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    Ogre in the Playground
     
    Seharvepernfan's Avatar

    Join Date
    Mar 2011
    Location
    Cydonia

    Default Elder Scrolls Creatures - Slaughterfish

    Slaughterfish

    Spoiler
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    Small Animal (Aquatic)
    Hit Dice: 1d8 (4 hp)
    Initiative: +3
    Speed: Swim 60ft.
    Armor Class: 15 (+1 size, +3 dex, +1 natural), touch 14, flat-footed 12
    Base Attack/Grapple: +0/-5
    Attack: Bite +3 (1d4-1)
    Space/Reach: 5 ft./5 ft.
    Special Qualities: Blindsense, Keen Scent
    Saves: Fort +2, Ref +5, Will +1
    Abilities: Str 9, Dex 17, Con 11, Int 1, Wis 12, Cha 2
    Skills: Listen +5, Spot +5, Swim +7
    Feats: Alertness, Weapon Finesse (B)
    Environment: Any Aquatic
    Organization: Solitary, pair, or school (2-5)
    Challenge Rating: 1/3

    Slaughterfish are about 3 feet long.

    Blindsense (Ex): A slaughterfish can locate creatures underwater within a 30-foot radius. This ability works only when the slaughterfish is underwater.

    Keen Scent (Ex): A slaughterfish can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.

    Skills: A slaughterfish has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

    Spoiler: Notes
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    Took a medium-sized shark and shrunk it down to small. Done and done.
    If you want to beef them up, add a single HD and increase the Str and Con by 2-4 each.
    Last edited by Seharvepernfan; 2015-10-19 at 07:17 AM.
    Spoiler: Ironcage Keep
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    Initiative:

    - Leo
    - Enemies
    - Frith (Light, 92 rounds), Obergrym (rage 5 rounds, 14/17 hp), Melrik - CURRENT
    - Enemies
    - Jade
    - Enemies

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