New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 5 of 5

Thread: Shadowsmith

  1. - Top - End - #1
    Bugbear in the Playground
     
    squiggit's Avatar

    Join Date
    Feb 2013
    Location
    Southern Oregon
    Gender
    Male

    Default Shadowsmith

    I really really love the flavor of this PrC and I was curious if there was any way you could extend the duration of items you hand off? Being able to rapidly smith gear is slightly less awesome when you can't hand any of it out for more than a few seconds.

    Also any tips in general on running this PrC. Warnings, threats, etc.

  2. - Top - End - #2
    Ettin in the Playground
     
    BlackDragon

    Join Date
    Oct 2011
    Location
    Mexico
    Gender
    Male

    Default Re: Shadowsmith

    To extend there is "Extend Supernatural Ability"
    Handbook in Process:Getting the Facts Straight: A Guide to the Factotum

    Homebrew:
    Spoiler
    Show
    The Singular Band: There can be only one
    Khayal: A monster class worth playing


    Quote Originally Posted by Deophaun View Post
    Player: I'll use a classic ploy. "Help! Guards! He's having a seizure!"
    DM: You're the only one in the prison.
    Player: I'm very convincing.
    DM: And there are no guards.
    Player: But there's masonry.
    DM: It's not even animate, let alone sentient.
    Player: That's ok. I'll take the penalty.

  3. - Top - End - #3
    Ogre in the Playground
     
    Ellowryn's Avatar

    Join Date
    Feb 2014
    Location
    Valley of the Sun
    Gender
    Male

    Default Re: Shadowsmith

    Can't hand it off for more than a few rounds, and can't have more than one shadowcrafted item be magical. I agree that this PrC would be a lot better if you could both. Extend Supernatural Ability helps but the limit on magic enhancement hurts it a lot along with the fact that it takes 6 level of the Prc, so character level 11, before you can even start using the enhance ability. If you really want to take the PrC then talk to your DM about altering the abilities to make them actually viable.
    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    Mine started in a Dwarven church of Pelor, now with a moon!

    Also, note to self, sacrificing KFC in a small apartment is not a good idea.

  4. - Top - End - #4
    Ettin in the Playground
     
    BlackDragon

    Join Date
    Oct 2011
    Location
    Mexico
    Gender
    Male

    Default Re: Shadowsmith

    it'd be interesting to see it fused with artificer, ditching most feats, and using infusions to boost the instantaneous shadow constructs...
    Handbook in Process:Getting the Facts Straight: A Guide to the Factotum

    Homebrew:
    Spoiler
    Show
    The Singular Band: There can be only one
    Khayal: A monster class worth playing


    Quote Originally Posted by Deophaun View Post
    Player: I'll use a classic ploy. "Help! Guards! He's having a seizure!"
    DM: You're the only one in the prison.
    Player: I'm very convincing.
    DM: And there are no guards.
    Player: But there's masonry.
    DM: It's not even animate, let alone sentient.
    Player: That's ok. I'll take the penalty.

  5. - Top - End - #5
    Ogre in the Playground
     
    John Longarrow's Avatar

    Join Date
    Nov 2006
    Location
    Barstow, CA

    Default Re: Shadowsmith

    squiggit,
    First should be looking for a way to increase the amount of material you can make. 2lb/lvl is a killer.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •