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  1. - Top - End - #1
    Barbarian in the Playground
     
    Korias's Avatar

    Join Date
    Feb 2007

    Default Homebrewing the OotS Adventure Game.

    Me and my friends picked up the game recently, and we want some help making new shticks and loot, along with a few other characters.

    Heres what we need:
    Hinjo, Hinjo's Shticks, and Hinjo's Loot.
    Julio Scoundrel, His Shticks, and His Loot.
    Celia, Her Shticks, and Her Loot.
    And Finaly Miko, Her Shticks, and Her loot.
    We also need to know what loot we should add drool marks to for these characters.

  2. - Top - End - #2
    Troll in the Playground
    Join Date
    Jan 2006

    Default Re: Homebrewing the OotS Adventure Game.

    Wait for the expansion. Seriously.
    Quote Originally Posted by YPU View Post
    Real life doesn’t happen, it surprises you like a trap of a CR way above your level.

  3. - Top - End - #3
    Dwarf in the Playground
     
    RangerGuy

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    Feb 2007
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    Iowa City, IA
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    Default Re: Homebrewing the OotS Adventure Game.

    I don't mean to resurrect this potentially "dead" thread, but I'm definitely interested in whatever you come up with for the other characters. I too am impatient for the expansion.

  4. - Top - End - #4
    Dwarf in the Playground
     
    EdgarVerona's Avatar

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    Mar 2006
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    Default Re: Homebrewing the OotS Adventure Game.

    Aye, nothing wrong with a bit o' homebrew. I had an idea a while back to add "board events" (kind of like... well, I guess like the turn events in Gunbound [I know, shame on me =)]). It spiced it up and keeps us going until that expansion. So go for it =)
    -Edgar Verona

    Paladin, Philosopher, Programmer
    R.I.P

    Eye of Fear and Flame
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    We still miss you bro.

  5. - Top - End - #5
    Dwarf in the Playground
     
    RangerGuy

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    Thumbs up Re: Homebrewing the OotS Adventure Game.

    Tell me more about these "board events."

  6. - Top - End - #6
    Barbarian in the Playground
     
    Korias's Avatar

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    Feb 2007

    Default Re: Homebrewing the OotS Adventure Game.

    Quote Originally Posted by EdgarVerona View Post
    Aye, nothing wrong with a bit o' homebrew. I had an idea a while back to add "board events" (kind of like... well, I guess like the turn events in Gunbound [I know, shame on me =)]). It spiced it up and keeps us going until that expansion. So go for it =)
    Well, If they were like the events in gunbound, they would apply status penalties.Wind, for example, would say: All attacks with range higher than 3 would suffer a -1 to hit. Their may be a special thing where all attacks deal +1 wound. Or something like that. If you play gunbound, you know that the Tornado and Force events are what I'm talking about here.

  7. - Top - End - #7
    Pixie in the Playground
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    Oct 2006
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    Default Re: Homebrewing the OotS Adventure Game.

    If the game was to add something like board event, I hope that they'd be more drastic than the ones Gunbound. Something like Screw This cards but much bigger changes like forced player duels, dynamic game board, player repositioning. I've probably have been playing too much Mario Party recently but I'd like to see more significant changes to the game.

  8. - Top - End - #8
    Barbarian in the Playground
     
    Korias's Avatar

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    Feb 2007

    Default Re: Homebrewing the OotS Adventure Game.

    Hmm... were on to something. Like, Something that FORCES you to have one of those 50+ Monster battles, or something that makes you put all your equiped loot in a pile, shuffle it, and deal to all players.

  9. - Top - End - #9
    Dwarf in the Playground
     
    RangerGuy

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    Feb 2007
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    Iowa City, IA
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    Default Re: Homebrewing the OotS Adventure Game.

    I like those ideas in principle, but they're pretty harsh (give up all equipped loot, fight 50 monsters).

  10. - Top - End - #10
    Barbarian in the Playground
     
    Korias's Avatar

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    Feb 2007

    Default Re: Homebrewing the OotS Adventure Game.

    Well, theirs a CHANCE that you get your loot back, but that allows you to have leverage over other players. You can re-trade your loot if you want, but if Elan has 3 Loots (Two Elan, 1 Belkar), Roy has 6 Loots (3 , 2, 1 ) And Belkar has one loot (1 ), They shuffle in all the equiped loots and then redeal the same amount. Elan would get 3 Loots, Roy would get 6 Loots, and Belkar would get 1. But they could be entirely different loots, and belkar could get a loot that would actualy help him.

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