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  1. - Top - End - #1
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    Default The Bonus Feat [PEACH][BASE]

    I thought the fighter didn't have enough bonus feats, so I made this

    The Bonus Feat is quite the character, mainly because he accumulates so many feats.

    Alignment:Any
    Starting Hit DieD6
    Skill Points: 40+INT Modifier at first level, 4+INT every level after
    Skills: Same as Fighter's
    Level Base Attack Bonus Fort Save Ref Save Will Save Special
    1st
    +1
    +0
    +0
    +0
    Bonus Feat, Bonus Feat Mastery
    2nd
    +2
    +0
    +0
    +0
    Bonus Feat, Feat Redundancy
    3rd
    +3
    +0
    +0
    +0
    Bonus Feat, Feat Swap
    4th
    +4
    +0
    +0
    +0
    Bonus Feat, Feat Suppression Field
    5th
    +5
    +0
    +0
    +0
    Bonus Feat, Repetition
    6th
    +6/+1
    +0
    +0
    +0
    Bonus Feat, Feat Redundancy Redundancy
    7th
    +7/+2
    +0
    +0
    +0
    Bonus Feat, Feat Waiver
    8th
    +8/+3
    +0
    +0
    +0
    Bonus Feat, Power Feat
    9th
    +9/+4
    +0
    +0
    +0
    Bonus Feat, Feat Focus
    10th
    +10/+5
    +0
    +0
    +0
    Bonus Feat, Epic Feat Mastery
    11th
    +11/+6/+1
    +0
    +0
    +0
    Bonus Feat
    12th
    +12/+7/+2
    +0
    +0
    +0
    Bonus Feat, Feat Specialization
    13th
    +13/+8/+3
    +0
    +0
    +0
    Bonus Feat, Feat Mastery
    14th
    +14/+9/+4
    +0
    +0
    +0
    Bonus Feat
    15th
    +15/+10/+5
    +0
    +0
    +0
    Bonus Feat, Feat Supremacy
    16th
    +16/+11/+6/+1
    +0
    +0
    +0
    Bonus Feat
    17th
    +17/+12/+7/+2
    +0
    +0
    +0
    Bonus Feat
    18th
    +18/+13/+8/+3
    +0
    +0
    +0
    Bonus Feat
    19th
    +19/+14/+9/+4
    +0
    +0
    +0
    Bonus Feat
    20th
    +20/+15/+10/+5
    +0
    +0
    +9
    Bonus Feat, True Master of Feats
    Weapon Proficiency: The bonus feat is proficient in all simple and martial weapons and all armors and shields.

    Bonus Feat (Ex): The Bonus Feat gains a bonus feat at each level.

    Bonus Feat Mastery (Ex): At each level, a Bonus Feat gains a number of bonus feats equal to the number of feats they already have.

    Epic Feat Mastery (Ex): At 10th level, a Bonus Feat may take Epic feats as bonus feats.

    Feat Swap: Starting at 3rd level, you may spend 8 hours in meditation to swap any number of feats you possess for an equal number of feats you meet all prerequisites for.

    Feat Wavier (EX): The Bonus Feat may ignore prerequisites of up to 5 feats per level.

    True Master of Feats: At 20th level, the Bonus Feat may reselect all his feats after eight hours of rest. He may also ignore all prerequisites for any feat he has.

    Repetition: At 5th level, the Bonus Feat may select any feat multiple times, even if it normally can only be taken once.

    Feat Focus: Starting at 9th level, any feat you possess that has a numerical bonus gets that numerical bonus increased by your class level.

    Feat Specialization: Starting at 11th level, any feat you possess that has a numerican bonus gets that numerical bonus increased by the number of bonus feats you possess.

    Feat Mastery: Starting at level 13, any bonus feat you take that is usable a limited number of times per day has that number of times increased by your class level.

    Feat Supremacy: Starting at level 15, any ability granted by a feat may be used as a free action.

    Feat Suppression Field (Ex): At 4th level, every creature within (5 x the number of feats that the Bonus Feat has)' lose the benefit of any feat that the Bonus Feat has for as long as they remain within range. A will save against a DC 10 + 1/2 level + Charisma allows a creature to ignore the effects of this aura for 24 hours.

    Feat Redundancy: Starting at 2nd level, each feat you possess that can be selected an unlimited number of times is gained once more as a bonus feat at each subsequent class level

    Power Feat: Once a day, the Bonus Feat may choose any feat and increase it's numerical effects twicefold for 5 rounds.

    Feat Redundancy Redundancy: At every level, you get all the feats you previously got from Feat Redundancy.

    Is it Tier 1 yet?
    Last edited by spikeof2010; 2015-10-13 at 09:59 PM.

  2. - Top - End - #2
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    AssassinGuy

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    Default Re: The Bonus Feat [PEACH][BASE]

    Needs more feats, dude. I know you can give it more than that.
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  3. - Top - End - #3
    Firbolg in the Playground
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    Default Re: The Bonus Feat [PEACH][BASE]

    40+int mod skill points at first level?
    If my text is blue, I'm being sarcastic.But you already knew that, right?


  4. - Top - End - #4
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Seerow View Post
    40+int mod skill points at first level?
    Huh, I didn't even notice that deficiency next to the feat-starved nature of the class. Yeah, you should probably give out more.
    I'm try not to be too vain but this was too perfect not to sig.
    Quote Originally Posted by Primal Fury View Post
    okay RoC, that is enough! the gitp boards can only take so much awsome, you might actually hurt somebody with this one!
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  5. - Top - End - #5
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    Default Re: The Bonus Feat [PEACH][BASE]

    I think they need to make a tier 7.

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    Default Re: The Bonus Feat [PEACH][BASE]

    you should probably give it full BAB and all good saves to maximize the amount of feats it can qualify for.

    And maybe a feature along the lines that it can qualify for any feat as if it were a different class of it's equivalent level.

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    Default Re: The Bonus Feat [PEACH][BASE]

    Bonus Feat Mastery (Ex): At each level, a FEATMASTER gains a number of bonus feats equal to the number of feats they already have.

    Epic Feat Mastery (Ex): At xth level, a FEATMASTER may take Epic feats as bonus feats.

    There. Assuming a Human FEATMASTER without any flaws, they have this many feats at each level:

    1. 6
    2. 12
    3. 26
    4. 52
    5. 104
    6. 210
    7. 420
    8. 840
    9. 1682
    10. 3364
    ...

    You get the idea.

    It'd be broken, but eh.
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  8. - Top - End - #8
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Amechra View Post
    Bonus Feat Mastery (Ex): At each level, a FEATMASTER gains a number of bonus feats equal to the number of feats they already have.

    Epic Feat Mastery (Ex): At xth level, a FEATMASTER may take Epic feats as bonus feats.

    There. Assuming a Human FEATMASTER without any flaws, they have this many feats at each level:

    1. 6
    2. 12
    3. 26
    4. 52
    5. 104
    6. 210
    7. 420
    8. 840
    9. 1682
    10. 3364
    ...

    You get the idea.

    It'd be broken, but eh.
    Definitely adding these.

  9. - Top - End - #9
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    Default Re: The Bonus Feat [PEACH][BASE]

    Building the character will be painful.
    Quote Originally Posted by segtrfyhtfgj View Post
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Amechra View Post
    Bonus Feat Mastery (Ex): At each level, a FEATMASTER gains a number of bonus feats equal to the number of feats they already have.

    Epic Feat Mastery (Ex): At xth level, a FEATMASTER may take Epic feats as bonus feats.

    There. Assuming a Human FEATMASTER without any flaws, they have this many feats at each level:

    1. 6
    2. 12
    3. 26
    4. 52
    5. 104
    6. 210
    7. 420
    8. 840
    9. 1682
    10. 3364
    ...

    You get the idea.

    It'd be broken, but eh.
    I'm not sure there's enough feats in the game for this suggestion. On the other hand when you level up to 20 and take Toughness 3,444,736 times, toughness no longer seems like such an awful feat.


    I'm also still not entirely sure if the OP is being serious or making a joke with this.

    If it's serious, I'd recommend readjusting the skill points to a more normal level, give actual BAB/Save progressions (even if it's low. But I'd go with humanoid levels, so 1 good save, medium BAB), and make it a flat 5 feats per level (effectively what characters in E6 get for their progression).
    If my text is blue, I'm being sarcastic.But you already knew that, right?


  11. - Top - End - #11
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Amechra View Post
    Building the character will be painful.
    Nonsense. Get as many feats as you care for and spend the rest on toughness. A level 10 character with 9,000+ hp sounds pretty interesting. Alternately, go for psionic talent and grab 4.5 million power points before multiclassing into a class that can properly use them.

    Or, if you want the true route to power, choose skill focus. +3 bonus to every profession you can imagine. Can you handle the power?
    Last edited by Realms of Chaos; 2014-03-08 at 04:23 PM.
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  12. - Top - End - #12
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Realms of Chaos View Post
    Nonsense. Get as many feats as you care for and spend the rest on toughness. A level 10 character with 9,000+ hp sounds pretty interesting. Alternately, go for psionic talent and grab 4.5 million power points before multiclassing into a class that can properly use them.

    Or, if you want the true route to power, choose skill focus. +3 bonus to every profession you can imagine. Can you handle the power?
    Factotum 8/Bonus Feat 12

    Take Font of Inspiration 26,900 times.

    Have fun calculating how many inspiration points you get. But I think the bottom line is "I kill the whole world in one round".

    Edit: Oh wait, Font of Inspiration is capped by intelligence modifier. So past a certain point you have to take Epic Intellect twice for every Font of Inspiration. Say 34 base intelligence, so you get 12+(26888/3) instances of Font of Inspiration. 8974 instances of Font of Inspiration. Still going to have somewhere in the millions of inspiration points.
    Last edited by Seerow; 2014-03-08 at 04:30 PM.
    If my text is blue, I'm being sarcastic.But you already knew that, right?


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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Seerow View Post
    Factotum 8/Bonus Feat 12

    Take Font of Inspiration 26,900 times.

    Have fun calculating how many inspiration points you get. But I think the bottom line is "I kill the whole world in one round".

    Edit: Oh wait, Font of Inspiration is capped by intelligence modifier. So past a certain point you have to take Epic Intellect twice for every Font of Inspiration. Say 34 base intelligence, so you get 12+(26888/3) instances of Font of Inspiration. 8974 instances of Font of Inspiration. Still going to have somewhere in the millions of inspiration points.
    Inspiration points? What splatbook is this from?

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    Default Re: The Bonus Feat [PEACH][BASE]

    And the best part is the Intelligence in the low mid 1000s.

    Totally balanced!

    But naw, I'd just dip Martial and buy a crapton copies of Epic Charisma. +500-ish to the whole party's initiative is good, right?

    Or spend the entire day hasted.

    Or have excessive amounts of DR/-.

    Fast Healing in the hundreds? Doable!

    NI followers? Could be!

    Seriously, go for the better feats, and win the game! WIN IT, I SAY!
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Amechra View Post
    And the best part is the Intelligence in the low mid 1000s.
    No, you're underestimating it. It's not low-mid 1000s. You have an intelligence mod equal to the number of times you took Font of Inspiration. That's an int mod of 8974, or an Intelligence Score of 17,958.

    Of course you could always stop around 1000, pick up 1000 or so charisma, tons of DR, HP, fast healing, and all the other stuff mentioned.

    And still have enough feats left over to take every feat ever printed (plus blow enough feats to get your stats high enough to qualify for them)




    Yeah, getting 10s of thousands of feats is just silly.
    If my text is blue, I'm being sarcastic.But you already knew that, right?


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    Default Re: The Bonus Feat [PEACH][BASE]

    And maybe spend a few dozen feats on getting epic spellcasting via Sanctum Spell/earth spell tricks?

    You could probably get it by level 10, if you try.
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    Default Re: The Bonus Feat [PEACH][BASE]

    The problem with this class is due to lack of BAB progression and such, you missed a lot of feats due to prereqs. So I added a new feature

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    Default Re: The Bonus Feat [PEACH][BASE]

    Hm....this thread has inspired me.

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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Eldan View Post
    And maybe spend a few dozen feats on getting epic spellcasting via Sanctum Spell/earth spell tricks?

    You could probably get it by level 10, if you try.
    I'm pretty sure it would only take that long because that's when the epic feats come online.
    If my text is blue, I'm being sarcastic.But you already knew that, right?


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    Default Re: The Bonus Feat [PEACH][BASE]

    Hmmmm... Needs an Epic Progression. And can I suggest for a capstone:

    True Master of Feats: At 20th level, the Bonus Feat may reselect all his feats after eight hours of rest. He may also ignore all prerequisites for any feat he has.


    You might want to do something about all the dead levels, though.

    Here's another one to toss in there:

    Repetition: At Xth level, the Bonus Feat may select any feat multiple times, even if it normally can only be taken once.
    Last edited by Jallorn; 2014-03-08 at 05:24 PM.
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    Default Re: The Bonus Feat [PEACH][BASE]

    Repetition: At Xth level, the Bonus Feat may select any feat multiple times, even if it normally can only be taken once.
    Excellent place to start with breaking this: You can now pick up every soulmeld in the game, every chakra binding, enough essence to max them all out, and can take the feat that lets you shape/bind two melds to the same slot as many times as you want to have them all shaped and melded at once.

    Still got nothing on epic spellcasting at level 10, but fun and you probably have all of them by around level 6.
    If my text is blue, I'm being sarcastic.But you already knew that, right?


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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Seerow View Post
    Excellent place to start with breaking this: You can now pick up every soulmeld in the game, every chakra binding, enough essence to max them all out, and can take the feat that lets you shape/bind two melds to the same slot as many times as you want to have them all shaped and melded at once.

    Still got nothing on epic spellcasting at level 10, but fun and you probably have all of them by around level 6.
    What do you mean? I think it still needs some help.
    Actually I think this probably outdoes Lighting Warrior.
    I mean, it's no Lightning Warrior, but...
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Jallorn View Post
    What do you mean? I think it still needs some help.
    totally agreed. We should start by filling all of those dead levels ('cause everyone knows that feats aren't "real" class features).

    Feat Swap: Starting at X level, you may spend 8 hours in meditation to swap any number of feats you possess for an equal number of feats you meet all prerequisites for.
    I'm try not to be too vain but this was too perfect not to sig.
    Quote Originally Posted by Primal Fury View Post
    okay RoC, that is enough! the gitp boards can only take so much awsome, you might actually hurt somebody with this one!
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    Default Re: The Bonus Feat [PEACH][BASE]

    Christ, I love how much support this class is getting. I hope it gets into Morph Bark's tier list.

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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Realms of Chaos View Post
    totally agreed. We should start by filling all of those dead levels ('cause everyone knows that feats aren't "real" class features).

    Feat Swap: Starting at X level, you may spend 8 hours in meditation to swap any number of feats you possess for an equal number of feats you meet all prerequisites for.
    Feat Focus: Starting at Y level, any feat you possess that has a numerical bonus gets that numerical bonus increased by your class level.

    Feat Specialization: Starting at Z level, any feat you possess that has a numerican bonus gets that numerical bonus increased by the number of bonus feats you possess.

    Feat Mastery: Starting at level A, any bonus feat you take that is usable a limited number of times per day has that number of times increased by your class level.

    Feat Supremacy: Starting at level B, any ability granted by a feat may be used as a free action.
    If my text is blue, I'm being sarcastic.But you already knew that, right?


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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Seerow View Post
    Feat Focus: Starting at Y level, any feat you possess that has a numerical bonus gets that numerical bonus increased by your class level.

    Feat Specialization: Starting at Z level, any feat you possess that has a numerican bonus gets that numerical bonus increased by the number of bonus feats you possess.

    Feat Mastery: Starting at level A, any bonus feat you take that is usable a limited number of times per day has that number of times increased by your class level.

    Feat Supremacy: Starting at level B, any ability granted by a feat may be used as a free action.
    Dear lord, this class is slowly approaching Tier 3

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    Default Re: The Bonus Feat [PEACH][BASE]

    I'm still kinda curious why they get +5 BAB at 1st level... but have BAB +0 at every other level.

    EDIT: Oh, and:

    Feat Suppression Field (Ex): At C level, every creature within (5 x the number of feats that the FEATMASTER has)' lose the benefit of any feat that the FEATMASTER has for as long as they remain within range. A will save against a DC 10 + 1/2 level + Charisma allows a creature to ignore the effects of this aura for 24 hours.
    Last edited by Amechra; 2014-03-08 at 07:30 PM.
    Quote Originally Posted by segtrfyhtfgj View Post
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    Default Re: The Bonus Feat [PEACH][BASE]

    Quote Originally Posted by Amechra View Post
    I'm still kinda curious why they get +5 BAB at 1st level... but have BAB +0 at every other level.
    fixed it. This is clearly how BAB progression works.

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    Default Re: The Bonus Feat [PEACH][BASE]

    Oh and I editted in a low-power class feature.
    Quote Originally Posted by segtrfyhtfgj View Post
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    Default Re: The Bonus Feat [PEACH][BASE]

    We need something to fill in the dead 15-19 levels

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