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  1. - Top - End - #1
    Halfling in the Playground
     
    Chavik's Avatar

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    Feb 2007
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    Post New player race: Remesch

    Remeschs
    The remeschs are an unpopular race who attack others blindly and without reason.

    Physical Description
    Remeschs at first look like living breathing Gargoyles. Then you notice the limbs. They have six limbs and one pair of wings. On their upper forelegs they have a pair of wicked scythe-like blades measuring a foot long. On the second pair they have delicate, fragile looking hands that are extremely dexterous. On their extremely muscular hind legs they have a curved claw. Their wings are short and stubby. On average they are 4’6” to 5’4” with a wingspan identical to their height.

    Personality
    Remeschs are a violent, combat oriented race who enjoys terrorizing villages and settlements. They are tricksters and schemers and enjoy others misfortunes.

    Remesch Lands
    These winged terrors inhabit high cliffs and mountainous areas that have river valleys to hunt in. they are a matrilineal species and divide themselves politically by which elder female they are descended from. Each Community usually has at least 4 elders of different lines.

    Relations
    Remeschs are enemies of smallfolk of all types. The size and stature o fhalflings and gnomes makes them perfect targets for Remesch death-squads. Most races find remeschs overly aggressive.

    Alignment
    Remeschs are almost always chaotic in alignment especially those living in remesch communities.

    Religion
    Remeschs worship Eschkweey (pronounced “esh-quay”) a multilimbed remesch-like figure. His domains are War, Chaos, and Destruction



    • +4 dex, -2 int, -2 cha
    • Medium Size
    • 20 ft move, 40 ft fly
    • Scent- remeschs can pick up scents on the wind.
    • Grafting- remeschs are well known for their medical prowess. They have developed ways to graft tissues from one creature to another. If they lose an arm or a limb they can take that of a fallen comrade and have it grafted to themselves.
    • Remeschs gain +2 racial bonuses to the skills intimidate, and heal, and a +6 bonus to jump.
    • Glide- the remeschs small stubby wings allow it to glide from high places, it will often jump high in the air and then silently swoop down on its prey or its target. They use this when they want to be tactical and quiet. Their glide speed is 30ft.
    • Quick reflexes- remeschs are nimble and quick, therefore they have a +2 racial bonus on reflex saves.
    • Automatic Languages: remesch, draconic. Bonus Languages: common, undercommon, infernal.
    • Favored Class- fighter
    My Characters 78% of DM's started their first campaign in a tavern.
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    "St. Cuthbert will seek justice...pray he doesnt seek it through me!"
    St. Cuthbert Cleric by Schlammmeister, "Chavik the Half-elf Ranger" avatar by Jannex

  2. - Top - End - #2
    Barbarian in the Playground
     
    sigurd's Avatar

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    Nov 2006

    Default Re: New player race: Remesch

    " • 20 ft move, 40 ft fly"
    Do they glide or fly?
    Grafting is it a racial thing? Are they more accepting of graft medicine?
    La? 3???
    Last edited by sigurd; 2007-02-07 at 02:16 PM.
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  3. - Top - End - #3
    Barbarian in the Playground
     
    Flumph

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    Default Re: New player race: Remesch

    If by "player race" you mean LA +0, than no way. This is way to powerful to be a normal player race.
    Witch Razor Blood Sage
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  4. - Top - End - #4
    Halfling in the Playground
     
    Chavik's Avatar

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    Default Re: New player race: Remesch

    Quote Originally Posted by pyrefiend View Post
    If by "player race" you mean LA +0, than no way. This is way to powerful to be a normal player race.
    they were originally intended as a player race in a campaign world where the races are completely new.... the version I present you with now is that original design... so yes they are overpowered. an LA+1 or 2 would be good
    My Characters 78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature.

    "St. Cuthbert will seek justice...pray he doesnt seek it through me!"
    St. Cuthbert Cleric by Schlammmeister, "Chavik the Half-elf Ranger" avatar by Jannex

  5. - Top - End - #5
    Ettin in the Playground
     
    Planetar

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    Default Re: New player race: Remesch

    I agree, +1 or 2 would be good, because having flying, a +2 dex, and Grafting, however it works, is pretty overpowered. I like the idea though, but it might make a better enemy group than PC or Villain.

  6. - Top - End - #6
    Halfling in the Playground
     
    Chavik's Avatar

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    Default Re: New player race: Remesch

    yeah ok. I can see how overpowered they are now... i can see them being a good enemy group though thanks for the ideas. Possibly living in harmony with gargoyles... Maybe the ancient ancestor of the gargoyles.

    Quote Originally Posted by sigurd View Post
    " • Grafting is it a racial thing? Are they more accepting of graft medicine?
    its a racial thing they developed because of their caste sstem. they graft extra little bits onto themselves to denote rank and power. It also allows them to do the following above.... theres a whole system of penalties for adapting to a grafted limb or part... i can work up a chart if you want to see how i worked the system.
    Last edited by Chavik; 2007-02-08 at 08:01 AM.
    My Characters 78% of DM's started their first campaign in a tavern.
    If you're one of the 22% that didn't, copy and paste this into your signature.

    "St. Cuthbert will seek justice...pray he doesnt seek it through me!"
    St. Cuthbert Cleric by Schlammmeister, "Chavik the Half-elf Ranger" avatar by Jannex

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