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  1. - Top - End - #1
    Halfling in the Playground
     
    Flumph

    Join Date
    Oct 2013

    Default PF sorcerer build help

    So, I'm starting a new PF campaign soon, and I'm going to roll up my first full arcane caster. I have a fair bit of experience with PF, but I've almost always played some variety of Gish up till this point. So it'd be great if I could get some feedback on my proposed build for this char. Stats are not yet rolled, but I'm assuming at least 1 16 (cha) and hopefully 2 14s. (dex and con)

    Sorcerer 2 (Tattooed Sorceror)
    Ifrit with wildfire heart (+4 initiative) (replaces fire resist 5) and alt SLA (enlarge person) (replaces burning hands)

    Bloodline: Fire (Primal) - the tattoo familiar replaces the faintly sucktastic firebolt power, which seems nice, and I plan on PrC-ing out fairly soon anyways, so I don't get into the incredible meh-ness of the bloodline's later levels. Does get me an effective +2 cha, which is nice.

    Tattoo Familiar: Rhamporhyncus - only gives me +2 init instead of +4, but I feel like the added utility of flight might be worth the loss.

    Spells known
    0-Daze, Drench, Detect Magic, Breeze, Prestidigitation
    1-Colour Spray, Silent Image (I'm heartily frustrated and somewhat amused by the fact that I can't actually start with a fire spell, as burning hands is a bloodline spell.)

    Feat: Uncertain. I'm going to need spell focus (illusion) at some point, as I plan to go into veiled illusionist at 6 (free spells known not to mention free disguise and other good things.) I know augment summoning+spell focus conj are good, but I'm a little worried about bogging down combat (fairly large group.) and improved initiative seems excessive at this point (probably will have at least +9 init) Open to suggestions for good sorceror feats.

    Also, starting gp is 1000, so budget is pretty tight. I figure I'll probably rely on alchemical items till lvl 3 or so

    So, does this look alright for a start? I had also thought of doing a sylvan-bloodline human /gnome sorc with a tiger AC--would this be significantly better?

    thanks!

  2. - Top - End - #2
    Halfling in the Playground
     
    Flumph

    Join Date
    Oct 2013

    Default Re: PF sorcerer build help

    bump? wouldn't mind getting some help on this...

  3. - Top - End - #3
    Barbarian in the Playground
     
    Suddo's Avatar

    Join Date
    Nov 2011
    Location
    Austin, TX
    Gender
    Male

    Default Re: PF sorcerer build help

    Do you want Silent Image really bad because I'm not that big of a fan of it. If anything I'd take magic missile (it is such a key spell in my opinion).
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    Currently Glanror in the Political Shenanigans campaign.
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    *I may not teach the paladin communism and the concept of the greater good.
    *It is not within my rights to overthrow the established monarchy using the communist paladin.

  4. - Top - End - #4
    Orc in the Playground
     
    Chimera

    Join Date
    Jan 2011

    Default Re: PF sorcerer build help

    Illusion spells are limited only by the creativity of the player. Silent Image is a very handy pick.

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