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Thread: Caulendar Trap

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    Pixie in the Playground
     
    Soris Atham's Avatar

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    Default Caulendar Trap

    A player falls into a pit trap filled with water. The pit has a nearby lever, along with several rows of circular indentations in the floor.

    Upon pulling the lever, the indentations open and water begins draining through the floor. The water then flows to a second chamber filled with heated coils.

    The water re-enters the pit in the form of high-pressure steam. The player must escape the pit quickly to avoid being boiled alive.
    "Locks keep honest people honest."
    - Thieves' proverb



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    Titan in the Playground
     
    TuggyNE's Avatar

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    Default Re: Caulendar Trap

    Quote Originally Posted by Soris Atham View Post
    A player falls into a pit trap filled with water. The pit has a nearby lever, along with several rows of circular indentations in the floor.

    Upon pulling the lever, the indentations open and water begins draining through the floor. The water then flows to a second chamber filled with heated coils.

    The water re-enters the pit in the form of high-pressure steam. The player must escape the pit quickly to avoid being boiled alive.
    So, 10d6/round, Fort half? Try looking at the SRD Traps page to stat this out.
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
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    "Common sense" and "RAW" are not exactly on speaking terms
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    Pixie in the Playground
     
    Soris Atham's Avatar

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    Default Re: Caulendar Trap

    I'll check out that page, thanks.

    Still looking for a way to use this trap in my dungeon...
    "Locks keep honest people honest."
    - Thieves' proverb



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    Ogre in the Playground
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    Default Re: Caulendar Trap

    For a doubly deadly trap, you could have a room with two levers. when you enter the room, door locks behind you, and the room fills with water up to about your chin. When one lever is pulled, the water drains out, becomes steam. If the other is pulled, it fills the room up to the ceiling in water.
    Washed up Gm in the Playground

    Quote Originally Posted by BrokenChord View Post
    This seems like a level of crazy-talk only you could accomplish.
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    ... I've played a few games with D20ragon as GM in the past, and I have to vouch for his skill - he's an excellent writer, his world-building is top-notch ... and his games are, while sometimes too ambitious, some of the most fun to be had on these boards.
    avatar by the marvelous asdflove


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    Pixie in the Playground
     
    Soris Atham's Avatar

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    Thumbs up Re: Caulendar Trap

    I like that idea. I'll have to assign a Difficulty Check for perception and disable device.

    This will at least give my party a decent chance to survive.
    "Locks keep honest people honest."
    - Thieves' proverb



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