New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 4 of 4
  1. - Top - End - #1
    Titan in the Playground
     
    Starbuck_II's Avatar

    Join Date
    May 2004
    Location
    Enterprise, Alabama
    Gender
    Male

    Default Do Material costs always balance spells?

    I was looking over Wu Jen spell Hail of Stone: SR:yes, Save: None, Area: (5 feet, 40 feet) Cyclinder. 1d4/level (max 5d4).
    So like a magic missile that maxes out at level 5.
    Material cost: 5 gp worth jade statue.

    Except for material cost it is pretty awesome by level 3 or 4.
    Nothing except SR creatures can dodge it.
    Only balancing factor is material cost.

    Do you think material costs always balance spells?

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Feb 2006
    Location
    Seattle, USA
    Gender
    Male

    Default Re: Do Material costs always balance spells?

    Even at level 5 the spell only deals 12.5 damage on average, which isn't all that fantastic. A greatsword wielding warrior with 18 strength will do 13 damage on an average hit and that doesn't doesn't cost a spell slot or a 5gp material component.

    The spell is pretty powerful at really low levels for a damage spell, so I think the expensive (relitivly) material component is a good factor to make it not automatically better then magic missile, but the spell still isn't all that great.
    "Sometimes, we’re heroes. Sometimes, we shoot other people right in the face for money."

    -Shadowrun 4e, Runner's Companion

  3. - Top - End - #3
    Banned
     
    Kel_Arath's Avatar

    Join Date
    May 2006
    Gender
    Male

    Default Re: Do Material costs always balance spells?

    honestly the spell is only good agains swarms and the like, or if the enemy uses lots of ravens to spy (ahahaha, good times)

  4. - Top - End - #4
    Ettin in the Playground
     
    Dhavaer's Avatar

    Join Date
    Oct 2005

    Default Re: Do Material costs always balance spells?

    I always saw it as a weak spell made useless by the material cost. At level 2 it would have been decent, since it does slightly more damage than Magic Missile, but 5gp is a lot to spend on one direct damage spell. Kelgore's Firebolt is much better, even with the save.
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

    5E Sorcerous Origin: Arcanist

    Spoiler
    Show
    Quote Originally Posted by ClericofPhwarrr View Post
    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
    Quote Originally Posted by Psyren View Post
    ...Why do I imagine you licking your lips and rubbing your hands together?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •