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2014-05-13, 11:01 AM (ISO 8601)
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Re: Video Game bosses as D&D characters
Ditto for a 20 level Ganondorf build.
Then I'd get started on one of the Okami builds I requested, but I'm not sure which of those to do, so I may go into Bowser next, probably using the more intelligent Super Mario Galaxy version...So Thrallherd would probably be a thing, with his Thrall being Bowser Jr., and his cohorts being...well...goombas. And other such shenanigans, each with leadership. So, you know, an army.
Which would mean Bowser would be a Psion. Which makes sense in hindsight. So I'd imagine something to the effect of some psionic class X/Pyrokineticist 3 (for the fireball thing) Thrallherd 9. Would consider 10 if I could figure out who his second Thrall would be. I need at least 5 levels of Psionic Warrior to qualify for Pyrokineticist and Thrallherd, plus being able to manifest Mindlink, so the Expanded Knowledge feat ASAP would be a necessity. Which means with PsyWar 5/Pyrokineticist 3/Thrallherd 9, I'd have 3 levels to work with for RHD, and (assuming a 20th level build), 3 LA can be bought off during the build. So what race with a Level Adjustment And/Or Racial HD of no more than three each would Bowser be?
EDIT: The Dragonborn template with the Heart Aspect would fit in rather well here save for the fact that Bowser's probably Lawful Evil if not (by a REALLY big stretch) Lawful Neutral. He doesn't want to destroy the world, just rule it. With Peach by his side. Well, unless that's not really a prerequisite and I'm just a moron.
EDIT 2: So, refluffing Dragonborn since deities aren't really a thing in the Marioverse, much less Bahamut. Put it on him, then the Mineral Warrior template (Since he does like his ground pounds). This leaves me thinking some kind of Anthropomorphic Creature (Some kind of Turtle maybe).Last edited by Kazudo; 2014-05-13 at 12:36 PM.
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2014-05-13, 12:08 PM (ISO 8601)
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- May 2013
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- Gainesville, GA
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Re: Video Game bosses as D&D characters
Grima is shaping up to be a Xorvintaal Half-Fiend Great Wyrm++++ Red Dragon (He's actually a black dragon in game, but he needs to be colossal+, as the battlefield of the final battle is HIS BACK, and red dragon fits him better mechanically). So his CR is approximately RUN.
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2014-05-13, 12:18 PM (ISO 8601)
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- Jan 2014
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Re: Video Game bosses as D&D characters
Omega Ridley (Metroid Prime 3)
Sarah Kerrigan, Primal Queen of Blades (Star Craft II: Heart of the Swarm)
Trying to think of more to contribute, but lets see what can be done with these.
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2014-05-13, 12:22 PM (ISO 8601)
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- Jun 2007
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- Lima, Peru
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Re: Video Game bosses as D&D characters
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2014-05-13, 12:39 PM (ISO 8601)
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- Feb 2014
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2014-05-13, 12:44 PM (ISO 8601)
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- Mar 2014
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- NC
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Re: Video Game bosses as D&D characters
Illidan Stormrage
CN Moon Elf / Half-Fiend
Battle Sorcerer 6/Sneak Attack Fighter 1/Dragonslayer (refluffed - Demon Hunter) 1/Unseen Seer 1/Daggerspell Mage (refluffed - Warglaives) 10/Abjurant Champion 1
36 Point Buy
Str - 14 +4(fiend)+2(Size) = 20
Dex - 16 +2(elf)+4(fiend)-2(size) = 20
Con - 14 -2(elf)+2(fiend)+2(level) = 16
Int - 12 +4(fiend) = 16
Wis - 10
Cha - 15 +2(fiend)+3(level) = 20
Feats
Otyugh Hole - Iron Will
1 - Dodge
3 - Exotic Weapon Proficiency (Warglaive)
6 - Weapon Focus (Warglaive)
9 - Two Weapon Fighting
12 - Combat Casting
15 - Craven
18 - Improved Two Weapon Fighting
Permanent Enlarge Person, Arcane Sight
HP: 8+5d8+3d10+1d4+10d6+60= ~144
BAB of 14/9/4, Base saves of Fort 9/Ref 9/Will 18(20 with Iron Will)
5d6+20 Sneak Attack
CL 18
Certainly not the greatest Sneak Attack Gish build ever, but I think it captures the essence of Illidan fairly well... He is portrayed as a sorcerer and a warrior, that dual wields his iconic Warglaives in combat.
I also think his 10,000 years imprisoned after the events at Mt Hyjal probably qualify him for the Otyugh Hole bonus feat.
I don't really know what kind of gear to give him beyond his warglaives. I imagine they probably have Keen, Throwing and Returning, and probably Demon-Bane properties. In the pictures, he usually just has on a blindfold, pants, and a belt, bare-chested with tattoos. His blindfold IC is just meant to hide the fiery orbs that replaced his eyes, which grant him Arcane Sight and the power to sense nearby demons. If I had to pick a belt for him, it would be the ubiquitous Belt of Magnificence +6. Aren't there magic tattoos that you can get in DnD as well? They specifically enhance his arcane powers, so anything that either increases caster level or save dc's of his spell would probably be appropriate.Last edited by WeaselGuy; 2014-05-13 at 12:45 PM.
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2014-05-13, 12:45 PM (ISO 8601)
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- Mar 2013
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- Elsewhere
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Re: Video Game bosses as D&D characters
If you're still taking suggestions:
Nyx (Persona 3)
Izanami-no-Okami (Persona 4)
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2014-05-13, 12:59 PM (ISO 8601)
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- Feb 2014
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Re: Video Game bosses as D&D characters
Last edited by Kazudo; 2014-05-13 at 01:00 PM.
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2014-05-13, 02:23 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-13, 02:31 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-13, 02:34 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Last edited by Xaroth; 2014-05-13 at 02:34 PM.
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-13, 02:34 PM (ISO 8601)
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- Mar 2014
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- NC
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2014-05-13, 02:35 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-13, 02:37 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Last edited by Xaroth; 2014-05-13 at 02:38 PM.
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-13, 02:53 PM (ISO 8601)
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- Mar 2014
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Re: Video Game bosses as D&D characters
yeah, I must be losing my mind... I could've sworn there was something like that somewhere other than the tattood monk
edit: I did find the Create Magical Tattoo spell, which when used by a 13th level caster can grant a +1 caster level, +2 in an ability score, or spell resistance 10+(1 per 6 caster levels)Last edited by WeaselGuy; 2014-05-13 at 02:56 PM.
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2014-05-13, 02:56 PM (ISO 8601)
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- Feb 2014
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Re: Video Game bosses as D&D characters
Spell Compendium, I believe, has a spell called "Craft Magic Tattoo".
EDIT: Drat. Ran across a problem with my intended Ganondorf build with alignment. Forgot druids have to have a neutral aspect, and Paladins of Tyranny must always maintain Lawful Evil. If I can work a way around that small issue then this'll be incredibly accurate.Last edited by Kazudo; 2014-05-13 at 03:12 PM.
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2014-05-13, 03:11 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Spoiler
Hades (God of War III) has been added to the list.
Spoiler
Zeus (God of War III) has been added to the list.Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-13, 03:19 PM (ISO 8601)
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- May 2013
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- Gainesville, GA
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Re: Video Game bosses as D&D characters
Essentially? Which phase of the boss fight it is. Also, Izanami-no-Okami has a no save, just die attack that was overcome by the protagonist having control of her opposite number, Izanagi-no-Okami, and being saved by the bonds he had made through the game's social links (In other words, Plot armor). Everyone got better after the fact, though. Oh, and it can be overcome by someone shoving the target out of the way, taking the hit for themselves.
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2014-05-13, 03:22 PM (ISO 8601)
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- May 2013
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Re: Video Game bosses as D&D characters
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2014-05-13, 04:39 PM (ISO 8601)
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- Feb 2014
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Re: Video Game bosses as D&D characters
Well, the build I'm working on that's pretty much done is
Ex-Barbarian 2/Paladin of Tyranny 6/Blackguard 2/Wildshape Ranger 7/Master of Many Forms 3.
Wildshape Ranger has this nasty thing saying "Medium or Small animals only", which Master of Many Forms gets around. Plus, no alignment issues.
The thing is, I'm using an interpretation I was reading about (or was told about, whatever) that Ganondorf by the time he hits Twilight Princess is actually undead, having been killed in Ocarina of Time and then resurrected by the will of the Triforce of Power (and his wish to rule Hyrule forever). Hence needing to be imprisoned. So I'm using
Double Evolved Spellstitched Necropolitan Desert Half-Orc. The Necropolitan bit is refluffed. This is ending up with a LOT of complicated mechanics, fitting a guy whom the Gods themselves are having trouble keeping down. As a result of which I have a pretty nice build stub going, but nothing else.
I'm also writing him as a TWF combatant (due to his combat style as Ganon in OoT and as Ganondorf again in WW, making me think that it's just a thing for him) but for the statblock he'll just have a +5 Unholy Keen Bastard Sword to showcase the white sword he fights with in Twilight Princess.
For the boar form, Wild Shape (Large) into a Dire Boar and then Enlarge Person to become huge (since, I believe, he remains humanoid during Necropolitan in addition to being undead and even during Wild Shape, since you retain your original type during that. Aside from that, the Spell-Likes from Spellstitched would kick in to do things like Ethereal Jaunt, Blink, Dominate Person, etc.
...Yeah.
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2014-05-13, 04:44 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Video Game bosses as D&D characters
Emperor Barbarossa from the first Suikoden game? Something that will give him magic immunity(Conqueror true rune) and make him a really strong three headed dragon.
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2014-05-13, 05:09 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Last edited by Xaroth; 2014-05-13 at 05:10 PM.
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-13, 07:02 PM (ISO 8601)
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- Dec 2013
Re: Video Game bosses as D&D characters
You can use the Multiheaded Template found here and apply the half dragon template for whatever other dragon types you want to get to extra breath weapons and immunities as well as more ability adjustments the Hydra wound up with +48 Str +12Con +12 Int (overwritten by Kaiju) +12 Cha with the template applied six times.
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2014-05-13, 10:44 PM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-14, 01:03 AM (ISO 8601)
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- Apr 2014
Re: Video Game bosses as D&D characters
Ganondorf would be so full of win. Man I love me some Zelda.
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2014-05-14, 10:03 AM (ISO 8601)
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- Dec 2013
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- Greenock, Scotland
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Re: Video Game bosses as D&D characters
Check out my threads:
Video Game Characters as D&D Characters v2.0
Anime Characters as D&D Characters v2.0
I never use Psionics in my games.
Avatar by the amazing AsteriskAmp!
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2014-05-14, 10:19 AM (ISO 8601)
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- Feb 2014
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Re: Video Game bosses as D&D characters
He's done, I'm just filling in the Spell-Like Abilities section now. The way I built him he has >9000.
Would most agree with my reading (both in optimization and accuracy) that Ganondorf by this point is some form of evil undead, in a similar vein to a Lich?
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2014-05-14, 11:39 AM (ISO 8601)
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- Sep 2009
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- Runite
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2014-05-14, 11:49 AM (ISO 8601)
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- Feb 2014
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Re: Video Game bosses as D&D characters
The Triforce of Power perhaps.
Either way, his wish was probably something along the lines of "Rule Hyrule forever", and since the Triforce is basically an artifact which grants wishes (along with some additional shenanigans per piece), when he died in Ocarina of Time (crushed under his own tower), the piece he had was continuing to grant his wish and brought him back as undead.
Though I may be stretching it just a bit. Otherwise he ends up being a pretty flat easy Ex-Barbarian 2/Paladin of Tyranny 6/Blackguard 3/Wild Shape Ranger 6/Master of Many Forms 3.
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2014-05-14, 11:51 AM (ISO 8601)
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- Sep 2009
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