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2007-03-01, 12:19 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- In your sink. Don't drink the tap water.
- Gender
Creative Solutions To Attacking The Darkness
We all know the great trick:You can't see an enemy, you attack the magical darkness it's in. The purpose of this thread is to find new and creative ways to ruin all attempts at this. However, you cannot house-rule against it.
Example:"I attack the darkness."
"Alright. The darkness has hardness 80 and 5000 hit points per inch of thickness. Good luck."Off DES good taste is giraffe! This because ginnochhio he in cake.
~How not to use Alter Self~
SpoilerMe as DM:You are surrounded by orcs who demand your gold.
Changeling Warlock (In the form of a 16 year old girl):I walk up to their leader and say, "Are you so sure about that?" as I use my Alter Self ability to grow a large bulge in my pants.
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2007-03-01, 12:30 PM (ISO 8601)
- Join Date
- Feb 2007
- Gender
Re: Creative Solutions To Attacking The Darkness
Easy. Place another hemispherical spell inside of it. Find out what people think when their arrows bounce off, or when they watch their melee guy walk up, step into the darkness, and their screams suddenly get cut off.
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2007-03-01, 12:32 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Covington, KY
- Gender
Re: Creative Solutions To Attacking The Darkness
A darkness is simply the absence of light, you can't successfully attack something that isn't there. Problem solved.
Originally Posted by Dervag
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2007-03-01, 12:34 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Creative Solutions To Attacking The Darkness
Zeno's Arrow.
"Well, in order to hit the guy in the darkness, the arrow has to travel halfway through the darkness. Before it can get that far, it must travel half of that distance. And before it can get that far..."If there's nothing out there, then what was that noise?
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2007-03-01, 12:35 PM (ISO 8601)
- Join Date
- May 2006
- Location
- Wandering in Harrekh
- Gender
Re: Creative Solutions To Attacking The Darkness
Kidnap a local innocent and keep them with you inside the darkness. (Or, have an illusion of them up just before you cast darkness). The heroes might not want to attack in that case.
Buy a pair of Ring Gates. Mount one of them on the side of the wall next to where the adventurers will be, and put one of them in front of you. If somebody shoots you, it passes through the gate and hits them instead.
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2007-03-01, 12:36 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Creative Solutions To Attacking The Darkness
"Uhh... unless I missed something, Darkness is a 20-foot sphere. Do your characters normally have the BAB and the reach to attack, what, each of the 70 squares blanketed by darkness in one round (because if they don't, the hidden-by-shadows guy can just move to a space where your characters have already attacked)?"
"If the darkness is, like, five feet square... frankly, your villains are pretty low on Int. I mean, he's gotta be in there!"
"I cast Magic Missile, and ready an action to five-foot step out of the way if someone charges me."
"The darkness attacks back."Last edited by Inyssius Tor; 2007-03-01 at 12:42 PM.
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2007-03-01, 12:42 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Creative Solutions To Attacking The Darkness
Solution: Faulty quantum mechanics.
You've attacked the darkness in front of you, but the location of the enemy is unknown to you. Therefore, there exist simultaneously an infinite number of waveforms, some of which contain an enemy that has been struck, and some of which contain an enemy unharmed. Now, the act of observation determines the state, so you simultaneously will have hit her and not hit her until you actually can friggin' see her.If there's nothing out there, then what was that noise?
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2007-03-01, 12:56 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Canada, Eh
- Gender
Re: Creative Solutions To Attacking The Darkness
PC: I attack the darkness!
DM: Great, swing at the darkness, roll to hit?
PC: I rolled a natural 20! Now I rolled another! Confirmed critical!
DM: You're doing good! Now roll damage!
PC: 4d6+20 means he takes 33 damage!
DM: Great! So, having successfully nailed the empty air with a critical hit, you hear a sharp whistling as you bring the blade down into the ground with a solid crunch, where it becomes stuck. It'll take a DC20 Strength check to remove it.
Edit: I would like to point out that one of my PCs developed a very successful tactic for foes in magically darkened spheres. He would perform a bull-rush THROUGH the darkness, and if he snagged a foe he'd do his best to push that foe out. Given he was a Half-Giant, it usually worked.Last edited by That Lanky Bugger; 2007-03-01 at 01:00 PM.
Gallery 1 ● Gallery 2 ● Gallery 3 ● Make Avatars With MS Paint
SpoilerThanks to Simius for the Xill Bard, Abardam for the Gray Rendar, Sampi for the Memphit, Rex for the Aristocrat and Onasuma for the Bearded Devil!
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2007-03-01, 01:00 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Covington, KY
- Gender
Re: Creative Solutions To Attacking The Darkness
Originally Posted by Dervag
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2007-03-01, 01:02 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Creative Solutions To Attacking The Darkness
I know! Attacking the darkness=shooting blindly hoping to hit the bad guys. What is all this crazy stuff about ring gates (besides, how will the bad guy know where the archer is standing?) If you've become such an unadaptable control freak need to make your darkness (YOUR DARKNESS, FOR CRYING OUT LOUD!) out of McDickium, then I think its time for your players to become complete smegheads.
Edit: Dammit Tor! You edited it!Last edited by Thoughtbot360; 2007-03-01 at 01:11 PM.
Thank you, Devil's Advocate for sending me this link so I can finally erase my old signature!
https://forums.giantitp.com/profile....=editsignature
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2007-03-01, 01:05 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Creative Solutions To Attacking The Darkness
Last edited by The Great Skenardo; 2007-03-01 at 01:08 PM.
If there's nothing out there, then what was that noise?
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2007-03-01, 01:10 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Atalya
- Gender
Re: Creative Solutions To Attacking The Darkness
Well, I have a counter-counter solution. There's nothing particularly against indiscriminate fireballing of the darkened area.
As for thwarting? I guess you could probably port an assassin into the darkness and ask your player if it's been three rounds yet...Terrence Randall and the Kinslayer by NEO|Phyte
Dencamp Bertrande takes a bow.
Spoiler
Terrence Randall by The Stoney One
Rennac Belnades by Lord Iames.
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2007-03-01, 01:19 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Creative Solutions To Attacking The Darkness
Certainly. Fireball is a wonderful solution to concealment problems in general. I think the classical problem is with fighter-types or archers or mages attempting to target with an attack something they can't see. This is somewhat like trying to attack an invisible assailant in a large open room. Picking a square and swinging randomly probably isn't going to work.
If there's nothing out there, then what was that noise?
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2007-03-01, 01:21 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Creative Solutions To Attacking The Darkness
Thanks to zegma for my awesome avatar.
Proudly the founder of the Mr. Scruffy fanclub.
We will not let Nessie down! http://www.petitiononline.com/PLEAOSAR/
My DMs' Guild Stuff
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2007-03-01, 01:21 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Covington, KY
- Gender
Re: Creative Solutions To Attacking The Darkness
Originally Posted by Dervag
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2007-03-01, 01:22 PM (ISO 8601)
- Join Date
- Nov 2006
- Gender
Re: Creative Solutions To Attacking The Darkness
Umm... Daylight spell?
Oh, creative... My bad.Last edited by Hyfigh; 2007-03-01 at 01:22 PM.
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2007-03-01, 01:24 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
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2007-03-01, 01:26 PM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Re: Creative Solutions To Attacking The Darkness
First, you hire a 20th level wizard. Then he creates spell 'Kill darkness' it is a level 8 spell so he can cast it a zillion times a day. He'll know the darkness is there because he casts divination spells and knows everything.
The End.Get thee to a nunnery!!!!
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2007-03-01, 01:29 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Atalya
- Gender
Re: Creative Solutions To Attacking The Darkness
Terrence Randall and the Kinslayer by NEO|Phyte
Dencamp Bertrande takes a bow.
Spoiler
Terrence Randall by The Stoney One
Rennac Belnades by Lord Iames.
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2007-03-01, 01:32 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
Re: Creative Solutions To Attacking The Darkness
...And hope like hell that she doesn't know Lightning bolt. I'm pretty sure you get an extra life or something if you manage to hit that many people at once with a lightning bolt; like jumping ten goombas in a row in Mario.
One imagines a small tinny tune playing after the deafening thunderclap and before the screams and scorched hair smells.Last edited by The Great Skenardo; 2007-03-01 at 01:35 PM.
If there's nothing out there, then what was that noise?
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2007-03-01, 01:39 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Atalya
- Gender
Re: Creative Solutions To Attacking The Darkness
Terrence Randall and the Kinslayer by NEO|Phyte
Dencamp Bertrande takes a bow.
Spoiler
Terrence Randall by The Stoney One
Rennac Belnades by Lord Iames.
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2007-03-01, 01:43 PM (ISO 8601)
- Join Date
- Feb 2007
- Gender
Re: Creative Solutions To Attacking The Darkness
Skenardo, they'd only be able to catch one person with that lightning bolt, 'cause the line would be moving perpendicular to where the bolt would come from. It's their fireballs you need to worry about... those spreads can hurt.
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2007-03-01, 01:47 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Brazil
- Gender
Re: Creative Solutions To Attacking The Darkness
AoE spells are usually the best. 20 feet sphere? Unless the buy is floating, you have only 4 possible targets. 3 if you enter one of them yourself.
You can go invisible too, and wait till his magical darkness end. If he tries to flee, you can see (unless he casts invisibility also).
You could be mean and throw in some caltrops too XD
About the Heisenburg Uncertainty Principle idea...
Player: "I shot an arrow. Now, I may or may have not hit him"
DM: "Okay, so there's two possible outcomes. You hit him or you didn't hit him. You can't know if you hit him or not untill you see him. It means that he's both hit and unhit. That means he is now two possible results, two possible mages... Well, they both cast fireball at you."
:p
Member of the Hinjo fan club. Go Hinjo!
"In Soviet Russia, the Darkness attacks you."
"Rogues not only have a lot more skill points, but sneak attack is so good it hurts..."
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2007-03-01, 02:29 PM (ISO 8601)
- Join Date
- Nov 2006
Re: Creative Solutions To Attacking The Darkness
Gate a devil with see in darkness and send him on in... Tell him he can keep whatever souls he manages to find in there, it'll be like an easter egg hunt, only the eggs will be stumbling around blindly in plain sight.
And Roderick.. I know they usually reserve this for monkeygrip, but..
The Heisenburg Uncertainty Principal doesn't work that way!!!Last edited by daggaz; 2007-03-01 at 02:33 PM.
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2007-03-01, 03:06 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- B5 and B6
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2007-03-01, 03:12 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- UK
- Gender
Re: Creative Solutions To Attacking The Darkness
Get your party fighter, and another random member, you hand the end of a rope to each of them, and you get them to spread themselves out (Say 30ft) and run with the rope strung between them so that it should catch the target.
Meanwhile the mage and any archers you have wait for the sound of him falling on his ass (Or Jumping the rope or the "Oh crap!") to which they frag him!
Or the more comedic approach, take a Qualls Feather Token (Tree) throw it in and shout the command word, see how he copes with a tree suddenly sprouting in his hidey hole.Last edited by Grendita; 2007-03-01 at 03:13 PM.
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2007-03-01, 03:53 PM (ISO 8601)
- Join Date
- Apr 2005
- Location
- Back in the USSR
- Gender
Re: Creative Solutions To Attacking The Darkness
You know, there are rules for attacking a square you can't see anything in. But you know that, I'm sure, and this is just ways to maximize your chances of finding the correct square and hitting?
Hmm...well, if they're moving, a Listen check to find them should be feasible. It's just opposed by their regular move silently. If you beat it by enough, you'll know what square they're in. Quicken True Strike, or do something else to negate miss chance, and fire away.
This isn't really very feasible, since it relies on them moving un-stealthily and on you having a good listen check and fifth-level arcane spells, but...I'll find something better later.Spoiler
Stealthy Snake avatar by Dawn
Lack of images by Imageshack
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2007-03-02, 01:12 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- In your sink. Don't drink the tap water.
- Gender
Re: Creative Solutions To Attacking The Darkness
I like where this topic has gone. Made me laugh.
PC:I attack the darkness.
DM:You have been transported to the Soviet Russian demiplane. In Soviet Russia, darkness attacks you! It has the stats of a Tarrasque, plus it deals 5 negative levels with a successful hit.Last edited by Monseigneur; 2007-03-02 at 01:12 PM.
Off DES good taste is giraffe! This because ginnochhio he in cake.
~How not to use Alter Self~
SpoilerMe as DM:You are surrounded by orcs who demand your gold.
Changeling Warlock (In the form of a 16 year old girl):I walk up to their leader and say, "Are you so sure about that?" as I use my Alter Self ability to grow a large bulge in my pants.
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2007-03-02, 01:24 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Brazil
- Gender
Re: Creative Solutions To Attacking The Darkness
Member of the Hinjo fan club. Go Hinjo!
"In Soviet Russia, the Darkness attacks you."
"Rogues not only have a lot more skill points, but sneak attack is so good it hurts..."
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2007-03-02, 01:36 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Creative Solutions To Attacking The Darkness
"Okay, roll a sunder attempt. Do you have a ghost touch weapon? Abstract concepts are incorporeal, don't you know."