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  1. - Top - End - #61
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Mar 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Walker

    Walker's head rises enough for Persis to see a slight smirk/smile at her line of questioning. "It's the common translation of part of my name. I find it easier and quicker to use it than to supply my real name, and then wait for someone to figure out what they want to call me. It is a pleasure to make your aquantince." Walker keeps pace with the pony.

    (I kind of like the at least one a day rule, because it allows the GM to know you are watching the thread but have no action to take.)
    Last edited by LightBringer; 2007-04-10 at 03:53 PM.
    "Feelings and empathy are just devices to better help you see into the hearts and desires of your victims."

  2. - Top - End - #62
    Orc in the Playground
     
    DwarfClericGuy

    Join Date
    Jun 2005
    Location
    Milwaukee

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Waha waits patiently for the group to assemble...
    Remember: It doesn't matter if you win or lose - as long as you look really cool doing it!

  3. - Top - End - #63
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Mar 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Lets just say we are assembled!
    "Feelings and empathy are just devices to better help you see into the hearts and desires of your victims."

  4. - Top - End - #64
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    (OOC: Sorry to mc-yoink your characters, but this is getting silly. For future reference, I have no trouble with people using me in their narratives, i.e. you can write that you come upon me at the edge of town, etc.)

    Cann of the Mist

    Sitting on the edge of town, amidst the smoke from still-burning wreckage, with dark clouds scudding across the sky of endless night, Cann waited, unnaturally still. Cloudfoot waited too, seeming a ghost in the moonlight. A priest wearing heavy armour and the symbol of Pelor, the wandering god, comes riding up through the burnt and destroyed ruins. Cann smiles at him and nods. He thought that the priest might come with him - he had the feel of someone who hadn't felt the darkness that lurked in the corners of the world yet.

    A few minutes later, a halfling on a pony and the man in the cloak came around the corner, conversing easily. Cann frowned. He hadn't seen the halfling in the Inn. Focusing his perceptions on her, he let himself feel the paths of life, seeing them merge into one great road upon which all travelled from life to death, and then, shuddering slightly, drew back from that great path. He had his answer. The halfling was not an agent of evil. He thought about the road, again, wistfully. Every time he sent himself there it pulled a little harder, and eventually he would drift all the way down it to see what was at the end.

    But that day was not today. "Hail and well met, good fellows." Cann winks at the halfling and turns Cloudfoot, slowly starting off on the road to the Manor.

    Spoiler
    Show

    Detect Evil on the Halfling and Walker.
    If either of you are evil, please PM me and i'll alter my post accordingly.
    best wishes and holiday cheer!
    Last edited by Rejakor; 2007-04-11 at 02:48 AM.

  5. - Top - End - #65
    Orc in the Playground
     
    BlueWizardGirl

    Join Date
    Oct 2004
    Location
    The Elemental Plane of Air
    Gender
    Female

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Persis

    "Hail and whatnot to you too," says the halfling. "I'm Persis and this is my pony Dorje. Oh, and this is Walker, except it's only sort of his real name, but that's what he says to call him. Who are you?"
    Last edited by Alicorn; 2007-04-11 at 04:47 AM.

  6. - Top - End - #66
    Orc in the Playground
     
    DwarfClericGuy

    Join Date
    Jun 2005
    Location
    Milwaukee

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    "My name is Waha, servant of Pelor," he says, observing the group.
    Remember: It doesn't matter if you win or lose - as long as you look really cool doing it!

  7. - Top - End - #67
    Bugbear in the Playground
    Join Date
    Jul 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    ((Yay for walking and talking. Now converse if you have things to say, dammit, hehe))

  8. - Top - End - #68
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Mar 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Walker

    Walker nods to Cann and Waha, "Greetings, as mentioned, I am Walker," The hood of his cloak still shading most of his face, "It looks as if we have quite an, interesting task ahead of us."
    Last edited by LightBringer; 2007-04-11 at 09:18 AM. Reason: gammar
    "Feelings and empathy are just devices to better help you see into the hearts and desires of your victims."

  9. - Top - End - #69
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Cann of the Mist

    Cann smiles at the halfling and inclines his head to her gravely. "It is an honour to meet you, Persis, and you, Dorje." He nods his head to the pony and Cloudfoot whuffs. "I am Cann of the Mist, Special Provost of Protector Fenix and the Arcanix. This is Cloudfoot." He gestures at Cloudfoot, who whuffs again. "Walker and I have already... met." Cann doesn't speak again, but appears deep in thought.

  10. - Top - End - #70
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Mar 2005
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    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Walker

    Walker motions down the trail, "Shall we be on our way?"
    "Feelings and empathy are just devices to better help you see into the hearts and desires of your victims."

  11. - Top - End - #71
    Orc in the Playground
     
    DwarfClericGuy

    Join Date
    Jun 2005
    Location
    Milwaukee

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    OOC: Anyone else find this group oddly similiar to our last one?

    "I do not believe we have much time, so yes, let's go."
    Remember: It doesn't matter if you win or lose - as long as you look really cool doing it!

  12. - Top - End - #72
    Bugbear in the Playground
    Join Date
    Jul 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    ((Lol, yes, very much so))

  13. - Top - End - #73
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Mar 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    OOC: Yeap, sure does. Did we lose Ninja Penguin aka Rictor Belanus? What about Lupo? If we lost them it is definitely familiar.

    Walker

    Walker waits for those on mounts to head out. He will jog along side of Persis.
    "Feelings and empathy are just devices to better help you see into the hearts and desires of your victims."

  14. - Top - End - #74
    Halfling in the Playground
     
    SolithKnightGuy

    Join Date
    Dec 2006
    Location
    Four steps beyond the abyss
    Gender
    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    ((nope, not lost, just up ahead of y'all.))

    Spoiler
    Show
    Quote Originally Posted by HealthKit View Post
    Friends don't let friends play gnomes.
    Quote Originally Posted by Fax_Celestis View Post
    "Yo no hablo ingles. YO HABLO BURNINATION Y FIERY APOCALYPSE FROM THE SKY. BWAHAHAHAHHAHAHAHHAAHAHAAHAAAAAAAAAAAAAAA!"
    Quote Originally Posted by ExHunterEmerald View Post
    Well, I know from experience that molotov halflings do 2d6.

  15. - Top - End - #75
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Cann of the Mist

    Riding out ahead of the group, Cann doesn't say anything unless someone talks to him. He seems deep in thought.
    Last edited by Rejakor; 2007-04-12 at 08:22 AM.

  16. - Top - End - #76
    Bugbear in the Playground
    Join Date
    Jul 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    ((If not much is going on...))

    You all enter some woods as you make your way north. The trees are bare and skinny, as if from a lack of nourishment (hmm, wonder why?). A little while later, you make it through the woods and the path leads up to a very run down looking manor. It would appear that there are two statues flanking either side of the staircase leading up to the front door. The windows are all boarded up, but you all notice that they've been boarded up for such a long time that some of the boards have come loose or just fallen off.

    Lupo, during your investigation, you notice that every once in awhile you catch a flicker of movement through one of the windows. Aside from that, you can't make much out. You notice the rest of the group exiting the forest.

  17. - Top - End - #77
    Orc in the Playground
     
    DwarfClericGuy

    Join Date
    Jun 2005
    Location
    Milwaukee

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Waha extinguishes his light spell as he enters the forest, no need to broadcast they're coming more than the armor does.
    Remember: It doesn't matter if you win or lose - as long as you look really cool doing it!

  18. - Top - End - #78
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Mar 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Walker

    Walker runs along by Persis through the woods. When the manor comes into view he will stop about 50 yards out, and scan the front of the building, and the woods on this side of it.
    "Feelings and empathy are just devices to better help you see into the hearts and desires of your victims."

  19. - Top - End - #79
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Cann of the Mist

    Cann waits, out the front of the manor, clearly in view, mounted on his white horse Cloudfoot and clearly challenging the inhabitants of the mansion to show themselves.

  20. - Top - End - #80
    Orc in the Playground
     
    DwarfClericGuy

    Join Date
    Jun 2005
    Location
    Milwaukee

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Waha groans... He's one of those types... "Hey, get out of sight."
    Remember: It doesn't matter if you win or lose - as long as you look really cool doing it!

  21. - Top - End - #81
    Bugbear in the Playground
    Join Date
    Jul 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    ((I pmed Rictor but havent heard anything back, so I dunno what's going on there. Lupo should be around, I heard from him but *shrug*))

  22. - Top - End - #82
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    ((Lupo just posted up above - Geneticist. Geneticist, if you're doing stuff the party doesn't know about, tell the DM in PM's what you are doing and he can answer you.))

  23. - Top - End - #83
    Barbarian in the Playground
     
    PaladinGuy

    Join Date
    Mar 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Walker

    Walker sees the actions of Cann and simply shakes his head. Walker moves quickly and quietly to the side of the manor looking for a way in. If Cann actulally challenges them up front Walker will try to enter the building quickly to prevent the slaughter of the girls.

    For GM
    Spoiler
    Show
    Move to side of building: Silent - roll16 + 26 = 42, Hide 12 + 26 = 38. If Cann engages turn gaseous and slide into the house. Try to stay hidden and look for the girls (Hide 17 + 26 = 43). I won't be back on until tonight so if you make it passed those actions Cyrus you can run Walker as you see fit.
    Last edited by LightBringer; 2007-04-13 at 09:39 AM.
    "Feelings and empathy are just devices to better help you see into the hearts and desires of your victims."

  24. - Top - End - #84
    Bugbear in the Playground
    Join Date
    Jul 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    All seems quiet around the house. You see no signs of movement. While all the windows are boarded up, the front door isn't. It is, however, flanked by two menacing looking statues.

  25. - Top - End - #85
    Orc in the Playground
     
    BlueWizardGirl

    Join Date
    Oct 2004
    Location
    The Elemental Plane of Air
    Gender
    Female

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Persis

    The halfling squints at the house and obtains a sort of faraway expression.

    ((Manifesting Clairvoyant Sense for 3 PP, placing the sensor inside the house, a bit away from the door, and looking around. She will keep this up until her four-minute duration is expired, or until something else to let people know what's going on inside happens that will render whatever she sees unuseful. She can see out to the range of her natural darkvision if it's just naturally dark inside, but if it's magically dark she can't see anything.))

  26. - Top - End - #86
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Cann of the Mist

    Staring at the house, Cann frowns, and concentrates his sense on the two statues flanking the doorway.

    Spoiler
    Show

    Detect Evil - You dropped enough hints about the statues, lol.

  27. - Top - End - #87
    Bugbear in the Playground
    Join Date
    Jul 2005
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    Default Re: Alerian Chronicles: Illumination (Trying this again)

    ((What exactly does that let you do, Alicorn? Rejakor, make a spot check))

  28. - Top - End - #88
    Orc in the Playground
     
    BlueWizardGirl

    Join Date
    Oct 2004
    Location
    The Elemental Plane of Air
    Gender
    Female

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    (It lets me see as though I were standing at a fixed point inside the house, through a psionic sensor, able to turn around but not change location.)

  29. - Top - End - #89
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
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    Sydnah, Australia
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    Male

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    Cann of the Mist

    Spoiler
    Show

    Spot Check - (1d20+11)[14]

    Also, what does my detect evil detect (in spoiler up above)

  30. - Top - End - #90
    Bugbear in the Playground
    Join Date
    Jul 2005
    Location

    Default Re: Alerian Chronicles: Illumination (Trying this again)

    The statues are glowing a nice, healthy bright red. However, they appear to be nothing more that statues.

    Persis, you're standing in a foyer. There's a hallway to your left and to your right, and in front of you, a long, ornate staircase leading to a second floor.

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