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    Pixie in the Playground
     
    Zvendels's Avatar

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    Default Manual of the Planes

    Hey guys, was just wondering since I'm going to run a pretty big part of my campaign in Sigil and Outland.

    So I was wondering if the MOTP or Planar handbook has any good material for
    those two places?


    Thanks!
    -Zvendels

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    Barbarian in the Playground
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    Default Re: Manual of the Planes

    There's a bit.

    All of the real info is 2e Planescape stuff, though, so you'll have to go a-digging for the good, detailed information.
    Last projects, from years back: Lesser Disciplines (Tome of Battle). Also, Never Behind the Curve (multiclassing).

    Some of my current work is under the name IGTN on D&D Wiki

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    Ettin in the Playground
     
    Shhalahr Windrider's Avatar

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    Default Re: Manual of the Planes

    Don't know about Planar Handbook, but Manual of the Planes doesn't have much to offer. I'd wager that if you know enough to ask about it, you already know pretty much all that book has to tell you. And I don't think there's much more in Manual of the Planes about the Outlands as a whole than there is in the 3.5 DMG. (After all, the entry in the DMG is just an abridged version of the one from MotP.)

    I suggest looking for websites devoted to the Planescape setting. There's bound to be some "3e update" type sites. If you have any 2e Planescape material, you can use that as a reference as well.
    The Future just aint what it used to be.

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    Pixie in the Playground
     
    Zvendels's Avatar

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    Default Re: Manual of the Planes

    Thanks guys!
    I just Love how helpfull this forum is.
    -Zvendels

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    Barbarian in the Playground
     
    Glyde's Avatar

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    Default Re: Manual of the Planes

    Last I checked the 2e Planewalkers Handbook doesn't have too much info on the places in particular. I'll have to check.

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    Bugbear in the Playground
     
    Jack Mann's Avatar

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    Default Re: Manual of the Planes

    The Planar Handbook has some information on Sigil. It's been a while since I read it, so I'm not sure how useful it is, but it's about five or six pages worth, compared to the half-page Sigil gets in the Manual of the Planes.
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  7. - Top - End - #7
    Dwarf in the Playground
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    Default Re: Manual of the Planes

    Quote Originally Posted by Zvendels View Post
    Hey guys, was just wondering since I'm going to run a pretty big part of my campaign in Sigil and Outland.

    So I was wondering if the MOTP or Planar handbook has any good material for
    those two places?


    Thanks!
    Also see the Epic Level Handbook, there's a mini-scenario set in the outlands, and an alternative Planar metropolis class city.

    In case the PC's wear out their welcome in Sigil. :D

  8. - Top - End - #8
    Titan in the Playground
     
    Matthew's Avatar

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    Default Re: Manual of the Planes

    Check out Planewalker, if you have not already.
    It is a joyful thing indeed to hold intimate converse with a man after ones own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

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    Pixie in the Playground
     
    Zvendels's Avatar

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    Default Re: Manual of the Planes

    Quote Originally Posted by Matthew View Post
    Check out Planewalker, if you have not already.
    Yeah I found that site, it's great pretty much what I was looking for.
    -Zvendels

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    Banned
     
    SwashbucklerGuy

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    Default Re: Manual of the Planes

    Hi Zvendels. If you like the Planescape vibe then "Planar Handbook" and a couple of Dragon back issues (#315 and #339 IIRC) have prestige classes based on most of the old Planescape factions. There are quite a few references to how pre-Faction War Sigil used to run in their fluff.

    As for material on Sigil or the Outlands in particular, it seems to be pretty much "Manual of the Planes", any old 2nd Ed Planescape stuff you can scrounge up on eBay (well worth the money), planewalker.com and, if you can find it, the excellent "Planescape: Torment" CRPG.

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    Ogre in the Playground
     
    potatocubed's Avatar

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    Default Re: Manual of the Planes

    RPGNow do a brisk trade in out-of-print 2nd Ed material, including the whole Planescape line. For $5 or something you can get a scanned version of an entire boxed set.

    Your best bets for Sigil fluff are... the Planescape box set and the Factol's Manifesto, and the extended adventure Faction War. For the Outlands, I'd recommend Planes of Conflict and... there was a book called 'Player's Guide to the Outlands' or something. Planar Primer? I forget.

    Of course, you'll have to 3.x them all yourself, but that shouldn't be too tricky. Old-school Rilmani FTW.
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