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Thread: Wanted: 101 ways to kill
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2007-01-30, 12:02 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Somewhere within my mind
- Gender
Wanted: 101 ways to kill
I was wondering if anybody knows of any special abilities or spells that work with melee attacks and force a Ref save or the target dies?
I've been trying to come up with the perfect assassin and I've found an ability that forces a Fort save and one that forces a Will save. If there is one to do the same for Ref saves that would be great.
On a side note, if a sucessful attack requires several saves, like a poisoned weapon used with a Death Attack, are there rules on which is rolled first? If the poison reduces CON, then this save affects the other if it is rolled first.Current Games:
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2007-01-30, 12:25 AM (ISO 8601)
- Join Date
- Dec 2005
- Location
- Illinois
- Gender
Re: Wanted: 101 ways to kill
i'd say roll the death attack first as it is the ATTACK that is trying to deal death, poison takes effect right after the attack not during it
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2007-01-30, 02:24 AM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Sydney
Re: Wanted: 101 ways to kill
Well...a sufficiently high level Necklace of Fireballs with a Fireball trap on it should do it, but you have to get them to wear it.
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2007-01-30, 04:03 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
Re: Wanted: 101 ways to kill
The only Reflex save-or-die things that I've ever heard of are some domain spells from the Sun domain, and they only kill certain types of undead (mainly vampires). Oh, and there's a homebrew spell in the Articles section of this site (the article is "Change is good..."). Neither of which are any help for your assassin (unless he's willing to UMD a scroll of Sunburst). Sorry.