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Thread: Simple Q&A (By the RAW) II
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2007-04-16, 02:25 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q 281
A creature with Outsider traits has, among other things, a BAB equal to a fighter of its HD, good saves across the board and d8 hit dice.
If such a creature gains class levels, do the class' corresponding numbers take effect or is such a creature always defaulting to their type/subtype aspects while classed? What if the class' numbers are better than those of the type/subtype?
(PS: Thanks to all sage members of this thread for prior answers. Kudos and chocolate bunnies for ya.)
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2007-04-16, 02:27 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A279Addendum In that case, the spell specifically states "half of one, half of the other".
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2007-04-16, 02:31 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A281
Monster HD are very much like class levels. They are levels, with the HP, BAB, skills, etc. mentioned. When taking class levels, you use all values for that class. There is one exception I know of: most undead templates change all, current and future, HD to d12's. This overrides the default HD for other character levels.
Edit: We have a nice simu-thing going here Fax. I am leaving now so, you can have the rest of the questions for today :-). Maybe you know anything about my question?Last edited by squishycube; 2007-04-16 at 02:33 PM.
Ein gutes Gedicht ist nicht dazu da, die Welt zu verbessern – es ist selbst ein Stück verbesserte Welt.
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2007-04-16, 02:31 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A281 No. A creature's type never alters features gained from class levels such as HD, skills, or BAB. Undead templates alter according to Undead traits, but this is a specific exception.
Last edited by Fax Celestis; 2007-04-16 at 02:32 PM.
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2007-04-16, 04:58 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
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2007-04-16, 07:18 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q282 Could a monk take Multiattack and reduce the penalties on his Flurry of Blows?
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2007-04-16, 08:17 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A 282
No. Multiattack only reduces penalties for making strikes with secondary natural weapons, which have nothing to do with a monk's Flurry of Blows.The Future just ain’t what it used to be.
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2007-04-16, 09:02 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A282Aside I should note I ask questions I don't necessarily have, but know someone will eventually ask.
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2007-04-16, 09:20 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q 283
I have 5 Dex, Weapon Finesse, +6/+1 base attack, +11/+6 total attack bonus. I have a 1-H weapon(B) and a off-hand weapon(C). When I make a full attack, if I have TWF and Improved TWF, then my attack bonus will be:
B1:9
B2:4
C1:9
C2:6
Am I correct?
Thank you Jasdoif, and yeah, your right.Last edited by asqwasqw; 2007-04-16 at 09:30 PM.
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2007-04-16, 09:25 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A283
No. The -5 penalty on the second offhand attack is on top of all the other modifiers.
If your offhand weapon is light, it looks like:
B: +9/+4
C: +9/+4
If your offhand weapon is not light, it looks like:
B: +7/+2
C: +7/+2
NOTE: Unless you have Weapon Finesse and your weapons can be used with Weapon Finesse, you add your strength modifier on the (melee) attack rolls, not your dexterity modifier. I assumed you had a +5 Dex modifier and were using Weapon Finesse in the examples above.Last edited by Jasdoif; 2007-04-16 at 09:26 PM.
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2007-04-16, 10:40 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q284 A rukanyr is a Large aberration that deals 1d6 with its claws, 1d8 with its bite and 3d6 with its slam. What do the dice change to if it increases in size?
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2007-04-16, 10:59 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A284
The table for increased damage by size conveniently matches the longer listing on improved natural attack.
Using that as the standard, a huge rukanyr would deal 1d8 with its claws, 2d6 with its bite, and 4d6 with its slam.
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2007-04-17, 01:49 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2007-04-17, 02:18 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A. 273
Yes.
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2007-04-17, 10:04 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q285
If you have the Crossbow Sniper (PHB2, pp. 77-78) feat, can you use it with a repeating crossbow?
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2007-04-17, 10:18 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A 285
I don't see why not.It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.
– Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)
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2007-04-17, 11:13 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q 286
A swordsage's discipline focus gives it Weapon Focus with every weapon of a particular Discipline. Would this also grant the swordsage proficiency with every one of those weapons? (Shadow hand for example has a few Monk weapons and the Spiked Chain as favored weapons)Will be edited by Ryuuk : Sometime in the future.
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2007-04-18, 12:39 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q 287
How does Cloud of Knives (PH2) interact with a scout's skirmish damage? How about Improved Skirmish?
The skirmish rules (C-Adv) say that the extra damage applies to all attacks made during the scout's round, on any round in which the scout moves at least 10'. The rules do *not* say that the scout has to move 10' before the extra damage kicks into effect (though skirmish-based AC bonuses do require such prior movement). The rules for Improved Skirmish (C-Scoundrel) appear to echo this, except they require 20' rather than 10'.
Meanwhile, the Cloud of Knives description says that a knife can be released as a free action on the beginning of your round.
A. Is a knife released from a Cloud of Knives entitled to regular skirmish damage, so long as the scout moves at least 10' later in the round?
B. Is a knife released from a Cloud of Knives entitled to increased skirmish damage from the Improved Skirmish feat, so long as the scout moves at least 20' later in the round?
If possible, please state what RAW you are relying on (if any) in providing your answer.
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2007-04-18, 02:00 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A. 287
Skirmish requires prior movement. This was part of the errata.
Originally Posted by ErrataLast edited by Lord Lorac Silvanos; 2007-04-18 at 02:00 AM.
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2007-04-18, 02:11 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A. 286
No, the Swordsage class is only proficient with the weapons listed it the Weapon and Armor Proficiency entry on page 15.
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2007-04-18, 05:58 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q 288
The Swashbuckler can let you add your Int Modifier to damage, and the Champion of Corellion Lorithan can let you add your Dex modifier, both in addition to strength. Neither of these work on creatures immune to critical hits/sneak attack.
If I have a ghost strike weapon (see Magic Item Compendium), which allows me to critical/sneak attack undead as normal, could I add my Int/Dex modifiers to damage against them as well?"They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
- The Flying Kipper
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2007-04-18, 06:08 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A. 288
When you use a Ghost Strike weapon Undeads are effectively not immune to Critical Hits and Sneak attacks, so you should be able to use those other abilities against them as normal.
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2007-04-18, 09:35 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q289 If a vampire is immersed in running water does it do damage equal to it's total hit points or it's current hit points?
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2007-04-18, 09:42 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q290: The Spellstitched template. Is there a Level Adjustment? According to Complete Arcane, no. Does any other book suggest otherwise, or is it 'free' (apart from the XP cost for the 'Spellstitcher')?
I apologise if I come across daft. I'm a bit like that. I also like a good argument, so please don't take offence if I'm somewhat...forthright.
Please be aware; when it comes to 5ed D&D, I own Core (1st printing) and SCAG only. All my opinions and rulings are based solely on those, unless otherwise stated. I reserve the right of ignorance of errata or any other source.
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2007-04-18, 09:43 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A. 289
By the wording it suggests that it is hp at the time of immersion.
It does say that it is destroyed at the end of round 3 and for that to be true we would have to rely on current HP and not max.
Originally Posted by SRD
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2007-04-18, 09:50 AM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A. 290
The Spellstitched template does not have a listed LA, because the template does not change (increase) it.
Originally Posted by SRDLast edited by Lord Lorac Silvanos; 2007-04-19 at 02:12 AM. Reason: Answer completely reversed thanks to Jasdoif.
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2007-04-18, 05:11 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
Q 291
Technically, 5th level fighter who found a pair of Novice Shadow Hands with Dance of the Spider (3rd level manuever) would be unable to use it because he does not meet the prerequisites, correct? (These being an Initiator level of 5).Last edited by Ryuuk; 2007-04-18 at 05:13 PM.
Will be edited by Ryuuk : Sometime in the future.
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2007-04-18, 08:03 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A291
Since Dance of the Spider is a stance, which are generally considered separate from maneuvers, I have difficulty believing Shadow Hands could ever give you access.
That said, your initiator level of 2 would prevent you from using a 3rd level maneuver, yes. (I don't see there being an initiator level restriction on stances.)Last edited by Jasdoif; 2007-04-18 at 08:09 PM.
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2007-04-18, 08:28 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
q 292
can you take 0 on a skill check? if so what are the restrictions?
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2007-04-18, 08:35 PM (ISO 8601)
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Re: Simple Q&A (By the RAW) II
A292
No. You can choose not to make a skill check, or to automatically fail a skill check, though.