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Thread: realism vs challenge: help!
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2007-01-16, 11:43 AM (ISO 8601)
- Join Date
- Oct 2006
realism vs challenge: help!
In my Corruption campaign? Out, now.
Right, long story short, I need a way to make challenge encounters for my level 18 players. I've got plenty sorted out but basically I need a way to hyper Human Bandits and their troll/ogre pets so that they'll by EL 16-20, basically.
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2007-01-16, 11:47 AM (ISO 8601)
- Join Date
- Oct 2006
- Gender
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2007-01-16, 11:49 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Silverdale WA
- Gender
Re: realism vs challenge: help!
Level 1 Human Rogue (bandit) + Paragon template = CR 19
Ogre + Psedonatural template= CR 21
Both templates are in the Epic HandbookA silent knight is better than a holey knight.
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2007-01-16, 11:58 AM (ISO 8601)
- Join Date
- Oct 2006
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2007-01-16, 11:59 AM (ISO 8601)
- Join Date
- Oct 2006
- Gender
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2007-01-16, 02:06 PM (ISO 8601)
- Join Date
- Jun 2006
Re: realism vs challenge: help!
At level 18, reality must step aside a little bit. Characters as powerful as that shouldn't have any problems with bandits. Though maby the bandits really some mage's summoned demons, or a greedy dragon looking for loot?
Look at this: Economy
But replace numbers with power. CR 18 encounter's loot have huge gp values. So much that they could be living la dolce vita wihout having to mug random heroes.Yay!