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2014-01-05, 12:29 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- USA
- Gender
Summoner & Witch modification-assistance requested [Pathfinder]
In a new setting I am working on for my group, I've greatly tweaked the basic assumptions regarding magic. Four of the Core magic using classes (Cleric, Druid, Paladin, and Wizard) are unavailable to PCs, one (Ranger) is only available as a non-spellcasting varient, and I'm planning on Summoner and Witch being available, but with some minor adjustments.
The only change that I know for sure that I want is that the casting time for all of their actual spells to be doubled. I'm hoping for a focus more onto magical abilities and less on traditional spell-casting. The problem is I have no idea what to change in order to keep the classes balanced. Can anyone help?Last edited by Jendekit; 2014-01-05 at 12:59 AM. Reason: Title cleanup