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  1. - Top - End - #181
    Troll in the Playground
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    Default Re: Questions that can't be answered... Answered by RAW

    Q 91 Is it better to have loved and lost than to never have loved at all?
    If you cast Dispel Magic on my Gust of Wind, does that mean you're disgusting?

    In real estate, they say it's all about location, location, location. In D&D I say it's about action economy, action economy, action economy.

    Crystal Mage -- a homebrewed arcane tradition

  2. - Top - End - #182
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    Kobold

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    Default Re: Questions that can't be answered... Answered by RAW

    A 89

    No. HP and Diseases are different things, with their own entries in the PHB or DMG. Also, Diseases must be cured by Remove Disease or Heal spell.

    A 90

    Some spells, like Radiant Assault from SC have the [Light] descriptior and cause damage, however, a Cure Light Wounds spell would still only cure 1d8+CL (max +5) hit points.

  3. - Top - End - #183
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    ElfPirate

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    Default Re: Questions that can't be answered... Answered by RAW

    A 91
    Yes; the Nymph's Kiss and Lichloved feats can only be taken by those who have 'loved' appropriately.

  4. - Top - End - #184
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    Inevitability's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Q92 What sets man apart from beasts?

    Q93 For whom does the bell toll?
    Have you had enough of unreasonably high LA's and unplayable monsters in 3.5? Then check out the LA-assignment thread! Don't hesitate to give feedback!

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  5. - Top - End - #185
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    Default Re: Questions that can't be answered... Answered by RAW

    A 92:

    Humanoids and magical beasts differ in almost all of their features and traits. Humanoids have a d8 HD, while magical beasts have a d10. Humanoids have medium BAB progression, while magical beasts have full BAB. Humanoids have a single good save, usually Reflex, while magical beasts have both Fort and Reflex. Humanoids are proficient in all simple weapons, and with the armor it is described as wearing, or by class, while magical beasts are proficient in their natural weapons and in no armor. Magical beasts also have darkvision and low-light vision. The only feature they have in common is 2+int skill points per HD, and the only trait in common is that they both eat, sleep, and breathe.

    On the whole, humanoids are inferior to magical beasts.
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  6. - Top - End - #186
    Troll in the Playground
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    Default Re: Questions that can't be answered... Answered by RAW

    A 93 In an alarm spell, it's the caster's choice whether only he can hear it or everyone within hearing distance.
    If you cast Dispel Magic on my Gust of Wind, does that mean you're disgusting?

    In real estate, they say it's all about location, location, location. In D&D I say it's about action economy, action economy, action economy.

    Crystal Mage -- a homebrewed arcane tradition

  7. - Top - End - #187
    Ettin in the Playground
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Chronos View Post
    On the whole, humanoids are inferior to magical beasts.
    However, they (in almost all cases) have significantly lower base ECLs, which means they advance through character levels much more quickly.
    Please use they/them/theirs when referring to me in the third person.
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  8. - Top - End - #188
    Ogre in the Playground
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Dire_Stirge View Post
    Q92 What sets man apart from beasts?
    A92 Addendum If we understand the questions as "What sets sentient beings apart from animals?", then the answer is that animals have an Intelligence of 1 or 2, while sentient being (including some Magical Beasts) have 3 or more in Intelligence.
    Last edited by Petrocorus; 2014-11-18 at 12:40 PM.
    ------- 5E MM Resistances, Immunities, Vulnerabilities, and Damage. - - Petrocorus' Paladin Builds List. - - French vs. English

    Quote Originally Posted by Sam K View Post
    Sun Tzu never had tier problems. If he had to deal with D&D, the Art of War would read "Full casters or GTFO".
    Quote Originally Posted by King Louis XIII in The Musketeers
    Common sense is for commoners, not for [ PC ].

  9. - Top - End - #189
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    Inevitability's Avatar

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    Default Re: Questions that can't be answered... Answered by RAW

    Q94 Is it better to be loved or to be feared?

    Q95 What is best in life?
    Have you had enough of unreasonably high LA's and unplayable monsters in 3.5? Then check out the LA-assignment thread! Don't hesitate to give feedback!

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  10. - Top - End - #190
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Petrocorus View Post
    Could you enlighten me about this thing with Magnificent Mansion and silver keys?
    Yeah, sure. I've been making this joke in a couple of different threads:

    Silver key's capstone ability, "mastery of doors" allows you to walk through stuff like arcane locks, phase doors, passwalls and such as though you were one of the characters originally designated. This leads to you being able to enter a variety of effects that have no other way of getting in there, such as mordenkainen's magnificent mansion, which is one of the examples the rules texts uses.

    Consequently, whenever I talk about a mordenkainen's magnificent mansion spell, I mention the number of freeloading silver keys who are there just hanging out for the free grub.

    A94 The only mechanical effect deriving from being loved is being subject to a love's pain when your admirer is blasted by an enemy love's pain spell. Fear effects debuff enemies and make them run away. Clearly it's better to be feared.
    Last edited by Venger; 2014-11-18 at 04:48 PM.
    fight my brute! it's a lot of fun
    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
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  11. - Top - End - #191
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Venger View Post
    Yeah, sure. I've been making this joke in a couple of different threads:

    Silver key's capstone ability, "mastery of doors" allows you to walk through stuff like arcane locks, phase doors, passwalls and such as though you were one of the characters originally designated. This leads to you being able to enter a variety of effects that have no other way of getting in there, such as mordenkainen's magnificent mansion, which is one of the examples the rules texts uses.

    Consequently, whenever I talk about a mordenkainen's magnificent mansion spell, I mention the number of freeloading silver keys who are there just hanging out for the free grub.
    I ... I was actually picturing literal silver keys. Not Silver Key Dwarves. Heck, this is why we don't like dwarves, they don't respect other people's privacy.
    ------- 5E MM Resistances, Immunities, Vulnerabilities, and Damage. - - Petrocorus' Paladin Builds List. - - French vs. English

    Quote Originally Posted by Sam K View Post
    Sun Tzu never had tier problems. If he had to deal with D&D, the Art of War would read "Full casters or GTFO".
    Quote Originally Posted by King Louis XIII in The Musketeers
    Common sense is for commoners, not for [ PC ].

  12. - Top - End - #192
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Dire_Stirge View Post
    Q94 Is it better to be loved or to be feared?
    A94 No. An Elixir of Love is a first-level spell effect (based to a great extent on Charm Person), as is Cause Fear. Since Cause Fear only lasts 1d4 rounds while an Elixir of Love lasts a matter of hours, we can conclude that Cause Fear is otherwise a more powerful effect from the perspective of the caster, and thus needs a shorter duration for balance.
    Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor

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  13. - Top - End - #193
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    Default Re: Questions that can't be answered... Answered by RAW

    Q95: How am I going to stop some mean mother hubbard from tearing me a structurally superfluous new behind?
    Last edited by Endless Query; 2014-11-18 at 07:53 PM.
    If you're tired of signatures telling you to copy and paste things into your signature, do not copy and paste this into your signature.

  14. - Top - End - #194
    Bugbear in the Playground
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Endless Query View Post
    Q95: How am I going to stop some mean mother hubbard from tearing me a structurally superfluous new behind?
    A95 The answer? Use a gun, and if that don't work... *sounds of heavy machine gun fire* use more gun. *sounds of grenades exploding* *looks to the explosion and smiles*
    -The Engineer

    You do this by using the Crafting rules in the Player's Handbook on pages 70 and 71 to create firearms from the Dungeon Master's Guide on pages 145 and 146.

    Note that if your setting is not sufficiently advanced you may not be able to actually make these.
    Last edited by zergling.exe; 2014-11-18 at 11:33 PM. Reason: Fixing qoute

  15. - Top - End - #195
    Ettin in the Playground
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by zergling.exe View Post
    Note that if your setting is not sufficiently advanced you may not be able to actually make these.
    Alternately, wands of Scorching Ray and Fireball could do the trick.
    Please use they/them/theirs when referring to me in the third person.
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  16. - Top - End - #196
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Dire_Stirge View Post
    Q95 What is best in life?
    Cough.
    The cake is a lie.
    Have you had enough of unreasonably high LA's and unplayable monsters in 3.5? Then check out the LA-assignment thread! Don't hesitate to give feedback!

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  17. - Top - End - #197
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Petrocorus View Post
    A92 Addendum If we understand the questions as "What sets sentient beings apart from animals?", then the answer is that animals have an Intelligence of 1 or 2, while sentient being (including some Magical Beasts) have 3 or more in Intelligence.
    A92 Further Since beasts no longer exist and men do (in 3.5), it can be concluded that edition changes are what separate the men from the beasts.
    Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor

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  18. - Top - End - #198
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    SamuraiGuy

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    Default Re: Questions that can't be answered... Answered by RAW

    A 95

    Ethereal Jaunt
    You become ethereal, along with your equipment. For the duration of the spell, you are in a place called the Ethereal Plane, which overlaps the normal, physical, Material Plane. When the spell expires, you return to material existence.

    An ethereal creature is invisible, insubstantial, and capable of moving in any direction, even up or down, albeit at half normal speed. As an insubstantial creature, you can move through solid objects, including living creatures.
    No one can tear that which is ether.

    Quote Originally Posted by Urpriest View Post
    A92 Further Since beasts no longer exist and men do (in 3.5), it can be concluded that edition changes are what separate the men from the beasts.
    And here I thought that was why crowbars were standard adventuring gear.
    Last edited by Shining Wrath; 2014-11-19 at 02:11 PM.
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    "It's never good when you make a fiend cringe" - MadGrady

    According to some online quiz, I'm a 6th level TN Wizard. They didn't give me full XP for all the monsters I've defeated while daydreaming.
    http://easydamus.com/character.html

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  19. - Top - End - #199
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Shining Wrath View Post
    A 95

    Ethereal Jaunt

    No one can tear that which is ether.



    And here I thought that was why crowbars were standard adventuring gear.
    Being ethereal does not protect you from other ethereal creatures (like the ethereal filcher ethereal marauder).

  20. - Top - End - #200
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    Default Re: Questions that can't be answered... Answered by RAW

    Q 97 What is the answer to the Ultimate Question of Life, the Universe, and Everything?

    Q 98 What is the Ultimate Question of Life, the Universe, and Everything?
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

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  21. - Top - End - #201
    Ettin in the Playground
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    Default Re: Questions that can't be answered... Answered by RAW

    A 98: What's in the rest of the Tome of Battle errata?

    Alternately, are Dragonwrought Kobolds true dragons?
    Last edited by Extra Anchovies; 2014-11-19 at 04:49 PM.
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    Lay on hands? More like Lay your Eyes on this sick elbow drop!

  22. - Top - End - #202
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    SamuraiGuy

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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Heliomance View Post
    Q 97 What is the answer to the Ultimate Question of Life, the Universe, and Everything?

    Q 98 What is the Ultimate Question of Life, the Universe, and Everything?
    A97 54.
    A98 Who wants to know?
    This ... is my signature finishing move!

    "It's never good when you make a fiend cringe" - MadGrady

    According to some online quiz, I'm a 6th level TN Wizard. They didn't give me full XP for all the monsters I've defeated while daydreaming.
    http://easydamus.com/character.html

    I am a Ranger Archetype: Gleaming Warden (thx to Ninja Prawn)

  23. - Top - End - #203
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by avr View Post
    A 91
    Yes; the Nymph's Kiss and Lichloved feats can only be taken by those who have 'loved' appropriately.
    Objection: neither feat requires love one requires intimacy but not sex by necessity and the other requires perverse rituals.

    Love subjects you to Love's Pain and Love's Lament, which means it is likely not better to have loved and lost. This is why PCs rarely have family or friends.

    Quote Originally Posted by Dire_Stirge View Post
    Cough.
    The cake is a lie.
    I is what is best in life, as unlike the other letters, it is designated of the ego which powers a character class (Psion). Only those four letters are in life, so RAW that's the best we have.

    Quote Originally Posted by Shining Wrath View Post
    A97 54.
    A98 Who wants to know?
    Objection: this is not RAW.

  24. - Top - End - #204
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    Default Re: Questions that can't be answered... Answered by RAW

    This thread is Epic!
    But i dare you to solve this one:

    Q 99: Has anyone really been far as decided to use even go want to do look more like?
    Last edited by Petrocorus; 2014-11-20 at 07:02 AM.
    ------- 5E MM Resistances, Immunities, Vulnerabilities, and Damage. - - Petrocorus' Paladin Builds List. - - French vs. English

    Quote Originally Posted by Sam K View Post
    Sun Tzu never had tier problems. If he had to deal with D&D, the Art of War would read "Full casters or GTFO".
    Quote Originally Posted by King Louis XIII in The Musketeers
    Common sense is for commoners, not for [ PC ].

  25. - Top - End - #205
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    Default Re: Questions that can't be answered... Answered by RAW

    Q 100: Why?
    Time travels in divers paces with divers persons.
    As You Like It, III:ii:328

    Chronos's Unalliterative Skillmonkey Guide
    Current Homebrew: 5th edition psionics

  26. - Top - End - #206
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    NinjaGuy

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    Default Re: Questions that can't be answered... Answered by RAW

    A100: Because!
    I reserve the right to be wrong and will use that right whenever it happens

    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

  27. - Top - End - #207
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    OrcBarbarianGirl

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    Default Re: Questions that can't be answered... Answered by RAW

    People, please remember that this is a highly procedural thread. Or if you don't then please remember the ridiculousness tax for speaking out of format.

    Quote Originally Posted by Petrocorus View Post
    This thread is Epic!
    Say this in some context that gives me credit and not only do you win three tax-free posts, I'll gladly sig it!

    A 100/46
    Because RAW rulings guarantee a consistent, if consistently ridiculous, framework from which the game can be played.

  28. - Top - End - #208
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by No brains View Post
    [COLOR="#FF0000"]
    Say this in some context that gives me credit and not only do you win three tax-free posts, I'll gladly sig it!
    Do you mean something like this:

    This thread, Questions that can't be answered... Answered by RAW by No brains, is Epic.

    ?
    ------- 5E MM Resistances, Immunities, Vulnerabilities, and Damage. - - Petrocorus' Paladin Builds List. - - French vs. English

    Quote Originally Posted by Sam K View Post
    Sun Tzu never had tier problems. If he had to deal with D&D, the Art of War would read "Full casters or GTFO".
    Quote Originally Posted by King Louis XIII in The Musketeers
    Common sense is for commoners, not for [ PC ].

  29. - Top - End - #209
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    Default Re: Questions that can't be answered... Answered by RAW

    Quote Originally Posted by Petrocorus View Post
    Do you mean something like this:

    This thread, Questions that can't be answered... Answered by RAW by No brains, is Epic.

    ?
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    OUTSTANDING!


    I may edit it for brevity or to include a link to the thread, but if you prefer, I can preserve its original staged format.
    Thank you.
    Last edited by No brains; 2014-11-21 at 05:17 PM.

  30. - Top - End - #210
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    SwashbucklerGuy

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    Default Re: Questions that can't be answered... Answered by RAW

    Q101: Is there truly such a thing as free will?
    Last edited by Milodiah; 2014-11-21 at 05:15 PM.
    Quote Originally Posted by Honest Tiefling View Post
    Do not try a linear campaign, without some discussion with them. Players very often look at your hooks and then try to accomplish it in a different way, not touch it, try to do the complete opposite, or somehow set it on fire.

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