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    Default Vengeful Dragonhide

    This suit of +1 Dragonhide full plate is endowed with a number of unique abilities, depending on what kind of dragon supplied the hide. The wearer gains energy resistance 10 against the type of energy associated with that dragon. In addition, three times per day anyone hitting the wearer with a melee attack takes 2d8 + 6 points of damage of the same energy type. Otherwise this functions like the spell Electric Vengeance. Activating this ability is an immediate action.
    Moderate abjuration: CL 3rd, Craft Magic Arms and Armor, Resist Energy and Electric Vengeance, Price: 52,166 gp

    I think I calculated the price wrong, but at least I made an effort this time.
    Last edited by Glooble Glistencrist; 2007-01-19 at 11:25 AM.
    GENERATION 18. The first time you see this, copy it into your sig and add 1 to the generation. social experiment.

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  2. - Top - End - #2
    Pixie in the Playground
    Join Date
    Nov 2006

    Default Re: Vengeful Dragonhide

    Hmm cool falvour item :)-very nicely done

    how many +'s are those bonus's worth? Or are you using a diffrent forumula for cost calulation?

  3. - Top - End - #3
    Firbolg in the Playground
     
    Mewtarthio's Avatar

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    Default Re: Vengeful Dragonhide

    When I read the topic title, I was expecting something more like "This +3 cursed suit of dragonhide fullplate transforms into an actual Wyrmling True Dragon to wreak vengeance upon those who profit wtih dragonhide."
    Quote Originally Posted by Winterwind View Post
    Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.

  4. - Top - End - #4
    Bugbear in the Playground
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    Jul 2005
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    Default Re: Vengeful Dragonhide

    A command word is a standard action. How is the reactive damage ability supposed to work? It would be easier to say that the wearer can activate it as an immediate action after being hit in melee.
    "...I worry that modern gaming is gradually shrinking the wide spectrum of gameplay mechanics into a single narrow red bar with "KILL" written on it sideways. Exploration, navigation, puzzles, platforming, all gradually shrinking away until only one thing remains, being taken by the hand from room to room, moving on only when nothing remains alive in each one." - Yhatzee Crosshaw

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  5. - Top - End - #5

    Default Re: Vengeful Dragonhide

    Good point. I'll change that.
    GENERATION 18. The first time you see this, copy it into your sig and add 1 to the generation. social experiment.

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  6. - Top - End - #6
    Bugbear in the Playground
     
    Peregrine's Avatar

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    Default Re: Vengeful Dragonhide

    Quote Originally Posted by Mewtarthio View Post
    When I read the topic title, I was expecting something more like "This +3 cursed suit of dragonhide fullplate transforms into an actual Wyrmling True Dragon to wreak vengeance upon those who profit wtih dragonhide."
    Ditto. Even when I read it I was thinking, 'So... does this electric vengeance hit the wearer? No? Aww...'

    And just seconding the above, there's no such thing as an instantaneous action. Thomar's suggestion was good, or else it might just be a constant effect that discharges on the first three people each day to hit you in melee?
    I support paladins and the alignment system.

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  7. - Top - End - #7

    Default Re: Vengeful Dragonhide

    I meant to put immediate action. Changed again.
    GENERATION 18. The first time you see this, copy it into your sig and add 1 to the generation. social experiment.

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