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Thread: super intelligent construct
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2014-11-09, 11:42 PM (ISO 8601)
- Join Date
- May 2014
super intelligent construct
I'm playing a artificer and am thinking about making a few constructs I'm a warforged and gave up my homunculus for a racial substitution level. Besides dm hand waving how could I make a group of awakened constructs all linked together like a hive mind or a davti. What I want to make are large one medium maybe 3 or 4,small ones or two, tiny and diminutive and fine constructs three. Made like warforged mostly wood and metal except for the large one he's stone I want to make the smaller ones as smart as possible and connected to the bigger ones telling them what to do with the smallest being the smartest and the large one being near mindless. Basically the small and medium sized constructs act as drones for resource acquisition to either catch harvest dig up or buy with the large one acting as muscle and for heavy lifting. The smaller ones acting as the thinkers and crafters of the group
Using my crafting scores or maybe there own that maybe better because that where made to invent and craft on their own. At my tower I'm not sure. I've never made a constuct before like how much would a tiny construct cost I'm hesitant to say golem because I don't think it would be considered a golem any idea to make it more easy.
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2014-11-10, 05:43 AM (ISO 8601)
- Join Date
- Sep 2014
- Location
- Texas
- Gender
Re: super intelligent construct
I'm playing a artificer and am thinking about making a few constructs
I'm a warforged
and gave up my homunculus for a racial substitution level.
Besides dm hand waving
how could I make a group of awakened constructs all linked together like a hive mind or a davti.
What I want to make are large one medium maybe 3 or 4,small ones or two, tiny and diminutive and fine constructs three.
Made like warforged mostly wood and metal except for the large one he's stone
I want to make the smaller ones as smart as possible and connected to the bigger ones telling them what to do with the smallest being the smartest and the large one being near mindless.
Basically the small and medium sized constructs act as drones for resource acquisition to either catch harvest dig up or buy with the large one acting as muscle and for heavy lifting. The smaller ones acting as the thinkers and crafters of the group
Using my crafting scores or maybe there own that maybe better because that where made to invent and craft on their own.
At my tower I'm not sure. I've never made a constuct before like how much would a tiny construct cost I'm hesitant to say golem because I don't think it would be considered a golem any idea to make it more easy.
You need some of the following things.
1: The DM to hand-wave the likely no-skill no-feat status of a construct.
2: The DM to allow you to Awaken the construct. (Hand, wave).
3: Requirements (for a Large stone Golem) Craft Construct, antimagic field, geas/quest, limited wish, symbol of stunning, creator must be caster level 14th; Skill Craft (sculpture) or Craft (stonemasonry) DC 19; Cost 55,000 gp
Did I mention that Iron constructs seem to be more expensive and harder to create?
4: Have your DM hand-wave the expenses and requirements away, have the players get uber-powerful gear to make up for your half a million free GP in construct costs, have the players get more gear to make up for your now-uber excess crafting power, have the players ditch you and continue their adventure... Have all the NPC's out to kill you get super-boosts to make up for your hand-waved excesses...
I have no idea, this seems an incredibly flimsy idea and you have to take it to your DM.I am a Druid.
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2014-11-10, 06:54 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Australia
- Gender