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Thread: New player race: Remesch
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2007-02-07, 11:16 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Canada
- Gender
New player race: Remesch
Remeschs
The remeschs are an unpopular race who attack others blindly and without reason.
Physical Description
Remeschs at first look like living breathing Gargoyles. Then you notice the limbs. They have six limbs and one pair of wings. On their upper forelegs they have a pair of wicked scythe-like blades measuring a foot long. On the second pair they have delicate, fragile looking hands that are extremely dexterous. On their extremely muscular hind legs they have a curved claw. Their wings are short and stubby. On average they are 46 to 54 with a wingspan identical to their height.
Personality
Remeschs are a violent, combat oriented race who enjoys terrorizing villages and settlements. They are tricksters and schemers and enjoy others misfortunes.
Remesch Lands
These winged terrors inhabit high cliffs and mountainous areas that have river valleys to hunt in. they are a matrilineal species and divide themselves politically by which elder female they are descended from. Each Community usually has at least 4 elders of different lines.
Relations
Remeschs are enemies of smallfolk of all types. The size and stature o fhalflings and gnomes makes them perfect targets for Remesch death-squads. Most races find remeschs overly aggressive.
Alignment
Remeschs are almost always chaotic in alignment especially those living in remesch communities.
Religion
Remeschs worship Eschkweey (pronounced esh-quay) a multilimbed remesch-like figure. His domains are War, Chaos, and Destruction
+4 dex, -2 int, -2 cha
Medium Size
20 ft move, 40 ft fly
Scent- remeschs can pick up scents on the wind.
Grafting- remeschs are well known for their medical prowess. They have developed ways to graft tissues from one creature to another. If they lose an arm or a limb they can take that of a fallen comrade and have it grafted to themselves.
Remeschs gain +2 racial bonuses to the skills intimidate, and heal, and a +6 bonus to jump.
Glide- the remeschs small stubby wings allow it to glide from high places, it will often jump high in the air and then silently swoop down on its prey or its target. They use this when they want to be tactical and quiet. Their glide speed is 30ft.
Quick reflexes- remeschs are nimble and quick, therefore they have a +2 racial bonus on reflex saves.
Automatic Languages: remesch, draconic. Bonus Languages: common, undercommon, infernal.
Favored Class- fighterMy Characters 78% of DM's started their first campaign in a tavern.
If you're one of the 22% that didn't, copy and paste this into your signature.
"St. Cuthbert will seek justice...pray he doesnt seek it through me!"
St. Cuthbert Cleric by Schlammmeister, "Chavik the Half-elf Ranger" avatar by Jannex
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2007-02-07, 02:14 PM (ISO 8601)
- Join Date
- Nov 2006
Re: New player race: Remesch
" • 20 ft move, 40 ft fly"
Do they glide or fly?
Grafting is it a racial thing? Are they more accepting of graft medicine?
La? 3???Last edited by sigurd; 2007-02-07 at 02:16 PM.
Logo by Serpentine
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2007-02-07, 02:49 PM (ISO 8601)
- Join Date
- Jul 2006
- Location
- New England
- Gender
Re: New player race: Remesch
If by "player race" you mean LA +0, than no way. This is way to powerful to be a normal player race.
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2007-02-07, 03:39 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Canada
- Gender
Re: New player race: Remesch
My Characters 78% of DM's started their first campaign in a tavern.
If you're one of the 22% that didn't, copy and paste this into your signature.
"St. Cuthbert will seek justice...pray he doesnt seek it through me!"
St. Cuthbert Cleric by Schlammmeister, "Chavik the Half-elf Ranger" avatar by Jannex
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2007-02-07, 04:49 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the Playground
Re: New player race: Remesch
I agree, +1 or 2 would be good, because having flying, a +2 dex, and Grafting, however it works, is pretty overpowered. I like the idea though, but it might make a better enemy group than PC or Villain.
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2007-02-07, 05:37 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Canada
- Gender
Re: New player race: Remesch
yeah ok. I can see how overpowered they are now... i can see them being a good enemy group though thanks for the ideas. Possibly living in harmony with gargoyles... Maybe the ancient ancestor of the gargoyles.
its a racial thing they developed because of their caste sstem. they graft extra little bits onto themselves to denote rank and power. It also allows them to do the following above.... theres a whole system of penalties for adapting to a grafted limb or part... i can work up a chart if you want to see how i worked the system.Last edited by Chavik; 2007-02-08 at 08:01 AM.
My Characters 78% of DM's started their first campaign in a tavern.
If you're one of the 22% that didn't, copy and paste this into your signature.
"St. Cuthbert will seek justice...pray he doesnt seek it through me!"
St. Cuthbert Cleric by Schlammmeister, "Chavik the Half-elf Ranger" avatar by Jannex