: As Cleric
    Starting Gold: As Cleric

    Class Skills
    The Vile Plague Lord class skills (and the key ability for each skill) are
    Bluff, Cocentration, Craft (Alchemy), Intimidate, Knowledge(Arcana), Knowledge(Nature), Knowledge(Religion), Knowledge (the planes), Sense Motive, Spellcraft, Survival

    Skill Points at First Level: (4 + Int modifier) x 4
    Skill Points at Each Additional Level: 4+ Int modifier

    The Vile Plague Lord
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special | 0| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Toxin Damage
    1 | +0 | +2 | +0 | +2 | Disease Host, Immunity, Rebuke Diseased | 2 | 0 | - | - | - | - | - | - | - | - | --
    2 | +1 | +3 | +0 | +3 | Cancerous Companion | 2 | 1 | - | - | - | - | - | - | - | - | --
    3 | +2 | +3 | +1 | +3 | Toxin | 3 | 1 | - | - | - | - | - | - | - |- | 1D3
    4 | +3 | +4 | +1 | +4 | Animate Plague Zombie | 3 | 1 | 0 | - | - | - | - | - | - |- | 1D3
    5 | +3 | +4 | +1 | +4 | Viral Agent | 4 | 2 | 1 | - | - | - | - | - | - |- | 1D3
    6 | +4 | +5 | +2 | +5 | Plague Leadership | 4 | 2 | 1 | - | - | - | - | - | - |- | 1D3
    7 | +5 | +5 | +2 | +5 | Infect Wound | 4 | 2 | 1 | 0 | - | - | - | - | - |- | 1D3
    8 | +6/+1 | +6 | +2 | +6 | Animate Greater Plague Zombie | 5 | 3 | 2 | 1 | - | - | - | - | - |- | 1D4
    9 | +6/+1 | +6 | +3 | +6 | Augmented Toxin | 5 | 3 | 2 | 1 | 0 | - | - | - | - |- | 1D4
    10 | +7/+2 | +7 | +3 | +7 | Unnatural Body | 6 | 4 | 3 | 2 | 1 | - | - | - | - |- | 1D4
    11 | +8/+3 | +7 | +3 | +7 | Improved Mettle | 6 | 4 | 3 | 2 | 1 | 0 | - | - | - |- | 1D4
    12 | +9/+4 | +8 | +4 | +8 | Spew Vomit Swarm 1/day | 6 | 5 | 4 | 3 | 2 | 1 | - | - | - |- | 1D4
    13 | +9/+4 | +8 | +4 | +8 | Viral Ally | 6 | 5 | 4 | 3 | 2 | 1 | 0 | - | - |- | 1D6
    14 | +10/+5 | +9 | +4 | +9 | Improved Cancerous Companion | 6 | 5 | 5 | 4 | 3 | 2 | 1 | - | - |- | 1D6
    15 | +11/+6/+1 | +9 | +5 | +9 | Unnatural Body | 6 | 5 | 5 | 4 | 3 | 2 | 1 | 0 | - |- | 1D6
    16 | +12/+7/+2 | +10 | +5 | +10 | Spew Vomit Swarm 2/day | 6 | 5 | 5 | 5 | 4 | 3 | 2 | 1 | - |- | 1D6
    17 | +12/+7/+2 | +10 | +5 | +10 | Augmented Toxin | 6 | 5 | 5 | 5 | 4 | 3 | 2 | 1 | 0 |- | 1D6
    18 | +13/+8/+3 | +11 | +6 | +11 | Swarm Lord | 6 | 5 | 5 | 5 | 5 | 4 | 3 | 2 | 1 |- | 1D8
    19 | +14/+9/+4 | +11 | +6 | +11 | Unnatural Body | 6 | 5 | 5 | 5 | 5 | 4 | 3 | 2 | 1 | 0 | 1D8
    20 | +15/+10/+5 | +12 | +6 | +12 | Plague Bearer| 6 | 5 | 5 | 5 | 5 | 5 | 4 | 3 | 2 | 1 | 1D8
    [/table]

    Class Features
    All of the following are class features of the Vile Plague Lord

    Weapon and Armor Proficiencies:
    All Simple and Martial Weapons, and Great Crossbow. All Light, Medium and Heavy armor (including Mountain Plate, Battle Plate, Interlocking Plate and Interlocking Scale), Tower shields and all Extreme shields.

    Spellcasting
    Spontaneous Divine, CON based casting.

    Vile Plague Lord's know all of the following spells as soon as they are able to cast them:

    {table=head] Spell Level | List
    0 | Detect Magic, Detect Poison, Inflict Minor Wounds, No Light, Preserve Organ, Read Magic, Resistance, Slash Tongue
    1 | Grease, Doom, Lesser Confusion, Angry Ache, Demonflesh, Cause Fear, Fengut, Ray of Enfeeblement
    2 | Summon Swarm, Power Word Sicken, Desecrate, Wither Limb, Touch of Madness, Sadism, Blindness/Deafness, Shriveling
    3 | Contagion, Nauseating Breath, Eye's of the Zombie, Stinking Cloud, Absorb Mind, Red Fester, Rotting Curse of Urfestra, Touch of Juiblex
    4 | Poison, Rusting Grasp, Unholy Blight, Plague Carrier, Confusion, Wrack, Morality Undone, Absorb Strength
    5 | Plague of Rats, Black Tentacles, Waves of Fatigue, Symbol of Pain, Blight, Miasma of Entropy, Feeblemind, Call forth the Beast
    6 | Spore Cloak, Create Undead, Power Word Nauseate, Mass Contagion, Phantasmal Killer, Pox, Consume Likeness, Ooze Puppet
    7 | Scourge, Blasphemy, Waves of Exhaustion, Withering Palm, Power Word Blind, Wave of Pain, Rapture of Rupture
    8 | Create Greater Undead, Gutwrench, Unholy Aura, Horrid Wilting, Maddening Scream, Symbol of Pain, Befoul, Plague of Nightmares
    9 | Otyugh Swarm, Abyssal Army/Hellish Horde*, Energy Drain, Eternity of Torture, Despoil, Apocalypse from the Sky, Plague of Undead, Chain of sorrow
    [/table]
    * Chose Chaotic/Lawful version of the spell depending on alignment. Neutral Evil casters may chose either alignment when casting.

    Disease Host
    As Cancer Mage

    Immunity
    A Vile Plague Lord is a terrible creation, whose internal anatomy is butchered, with vital organs kept isolated and healthy while venom and sludge pool and collect within every other part of their body, a racing immune system keeping their flesh just strong enough to keep them alive. A Vile Plague Lord is immune to magical and non-magical poison and disease. A plague lord is also immune to being sickened from any source.

    Rebuke Diseased
    Rebuke those suffering from certain diseases. Works the same as Reuke Undead.

    Cancerous Companion
    As Cancer Mage

    Toxin
    The body of a Vile Plague Lord is a terrible creation, for it leaks virulent acids from every pore, and is covered in sores that run with the most toxic poisons know to exist. At 3rd level, a Vile Plague Lord selects an ability score, and his body begins producing a contact poison that deals both primary and secondary damage to the selected ability score as shown on Table: The Vile Plague Lord.
    This poison offers a Fortitude save with a DC equal to (10+1/2 HD+CON) to negate it's effects. This poison leaks out of every pore of the Vile Plague Lord's body, running across his armor and over his weapons, making them all the more deadly. Any of the Vile Plague Lord's natural weapons, his unarmed strike, and any weapon that he has held for at least one round, delivers this poison. If a creature is in a grapple with the Vile Plague Lord, then it must save against the poison at the beginning of the Vile Plague Lord, every round.
    This poison however, is very short lived and cannot exist long after it has been made, making it so that the Vile Plague Lord cannot bottle this poison for the use of others, and making it so that only the first attack made during any given round can deliver this poison.

    Mettle
    As Mettle.

    Viral Agent
    As Cancer Mage

    Infect Wound
    As Cancer Mage

    Improved Mettle
    As Improved Mettle

    Unnatural Body
    Fortitifcation levels, 25%, 50%, 75% at each stage.

    Viral Ally
    As Cancer Mage

    Augmented Toxin
    Eventually, the venom that flows through the Vile Plague Lord's veins putrifies to the point that it can turn a creature into rot in multiple ways. A Vile Plague Lord selects an ability score other than the ability score he selected at first level for his Toxin ability. Now, whenever a creature fails a save against the poison the Vile Plague Lord's body produces, it suffers damage (as shown on Table: The Vile Plague Lord) to both this ability score and the ability score the Vile Plague Lord selected at first level. Each time the Vile Plague Lord gains this ability an additional ability score is selected. This additional ability score damage applies to only the primary damage of this poison, not its secondary damage.

    Plague Leadership
    Gain Plague Leadership as a bonus feat.

    Improved Cancerous Companion
    TBD

    Animate Plague Zombie

    Animate Greater Plague Zombie

    Spew Vomit Swarm

    Swarm Lord
    The Vile Plague Lord adds his Strength bonus to the total Swarm HD pool to determine how many swarms follow his command.

    Disease Form
    As Cancer Mage

    Plague Bearer of R'ta'nakk'k
    Become an Outsider(Native) with a few extra racial powers etc...
    Improved Disease form

    ------------------------------------------------
    New Feats

    Plague Leadership
    Requires: Dedication to R'ta'nakk'k, Character level 6+
    Benefit: Gain Followers and a Cohort based on Plague Lord Score.
    Plague Lord Score is your HD+CON Bonus.
    Feats that improve Leadership Score may be selected to improve Plague Lord Score instead.
    Feats that improve your number of followers may be selected to improve Plague Leadership instead.
    A character may take leadership or any similar feat in addition to Plague Leadership.

    Gain a Cohort of the maximum level indicated on the table below, but no higher level than Your character level-2.

    Gain a pool of swarms under your control with total combined HD equal to your HD pool as indicated on the table below. No individual Swarm can have a number of HD greater the indicated Max Follower HD.

    Spoiler: Available Swarms list
    Show

    TBA


    Gain a pool of Demons or Devils (must match your alignment, if Neutral chose one type only upon gaining this feat) under your control with total combined HD equal to your HD pool as indicated on the table below. No individual Demon/Devil can have a number of HD greater the indicated Max Follower HD.

    Spoiler: Available Swarms list
    Show

    TBA


    {table=head] Score | Cohort Level | Total Swarm Pool HD | Total Demon/Devil Pool HD | Max Follower HD/Level
    1 or lower | - | - | - | -
    2 | 1 | - | - | -
    3 | 2 | - | - | -
    4 | 2 | - | - | -
    5 | 3 | - | - | -
    6 | 3 | 2 | - | 2
    7 | 4 | 2 | - | 2
    8 | 4 | 4 | - | 2
    9 | 5 | 4 | - | 2
    10 | 6 | 4 | 2 | 2
    11 | 6 | 5 | 3 | 3
    12 | 7 | 6 | 4 | 3
    13 | 8 | 7 | 5 | 3
    14 | 9 | 8 | 6 | 3
    15 | 9 | 9 | 7 | 3
    16 | 10 | 10 | 8 | 4
    17 | 11 | 11 | 9 | 4
    18 | 11 | 12 | 10 | 4
    19 | 12 | 14 | 12 | 4
    20 | 13 | 16 | 14 | 5
    21 | 14 | 18 | 16 | 5
    22 | 14 | 20 | 18 | 5
    23 | 15 | 25 | 21 | 5
    24 | 16 | 30 | 25 | 6
    25+ | 17 | 35 | 30 | 6
    [/table]

    -------------------------------------------------
    New Creature: Vomit Swarm
    Last edited by Gaiyamato; 2014-01-14 at 11:11 PM.

  2. - Top - End - #2
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Cancer Chronicler [3.5][Base Class][WIP]

    Alternative Class Features

    Vasharan Substitution Levels
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special | 0| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
    1 | +0 | +2 | +0 | +2 | Plague Chronicle, Disease Host, Immunity, Rebuke Diseased | 2 | 0 | - | - | - | - | - | - | - | -
    2 | +1 | +3 | +0 | +3 | Cancerous Familiar | 2 | 1 | - | - | - | - | - | - | - | -
    3 | +2 | +3 | +1 | +3 | Spell Knowledge | 3 | 1 | - | - | - | - | - | - | - |-
    4 | +3 | +4 | +1 | +4 | Animate Plague Zombie | 3 | 1 | 0 | - | - | - | - | - | - |-
    5 | +3 | +4 | +1 | +4 | Viral Agent | 4 | 2 | 1 | - | - | - | - | - | - |-
    6 | +4 | +5 | +2 | +5 | Spell Knowledge, Plague Leadership | 4 | 2 | 1 | - | - | - | - | - | - |-
    |
    9 | +6/+1 | +6 | +3 | +6 | Spell Knowledge | 5 | 3 | 2 | 1 | 0 | - | - | - | - |-
    13 | +9/+4 | +8 | +4 | +8 | Spell Knowledge, Viral Ally | 6 | 5 | 4 | 3 | 2 | 1 | 0 | - | - |-
    17 | +12/+7/+2 | +10 | +5 | +10 | Spell Knowledge | 6 | 5 | 5 | 5 | 4 | 3 | 2 | 1 | 0 |-
    [/table]

    Weapon and Armor Proficiencies:
    All Simple weapons and Great Crossbow. All Light, Medium (including Interlocking Scale), All shields except Tower and Extreme shields.

    Toxin, and Augmented Toxin
    The Vile Plague Lord's focus has shifted from altering his own body to that of others. The Vile Plague Lord loses the Toxin and Augmented Toxin abilities.

    Cancerous Familiar
    The Cancerous Companion is replaced by a Cancerous Familiar. The Cancerous Familiar gains the plague bonus listed under Cancerous Companion but otherwise functions as a Sorcerer/Wizard's Familiar.

    Plague Chronicle
    The Vile Plague Lord no longer spontaneously casts spells. Instead he memorises spells from a spellbook just like a Wizard.
    At first level he selected 3 0th level spells and 1 1st level spell per point of Constitution bonus he possesses. These spells must be chosen from the spells available to Vile Plague Lord (see base class).
    At each level he may add 1 more spell from any spell level he is able to cast from the Vile Plague Lord spell list.
    A Vile Plague Lord may learn any Divine or Corrupt spell just as a Wizard by paying the appropriate scribing cost.

    Spell Knowledge
    The Vile Plague Lord may select any Sorcerer/Wizard spell of a level he can cast, and add that as a Divine spell into his spellbook. He may now memorise that spell as a Divine spell as per normal.


    V'K'kraan'ck Substitution Levels
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special | 0| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Toxin Damage
    1 | +0 | +2 | +0 | +2 | Racial Class, Disease Host, Immunity, Martial Study | 2 | - | - | - | - | - | - | - | - | - | --
    2 | +1 | +3 | +0 | +3 | Rebuke Diseased, Martial Study | 2 | 0 | - | - | - | - | - | - | - | - | --
    3 | +2 | +3 | +1 | +3 | Toxin, Martial Stance | 2 | 1 | - | - | - | - | - | - | - |- | 1
    4 | +3 | +4 | +1 | +4 | Animate Plague Zombie | 3 | 1 | 0 | - | - | - | - | - | - |- | 1
    [/table]

    Weapon and Armor Proficiencies:
    All Simple and Martial Weapons, and Nik'tch Courtblade. All Light, Medium and Heavy armor (including Mountain Plate, Battle Plate, Interlocking Plate and Interlocking Scale), no shield proficiency.

    Weakened Toxin
    Toxin deals only 1 damage to the selected ability score, increasing to 1D3 at level 8, 1D4 at level 13, and 1D6 at level 18.

    No companion
    V'K'kraan'ck keep slaves, not pets. They gain no Companion or Improved Companion.

    Spell Progression
    Due to the initial martial focus V'K'kraan'ck Vile Plague Lord's are slightly slower to gain spell-casting powers than a normal Vile Plague Lord (see table above).

    Racial Class
    The first two levels of Vile Plague Lord replace the 2 Racial Hit Dice for V'K'kraan'ck.

    Martial Study
    Gain Martial Study as a bonus feat.
    A V'K'kraan'ck Vile Plague Lord may select only from Iron Heart, Diamond Mind and Stone Dragon only.

    Martial Stance
    Gain Martial Stance as a bonus feat.
    A V'K'kraan'ck Vile Plague Lord may select only from Iron Heart, Diamond Mind and Stone Dragon only.
    Last edited by Gaiyamato; 2014-01-14 at 11:11 PM.

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Cancer Chronicler [3.5][Base Class][WIP]

    E6 Class Progression

    TBD
    Last edited by Gaiyamato; 2014-01-14 at 11:10 PM.

  4. - Top - End - #4
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Cancer Chronicler [3.5][Base Class][WIP]

    [[place for a prestige class building from plague zombies and it's E6 progression, faster entry into Plague Bearer of R'ta'nakk'k]]

    Last edited by Gaiyamato; 2014-01-14 at 11:11 PM.

  5. - Top - End - #5
    Dwarf in the Playground
    Join Date
    Apr 2013

    Default Re: Cancer Chronicler [3.5][Base Class][WIP]

    Causes some or all of the abnormalities collectively known as cancer? Aligned with the zodiac sign cancer? Aligned with crabs?

  6. - Top - End - #6
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Cancer Chronicler [3.5][Base Class][WIP]

    Quote Originally Posted by Rephath View Post
    Causes some or all of the abnormalities collectively known as cancer? Aligned with the zodiac sign cancer? Aligned with crabs?
    Based on the BoVD Cancer Mage prestige class, Archivist and Dreg Knight. Made for a specific setting - my FoB Battle for the little world game.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

    Spoiler: Past Avatars
    Show

    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  7. - Top - End - #7
    Barbarian in the Playground
    Join Date
    May 2011

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    You give them 9th level spells in the spelllist, but none are granted in the table. Unless he's got to be epic to get full spellcasting, you should probably address this.

  8. - Top - End - #8
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Quote Originally Posted by Haldir View Post
    You give them 9th level spells in the spelllist, but none are granted in the table. Unless he's got to be epic to get full spellcasting, you should probably address this.
    He gets 0 9th spells at level 20. So he can still cast if he has a high enough CON to get bonus spells.
    It is meant to be a weak spellcasting class due to his extra class features. Though I might improve it by an extra level.. tossing that idea about in my head.

    EDIT: Improved it, though not the progression looks fast at the top end compared to the lower end of the spells.
    Last edited by Gaiyamato; 2013-11-20 at 12:48 AM.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

    Spoiler: Past Avatars
    Show

    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  9. - Top - End - #9
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Updated a lot.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

    Spoiler: Past Avatars
    Show

    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  10. - Top - End - #10
    Barbarian in the Playground
    Join Date
    Feb 2013
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Looking at the new spell-list, I'm really liking where it's going. However, for the first three spell levels, I have a few suggestions:

    0--Detect Magic, Detect Poison, Inflict Minor Wounds, No Light, Preserve Organ, Read Magic, Resistance, Slash Tongue, Unnerving Gaze

    1st--Angry Ache, Bane, Demonflesh, Fengut, Grease, Sacrificial Skill, Stupor, Suspend Disease

    2nd--Augury, Blindness/Deafness, Control Undead, Death Knell, Delay Poison, Desecrate, Hold Person, Power Word Sicken, Sadism, Shrivelling, Touch of Madness, Wave of Grief, Wither Limb

    3rd--Absorb Mind, Eyes of the Zombie, Nauseating Breath, Seething Eyebane, Red Fester, Rotting Curse of Urfestra, Stinking Cloud, Touch of Juiblex

    Otherwise it looking good. Putrid Toughness seems a little over the top for a CON based caster, perhaps make it a Natural Armor bonus with a slower progression? Also, he could probably drop the good Reflex saves, since I can't imagine the big fat mofo moving very quickly. In addition, since he has Contagion and Poison as class features, they don't need to appear on the spells list.

    You know, you could give him a "Dictionary of Plagues", or equivalent, to act as a limited spellbook, so his list could be a bit bigger, but his selections still limited...

  11. - Top - End - #11
    Pixie in the Playground
     
    Goblin

    Join Date
    Oct 2010
    Location
    Ohio
    Gender
    Male

    biggrin Re: Vile Plague Lord [3.5][Base Class][WIP]

    I have high hopes for Vomit Swarm!

  12. - Top - End - #12
    Ogre in the Playground
    Join Date
    Apr 2007
    Location
    Boston, MA

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Interested to see what happens. Con based casting is going to be awkward for beings without a con score. I'd suggest a feat that allows undead to base it off of charisma.
    My homebrew:

    Spoiler
    Show


    Completed:
    ToB disciplines:

    The Narrow Bridge
    The Broken Blade

    Prestige classess:
    Disciple of Karsus -PrC for Karsites.
    The Seekers of Lost Swords and the Preserver of Future Blades Two interelated Tome of Battle Prcs,
    Master of the Hidden Seal - Binder/Divine hybrid
    Knight of the Grave- Necromancy using Gish



    Worthwhile links:

    Age of Warriors

  13. - Top - End - #13
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Quote Originally Posted by R-Group View Post
    Looking at the new spell-list, I'm really liking where it's going. However, for the first three spell levels, I have a few suggestions:

    0--Detect Magic, Detect Poison, Inflict Minor Wounds, No Light, Preserve Organ, Read Magic, Resistance, Slash Tongue, Unnerving Gaze

    1st--Angry Ache, Bane, Demonflesh, Fengut, Grease, Sacrificial Skill, Stupor, Suspend Disease

    2nd--Augury, Blindness/Deafness, Control Undead, Death Knell, Delay Poison, Desecrate, Hold Person, Power Word Sicken, Sadism, Shrivelling, Touch of Madness, Wave of Grief, Wither Limb

    3rd--Absorb Mind, Eyes of the Zombie, Nauseating Breath, Seething Eyebane, Red Fester, Rotting Curse of Urfestra, Stinking Cloud, Touch of Juiblex
    Keeping it to 8 spells per level only. But I'll sort out that 0th level spells, sure.

    Quote Originally Posted by R-Group View Post
    Otherwise it looking good. Putrid Toughness seems a little over the top for a CON based caster, perhaps make it a Natural Armor bonus with a slower progression? Also, he could probably drop the good Reflex saves, since I can't imagine the big fat mofo moving very quickly. In addition, since he has Contagion and Poison as class features, they don't need to appear on the spells list.
    NA > bonus HP. your point on the good Reflex saves is valid. I might drop that. Also good point on those two spells, though I removed his poison SLA, even though his melee attacks have the toxins, could be useful for magic items and the like. But I can trade it out if you like.

    Quote Originally Posted by R-Group View Post
    You know, you could give him a "Dictionary of Plagues", or equivalent, to act as a limited spellbook, so his list could be a bit bigger, but his selections still limited...
    A spellbook gives the option of learning other spells. I was thinking of doing that for the Prestige class however, he turns into a prepared caster instead of a spontaneous and focuses on animating plague zombies and learning lots of spells.

    Quote Originally Posted by Slug Bear View Post
    I have high hopes for Vomit Swarm!
    hahaha.. same.

    Quote Originally Posted by JoshuaZ View Post
    Interested to see what happens. Con based casting is going to be awkward for beings without a con score. I'd suggest a feat that allows undead to base it off of charisma.
    Not meant to be a class for undead or constructs. However it would suit some undead... so perhaps an undead only feat could work.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

    Spoiler: Past Avatars
    Show

    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  14. - Top - End - #14
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Made a lot of changes, simplified a lot and added the racial substitution levels.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

    Spoiler: Past Avatars
    Show

    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  15. - Top - End - #15
    Barbarian in the Playground
    Join Date
    Feb 2013
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Quote Originally Posted by Gaiyamato View Post
    Keeping it to 8 spells per level only. But I'll sort out that 0th level spells, sure.
    Whoops, must have miscounted somewhere - especially in the second level list. Besides, they were just suggestions for some themed spells, not more things to throw in.

    Quote Originally Posted by Gaiyamato View Post
    NA > bonus HP. your point on the good Reflex saves is valid. I might drop that. Also good point on those two spells, though I removed his poison SLA, even though his melee attacks have the toxins, could be useful for magic items and the like. But I can trade it out if you like.
    I was imagining that the NA bonus could be lowered to a much slower progression, similar to the Dragon Shaman, for example. Also, about the Toxin, is it just straight HP damage, or is it Acid damage? I couldn't tell from the description.

    Quote Originally Posted by Gaiyamato View Post
    A spellbook gives the option of learning other spells. I was thinking of doing that for the Prestige class however, he turns into a prepared caster instead of a spontaneous and focuses on animating plague zombies and learning lots of spells.
    Fair enough. I never even considered leaning new spells, so it seemed like a good idea at the time. In any case, I'm really loving how this is shaping up. I'll start writing out my character tomorrow, and adjust things as you move forward.

  16. - Top - End - #16
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Quote Originally Posted by R-Group View Post
    Whoops, must have miscounted somewhere - especially in the second level list. Besides, they were just suggestions for some themed spells, not more things to throw in.
    Might allow some ACFs to swap the spell list for slight variations on the theme if you like. But take a look up at the Vasharan racial substitution levels.

    Quote Originally Posted by R-Group View Post
    I was imagining that the NA bonus could be lowered to a much slower progression, similar to the Dragon Shaman, for example.
    I removed that ability entirely to simplify the class in the end. But the capstone will provide NA bonus.

    Quote Originally Posted by R-Group View Post
    Also, about the Toxin, is it just straight HP damage, or is it Acid damage? I couldn't tell from the description.
    Ability score damage. It is a contact poison that you exude once per round. Grappling you would be a big mistake for anyone.

    Quote Originally Posted by R-Group View Post
    Fair enough. I never even considered leaning new spells, so it seemed like a good idea at the time. In any case, I'm really loving how this is shaping up. I'll start writing out my character tomorrow, and adjust things as you move forward.
    I am getting the levels 1-6 all fleshed out for you so that you can get your character done right away.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

    Spoiler: Past Avatars
    Show

    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  17. - Top - End - #17
    Barbarian in the Playground
    Join Date
    Feb 2013
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Holy Hell man, your cranking! That's some fast work. I should be able to have my character finished by either tomorrow or Friday, in that case. But now I'm torn, should I go for the Animate Plague Zombies and Toxin abilities, or extent his repertoire of spells with the Vasharan levels...hmm. Decisions.

  18. - Top - End - #18
    Troll in the Playground
    Join Date
    May 2009
    Location
    Hobart, Australia
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Quote Originally Posted by R-Group View Post
    Holy Hell man, your cranking! That's some fast work. I should be able to have my character finished by either tomorrow or Friday, in that case. But now I'm torn, should I go for the Animate Plague Zombies and Toxin abilities, or extent his repertoire of spells with the Vasharan levels...hmm. Decisions.
    Well you still gain the animate ability if you take the substitution levels. I'll add that in for clarity for you.
    Current Avatar made by Pessimismrocks for the Battle for the little world - Fields of Blood game!

    Spoiler: Past Avatars
    Show

    Awesome Avatar made by Meirnon!!!



    Quote Originally Posted by Chilingsworth View Post
    We took a thread that was supposed to be a diplomatic negotiation and first contact, and turned it into Darth Ghaeris' rampage...

    Extended Homebrewer's Signature

  19. - Top - End - #19
    Barbarian in the Playground
    Join Date
    Feb 2013
    Gender
    Male

    Default Re: Vile Plague Lord [3.5][Base Class][WIP]

    Since I don't know how leadership systems exactly work, if my character has a Plague Leadership score of 12, does that mean I have a 7th level companion? And if that's the case, could I have a Dreg Knight 7th bodyguard? Help me out here! I'm nearly finished with the character, but I'll need to make his cohort next.

    EDIT: In any case, here's the finished character sheet: Father Ghuuthra

    I'll head over to the Recruitment thread and post it there as well. All that's left to do is deal with his Animate Plague Zombie and Plague Leadership abilities. Just to note - he's using all the Vasharan Substitution levels, and has already spent about 1500 GP adding additional spells to his Spellbook.
    Last edited by R-Group; 2013-11-23 at 12:00 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •