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  1. - Top - End - #1
    Pixie in the Playground
     
    SwashbucklerGuy

    Join Date
    Nov 2014

    Default DM looking for some city creation/plot creation advice.

    I am taking over a campaign (D&D 5e, high fantasy) and I have a general idea of plot that I am going to use, and several sub plots. I am currently creating a city for it to take off and thankfully, I'll be able to place the city in their path no matter where they go. I was wondering if there was a generator that I could use somewhere by die rolls to or something of the like. As for plot, I think I can string a story together pretty easily as it is something that will naturally build upon itself (I think.)

    The plot of the city is going to involve a drug that is on the market that causes suggestibility in NPCs. I am unsure how to introduce to the group is little hard. Because if they are exposed to it, I don't want them to be overtly aware of it. I think it might be a bad idea to do that because they might see it as me taking control of their characters. However I had an idea of exposing them to a farmer who lost his daughter to the drug. I kinda picture him marching down the road with a pitchfork.

    I guess what I am looking for is advice on how to implement the story in an effective manner.

  2. - Top - End - #2
    Bugbear in the Playground
     
    PirateCaptain

    Join Date
    Apr 2011
    Location
    Unknown
    Gender
    Male

    Default Re: DM looking for some city creation/plot creation advice.

    You could have them stumble across a street crime in progress. A daylight burglary is going down, with a (drugged) Dwarf trying to haul a grand piano down the street. When arrested (he actually doesn't want to fight, particularly if someone asks him to surrender) he will only say that "[someone] told me to do it. So I did it."
    Quote Originally Posted by Zap Dynamic View Post
    Ninjadeadbeard just ninja'd my post. How apt.
    Ninjadeadbeard's Extended Homebrew

  3. - Top - End - #3
    Troll in the Playground
     
    RogueGuy

    Join Date
    Aug 2014

    Default Re: DM looking for some city creation/plot creation advice.

    The lower classes refuse to pick up trash, mob steps in and begins doing it for a price. People want the old trashmen back.

    A necromancer sneaks a bunch of real undead in during a holiday festival of souls.

    The "firemen" are low level thugs that charge businesses cash not to set their business on fire. They also put out real fires too. New mob boss ups the protection money amount. Business owner looking for furtive solutions. During the showdown with the leader, A real fire breaks out.

    Local constable is killed. PCs need to find out who. While also filling in the role, lots of petty requests by the population. This is a great way to get pcs of any alignment to meet with any of these other suggestions.

    Prominent men start disappearing. They are in a brothel downtown, wrapped in silk caccoons, full of the eggs of a few shapechanging blackwidow women. Only clue comes from intimidating these mens squires, underlings or former favorite sexworkers or whatever. (good low level adventure)

    Dopplegangers kill the prince...and replace him.

    Aerial invasion.

    Ground invasion by halflings cavalry, wielding slings and stonespears riding trained rust monsters supported by a small group of wizards armed with wands of grease and wands of mirror image.

    PCs are hired by a stranger to break into a tower to write a specific spell into a powerful mage's spellbook. The stranger is abyssal. The wizard is prophesized to be instrumental in the blood war against the devils, The spell is a powerful devilbane type of spell. Stranger doesn't care if PCs succeed, he just wants the spell distributed across the world. They never get paid and never see the commissioning demon again. When they go to collect, they find another 2-3 groups of adventurers/mercenaries looking for the same hiring guy. They were paid to do the same thing to two other well known wizards.

    Nearby war pushes a ****ton of refugees into the city. Mercenaries are being hired by the government to lead 1/2 of them across a dangerous mountain pass to another city that can handle some of the overflow.

    Pollution. Alchemist, blacksmith, wizard lab mess up the air. PCs hired to intervene (silence the complainers or kill the offender)

    Shortages. A vital crop failed this year due to ____. Now the city has a weird reaction to it.

  4. - Top - End - #4
    Pixie in the Playground
     
    SwashbucklerGuy

    Join Date
    Nov 2014

    Default Re: DM looking for some city creation/plot creation advice.

    Quote Originally Posted by daremetoidareyo View Post
    *Snip*
    I really like several of those. The prominent men one I am gonna use, though changed. The men are being trafficked into slavery, by a man who has a cursed item that causes gender reversal. So people aren't finding them because of the change. I am also gonna use the necro one when I work in a festival. It is a really creative idea. I might open the local guard idea.

  5. - Top - End - #5
    Bugbear in the Playground
     
    SwashbucklerGuy

    Join Date
    Aug 2014

    Default Re: DM looking for some city creation/plot creation advice.

    Quote Originally Posted by sabayn View Post
    I might open the local guard idea.
    The campaign I'm running actually started off with the PCs being members of the City Watch, it's really fun. It's also a great way to advance people through the first few levels without going into the condescending Baby's First Adventure type stuff, as well as keep variety in the game. Sure, my guys fought goblins and spiders. But they also subdued a traumatized halfling barbarian, investigated a robbery, saved people from a burning building, stood down a riot, and even pulled gate duty Papers, Please style...I deliberately lulled them into a rut in order to try slipping a poison smuggler past them. It was great.
    Quote Originally Posted by Honest Tiefling View Post
    Do not try a linear campaign, without some discussion with them. Players very often look at your hooks and then try to accomplish it in a different way, not touch it, try to do the complete opposite, or somehow set it on fire.

  6. - Top - End - #6
    Dwarf in the Playground
     
    Valefor Rathan's Avatar

    Join Date
    Nov 2014
    Location
    NOVA/DC/MD
    Gender
    Male

    Default Re: DM looking for some city creation/plot creation advice.

    Quote Originally Posted by sabayn View Post
    I was wondering if there was a generator that I could use somewhere by die rolls to or something of the like.
    So I found this http://citygen.crystalballsoft.com/

    Also, I think my work productivity just plummeted...

    EDIT/ADD -

    The below website was mentioned in another thread (don't remember which or by who but THANKS!) and the generators on the right hand side of the page are awesome (when you select AD&D as the game).

    http://www.wizardawn.com/rpg/
    Last edited by Valefor Rathan; 2014-11-19 at 08:21 AM.
    ...look at all the pretty lights...

    Trying to cut my D&D teeth after years of other games...

    Awesome avatar thanks to Chd!


  7. - Top - End - #7
    Ogre in the Playground
     
    GreenSorcererElf

    Join Date
    May 2011
    Location
    Somewhere Warm

    Default Re: DM looking for some city creation/plot creation advice.

    I've personally used generators from ChaoticShiny for making cities/taverns/etc.
    On a quest to marry Asmodeus, lord of the Nine Hells, or die trying.

  8. - Top - End - #8
    Bugbear in the Playground
     
    SwashbucklerGuy

    Join Date
    Aug 2014

    Default Re: DM looking for some city creation/plot creation advice.

    If we're going to swap generator sites, I personally use donjon.
    Quote Originally Posted by Honest Tiefling View Post
    Do not try a linear campaign, without some discussion with them. Players very often look at your hooks and then try to accomplish it in a different way, not touch it, try to do the complete opposite, or somehow set it on fire.

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