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Thread: Faeries! (3.5 monster) PEACH
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2013-11-22, 08:16 PM (ISO 8601)
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- Jul 2009
Faeries
I never understood why D&D doesn't have regular fairies - that is; tinkerbell/navi sized pixies that don't use weapons. AFAIK, we have:
Fine - Shimmerlings (near-mindless, only dangerous in swarms)
Diminutive - ...
Tiny - Grigs (sprite), Petals
Small - Nixies, Pixies (both sprites)
Even Neverwinter Nights had tinkerbell looking sprites.
So, I made one of my own. Introducing:
Faeries
Diminutive Fey (Sprite)
1/2 d6-1 (1 HP)
Init +5
Speed 5ft, Fly 50ft (Perfect)
AC 19/21 (+4 size, +5 Dex/+2 Exp Dodge)
(ATTACKS?)
Evasion, DR 5/Cold Iron, SR 15, Low-light Vision
Constant Entropic Shield, Constant Glow (5ft), Constant Endure Elements, Constant Speak with Animals, Wild Empathy +9
Spell-like abilities (CL 1): 1 - Faerie Fire (at will), Color Flash (at will - DC 13)
F-1, R+11, W+3
Str 1, Dex 20, Con 8, Int 10, Wis 12, Cha 14
Aerial Reflexes (B), Expeditious Dodge
Hide 21, Listen 7, Move Silently 9, Nature 4, Search 2, Spot 7, Tumble 9
Sylvan
Glow is a magical effect that lets the faerie shed light (of one color, which differs between faeries) that is as bright as a candle. A faerie can shut off and turn on the glow as a free action once per round. For their Entropic Shield ability to be active, they must be glowing. They can turn on Entropic Shield with the same action they use to start glowing again.
Color Flash is Color Spray, but only affects one target, and the faerie must be in the target's square to use it. The faerie must also be glowing.
Sprites have +2 racial bonus to listen/search/spot.
I couldn't justify giving them weapons, but if you wanted to, I'd give them daggers that deal 1 point of damage, and let them have weapon finesse.
As it stands, they don't deal any damage themselves, but can be helpful to allies (such as animals they've befriended).
Thoughts?Last edited by Eladrinblade; 2021-09-09 at 10:33 AM.
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2013-11-22, 08:39 PM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
1 Strength?
I'm not good in the homebrew department but I think that's uh... that's pretty darn low >_> I can understand like... an eight, but one?
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2013-11-22, 09:03 PM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
For attacks, most wouldn't have any (technically they'd have an unarmed strike which deals 1 damage and provokes an attack of opportunity) those that did would be wielding weapons, probably primarily slings I'd say.
As for the Strength, they're the size of a hand or a toad, 1 Str fits. 8 would make them really, really strong for their size.Peanut Half-Dragon Necromancer by Kurien.
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2013-11-22, 10:04 PM (ISO 8601)
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- Nov 2012
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- certainly not kansas
Re: Faeries! (3.5 monster) PEACH
i feel like these could make a perfectly flavourful substitute animal companion (al la tinker bell) with a little bit of extra stuff. maybe give them 2-3 hp, and another at-will 0 level SL ability?
Last edited by commander panda; 2013-11-22 at 10:22 PM.
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Julian, it's a hungry world
They're gonna eat you alive son, yeah
Oh Julian, when their fangs sink in
I'll stitch you but then I gotta throw you back in
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2013-11-22, 10:22 PM (ISO 8601)
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2013-11-23, 05:51 AM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
They're so small that I felt giving them more than 1 HP would be unrealistic. I can't even imagine these things surviving a shuriken wound without limb loss at least. As for the spells, they've already got 5-6. I did almost give them one of the 1d3 elemental damage spells, but decided not to.
With Str 1:
Light load - 3lbs or less
Medium load - 4-6
Heavy load - 7-10
(that's actually stronger than I realized - these things can carry around greatswords, albeit at 5ft per round)
Badgers have Str 8, hawks have Str 6, cats have Str 3, rats have Str 2, bats/ravens/toads have Str 1. Faeries are about 9 inches tall.Last edited by Eladrinblade; 2013-11-23 at 06:32 AM.
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2013-11-23, 11:48 AM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
That's for a medium creature with strength 1.
For a Diminutive creature, multiply it by 1/4: up to 0.75 lb for a light load, 1 lb-1.75 lbs is a medium load, and a whopping 2.5 is their heavy load limit.
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2013-11-23, 03:23 PM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
Right, I obviously forgot about the size factor. Still, 2.5 pounds for something that probably weighs less than a pound is pretty impressive. (hiding a link
Last edited by Eladrinblade; 2016-05-22 at 01:50 AM.
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2013-11-23, 03:39 PM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
Smaller things can carry more, thats why ants can carry six times their body weight.
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2013-11-24, 02:45 AM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
Ants are kind of a special case, as they are ridiculously strong for their size. Mice certainly can't carry something 6x their weight.
That said, I would maybe bump them up to Str 2. Rats are seldom 9" long, and you said these faeries are 9". Plus they have arms, which are kind of better for carrying things than just "I bite it and drag it."
I'd vote for giving them the 1d3 elemental damage SLA you mentioned. Probably Fire or Cold damage makes the most sense. Mainly because (a) faeries really do have the ability to harm mortals, in the stories, and as-is your faeries don't; and (b) a magical, non-contact based attack seems very in keeping with the archetype.
If you are indeed picturing these as potential famiiars/animal companions/allies for adventurers then a decent attack seems like a must.I just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.
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2013-11-24, 04:01 AM (ISO 8601)
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Re: Faeries! (3.5 monster) PEACH
The amount you can carry compared to body weight increases the smaller you get.
Anyway, here are some links you might like.
Faeries
faeries
faeries
Official faeries
Big faeries
shiny faeries
And if you can find it, Mongoose Publishing released "Fey" for the Encyclopedia Arcane series.