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  1. - Top - End - #1
    Bugbear in the Playground
     
    Hannes's Avatar

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    Default Invisibility help

    Does being invisible mean that creatures attacked by an invisible creature are flatfooted unless they detect/see invisible them?
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    Bugbear in the Playground
     
    SamuraiGuy

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    Default Re: Invisibility help

    Flatfooted? No. Denied their Dex. bonus to AC? Yes.

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    Bugbear in the Playground
     
    Hannes's Avatar

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    Default Re: Invisibility help

    Thanks. Really.
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    Bugbear in the Playground
     
    Jack Mann's Avatar

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    Default Re: Invisibility help

    Greater Invisibility: The rogue's friend!
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    Bugbear in the Playground
     
    EvilClericGuy

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    Default Re: Invisibility help

    IT's very hard for sorcerers/wizards to stay alive without it.

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    Ogre in the Playground
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    Default Re: Invisibility help

    Quote Originally Posted by Woot Spitum View Post
    IT's very hard for sorcerers/wizards to stay alive without it.
    I wouldn't rely on it too much however, invisibility is twarted by the easy to aquire see invisibility. At later levels illusions for protectoin acually become pretty poor as the spell true seeing pretty much completely negates most the schools spells.
    "Sometimes, were heroes. Sometimes, we shoot other people right in the face for money."

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    Barbarian in the Playground
     
    NecromancerGirl

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    Default Re: Invisibility help

    Swift invisibility is a great option at lower levels. Specially if you get surronded by opponents.
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  8. - Top - End - #8
    Orc in the Playground
     
    BardGuy

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    Default Re: Invisibility help

    Now here's a question I've been meaning to ask if your in a battle 2v1 and you are flanked on both sides, and you are able to cast invisibilty and run, do you provoke AoO's?

  9. - Top - End - #9
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: Invisibility help

    You provoke for casting a spell unless you cast it defensively, which requires a concentration check to avoid having it fizzle. Once you are invisible, you only provoke AoOs from people who can see you. If neither opponent has a means of seeing invisible creatures then neither opponent gets an AoO when you run.
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  10. - Top - End - #10
    Ogre in the Playground
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    Default Re: Invisibility help

    Quote Originally Posted by Hario View Post
    Now here's a question I've been meaning to ask if your in a battle 2v1 and you are flanked on both sides, and you are able to cast invisibilty and run, do you provoke AoO's?
    Only if they have some way to see invisibility. People can not make an AoO on a target who has cover or concealment reletive to them, and not having line of sight to a target (such as the case with an invisible target) causes total concealment.

    So, no See Invisibility, no AoO vs Invisible foes.
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    Bugbear in the Playground
     
    HalflingRangerGuy

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    Default Re: Invisibility help

    Blink and it's improved version is better
    My mother says: those on fire should roll.

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    Titan in the Playground
     
    Yuki Akuma's Avatar

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    Default Re: Invisibility help

    Quote Originally Posted by cupkeyk View Post
    Blink and it's improved version is better
    Except that there's a chance you're not on the Material when you try to hit someone.

    Invisibility < Blink < Greater Invisibility < Improved Blink < Ethereal Jaunt/Etherealness if you also have a spell that allows an attack roll and deals force damage (Orb of Force, for example).

    Obviously you need to be gestalt to do this well.. >.>
    Last edited by Yuki Akuma; 2007-01-19 at 04:45 AM.
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  13. - Top - End - #13
    Bugbear in the Playground
     
    HalflingRangerGuy

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    Default Re: Invisibility help

    Unless its improved blink, or if you are using a weapon just buy a ghost touch weapon
    My mother says: those on fire should roll.

  14. - Top - End - #14
    Titan in the Playground
     
    Yuki Akuma's Avatar

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    Default Re: Invisibility help

    ...Well, yes.
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    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  15. - Top - End - #15
    Ogre in the Playground
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    Default Re: Invisibility help

    Quote Originally Posted by TheOOB View Post
    I wouldn't rely on it too much however, invisibility is twarted by the easy to aquire see invisibility. At later levels illusions for protectoin acually become pretty poor as the spell true seeing pretty much completely negates most the schools spells.
    True, but how many times a day you see a wizard say "I'll cast See Invisibility. Ya know, just in case."
    Usually when they need to use it, they already got at least a stab. If the attacker was under normal Invisibility, he already lost it so the See spell is useless.
    There are some effects that gives you it 24h/day, though, so it's a good idea to get it as soon as possible.

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    Default Re: Invisibility help

    Roderick: at 10 minutes/level, whenever you're anticipating trouble. At high levels, two castings and a lesser Extend rod let you have it up all day.

  17. - Top - End - #17
    Ogre in the Playground
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    Default Re: Invisibility help

    Quote Originally Posted by TheOOB View Post
    I wouldn't rely on it too much however, invisibility is twarted by the easy to aquire see invisibility.
    Actually it's way too hard to acquire ... my DM houseruled see invisibility as range touch so it could at least be put in potions.

  18. - Top - End - #18
    Firbolg in the Playground
     
    Person_Man's Avatar

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    Default Re: Invisibility help

    I would suggest that if you have access to Invisibility and/or Greater Invisibility, that you only use it when you need to use it, and not in every combat.

    If you use it in every combat, the DM will feel compelled to have more enemies that can See Invisibility, Tremorsense, Dispel Magic, etc., simply for game balance purposes.

    If you use it sparingly, when you ambush an enemy or must escape being killed, you'll usually be able to use it a lot more in the long run, and you'll almost never die.

    Even though it obviously makes more tactical sense to use it before every combat, strategically you want to be able to use it without your DM thwarting you in order to prevent you from being untouchable in every combat.

  19. - Top - End - #19
    Halfling in the Playground
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    Default Re: Invisibility help

    Quote Originally Posted by TheOOB View Post
    People can not make an AoO on a target who has cover or concealment reletive to them
    Technically it's cover or total concealment. Partial concealment does nothing to protect you from AoOs.
    Quote Originally Posted by cupkeyk View Post
    or if you are using a weapon just buy a ghost touch weapon
    Ghost touch weapons will not help you strike material targets when you are on the ethereal plane (or vice versa). It helps with incorpereal situations, not ethereal situations.
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  20. - Top - End - #20
    Firbolg in the Playground
     
    Mewtarthio's Avatar

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    Default Re: Invisibility help

    Quote Originally Posted by Inigo_Carmine View Post
    Ghost touch weapons will not help you strike material targets when you are on the ethereal plane (or vice versa). It helps with incorpereal situations, not ethereal situations.
    Correct me if I'm wrong, but isn't the DnD definition of "incorporeal" something along the lines of "on the ethereal plane"? Also, a Ghost Touch weapon can harm someone under the effects of Blink (albeit with a concealement miss chance; someone with a Ghost Touch weapon and See Invisible fights a Blinking creature normally).
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  21. - Top - End - #21
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

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    Default Re: Invisibility help

    No, incorporeality is a very different thing from etherealness. You need a force effect, gaze effect, or abjuration to affect an ethereal creature - ghost touch doesn't qualify. The Transdimensional metamagic feat from Complete Arcane allows all spells to affect ethereal targets, but I don't know of any other exceptions. Also, all of these effects are one-way - a Magic Missile cast by an ethereal creature will not affect a material target.
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