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Thread: Ranged Fighter

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    Orc in the Playground
     
    NinjaGuy

    Join Date
    Nov 2006

    Default Ranged Fighter

    It can gernerally be agreed upon that if someone were to go the fighter or other physical combat routine that melee is the way to go and if you go ranged.... you won't usually be as effective.

    Reasons:
    Can't twf without a crapload of hand-crossbows (assuming no firearms)
    you need dex and str to do damage and hit
    you cannot apply 1.5x str modifier for wielding a bow two handed
    you cannot make any attacks of opportunity
    when firing at close range you provoke attacks of opportunity.

    I don't want to make the ranged combat ability greater or even equal to the melee but... just improve it slightly.

    Ideas:
    Bows can use 1.5 str modifier, however for each 1 bonus over your str modifier you take a -1 to hit. IE: str of 18 you have a +4 modifier
    you shoot a comp bow +6 you deal 1d8+6 at a -2 penalty. This doesn't neccesarily help in the accuracy department but it allows for a 'power attack' like ability but with a much shallower cap.

    Improved Rapid-shot--- make it like flurry of blows, only substitute monk levels for BaB. Using this ability only allows 1x str modifier on the bow.

    Any other ideas?

  2. - Top - End - #2
    Titan in the Playground
     
    Matthew's Avatar

    Join Date
    Feb 2006
    Location
    Kanagawa, Japan
    Gender
    Male

    Default Re: Ranged Fighter

    Have a look at my Rapid Shot variant Rapid Shooting
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

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    Orc in the Playground
     
    NinjaGuy

    Join Date
    Nov 2006

    Default Re: Ranged Fighter

    Thank you, i like that, however the last one, mobile shooting--- i'd just stick with multishot :-)

  4. - Top - End - #4
    Titan in the Playground
     
    Matthew's Avatar

    Join Date
    Feb 2006
    Location
    Kanagawa, Japan
    Gender
    Male

    Default Re: Ranged Fighter

    Yeah, the last one has to be seen in context. I also advocate Mobile Two Weapon Fighting and a revised Flurry and Mobile Flurry combination. ManyShot and Greater ManyShot have some neat advantages over Mobile Rapid Shooting, but I wanted to keep things consistant.
    Last edited by Matthew; 2007-02-24 at 05:37 PM.
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  5. - Top - End - #5
    Dwarf in the Playground
     
    HalfOrcPirate

    Join Date
    Jan 2007
    Location
    in my house
    Gender
    Male

    Default Re: Ranged Fighter

    How about armor piercing rounds? they make an opponent act as though their armor bonus to ac was 2 less (a friends suggestion)

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