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  1. - Top - End - #1
    Bugbear in the Playground
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    Default Food for Thought?

    Hey guys, I'm looking for some good edibles for some new flavor (heh) I am adding to the ozodrin remix.

    What are some classes, spells, psi powers, feats, skilltricks, races, class abilities, ect that are based on food and cooking?

    Thanks!

  2. - Top - End - #2
    Bugbear in the Playground
     
    jqavins's Avatar

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    Default Re: Food for Thought?

    Quote Originally Posted by Hanuman View Post
    Hey guys, I'm looking for some good edibles for some new flavor (heh) I am adding to the ozodrin remix.

    What are some classes, spells, psi powers, feats, skilltricks, races, class abilities, ect that are based on food and cooking?

    Thanks!
    I may not get what you're after here, 'cause it seems to me that classes and races related to cooking and food is rather overboard. A race of chefs? Or do you mean an especially yummy race?

    Anyway, a cook or chef should just be of the Expert class, I should think. Cooking and Profession, Chef should both be available skills, and they are not the same thing. I've got a few spells here for your consideration. (How a chef gets to cast these spells I don't know unless there is a chef character class after all. On the other hand, some of these would be really nice for a caster in a party to have when the party is making camp.)

    Detect Freshness and Ripeness
    Divination
    Level: 0
    Components: V, S
    Casting Time: 1 standard action
    Range: Touch
    Target or Area: One object (up to 10 lb.) at a time; see below
    Duration: 1 minute per level
    Saving Throw: None
    Spell Resistance: No

    You determine the fitness of food items for consumption, if they are fresh, stale, slightly turned, or rotten; ripe, under-ripe, immature, or over-ripe; etc. After a standard action to invoke the spell, you can examine one food item at a time of up to 10 lb. as a standard action, for the duration of the spell. Items larger than 10 lb. require multiple checks on different regions of the item. (For example, to inspect every bit of a dressed side of beef would take more than 50 standard actions; spot checking here and there along with a thorough mundane visual inspection would probably be sufficient.)


    Detect Doneness
    Divination
    Level: 0
    Components: V, S, F
    Casting Time: 1 standard action
    Range: Touch
    Target or Area: One object (up to 10 lb.) at a time; see below
    Duration: 1 minute per level
    Saving Throw: None
    Spell Resistance: No

    You determine whether or not an item being cooked is ready. You know the exact temperature (rare, medium, well done, bloody, leather, raw, mush, etc.) throughout the item. After a standard action to invoke the spell, you can examine one food item at a time of up to 10 lb. as a standard action, for the duration of the spell. Items larger than 10 lb. require multiple checks on different regions of the item. The focus item is optional; you may use an appropriate kitchen utensil to probe the food rather than touching it directly.


    Season
    Transmutation
    Level: 1
    Components: V, S, M
    Casting Time: 1 standard action
    Range: Touch
    Target or Area: One dish (up to 10 lb.)
    Duration: Instant
    Saving Throw: None
    Spell Resistance: No

    One dish is seasoned and spiced. At your option, you may try for a particular flavoring, making a check with your class’s magic-determining ability score, 1d20 + Ability modifier + ½ caster level + ranks in the Cooking skill. A basic flavor profile requires a check at DC 10, while a complex or very specific flavor profile will require a DC of 15 or higher. For basic good food, no check is required. A natural 1 is not an automatic failure on this check, however if it fails it is considered a critical failure. A critical failure causes the dish to taste terrible, being virtually inedible. An ordinary failure indicates the desired flavor profile was not achieved, but the dish is still reasonably good. The material component is a pinch of salt, which is added to the dish.


    Cook
    Transmutation
    Level: 1
    Components: V, S, M
    Casting Time: 1 standard action
    Range: Touch
    Target or Area: One dish (up to 10 lb.)
    Duration: Variable
    Saving Throw: None
    Spell Resistance: No

    One dish is cooked at an accelerated rate equal to 60 times normal. Thus, a roast takes minutes instead of hours and an egg takes seconds instead of minutes. You can specify a desired doneness. The spell lasts until that doneness is reached then ends. A heat source appropriate to normal cooking of the item (if any) is required. The material component is a glowing ember (whether or not a heat source is required.)


    Learn Recipe
    Divination
    Level: 2
    Components: V, S, F
    Casting Time: 1 full round
    Range: Touch
    Target or Area: One dish
    Duration: Variable
    Saving Throw: None
    Spell Resistance: No

    By carefully examining and tasting a dish, you learn its ingredients and how it is made. You must taste the dish, and you must spend time carefully examining it’s texture, color, scent, etc. Unless the recipe is magically guarded (see Secret Recipe below) the spell will automatically provide all the information required to faithfully recreate the dish. If the recipe is magically guarded, the spell provides a bonus of 10 + ½ caster level to discern the recipe despite the protection. The focus is a set of utensils appropriate to eating the dish, which you must also use to pick at it during your examinations.


    Secret Recipe
    Illusion (Glamer)
    Level: 2
    Components: V, S, M, F
    Casting Time: Variable
    Range: Touch
    Target or Area: One dish
    Duration: Variable
    Saving Throw: None
    Spell Resistance: No

    Your food resists analysis by other chefs. You must cast the spell while cooking the dish. The casting time is the full time it takes to cook, but only minimal attention is required during the process. Anyone trying to figure out what is in the food must make a check equal 1d20 + his Int mod. + his ranks in the Cooking skill against a DC of 21 + your magic-determining ability mod. + ½ your caster level + your ranks in Cooking. If the other chef uses the Learn Recipe spell, he gains an additional +10 + ½ his caster level. A natural 20 does not automatically succeed on this check, but a natural 1 automatically fails. The focus is any utensil used in preparing the dish, and you do not need to touch the food directly if you touch it with the focus. The material component is a tiny pinch of any spice, herb, or seasoning not normally associated with the type of food being cooked (e.g. hot pepper in a cake.)
    Last edited by jqavins; 2014-08-08 at 02:26 PM.
    -- Joe
    “Shared pain is diminished. Shared joy is increased.”
    -- Spider Roninson
    And shared laughter is magical

    Always remember that anything posted on the internet is, in a practical if not a legal sense, in the public domain.
    You are completely welcome to use anything I post here, or I wouldn't post it.

  3. - Top - End - #3
    Bugbear in the Playground
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    Default Re: Food for Thought?

    Well food related races may be interesting! Gingerbread men and such.

    Cool spells, I will consider them!

    I offer you this wicked spell in return, inspired by Hexidecimal from Reboot.

    Flesh to Food

    School Transmutation; Level witch 5, bard 5

    CASTING - V / S / M (any one thing related to food)

    EFFECT:

    Medium (100 ft. + 10 ft./level)
    One Creature
    Instantaneous
    Saving Throw: Fortitude partial; see text
    Spell Resistance: Yes

    DESCRIPTION:

    Deal 1d6 damage per 2 caster levels.
    If the target takes more than half it's hitpoints in damage from this spell it must succeed a Fortitude save or become food.
    The size and type of food is up to the caster as long as it is mundane and weighs equal or less than the effected creature and bears an abstract resemblance or depiction of the creature.
    Food forms of creatures are not dead (though they are detected as if they were dead), and are aware of their surroundings but can take no action.
    The spell Stone to Flesh returns a food form of a creature to normal, though any deformities suffered (such as a missing arm or head) carry over.
    Willingly eating the food form of a creature grants the user Fast Healing 1 for a number of rounds equal to it's hit die (stacking in duration), this replaces any mechanical benefits from eating the creature. Unwilling creatures instead gain no benefit.




    Also, how about a short-duration polymorph spell that turns foes into animated food such as tiny cupcakes that frantically hop away? http://ddragon.leagueoflegends.com/c...ash/Lulu_1.jpg
    Last edited by Hanuman; 2014-08-07 at 08:23 PM.

  4. - Top - End - #4
    Bugbear in the Playground
     
    jqavins's Avatar

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    Default Re: Food for Thought?

    How about food golums? Stay-puff Marshmellow Man?
    -- Joe
    “Shared pain is diminished. Shared joy is increased.”
    -- Spider Roninson
    And shared laughter is magical

    Always remember that anything posted on the internet is, in a practical if not a legal sense, in the public domain.
    You are completely welcome to use anything I post here, or I wouldn't post it.

  5. - Top - End - #5
    Ogre in the Playground
     
    RedKnightGirl

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    Default Re: Food for Thought?

    Quote Originally Posted by jqavins View Post
    Detect Doneness
    Divination
    Level: 0
    Components: V, S, F
    Casting Time: 1 standard action
    Range: Touch
    Target or Area: One object (up to 10 lb.) at a time; see below
    Duration: 1 minute per level
    Saving Throw: None
    Spell Resistance: No

    You determine whether or not an item being cooked is ready. You know the exact temperature (blue, bloody, rare, medium, well done (but who's eating meat well done anyway?)) throughout the item. After a standard action to invoke the spell, you can examine one food item at a time of up to 10 lb. as a standard action, for the duration of the spell. Items larger than 10 lb. require multiple checks on different regions of the item. The focus item is optional; you may use an appropriate kitchen utensil to probe the food rather than touching it directly.
    Corrected (big or italic for emphasis)
    I just moved with my gf, and might need some time to find the perfect spot for my cpu. Still trying to keep up with my games.


  6. - Top - End - #6
    Bugbear in the Playground
     
    jqavins's Avatar

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    Default Re: Food for Thought?

    Quote Originally Posted by silphael View Post
    Corrected (big or italic for emphasis)
    OK, edited.
    -- Joe
    “Shared pain is diminished. Shared joy is increased.”
    -- Spider Roninson
    And shared laughter is magical

    Always remember that anything posted on the internet is, in a practical if not a legal sense, in the public domain.
    You are completely welcome to use anything I post here, or I wouldn't post it.

  7. - Top - End - #7
    Ogre in the Playground
     
    RedKnightGirl

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    Default Re: Food for Thought?

    Err that was mostly because french meat cooking XD

    British people think rare meat isn't cooked a lot, while a lot of french consider it as too cooked : we're using bleu, saignant, à point, bien cuit, et semelle, with rare being very near from à point. Try blue meat, it's awesome ^^
    I just moved with my gf, and might need some time to find the perfect spot for my cpu. Still trying to keep up with my games.


  8. - Top - End - #8
    Bugbear in the Playground
     
    jqavins's Avatar

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    Default Re: Food for Thought?

    Quote Originally Posted by silphael View Post
    Err that was mostly because french meat cooking XD

    British people think rare meat isn't cooked a lot, while a lot of french consider it as too cooked : we're using bleu, saignant, à point, bien cuit, et semelle, with rare being very near from à point. Try blue meat, it's awesome ^^
    Cheeses! Enough! It tells how done something is and it doesn't matter what terms you use. And it isn't just meat either; the spell will tell you when your pasta is just barely al dente, when your egg whites are hard and yolks still liquid, when your vegies are crisp, al dente, or mush, etc. (And yeah, nothing beats a black and blue steak.)
    -- Joe
    “Shared pain is diminished. Shared joy is increased.”
    -- Spider Roninson
    And shared laughter is magical

    Always remember that anything posted on the internet is, in a practical if not a legal sense, in the public domain.
    You are completely welcome to use anything I post here, or I wouldn't post it.

  9. - Top - End - #9
    Ogre in the Playground
     
    RedKnightGirl

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    Default Re: Food for Thought?

    Quote Originally Posted by jqavins View Post
    Cheeses! Enough! It tells how done something is and it doesn't matter what terms you use. And it isn't just meat either; the spell will tell you when your pasta is just barely al dente, when your egg whites are hard and yolks still liquid, when your vegies are crisp, al dente, or mush, etc. (And yeah, nothing beats a black and blue steak.)
    You, sir, are a true connaisseur ^^

    More seriously, those spells are awesome ^^
    I just moved with my gf, and might need some time to find the perfect spot for my cpu. Still trying to keep up with my games.


  10. - Top - End - #10
    Bugbear in the Playground
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    Default Re: Food for Thought?

    I think Cook is an interesting spell, but the rest of them on the players side is otherwise just a bonus to Profession [Chef].

    What creating them as specific spells does is allows them to be used in something like gramarie, the spells you listed alone, along with some ELDK and a supply of food-like material could create a food factory.

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