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  1. - Top - End - #61
    Firbolg in the Playground
     
    Marlowe's Avatar

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    Default Re: /PF GitP Regulars as Vestiges!


  2. - Top - End - #62
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    Default Re: /PF GitP Regulars as Vestiges!

    Someone should definitely do Marlowe. Those wacky Planetouched have really given me laughs.

    I give permission to vestige me, but I feel kind of weird about it, because I don't think I could reciprocate.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

  3. - Top - End - #63
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    Abd al-Azrad's Avatar

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    Default Re: /PF GitP Regulars as Vestiges!

    Well I'm not well known, but I've been around for forever. Probably a low-level vestige?

    Whoever does a vestige for my avatar, I offer to do theirs. I am not sure if that is fair trade or a threat.
    That is not dead which can eternal lie
    And with strange aeons even death may die.

    Expand for quotes.

    Spoiler
    Show
    Quote Originally Posted by Sophismata View Post
    You are a bad, bad man, Abd.
    Quote Originally Posted by Lycanthromancer View Post
    'Psionics' is just tapping into the core of magic within yourself, whereas the mumbo-jumbo dancing, gibbering, and flinging around esoteric material components is like trying to paint-by-numbers when the guy next to you is rendering works from Picasso by memory alone.

    Abd's contribution to the Animate/End A World project.

  4. - Top - End - #64
    Ogre in the Playground
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    Default Re: /PF GitP Regulars as Vestiges!

    On phone, so can't easily format.

    Spoiler: Jormengand
    Show
    Name: Jormengand, the Scalene Mind
    Vestige Level: 3rd
    Binding DC: 28
    Legend: (I don't know enough about you for a good legend. May do this later.)
    Manifestation: A series of translucent spheres appears in a vertical line, the height of a human being: gray, white, red, and then a flaming ball, from bottom to top. A warforged walks around from behind the lit spheres, wearing a cape of red and black colors suggesting destruction.
    Sign: Something indeterminate about you makes others inclined to disagree with you for no good reason.
    Influence: You prefer the pronoun "it" to gendered pronouns, and must correct anyone who mid genders you. For languages besides Common, you prefer the closest applicable pronoun.

    Granted Abilities

    Truespeech: You are treated as having ranks in Truespeech equal to your effective binder level - 3, if they would otherwise be lower than this amount. You also gain Minor Lexicon of the Evolving Mind as a bonus feat.
    Partial Immortality: As an immediate action, you can gain the benefit of the Delay Death spell (Races of Destiny). This lasts for 1 round. Once you have used this ability, you may not do so again for 5 rounds.
    Bolt of Burning Death: You gain the Eldritch Blast ability as a Warlock of your Binder level. This blast also sets the target creature on fire if it hits and they fail a Reflex save. Once you have used this ability, you may not do so again for 5 rounds.
    Strawman Callout: You may apply a -4 penalty to any Bluff, Diplomacy, or Intimidate check made against you.


    This almost certainly isn't a good picture of Jormengand, but I used what I could find.

  5. - Top - End - #65
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    Default Re: /PF GitP Regulars as Vestiges!

    Ooh, good. Several vestiges are up. Good... GOOOOOD. Let the vestige flow through you.

    As an aside, special thanks to Thurbane for linking his post in his post for a Post-Ception achievement. It made my job a little easier and even I failed to do it in my example.

    As for vestiges, please try and keep them 1 level. There's no real reason not to have it just scale with level. Eggy's a nice guy, and I'd bet he let some new Binders/Occultists bind him.

    Trading vestige writeups is totally fair. Trading is also fair in love and war. Well, maybe not the former. For the latter, I hope you aren't giving something away that wouldn't cause the recipient serious harm.
    Last edited by Snowbluff; 2014-12-28 at 11:23 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  6. - Top - End - #66
    Ogre in the Playground
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    Default Re: /PF GitP Regulars as Vestiges!

    Psybomb's vestige-

    Spoiler: Psybomb
    Show
    Psybomb, the Empowerer
    Psybomb's origins are even more shrouded than those of other vestiges, but in spite of this, his name is often found in connection with numerous legends. Some believe he was a helpful fey who mentored and trained great heroes; others that he was a shiftless glory-hound glomming on to the achievements of others. The few who delve deep enough discover just how wrong the latter are, for every legend that mentions this companion of heroes also mentions his heroic death guarding his friends. So many such legends exist that there is much debate amongst occult scholars as to whether the Empowerer is the vestige of a single being, or the amalgamated essence of hundreds of selfless souls.

    Spirit Level: 5th
    Constellation: Hero
    Binding DC: 23
    Totems: You gain a totem bonus on the spirit's binding check if you meet some or all of these conditions.
    -You know at least one feat that adds a bonus to damage rolls with ranged or melee attacks
    -You are skilled in coordinating with others, knowing at least one teamwork feat
    -An ally has succeeded on an attack or skill check within the last 24 hours which they would have otherwise failed without your assistance
    Ceremony: You perform a kata, emulating the techniques of an ally with a weapon borrowed from their arsenal.
    Manifestation: The weapon begins to guide your movements, imparting some small portion of the muscle memoy of its owner

    Granted Powers:
    Major Granted Abilities: As a standard action, you may allow one ally you can see to calculate the effects of a single non-spellcasting class feature they possess as though they had a number of additional levels in the corresponding class equal to your Charisma modifier for 1 round. For example, a pactmaker with a +6 Charisma modifier could allow an allied Fighter to advance to the next instance of his Weapon Training ability, or allow a 12th level Rogue to calculate his Sneak Attack damage for that round as though he were 18th level. If the target of this ability would be boosted beyond 20th level, every temporary effective level past 20th instead grants an untyped bonus to all class skills.
    Capstone Empowerment: The bonus granted to allies for effective levels past 20th now applies to damage rolls and DCs of their spells and class abilities.
    Minor Granted Abilities:
    Instant Refinement: For the duration of this pact, whenever you successfully use the Aid Another action, double the bonus you would normally grant.
    Natural Amplifier: Any time you cast a buffing spell or grant an ally a bonus thanks to a Teamwork feat, any numerical bonus granted by the effect is increased by 2.
    Natural Teammate: Choose one Teamwork feat you qualify for; you gain its benefits and are treated as knowing it for the duration of this pact. Whenever you use the Aid Another action on an ally, they also gains the benefits of this feat for 1+Cha mod rounds.

    Signs and Influence:
    Physical Sign: Whenever an ally gains the benefits of your Natural Teammate or Instant Refinement abilities, your skin tone, facial features, and even height and weight change slightly, copying the features of that ally.
    Personality: You are naturally inclined to guide and assist others, helpful nearly to a fault.
    Favored Ally: Those who seek to constantly test themselves in battle and men and women who train in difficult or impossible to master professions.
    Favored Enemy: Anyone you witness using an ability against an allied or friendly creature (other than themselves) that applies a penalty to their attacks, damage, or skill checks.
    Last edited by Ssalarn; 2014-12-29 at 01:34 PM.

  7. - Top - End - #67
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    Default Re: /PF GitP Regulars as Vestiges!

    Here's one for Abd al-Azrad. The granted abilities use a lot of spell-likes, but I like to think I made it interesting anyway.

    Spoiler
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    Abd al-Azrad
    The enigmatic scribe is known for his knowledge of forbidden and ancient lore, and even the ability to summon entities from the Far.



    Legend: Little is known of Abd al-Azrad but the works he left behind, but the mere suggestions of the life behind the spidery writing paint a terrible image. He is most famous for his grimoire, the Al Azif, which speaks at length of the history of the far realms and their unnatural denizens. Though it is said that he was mad, his writing has a hideous clarity to it, shedding light on the unthinkable with such fierce precision that simply reading the text is a great danger- to take action on its contents, to perform the eldritch rituals therein, that spells certain doom. Yet... there is undeniable power in what he wrote, magic and knowledge that to the initiated might serve well.

    Manifestation: When Abd al-Azrad is summoned tendrils of shadow erupt from the ground and wrench open a rift in space, through which the scribe passes through. He appears as a wizened wraith clad in white robes, human enough in appearance, but overshadowed by strange, flickering forms in midnight hues. He speaks in a distorted, echoing voice and stares off into the distance with unfocused eyes.

    Sign: Red ink drips from your hands constantly while Abd al-Azrad is bound, though it evaporates rather than leaving stains. If your hands are covered the ink invariably bleeds through.

    Influence: When compelled by the mad scribe you become obsessed with secrets. If presented an opportunity to learn a secret, whether by eavesdropping or opening a sealed letter, the fixation to learn it compels you. In addition, you feel the urge to write down each secret you uncover.

    Granted Abilities: Armed with the skills of Abd al-Azrad, you have access to strange knowledge

    Forbidden Secrets: You can use Knowledge checks untrained, and gain a +4 competence bonus to them. In addition, you may take a single wisdom damage to reroll a failed knowledge check with an additional +4 profane bonus to the roll.

    Lurking Forces: Entities unseen but for thin, twisting shadows and distorted space move to subtly assist you at all times. This effect works like the Unseen Servant spell, except its duration lasts as long as Abd al-Azrad is bound.

    Maddened Scribe: Using nothing more than the ink spilling from your hands, you may reproduce full works in a frenzy of writing. This effect works like the Amanuensis spell, but in the process of copying you also correct minor errors, such as corrupted names and mistaken etymology.

    Tongues: When you bind the mad scribe, choose a number of languages equal to your intelligence modifier. For the duration of the binding, you can read, write, and speak in these languages. In addition once every five rounds you can speak in a stranger, indecipherable language. This has the effect of the Power Word: Pain spell.



    Couldn't help myself with the little bit in Maddened Scribe.

    Anyway, beyond if Abd wants to make a vestige on my avatar, someone can do one for me as well if they wish.
    Last edited by AmberVael; 2014-12-29 at 01:25 AM.

  8. - Top - End - #68
    Colossus in the Playground
     
    CoffeeIncluded's Avatar

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    Default Re: /PF GitP Regulars as Vestiges!

    Ooh, I give permission too! This looks like fun!

  9. - Top - End - #69
    Colossus in the Playground
     
    NecromancerGuy

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    Default Re: /PF GitP Regulars as Vestiges!

    Definitely need to get Tippy and Afro's permission for them to have Vestiges.
    Spoiler: musings
    Show

    afroakuma, I'm certain that there's something that could be done with getting angry at people, smacking them, and dropping knowledge bombs on them.

    Emperor Tippy would naturally almost certainly best fit into the Tippyverse, which means that I haven't the foggiest just what that would entail.

    Hmm... Who else...

    Psyren would probably make for a good Psionic Vestige, unless I've managed to confuse him with Greenish.

    UrPriest would also be a good user to ask. Probably something related to divination or lore.

    eggynack... hmm. I most associate him with Druiding, I think because of that very handy list of druid spells he compiled at one point?

    Keld Denar did Natural Attacks and You, a mini-guide, so he'd probably make for a good Totemist-lite Vestige, though probably would have to be made up to be out of reach for a casual Binder 1 dip, though he's not around much anymore to ask I guess. :/

    Grod the Giant managed to get people to remember Grod's Law, so there's some possibilities that may present themselves there...

    Eldan would naturally have some kind of fleshweaving or fleshwarping abilities. Perhaps most easily modeled in PF or 3.P environments as being able to use mutagens or bestow Evolutions upon creatures?

    Coffeeincluded... the webcomic angle suggests some ability to replicate shapesand or those marvelous pigments.

    Fax Celestis would probably be the trickiest as there's no really clear angle on them that sticks out at me as any kind of anchoring point from which to begin. The name suggests something involving truth, light, or the upper planes, I suppose. Most of what I recall for Fax is their homebrewing, which may present some angle for approaching them conceptually but I'm blanking out on what that could be at the moment.

    Talya would, of course, involve vows of nudity...

    Bhu would probably involve something involving rebuking Felines, Orcs, and/or Goblinoids...

    Darrin and their Shax's Indispensible Haversack might be interesting, maybe giving an Indispensible Haversack in keeping with character level with slightly randomized contents as to what's still in it?

    Curmudgeon likes Rogues and Sneak Attack, IIRC, in addition to being quite the repository of RAW knowledge.

    I feel like I'm forgetting about someone really obvious or like I should mention someone who isn't part of the RPG sub-fora.


    There definitely needs to be a Vestige of someone with an ability named "Rudisplorking" which in addition to whatever else it does has the ability to somehow summon Orcus or create an Orcus or turn things into Orcus on a nat 1 or 100% or 1% on a d%.

    Not sure what other in-jokes might make for good ground for vestige abilities or fluff, though.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
    Homebrew
    To Do: Reboot and finish Riptide

  10. - Top - End - #70
    Firbolg in the Playground
     
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    Default Re: /PF GitP Regulars as Vestiges!

    Love to come up with a glyph or icon here, but this comp doesn't have much in the way of graphics programs. Still:

    Tarlek Flamehai- Celebrant of the Form.

    This reclusive entities true nature is long lost in the mist of legend and outrageous lies; but all accounts agree he was and is a true and generous patron of the visual arts, especially those depicting the humanoid form in all its beauty, dignity and terror. His gallery of collected works and art acquisitions is whispered to remain intact to this day in an obscure demiplane, its collective wonder matched only by its beauty, and its beauty only by its wonder.

    Level:2nd

    DC: 16

    Manifestation: Tarlek Flamehai manifests in the form of a constantly shifting humanoid shape. Species, gender, and apparel are constantly in flux, but any and all incarnations are generally pretty fetching.

    Sign: Your arms and limbs become tattooed with tasteful and generally appropriately-clad depictions of humanoids of various shapes and species.

    Influence: Under the Influence of Tarlek Flamehai, you speak quickly and enthusiastically, often shortening or cutting off the names of those that you address.

    Granted Abilities:

    -Your form, voice and poise becomes especially striking to those around you, granting a +2 Competence bonus to all Charisma based checks.

    -You gain the benefits of the Weapon Focus, Weapon Specialisation, and if need be Weapon Proficiency with one Martial or Exotic Weapon of your choice. You maybe select a different weapon every time you bind this visage.

    -You may use Disguise Self as a Spell-Like Ability. You may change the nature of your disguise every 5 rounds. The Sign of Tarlek (see above) is visible when applicable in any guise, but may be covered with clothing.

    -Through the power of the vestige within you, you receive a +2 enhancement bonus to any one stat. You may change the effected stat every time you bind Tarlek.

    Spoiler: Explanation
    Show
    Tarlek spends a lot of time of the "Dungeons and Dreamboats" thread, so I wanted powers based on appearance and variety. The shifting stat bonus is meant to represent taking on the strengths of different races.

    It would be nice to have the stat bonus match up with your Disguise (if any) but that's a little limiting.

    And sorry if this is a little boring. Not great with Binder lore.

  11. - Top - End - #71
    Ogre in the Playground
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    Default Re: /PF GitP Regulars as Vestiges!

    I'll need to keep up with this if I ever get a proper chance to play a Binder, or put one into a game. When it comes to 3.5/PF I normally end up as the GM.

  12. - Top - End - #72
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    Default Re: /PF GitP Regulars as Vestiges!

    I feel you pain, squirreldude.
    Quote Originally Posted by Coidzor View Post
    Psyren would probably make for a good Psionic Vestige, unless I've managed to confuse him with Greenish.
    No, he certainly likes psionics.
    UrPriest would also be a good user to ask. Probably something related to divination or lore.
    I remember him for monster rules.
    Grod the Giant managed to get people to remember Grod's Law, so there's some possibilities that may present themselves there...
    Here here! As an aside, I think my new class might toe the line for that law. D:
    Talya would, of course, involve vows of nudity...
    Did I ever tell you about the update I made?
    Curmudgeon likes Rogues and Sneak Attack, IIRC, in addition to being quite the repository of RAW knowledge.
    His legend should be that he gets in a RAW battle with Boccob, but Boccob banishes him to nothing because he was losing, didn't have his morning coffee, and read too many Greek myths.

    The intern in charge of coffee got banished, too.

    There definitely needs to be a Vestige of someone with an ability named "Rudisplorking" which in addition to whatever else it does has the ability to somehow summon Orcus or create an Orcus or turn things into Orcus on a nat 1 or 100% or 1% on a d%.

    Not sure what other in-jokes might make for good ground for vestige abilities or fluff, though.
    I don't even know, man.

    I'd write some of these myself, but I'm already handling the permissions and links, and I will be spending the time I would be writing vestiges on my Conscious Chimera class.
    Last edited by Snowbluff; 2014-12-29 at 02:30 AM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  13. - Top - End - #73
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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Snowbluff View Post
    As for vestiges, please try and keep them 1 level. There's no real reason not to have it just scale with level. Eggy's a nice guy, and I'd bet he let some new Binders/Occultists bind him.
    I was torn between wanting to make him a 1st level vestige because he's so generally pleasant and forthcoming with information, and wanting to give him more powerful druid-esque abilities that would fit awkwardly into a scaling with level vestige. I guess that the 3rd level version could be made a first level vestige with "minimum 1" language added to the animal companion's effective druid level. That makes him pretty powerful at 1st level, but maybe not in the long run, especially as his influence is actually sort of a pain for the party bluffer. Alright, here's a revised, coalesced draft (assuming of course eggynack doesn't have a preference for the 8th level version).

    Spoiler: eggynack
    Show
    Eggynack, the Educator

    Level: 1st

    Binding DC: 15

    Legend: Eggynack was once a human druid, a great loremaster who sought to learn all that the world had to offer him and to spread those teachings to all who would hear them. He traveled across sky and through sea, to the highest mountain peaks and to the deepest places of the world, treating with all manner of creatures from dragons, to the aberrant creatures that others fled from, to humanoids both wild and civilized. Druids revered him, for his knowledge of both magic and of the world's creatures was deep, and he shared it freely. It is said that the natural world in all its facets flourished while he walked upon it. Yet some balked at his teachings. Creatures of power, the Dragons in the sky and the Aboleths in the depths, and many of similar pride in between begrudged the idea that a mere human should have such knowledge and power. Kings began to fear that their civilizations would crumble as the cultures of the wilderness grew in power. So it was that, in time, eggynack's enemies gathered in force to challenge him. And though the wind howled, storms raged, and many fell before the great druid's might, he was slain and his power broken. In their anger, the druids of the world cursed those who had spurned his lore, and swore that none but their own should ever benefit from eggynack's wisdom again. Such was their wroth that even the gods were denied the druid's secrets and eggynack became a vestige. To this day, some say that the effects of the druids' curse linger, and that this is the reason non-druids may not learn the secret druidic tongue.

    Manifestation: Creatures of all types, mostly animal, but here and there an aberration, dragon, humanoid, magical beast, or any other sort of being, seem to converge on a point within the seal then coalesce into the form of a robed human man with a serene face. Wind and storms howl about him, but though he speaks in a calm, almost pedagogical voice, eggynack is clearly audible.

    Sign: Your face appears serene and peaceful, and you speak calmly, with words like nifty and neat creeping into your lexicon even if they wouldn't ordinarily be there.

    Influence: You must contest any ignorance that you encounter. When someone speaks a falsehood which you deem to be ignorance rather than deceit (that is, if Sense Motive checks do not suggest that the person is Bluffing), eggynack requires that you inform them of their error if you know the truth.

    Granted Abilities:
    Eggynack's Lore: You may make knowledge and spellcraft checks untrained. You gain a +4 bonus on checks to identify a creature or spell and an additional +4 bonus on any Knowledge (Nature) check.
    Eggynack's Speech: You can speak druidic (but not teach it to others), and you are permanently under the effect of speak with animals, as the spell.
    Wild Empathy: You may use Wild Empathy as a druid of your effective binder level.
    Animal Companion: Once per day as a full-round action, you may summon an animal companion as the druid ability of the same name. Your effective druid level is equal to one half your effective binder level (minimum 1). If you have an animal companion from another class, your effective druid levels stack. You Animal Companion will follow you for as long as you have eggynack bound, but disappears when your pact ends.


    And here's another one for you while I'm at it.

    Spoiler: Snowbluff
    Show
    Snowbluff, Perfection of the Flaw

    Vestige Level: 4th

    Binding DC: 20

    Legend: Tales tell of an ancient god called Rudisplork, now lost to the ages. Some claim that Snowbluff was simply a champion of Rudisplork, while others say that he was in fact an aspect of the deity. In either case, he was a renowned swordsman in his day, a master of the iaijutsu sword technique who cut down enemies beyond counting and did so in style, but Binder lore suggests that the latter tale is the true one. Scholars of pact magic say that Snowbluff became enamored of the flaws and imperfections of the mortal races, and grew tired of deific perfection. Though he still served the will of Rudisplork faithfully, the avatar seemed to became less akin to his deity and more akin to the mortal heroes with whom he traveled. Despite Snowbluff's skill, every warrior can fall, and one day, fall he did when he went to fight an iaijutsu duel which he might have won according to the established rules, but which turned out to be a mere pretense to draw him into an ambush, where he was slain. An aspect seemingly cut off from his godly origin, Snowbluff's essence did not re-merge into Rudisplork, and he might have been expected to fade away entirely, but in truth becoming a paragon of mortal heroism only made Snowbluff more akin to Rudisplork and his divine spark persisted as a vestige.

    Special Requirements: Owing to his prior identity as a champion of Rudisplork, Snowbluff disapproves of summoning Orcus, the Demon Prince of Undeath. He will not answer the call to a Binder already bound to Tenebrous.*

    Manifestation: A flurry of slashes seems to cut reality itself above the seal and Snowbluff steps through from the rifts. While speaking to you he repeatedly makes swift motions to draw and sheathe his sword.

    Sign: Your eyes seem larger and more expressive (this does not enhance or inhibit your ability to use skills such as Bluff or Diplomacy). Your hair grows long and sticks out at improbable angles.

    Influence: You desire extravagance and spectacle. You are given to showing off and must accept single combat challenges.**

    Granted Abilities: Snowbluff grants the ability to use his flashy sword techniques, and both exploits and encourages imperfection.
    Snowbluff's Skill: You gain a +8 bonus on iaijutsu focus checks and on sense motive checks to determine an enemy's number of ranks in iaijutsu focus.
    Snowbluff's Technique: You gain the benefit of the Martial Study feat, choosing which maneuver you gain when you make your pact with Snowbluff. The maneuver gained is not expended as normal, but once you have used the maneuver, you cannot do so again for 5 rounds.
    Snowbluff's Style: You may draw a weapon as a free action, and once per round, may sheathe a weapon as a free action without provoking attacks of opportunity.
    Exploit Imperfection: Once per round, when making a melee or ranged attack, you may treat your target as flat-footed unless they succeed at a fortitude, reflex, or will save (your choice).
    Encourage Imperfection: Whenever an ally within 30 feet of you misses an attack or fails a save due to rolling a natural 1, that ally gains a +10 sacred bonus (or profane if you are evil) on their next d20 roll.

    *It'd probably be a good idea to add a similar line to Tenebrous' special requirements, so that you can't just bind Snowbluff first and need ignore special requirements. They forgot to do so for Arete, so his special requirement is basically meaningless.
    **I don't think you're particularly show-offish, just that you seem to like flashy, style-points kind of things, and this seemed like a way to incorporate that into an influence that actually does something.
    ***Fixed maybe.
    Last edited by WhamBamSam; 2014-12-29 at 05:54 PM.

    Iron Chef Medals
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    Sir Driscoll Conia - Silver - IC L

    Nick Snarespan - Gold - IC LIII

    Lucy "Legs" Silvertail - Bronze - IC LXVIII

    Bolfarg of Knoss - Gold - IC LXXVII

    Ivarr Deathborn - Bronze - IC LXXVII

    Ahmtel - Silver - IC LXXVIII

    Tocke of Nessus - Gold - IC LXXIX

    The Blessed Third - Silver - IC LXXXI

    Galahad Galapagos - Gold - IC LXXXIV

    Sai-don, Knight of the Tide - Bronze - IC LXXXIV

  14. - Top - End - #74
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    Default Re: /PF GitP Regulars as Vestiges!

    Pretty low on the list, but I am arrogant enough and curious enough to see what would come up. Stat me, playground, stat me like one of your French girls.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  15. - Top - End - #75
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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Ravens_cry View Post
    Pretty low on the list, but I am arrogant enough and curious enough to see what would come up. Stat me, playground, stat me like one of your French girls.
    In this context "french girls" is slang for "Tippy". As in "On a scale of one to Tippy, how much do you want to stat me?"

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    DruidGirl

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Snowbluff View Post
    No, he certainly likes psionics.
    Very true, though if there's a way to create a pathfinder themed vestige, that might be the thing to do. Guy's like an ambassador for PF.

    I remember him for monster rules.
    Indeed. Monster rules and general correctness. My inclination is towards something that uses the monster rules in as weird and confusing a manner as possible. I'm arbitrarily thinking something like the ability to spontaneously apply templates to yourself, with their LA scaling based on your level, and with the eventual ability to have two at a time. Maybe +1 LA/4 or 5 levels. Seems annoyingly contrived enough to work, though the ability is tricky enough that I can't tell for sure.

    Quote Originally Posted by WhamBamSam View Post
    Alright, here's a revised, coalesced draft (assuming of course eggynack doesn't have a preference for the 8th level version).
    Nah, first seems to make enough sense to me.
    Last edited by eggynack; 2014-12-29 at 03:49 AM.

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    NecromancerGuy

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Snowbluff View Post
    No, he certainly likes psionics.
    Huzzah! My memory is not quite as faulty as I thought it might be!

    Quote Originally Posted by Snowbluff View Post
    I remember him for monster rules.
    I think I sorta consider that most translateable as lore? The thing that came to my mind first was that sig-quote about him always being right, though. XD

    Quote Originally Posted by Snowbluff View Post
    Here here! As an aside, I think my new class might toe the line for that law. D:
    Oh noes!

    Quote Originally Posted by Snowbluff View Post
    I meant to go check that out when I saw it yesterday but my wi-fi crashed and I forgot about it in the excitement. I shall rectify this now!

    Definitely suggests the sign and influence in and of itself though. XD

    Can't remember the last time I saw her around though. :/

    Quote Originally Posted by Snowbluff View Post
    His legend should be that he gets in a RAW battle with Boccob, but Boccob banishes him to nothing because he was losing, didn't have his morning coffee, and read too many Greek myths.

    The intern in charge of coffee got banished, too.
    That's a great start, I agree.

    Quote Originally Posted by Snowbluff View Post
    I don't even know, man.

    I'd write some of these myself, but I'm already handling the permissions and links, and I will be spending the time I would be writing vestiges on my Conscious Chimera class.
    It's a pretty neat concept, so thanks for bringing it up. Sorry you've not the time to get cracking on any yourself though, but I hope the class turns out nicely.

    Quote Originally Posted by Snowbluff View Post
    Wow, you can weaponize "just friends" now.
    That.

    Is.

    AMAZING.

    Quote Originally Posted by Petrocorus View Post
    Wait, is that the list of people who already gave permission or or the people you think should be vestigized. Because i'm surprised not to see Coidzor, Fax and Siuis.
    Hm? If anyone wants to make me into a Vestige they're welcome to try, I suppose.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
    Homebrew
    To Do: Reboot and finish Riptide

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by eggynack View Post
    Very true, though if there's a way to create a pathfinder themed vestige, that might be the thing to do. Guy's like an ambassador for PF.
    Make him a medium spirit rather than a vestige?
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    Default Re: /PF GitP Regulars as Vestiges!

    This looks fun. I would also love to see what kind of vestige I would be.

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by WhamBamSam View Post
    Exploit Imperfection: When making a melee or ranged attack, you may treat your target as flat-footed unless they succeed at a fortitude, reflex, or will save (whichever has the lowest total modifier). Once you have used this ability you may not do so again for 5 rounds.
    It might be better to have this as a 1/round declared attack (like Stunning Fist). In exchange, the save targeted has to be chosen manually. That way, a player can learn about the imperfections of an enemy based on direct experience or knowledge of the target's class or type, and use that against them.

    *It'd probably be a good idea to add a similar line to Tenebrous' special requirements, so that you can't just bind Snowbluff first and need ignore special requirements. They forgot to do so for Arete, so his special requirement is basically meaningless.
    I agree.
    **I don't think you're particularly show-offish, just that you seem to like flashy, style-points kind of things, and this seemed like a way to incorporate that into an influence that actually does something.
    Neat.
    ***I don't really like the wording here. If anyone has a thought on a way to clean it up, feel free to suggest it.
    Maybe it should be expended and refreshed automatically?
    Quote Originally Posted by eggynack View Post
    Nah, first seems to make enough sense to me.
    Okay, just keep in Mind that I would like to have this organized into levels one day.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Snowbluff View Post
    Okay, just keep in Mind that I would like to have this organized into levels one day.
    Sounds nifty. There might even be enough for a whole playground thingamajobber if there're enough of these threads. As concerns me, I don't particularly mind a low level as I figure that vestige level is less hierarchical than deity rank from the last one, particularly due to the aforementioned mechanical nature of things.

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Coidzor View Post
    There definitely needs to be a Vestige of someone with an ability named "Rudisplorking" which in addition to whatever else it does has the ability to somehow summon Orcus or create an Orcus or turn things into Orcus on a nat 1 or 100% or 1% on a d%.

    Not sure what other in-jokes might make for good ground for vestige abilities or fluff, though.
    They are.

    Grod the Giant, the first Rudisplorker, creator of Grod's Law.
    Kazudo, the creator of Rudisplork.
    Threadnaught, High Rudisplorker and founder of the Rudisplorkers' Guild.
    Emperor Win, the avatar of Rudisplork.

    Pick one, they're the top four. Oh yeah, Emperor Win left his mantle unclaimed and it passed on to someone else, that guy should take Emperor Win's place on this list. Snowbluff right?

    Yeah, that's the highest ranking ones. Snowbluff, I haven't officially done this yet, but welcome to the Guild.


    I've got a pretty funny idea for one about ********** *** ***** ******* but I doubt he'll come here to give permission.

    Quote Originally Posted by WhamBamSam View Post
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    Special Requirements: Owing to his prior identity as a champion of Rudisplork, Snowbluff hates Orcus the Demon Prince of Undeath. He will not answer the call to a Binder already bound to Tenebrous.*
    Orcus is an ally of the Rudisplorkers' Guild and the Unknowable Rudisplorker is charged with Summoning him in times of need.
    Looks like someone missed the memo.
    Last edited by Threadnaught; 2014-12-29 at 07:20 AM.

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Threadnaught View Post
    **********
    Completely censored, and yet everyone can recognise this name.
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    Default Re: /PF GitP Regulars as Vestiges!

    Feh. Everyone knows that the path of the disrudisplorker is the one true path. This other group concerns itself so with frivolity and excess, bestowing grandiose titles to all who pass when assigning everyone numbers would be perfectly functional. Disrudisplorkianism calls out to you all, to support its just and noble cause.
    Last edited by eggynack; 2014-12-29 at 07:36 AM.

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    Default Re: /PF GitP Regulars as Vestiges!

    cool idea, Not sure I'd count as a regular but a few of you I've definitely seen. (and probably know of my bad habit of not being able to finish epic characters) lurking around this section and the rp section. So permission given.

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    Default Re: /PF GitP Regulars as Vestiges!

    Permission granted, if anyone is so inclined.
    Iron Chef in the Playground veteran since Round IV. Play as me!


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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Milo v3 View Post
    Completely censored, and yet everyone can recognise this name.
    Nope, totally got totally no idea who you're talking about. We've totally never totally met this guy who totally isn't someone the playground totally recognizes... Totally.
    I totally am totally not totally lying.

    Quote Originally Posted by eggynack View Post
    Feh. Everyone knows that the path of the disrudisplorker is the one true path. This other group concerns itself so with frivolity and excess, bestowing grandiose titles to all who pass when assigning everyone numbers would be perfectly functional. Disrudisplorkianism calls out to you all, to support its just and noble cause.
    How ironic that it be the Natural Rudisplorker who calls out against the Guild.
    Yeah, Natural, because Druid Optimization/Rudisplorking.

    Come on, the titles are kinda amusing. And just assigning everyone a number lacks imagination.


    Since I tend to murder threads by causing wicked chaos and am currently in the middle of collecting all of da books, should I give Chaos and learning powers? I'd like something Undead related, since that's obviously the best* type.


    *Read: My favouritist evurr.

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Threadnaught View Post
    Come on, the titles are kinda amusing. And just assigning everyone a number lacks imagination.
    So you say. I will remain satisfied by my title, disrudisplorker 0001. This path calls out to you. You could be disrudisplorker 0002. You know in your heart that it is the superior group.

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    Default Re: /PF GitP Regulars as Vestiges!

    If anyone wants to vestige-ize me, go ahead!

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    Default Re: /PF GitP Regulars as Vestiges!

    Quote Originally Posted by Snowbluff View Post
    It might be better to have this as a 1/round declared attack (like Stunning Fist). In exchange, the save targeted has to be chosen manually. That way, a player can learn about the imperfections of an enemy based on direct experience or knowledge of the target's class or type, and use that against them.
    I like it. I think that's a favorable trade on the whole, but sure. Edited accordingly.

    Maybe it should be expended and refreshed automatically?
    I've modified the wording slightly so it at least is closer to the usual vestige text structure.

    Quote Originally Posted by Threadnaught View Post
    Orcus is an ally of the Rudisplorkers' Guild and the Unknowable Rudisplorker is charged with Summoning him in times of need.
    Looks like someone missed the memo.
    I'll concede that the relationship between rudisporkery and Orcus is complicated, and I'll rewrite the special requirement to say as much, but mechanically I'm leaving it as is. Besides, this encourages rudisplorkery in your Orcus summoning (in that you have to take Ignore Special Requirements to bind both Snowbluff and Tenebrous). You probably wouldn't want to anyway, at least until you could guarantee a good pact with Tenebrous, as his influence kinda screws with iaijutsu stuff.

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