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    Default Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    I've been casually working on a world building project that I intend to DM some time in the future.

    The short version of it is this: Distant future (about 340 years in the future), the Sol system is densely colonized, there is FTL travel (but with severe limitations and significant risks and no FTL communications), a handful of extrasolar colonies, contact and even some migration with (very) alien intelligent life forms, and here's where I hit a snag; no augmentation of the human body or mind and I want the technological development to have come to a grind without having to invoke some dystopian reasons.

    The question is basically, what reasons could there be that technology and the advancement of science has slowly come to a grinding halt, and why don't people augment their intelligence with technology?
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Outside intervention? Friendly aliens came by and said: "Stop messing with that AI and digital augmentation of brains, it'll only lead to another planet-computer or hive mind spamming the galaxy with von neumann probes and other galactic civilizations really don't like that. We can give you this neat FTL and matter assembler tech, but please stay away from self-replicating nanobots and strong AIs."

    Altruistic AI? The first few mega-AIs start fighting covert "AI wars" (something like the Person of Interest TV series). The "winner" starts running different simulations of the singularity and shows that all scenarios lead to various dystopian futures, once the world governments are convinced to stop AI and brain augmentation research, the altruistic AI self-destructs for the good of humanity (or maybe is just locked away somewhere with no access to the world "AI in the box").
    Last edited by Bulhakov; 2014-09-02 at 05:15 AM.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Maybe it's possible, but the brain is so complex that any attempts to rewire it causes unpredictable side effects to the mind, so it wasn't something anyone was ever really willing to make investments in further research. Anything they ever accomplished didn't make people more efficient but the opposite.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Physical limits were encountered and it just didn't work out with the available tech? (seems very in line with your FTL travel limits)

    Purely biological transhumanism (probably initially to help humans adapt to other planets) became the dominant line of research? Although that opens a wholly different can of worms, of course.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by aldeayeah View Post
    Purely biological transhumanism (probably initially to help humans adapt to other planets) became the dominant line of research? Although that opens a wholly different can of worms, of course.
    However:

    Quote Originally Posted by Mastikator View Post
    no augmentation of the human body or mind and I want the technological development to have come to a grind without having to invoke some dystopian reasons.

    The question is basically, what reasons could there be that technology and the advancement of science has slowly come to a grinding halt, and why don't people augment their intelligence with technology?
    I'm guessing "no augmentation" includes pure biotech.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by hamishspence View Post
    However:



    I'm guessing "no augmentation" includes pure biotech.
    Yep. People use wear-able exoskeletons to help carry heavy objects or if you are physically disabled somehow (and is treated like a vehicle). And there are robotic prosthetics for those who lose limbs in accidents or w/e, but nobody uses them in place of their own natural bodies.
    And no DNA altering to make super-humans, at best people use gene therapy to cure some disease, but nobody uses it to become superhumans.

    Basically, there are no superhumans. I want this mainly for balance reasons, and it's easier to play that way. But I want the world to seem plausible so "because balance" just won't cut it.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Star Trek's answer was The Eugenics Wars - a period of superhuman warfare and tyranny, and afterward, people said "Never again".
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    I'm going to provide answers related more to cybernetics than bio augmentation, because I dropped biology as fast as I could, and electronics is my specialisation.

    Plain old problems with the technology? Fully functional cybernetic arms are completely possible with our current technology level, just not finalised or cheap. The first idea is that augmentation is so expensive that only basic in utero fixes are worthwhile. You get people without genetic diseases, but people aren't enhanced.

    Maybe augmentation is impossible, and nobody can exceed the limits of their species. This is believable, if not exactly scientifically correct, especially if you allow augmentation to the species cap but not above it.

    Your best bet with electronic enhancements is to state that the power consumption is too high to be worthwhile. If my replacement limbs only have enough power to work at normal capacity for 4 hours before needing a recharge, you are not going to be using it at maximum power in anything but the direst circumstances (which requires hacking the limb to just be possible), and not getting the installed at all if you have a healthy one.

    For mental enhancements I second the idea that attempts all backfired due to poor understanding of how the brain works. People can get a DNI, but anything to increase their mental capacity either doesn't work, or is a massive gamble (1% chance to increase brain capacity, 99% chance to turn into a vegetable).
    Last edited by Anonymouswizard; 2014-09-02 at 10:12 AM.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by aldeayeah View Post
    Physical limits
    This, as far as general tech level stagnation. Theoretically speaking, there exists some point at which the laws of physics start to say "Sorry, the buck stops here." You can obviously still respond with "That's what you think," but the more you do so the harder it gets.

    Cyborgs happen well before that point, though, so you're going to need to come up with something on the political/social/historical side for that. I like the "crib from Star Trek" idea.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Human augmentation has simply been outlawed. There's no need for it anyway. Yes, you could build some device into your body to do fill-in-the-blank. Or -- you could just use this hand-held device. Which is easier to divest yourself of if it malfunctions or shuts down entirely? Which is easier to get rid of when the police surround you and are pointing guns at you for whatever reason? The cyborg gets hosed by a dozen cops because they aren't taking any chances. The guy with the devices just throws them down and puts his hands in the air. Likewise travel or prominent person security (i.e., they don't let people with crazy mods within two miles of the President or the Pope). The sheer amount of flaming hoops that a combat cyborg would be made to go through at an airport would make your eyes bleed -- and that's assuming they're allowed to travel via ordinary public aircraft at all.

    The biggest problem as I see it, is that no one wants their children to become a technological commodity and that's the biggest reason to ban such augmentation. You're a sports enthusiast, your boy is one too and he wants to go out for the local sports team in high school. You've decided not to augment your kids with DNA mods or cyber tech -- but what if your neighbors feel differently?

    You don't want to be forced into a situation -- I don't think the majority of people want to be forced into a situation where they feel they HAVE to modify their children so their children can compete. Little Johnny might be brilliant and he might have had a bright future ahead of him but if there's only so many slots open at MIT, say, he won't get one if the neighbors down the street have raised their kids intelligence by 50 points with gene mods or given them data chips in their heads with encyclopedic information or had their sleep patterns altered so they only have to sleep two hours a day and can study more than Johnny can. And all of that tech, like any tech, gets dated pretty quickly. Again, do you want to live in a society, do you want your kids to live in a society, where not only do you have to modify them with all kinds of crazy tech so they have a chance of a decent future but every few years when the computers improve or the gene mods get better -- you have to do it all over again to upgrade? What if you can't afford it? What if you can afford it for your kids but not for yourself? Do you really want to live long enough to watch your kids turn into unrecognizable monsters?

    Tech that you can hold, wear, carry, etc. will get everything you need to do done and without people being forced to turn their kids into unrecognizable mutants. It's easier to ban the gene and cyber mods and be done with it. A few people will complain about the loss of freedom but it won't take many incidents of heavily modified individuals committing robberies, school shootings, mass murders, etc. to get the populace to turn against them. Although, there will always be some outlying areas that will allow such things because they have different laws. But even those can be dealt with if the major powers all agree to embargo such nations. You don't want a future rogue nation making a living by exporting cyborg terrorists after all.

    There will be a pressure on governments to employ modified operatives but even that can be mitigated by treaties. The problem there is decommissioning. You've been working for the future equivalent of the CIA and have been heavily modified. It's time to retire. After twenty years of having your mods invasively improved year after year after year, since there's little point if you aren't using the latest hardware, you either let them turn down the specs on your mods -- if they can do that -- or spend the rest of your life under heavy surveillance and experiencing travel restrictions and such. You still have to deal with medical problems from your mods and even if they can turn them down some how, you've gotten used to having increased speed, increased strength, being able to see through walls, hear things far away. How easy will it be to return to being human after being superhuman? And how much easier would it have been to just hand in your equipment if you wore goggles instead of having cyber-eyes? If the major governments agree not to augment their military and intelligence personnel, yeah, there will be a few cheaters but given operatives can still have access to those abilities via carried equipment, it's just not a big deal.

    Finally, there's the problem of outside interference, at least with cyborg equipment. How often does your email get hacked? How often do you hear about Anonymous or some other group of hackers penetrating some website and getting sensitive data? Do you really want to worry about your brain being hacked? Or your body being taken over? Some third-world dictator spends millions on cyborg bodyguards only for some hacker half a world away to assassinate him with his own bodyguards while eating Cheetos and drinking Mountain Dew.
    Last edited by The Witch-King; 2014-09-02 at 07:22 AM.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    How about a lot of bio-enhancement tech requires plastics, and with natural sources of oil having been used up (or being limited on extrasolar worlds), what they can make from other sources is reserved for other uses - pharmaceuticals and medicines, fertilizers, lubricants, industrial uses and so on.

    That could still be a lot of tonnes/day.

    You could also make it illegal - maybe someone tried it in the past, and it went very, very wrong (as in "people still point out the massive crater" wrong).

    You could also say that there's very little interest in scientific research - they've achieved FTL, maybe a few other technologies, and it's good enough, so people aren't really looking at anything else. Couple that with the vast majority of people simply trying to survive (colony worlds may spend all their time growing enough food to survive through to the next harvest, while the heavily populated core worlds may have populations that have exceeded the food production capabilities), and there's very few people even able to do any research.

    Or tie it into the "thing that went very, very wrong", and make all scientific research a massive taboo, and what is still going on is incredibly tightly controlled.

    Although I'm now thinking of a cell network of underground scientists, and some dodgy bloke trading in microscope slides and analytical tools rather than drugs or weapons.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by Storm_Of_Snow View Post
    You could also say that there's very little interest in scientific research - they've achieved FTL, maybe a few other technologies, and it's good enough, so people aren't really looking at anything else. Couple that with the vast majority of people simply trying to survive (colony worlds may spend all their time growing enough food to survive through to the next harvest, while the heavily populated core worlds may have populations that have exceeded the food production capabilities), and there's very few people even able to do any research.
    While this might work for the younger colonies, a blanket non-interest in science wouldn't happen on the capital planets (planets developed at least as much as earth is now, I just want a term for them) there is likely to be a huge interest in science. I like the idea as a concept, so I'll suggest some changes to make it more believable.

    In the 2000s, augmentation was discovered to be a dead-end technology with no real benefits, and was shelved. Augmented humans still appear in fantasy stories and soft science fiction, but as everybody knows it was discovered to be a dead-end nobody has thought to look at it again with modern knowledge, those who do are the laughing stock of the scientific community.

    Instead scientific research is focused on other areas, mainly better FTL (which I'm assuming is light years/week or light years/year, maybe even light years/day, but people don't like visiting the cousins on alpha centuri to take a day there and back), quantum entanglement and other FTL comms fields (because FTL post-drones are too insecure for governments), medicine, and possibly areas like nano fabrication. All areas that would make sense for an interstellar society, but aren't as unbalancing as augmentation.

    Or tie it into the "thing that went very, very wrong", and make all scientific research a massive taboo, and what is still going on is incredibly tightly controlled.

    Although I'm now thinking of a cell network of underground scientists, and some dodgy bloke trading in microscope slides and analytical tools rather than drugs or weapons.
    Amusing, and an underground network of transhumans is a very good idea if augmentation is banned, but you are more likely going to blacklist a few areas (genetics, cybernetic augmentation, possibly some materials sciences) than whitelist individual areas.

    Maybe there could be a splinter culture of transhumans. The descendants of people who didn't like the ban on augmentation, instead of having interchangeable exosuits and handheld technology, they have a caste system where they graft technology onto their body. They probably shouldn't have true augmentation, but ports that allow better interfacing with exosuits eliminate the need (there's no need to have super strength all the time, especially if there are several models of exosuit).
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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    The aliens, while however non hostile you want them to be, are technologically superior to humanity and don't want that supremacy to be threatened, but people are more or less okay with it because the aliens protect them from the chaos gods/zerg swarm/greedy megalomanical humans with evil robot armies
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Well, the most obvious idea would be that it simply isn't possible to significantly augment humanity. The human body is, after all, the product of divine engineering, and it's probably not possible to significantly improve on what we already have.

    You could also rule that certain kinds of enhancement just don't work. For example, you can't give humans computer brain implants because brains and computers use very different mechanisms and can't properly interface.

    Or make it so that other flavors of augmentation are possible, but only at great cost or with a high risk of catastrophe. Say there exists a genetic enhancement treatment that has a 20% chance of killing you via massive systemic shock, a 60% chance of causing horrible sickness and/or mutation, and a 20% chance of significant improvement.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by ReaderAt2046 View Post
    Well, the most obvious idea would be that it simply isn't possible to significantly augment humanity. The human body is, after all, the product of divine engineering, and it's probably not possible to significantly improve on what we already have.
    One option is simply to make a political extension of this. Say that, as technology advanced, the public knee-jerk backlash to technology escalated. One of the major political powers is now a generic anti-augmentation strawman party, call it "The Order of Sacred Form" or "The Church of Divine Man" or something like that, which holds substantial wealth and influence and is opposed to any change in the physical structure of the human body. Through lobbying and other forms of influence, it has managed to encourage the myriad human governments to render human augmentation illegal.

    Another option is to have somebody back up and consider the security exploits. Say someone, at some point, actually did develop cyberbrains, or cybernetic limb replacements with functional nerve connectors, but upon examination it was discovered that anyone with reasonable tech access could hack them. In essence, highly advanced human augments were highly susceptible to outside influence. Having your phone cracked is a disaster; having actual human beings hacked (or able to convincingly argue that their actions were involuntary due to "hacking") would be an absolute cataclysm. (Just watch Ghost in the Shell: Stand Alone Complex if you need illustrations.) So scientists and politicians, in a rare act of solidarity, joined hands and decided that this was one technological line that they would not cross, for the protection of humanity.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    I love this because I've written a Sci Fi series that had to answer a lot of these questions. (Though I went with Bio Augmentations that drive the plot)

    As a general rule in world building, remind yourself that no technology is perfect. Ask what is this technologies limitations, restrictions, and downsides.

    Quote Originally Posted by Mastikator View Post
    No augmentation of the human body or mind and I want the technological development to have come to a grind without having to invoke some dystopian reasons.

    The question is basically, what reasons could there be that technology and the advancement of science has slowly come to a grinding halt, and why don't people augment their intelligence with technology?
    Ok, I have a couple answers to that though I'm not the first on this thread with all of them.

    First. Why Doesn't Singularity happen? With computers making better computers making better computers?

    One possibility is that computers are not "Smart" they are good at specific tasks like number crunching but have severe limitations. They might not be able to see past 'what is' to 'what could be' so don't create anything new.


    Why are there no mechanical augmentations?

    They're impractical. Sure, you could put wires into your skull so you could take pictures with your eyes, or you could just buy an Iphone 3000. Metal arms? Get a forklift. In short there is nothing that they could do that is both simpler and cheaper to do with something else.

    They're unpleasant. Mechanical implants don't give the same sensation as the organic replacements. They cause pain. They're just distracting with to much input.

    They're hard to learn. You've been using your hands your entire life, you've gotten pretty good with them. If you get mechanical hands you'll have to start learning how to learn to use your hands again, from scratch.

    Why no biological enhancements?

    DNA is not building blocks. You can't find the DNA for say a cow tail, and just graft it into a person. Nor is DNA a blueprint, the body doesn't know what it's doing. It's a very long set of instructions that may be followed approximately and you can't mess with those instructions to much.

    It's not just what DNA a person has it's how they grow, if you wanted a specific type of person you'd have to put them in tube and monitor their growth for 20 years and that is just not practical.

    It's imprecise. You could spend 100M on a bio design but you have no idea if you're going to get your moneys worth in 20 years.

    Its very slow. It takes 7 years for the human body to regenerate itself completely. You have to wait that long for the change to take effect. Or maybe some changes are faster then others.

    It's unstable. You can only make very small changes, the larger the change the greater the unintended consequences. It might make you super human, or it might give you a terrible case of cancer.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Here are some augmentations we are already capable of doing:

    • controlling an electronic device with your thoughts
    • giving a deaf person some distorted hearing, provided their cochlea is intact
    • sticking an electrode in your brain to stimulate the pleasure centers and create the most powerful addiction we've observed yet
    • get a blurry, distorted image of what a person is seeing or visualizing by scanning their brain
    • induce a localized seizure (this is by far the easiest one to do, we were starting to do it in the 1800s)
    • prevent a child from losing memories of early childhood as they grow up, but at the cost of probably impairing their adult memory capabilities
    • reduce the severity of Parkinsons (or, presumably do the reverse, if we wanted to)


    So it'll be hard to explain us not having significant improvements in our knowledge of brain implantation in 340 years. Increasing intelligence will be one of the hardest things to do, but eventually we'll get there.

    Easier to explain it by the same reason we don't all have the ability to turn our TVs on with a thought now - the technology is expensive, takes a lot of training to use, and carries potential health risks that make it only practical for a small segment of the population. In addition, our culture frowns upon augmentation for anything other than curing a disability, so if those attitudes haven't changed, you're likely to find the only augmented people being people like Geordi.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by Megaduck View Post
    They're hard to learn. You've been using your hands your entire life, you've gotten pretty good with them. If you get mechanical hands you'll have to start learning how to learn to use your hands again, from scratch.
    Most of your post is good, but I take issue with this. We can make cybernetics learn the person's nerve signals with a single session. It's the same as teaching any program to recognise your unique control scheme, just controlling an arm.

    Sorry for nitpicking, but I've met engineers who pick up on that very quickly.
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    Quote Originally Posted by Zelphas View Post
    So here I am, trapped in my laboratory, trying to create a Mechabeast that's powerful enough to take down the howling horde outside my door, but also won't join them once it realizes what I've done...twentieth time's the charm, right?
    Quote Originally Posted by Lord Raziere View Post
    How about a Jovian Uplift stuck in a Case morph? it makes so little sense.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by Anonymouswizard View Post
    Most of your post is good, but I take issue with this. We can make cybernetics learn the person's nerve signals with a single session. It's the same as teaching any program to recognise your unique control scheme, just controlling an arm.

    Sorry for nitpicking, but I've met engineers who pick up on that very quickly.
    Bring on the Nits!

    I'm more thinking about the brain having to deal with something new. Yes, you could get the nerve singles right, but the arm is probably a different weight, it probably has a different sensation, it probably moves faster or slowly. All this could lead to a situation that is comparable to switching from your right hand to your left hand and trying to write. Possible, but it would take work and practice.

    Then there is adding something completely new. How do you command your camera eye to take a picture? Is this a new command that take a while to learn? Does it take the picture to often?

    I think you could add a lot of little things that add up to a larger problem.

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    You could also declare that augmentation already happened - everyone is stronger and faster and healthier, but when everyone is super, no one is, and specialty stuff would just cause issues. All of the adjustment is in the genome already,and has been there for a couple generations, so everyone has it. They don't use cybernetics, because it's easier to just regrow it. It's like the vaccination project - a public health miracle, which we haven't really had to improve on and which nobody really thinks much about anymore.
    Last edited by JusticeZero; 2014-09-03 at 01:37 PM.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by Megaduck View Post
    [snip]
    I think I'll go with this, integrated cybernetic augmentations are never as good as "the real thing", mental augmentations turn you into a vegetable, and genetic augmentations just mess you up. It would also explain why aliens don't do it either and it would exclude the possibility of some underground network of transhumans that might tempt the players into thinking they can become gods, that's not what the game is intended to be about.

    I'll probably stat out prosthetics anyway for players that lose limbs, but make them overall inferior to your original body.

    Edit-
    But thanks to everyone who contributed, you've given me a lot of ideas.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    "The tech didn't work the way we thought it would."

    Basically, you say "In this setting, they thought they were moving towards a singularity... but they weren't. They weren't able to make bootstrap AIs that could reach the singularity, merely very smart machines. Obviously, they can replace human limbs, but the power requirements of making true augmentation makes it impractical in implants... if you want to improve human capacity, it's easier to make a suit than to put it into a body. Those suits combine smart machines and a degree of EEG mind-reading to work REALLY well, but they're about the peak we've got, and have had for the past 50 years or so."

    Let people have goals to beat the current tech... someone always does. Doesn't mean they'll MEET those goals, if it's impossible.
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  23. - Top - End - #23
    Pixie in the Playground
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    1. The simple answer could be 'It's a lot harder than anyone thought'. We're already very experienced with this idea. When I was a kid, it was simply a given that we'd have hotels on the Moon and personal robot servants and work 20 hours a week if that. Things didn't turn out that way. Space travel stayed hugely expensive. Robots proved stupidly hard to build, and almost impossible to condense down to a humanoid form, much less program them. What we think of today as significant advances in augmentation prove to be just the first fumbling baby steps up a hugely steep mountain road, and we keep falling off.

    2. There could be an outside influence. Harsh new economic realities keep 'pure research' science on the skids. A collapse of the higher education system prevents young scientists from getting the education they needed, or access to resources. An even-stronger anti-science/anti-intellectual cultural movement defunds almost all research into brain augmentation on grounds that it is 'unnatural'. Truly deep cultural movements take many decades or centuries to die out, and maybe we hit one that cripples such research.

    3. The Singularity is an airy-fairy lie built out of the imaginings and speculations of non-scientists, much like Drexler's beautiful and utterly impossible nanotechnology dreams. It will never happen.

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    Kobold

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Well, part of it may be that any further increases to cognitive abilities via biology aren't possible without some sort of cost. You can't just make someone run like Usain Bolt without paying a cost in other abilities and so forth. For example: You can't make someone's cognition greater without increasing caloric intake by a large factor, and oddly enough upping fat intake as well.

    This doesn't mean genetic modification isn't possible, or maybe even commonplace, but relatively mundane. Space colonies receive regular doses of radiation, the risk of bone calcification, and so forth... Perhaps those problems have been genetically engineered out of the space colonists... but are otherwise no different from other people. Temper the tech with logical limits and applications.

    Considering the human brain is roughly estimated to be around 100 teraflops, perhaps it turns out that there's no way to augment the human brain's computation and cognitive functions because there isn't enough space in the human brain cavity to fit enough microchips to actually augment the person's cognitive abilities.

    Direct Neural Interfaces and Ghost in the Shell's full body prosthetics may be possible, but dead end technology because...

    A.) Human body parts can be replaced through biotech, cloning processes, or applications for stem cells but they have to match the DNA of recipient or risk rejection. As a result, prosthetics as a science are obsolete since the people can have replacement body parts grown for them instead of having to work with cybernetics.

    B.) Direct Neural Interfaces have risks of feedback and other problems, but Neural Interfaces need not be direct and still have the same functionality. People can use Neural Interfaces without surgery and it's a rather common and everyday piece of tech most people use, while DNI never took off. Why go under surgery when you can get the same utility from wearing a neck brace?

    Remember technology has limits imposed on it by physics. If you think a technology is too powerful try to find a reason to limit in physical laws. If you have FTL, make it sensitive to gravity waves. If you have a human level AI, make it's processors take up a room or more space.

    Remember G loads for ship acceleration, as people don't do well when thrown through space at 40Gs, which is well within our world's technological limits already, and so forth...

  25. - Top - End - #25
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    AssassinGuy

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    A few thoughts.


    Delaying Strong AI is easy. Just say that the actual though process(free will, choice, sapience) has something to do with a level of physics that have yet to be fully explored and perhaps the research is banned or regulated like nuclear weapons. Weak AIs are pretty useful when used by a human, but on their own are still only of insect level intelligence at best.

    As to a slowdown of technological innovation, it could be ascribed to a loss of creativity as the human race became less superstitious as well as technology itself suffering the effects of diminishing returns as fewer and fewer new technologies remain to be discovered. Less new technologies but current ones would be streamlined and perfected.

    As for why most people are still not augmenting themselves mentally? Well, such a thing would generally require a brain computer interface that would allow data to be streamed into the brain and (later on)be read from the brain as well. The brain doesn't stop developing until age 25, meaning augmentation before that age would be more risky. In addition, there would be privacy concerns(think thought police). Oh, and if that wasn't bad enough, if your brain can be digitally interfaced with then it can be HACKED too. Also, there is more! At this point EMP weaponry should be fairly common. EMP weaponry renders cyborgs extremely vulnerable but makes exosuits(that won't trap wearers if disabled by EMP) and augmented reality technology still relevant and pre-electronics technology also still relevant(especially among poor guerrilla groups and terrorist movements who don't have the money or access to the advanced technologies that would be vulnerable to EMP who will find an effective tactic in dousing an area with EMP and using their non-electronics equipment to take advantage). Most folks just say no thanks, though future generations may be more comfortable.

    Hardening against EMP will be available, but all hardened equipment will become MUCH more bulky as it must be contained within an effective Faraday Cage.

    Those who do opt for brain augmentation are often people with an actual medical NEED for it like people with Alzheimer's Disease who then ironically have photographic memories but also have all these drawbacks. The others will be wealthy first adopters and virtual reality addicts who can afford to live in very peaceful areas with high security.

    Also remember that drones will work alongside handler soldiers in warfare as radio jamming technology will hold a higher and higher priority as drones become more effective and high power control systems used at short range (perhaps 100s of feet) will be needed to maintain control of drones instead of controlling them from miles away in a Forward Operating Base. These will also be used by bad guys.

    As for genetically enhanced folks. Most could be simply paragon humans with very few defective genes-baseline PCs. Heirloom(un-enhanced) humans could still be the majority and calling the shots. Genetically enhanced "breeds" of supersoldiers could exist as leftovers from various uncovered illegal programs(thin tinpot dictator with a furry obsession) but their anatomy and genetics would be different enough from a baseline human that medicines and technology(like healing micromachine bays) would be less useful or even harmful to them and medical accomodations for them being reduced to that of 20th century technology (but with the tradeoff of fast natural healing(not as good as tech healing but maybe double natural hp recovered per day) and slow regeneration(1 point of ability drain recovered per month and limbs regrow perhaps over the course of 6 months). If you do create supersoldiers, it would be best to create them with a desired role and a specific creator(company, country) in mind like super pilots created by a black ops group in a 2nd world country.
    Last edited by boss45; 2014-09-11 at 11:34 PM. Reason: added genetic enhancements section

  26. - Top - End - #26
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Quote Originally Posted by Stellar_Magic View Post
    [snip]
    This doesn't mean genetic modification isn't possible, or maybe even commonplace, but relatively mundane. Space colonies receive regular doses of radiation, the risk of bone calcification, and so forth... Perhaps those problems have been genetically engineered out of the space colonists... but are otherwise no different from other people. Temper the tech with logical limits and applications.[snip]
    This is something I've taken into consideration when thinking about exoplanetary colonies, I've decided that in this future there will be a independent Mars colony with dozens of millions inhabitants, Mars has been terraformed so there's breathable air (similar to Earth atmosphere) and it's not so cold that you'd freeze to death. But it is colder and the gravity is 37% of Earth's, so the atmosphere is also lighter. I'm thinking of making "Martians" a separate race of humans (separate from Earthikans), they'd be taller, have weaker muscles and have higher red blood cell count to counter the reduced levels of oxygen. They would probably have had to go through several generations of genetic modification to deal with all the consequences of their modification. But I only have a hobby level understanding of biology.
    Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal

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    OrcBarbarianGirl

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    It's actually very likely that once the surface of Mars is warmed, the amount of CO2. in frozen form will bring the atmosphere to a pressure that is well within unmodified human tolerance. Issues are that altering the composition to a breathable state removes the greenhouse effect needed to retain the heat at a terrestrial norm.
    Second, in the long term, the planet's core is dead. This means that once the atmosphere is brought up to pressure, it will very slowly lose atmosphere to solar particles knocking the gas into space.
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Is there anyway to counteract that?
    Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal

  29. - Top - End - #29
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    Kobold

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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Not really besides continual injection of atmosphere or smashing it with a big enough planetoid to cause the world to reform, also the lack of molten core makes any colonists no more protected then if they were in space, as that means there's no magnetosphere. In fact they're less protected then people in Earth's orbit, since that's well within our planet's magnetosphere.

    You may have better luck making Venus habitable in the long term, as it's still got a molten core. Unfortunately, that terraforming project would be several orders of magnitude bigger and probably require a planned cometary bombardment to get enough water onto the world to start the process of soaking up the CO2 in the world's atmosphere, maybe if you planned it right you could start the planet spinning again.

    Europa may be more habitable in some ways then Mars, as the moon has both large amounts of water and a magnetosphere... in fact it's got more radiation protection then Earth, since it's within Jupiter's massive magnetosphere. It'd lack an atmosphere, but you can make one pretty easy within domed structures...

    I have a setting I've been working on for a novel series that tackles some of these issues. In it I separated humanity into three main 'races': The Stellan (those genetically modified for spaceborn life to avoid bone calcification and are radiation resistant), the Lunan (those born in low-gravity environments, usually genetically modified somewhat but not as severely as the Lunan), and Terrans (those born in medium to high-gravity environments, usually not modified due to such environments typically not requiring such adaptions).

    Any martian race would still require adaptions to be more radiation resistant or they'd live in a 'hardened' environment. At least with an atmosphere you could have some Ozone generation to reduce some of the radiation levels.
    Last edited by Stellar_Magic; 2014-09-13 at 11:30 AM.

  30. - Top - End - #30
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    Default Re: Worldbuilding help- Hard Future Sci-Fi, reasons the singularity didn't occur

    Economic and political issues could play a role.

    An economic catastrophe on the order of the Great Depression occurs. Dollars for augmentation R&D dry up and many firms involved in it go bankrupt. Simultaneously with this are populist revolts against automation, already perceived by certain substrata of the general public to be associated with loss of jobs for humans - Luddism II, if you will - but these revolts turn out to be more successful than the original strain of Luddism was. Couple this, in turn, with the potential security, privacy, and technological development issues brought up by other posters in this thread, and by the time the economy's recovered, any attempt at robotics or human augmentation too much beyond what's possible with 2014 technology is so fraught with red tape that the surviving companies have simply moved in a different direction in terms of technological development.
    Planck length = 1.524e+0 m, Planck time = 6.000e+0 s. Mass quantum ~ 9.072e-3 kg because "50 coins weigh a pound" is the smallest weight mentioned. And light has five quantum states.

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