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Thread: Alter self
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2007-02-16, 05:43 PM (ISO 8601)
- Join Date
- May 2006
- Location
- california
- Gender
Alter self
You can alter self into the same type as your normal form. what about subtype? does subtype limit? my character will most likely be humanoid so i can turn into any humanoid but what about things like bugbear (humanoid goblinoid)
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2007-02-16, 05:46 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Alter self
If you're going for alter self cheese, start as an Elan, the only LA+0 Aberration. That means alter self into things like beholders, aboleths, and mindflayers.
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d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2007-02-16, 05:47 PM (ISO 8601)
- Join Date
- Oct 2006
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2007-02-16, 05:55 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Lost in L-Space
Re: Alter self
Last edited by Amiria; 2007-02-16 at 05:56 PM.
The Countess of Mispelling hath returned !__________________________________________________ _________Behold my magnetoresistance !
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Spoiler
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2007-02-16, 06:02 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Alter self
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2007-02-16, 06:54 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Alter self
Darn, is the tri-minded aberration psionic race from complete psionic a +something LA creature? I thought it was a +0. Don't have my books in front of me.
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2007-02-16, 07:06 PM (ISO 8601)
- Join Date
- Nov 2005
Re: Alter self
No, if you're going for Alter Self cheese, be a Lesser Aasimar (PGtF) or take the Otherwoldly regional feat. Outsider type ->Alter Self into a Dwarf Ancestor -> +18 Natural Armor.
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2007-02-16, 07:20 PM (ISO 8601)
- Join Date
- Apr 2006
Re: Alter self
If you're an elan, Grell is available as an alter self subject. Ten natural attacks, paralysis, flight, blindsight, and awe-inspiring grappling capabilities? I'll take it.
Pretty sure synads are LA +1, but I could easily be wrong.Avatar by GryffonDurime. Thanks!
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2007-02-16, 07:24 PM (ISO 8601)
- Join Date
- Nov 2005
Re: Alter self
You only get "gross physical qualities". Which, of course, includes natural attacks, so yeah, the Grell is hardly a bad idea.
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2007-02-16, 08:37 PM (ISO 8601)
- Join Date
- Apr 2006
Re: Alter self
Interesting. I wonder if that includes the flight ability, then? It's an extraordinary ability, so presumably the result of buoyancy rather than magic, but it's a toss-up whether that counts as a physical ability. And not having blindsight could be problematic, since grell don't have eyes.
Avatar by GryffonDurime. Thanks!
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2007-02-16, 08:55 PM (ISO 8601)
- Join Date
- Oct 2006
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2007-02-17, 09:34 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Manila, PH
- Gender
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2007-02-17, 09:47 AM (ISO 8601)
- Join Date
- Nov 2005
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2007-02-17, 01:04 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: Alter self
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2007-02-18, 10:35 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Icy Evil Canadia
- Gender
Re: Alter self
Some useful humanoid races for Alter Self:
Averiel (FR)/Raptoran (Races of the wild) -Alter Self specifically grants you fly if the species you transform into has winged flight, or any other movement based on mundane physical characteristics
Goliath (races of stone) - Gotta love "Large Build."
Aquatic Anything - Surely you can see how this would be useful.
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2007-02-18, 11:14 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Manila, PH
- Gender
Re: Alter self
It would be easier to just select an actual large humanoid as a form, since selecting goliath does not grant you powerful build as that is an extraordinary Special Quality.
Since subtypes do not change, having a swim speed but no ability to breathe water is not as useful.My mother says: those on fire should roll.
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2007-02-18, 11:30 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Icy Evil Canadia
- Gender
Re: Alter self
Based on the listed rationale in the spell description, I'd say you gain breathe water if your new form has gills.
"You acquire the physical qualities of the new form while retaining your own mind. Physical qualities include natural size, mundane movement capabilities (such as burrowing, climbing, walking, swimming, and flight with wings, to a maximum speed of 120 feet for flying or 60 feet for nonflying movement), natural armor bonus, natural weapons (such as claws, bite, and so on), racial skill bonuses, racial bonus feats, and any gross physical qualities (presence or absence of wings, number of extremities, and so forth). A body with extra limbs does not allow you to make more attacks (or more advantageous two-weapon attacks) than normal."
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2007-02-18, 11:47 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Manila, PH
- Gender
Re: Alter self
Actually presense or absense of gills(or porous skin with many amphibians) is irrelevant. You need the aquatic, water or amphibious subtype to breathe water which you can't get through Alter elf.
Check out the toad. Although we all know toad can breathe in water due to its skin, it will drown in DnD water since it doesn't have the amphibious type. Even Creatures with swim speeds do not necessarily have the ability to breathe water, EG, Polar Bear.
Since Alter Self is a spell, I assume that the person using it is a caster. He just crippled himself by preventing himself from casting any spell with verbal components since he immediately starts drowning when he casts.
I guess its an escape route but if you have a round just dimension door or something.My mother says: those on fire should roll.