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  1. - Top - End - #1
    Ogre in the Playground
     
    crimson77's Avatar

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    Mar 2005
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    AZ

    Default A Place to Post your NPCs

    I have realized that often I will spend a great deal of time and effort creating a monster or NPC for my PC's to travel with or battle only to have that NPC be left to rot in the filing cabinet, binder, or in the trash never to be used again. I thought that it might be great to have a place where others can view our memorable NPCs, a place where others can use our NPCs, a place where we can post current NPCs so that they do not become lost, and a place where we can gain new ideas for future NPCs.

    Here is an NPC for my campaign

    Oaf, male half-orc Ftr5; CR 5; HD 5d10+10; hp 42; Init +2; Spd 20 ft; AC 19/17, touch 12, flat-footed 17/15 (+2 Dex,+5 armor,+2 shield); BAB +5; Melee battleaxe +11 (1d8+5/x3), or handaxe +10 light (1d6+4/x3); Ranged composite shortbow +10 (1d6+4/x3); SQ darkvision 60'; AL NE; SV Fort +6, Ref +3, Will +3; Str 19(+4), Dex 14(+2), Con 14(+2), Int 6(-2), Wis 11(+0), Cha 6(-2).

    Skills and Feats:
    HIDE-3, SPOT+0, LISTEN+0, MOVE SILENTLY-3, balance-3, climb-1, escape artist-3, jump-1; iron will, quick draw, weapon focus(composite shortbow), weapon focus(battleaxe).

    Equipment:
    MW mighty composite shortbow (+2 str), MW handaxe, 11 MW arrow(s), +1 battleaxe, MW chainmail, MW large steel shield, Potion of Blur, Potion of Cure Light Wounds, Potion of Jump, Antitoxin (vial), 81 gp.

    Languages: common, orc.
    Mount: Eifvube, female light horse; HD 3d8+6; hp 23; Init +1; Spd 60 ft; AC 13; Melee 2 hooves +2 (1d4+1); SQ scent; SV Fort +5, Ref +4, Will +2.
    Mount Equipment: bit and bridle, riding saddle, saddlebags.

    History/motivations: Coming soon, do not want my PC's to see
    I am posting from my IPhone 90% of the time. Please forgive any spellcheck errors.
    Notice: All events written about or discussed on this site are fictional and fantasy/science fiction based.They are for entertainment purposes only within a fantasy/science fiction game and any relationship to the real world (events, individuals, situations, etc) are unintended and coincidental.

  2. - Top - End - #2
    Orc in the Playground
     
    Fualkner Asiniti's Avatar

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    Jul 2006
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    Somewhere I shouldn't be...
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    Default Re: A Place to Post your NPCs

    This is a great Idea, but perhaps it should be moved to Gaming? That seems a more appropriate place.
    My sister has more ranks in Tumble then your level 13 rogue!

    (Seriously. She's a gymnast.)
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    40 HNJO $240

    Total cost: 240

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    Townies: Fualkner and Fellus

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  3. - Top - End - #3
    Ogre in the Playground
     
    crimson77's Avatar

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    Default Re: A Place to Post your NPCs

    Quote Originally Posted by Fualkner Asiniti View Post
    This is a great Idea, but perhaps it should be moved to Gaming? That seems a more appropriate place.
    I guess I see it similar to currently recruiting II and Player Registry II
    in terms of use with campaigns. I know that I will be using the NPCs that I post in my campaign.
    I am posting from my IPhone 90% of the time. Please forgive any spellcheck errors.
    Notice: All events written about or discussed on this site are fictional and fantasy/science fiction based.They are for entertainment purposes only within a fantasy/science fiction game and any relationship to the real world (events, individuals, situations, etc) are unintended and coincidental.

  4. - Top - End - #4
    Bugbear in the Playground
    Join Date
    Apr 2006
    Location
    Illinois

    Default Re: A Place to Post your NPCs

    Last edited by Merlin the Tuna; 2007-04-01 at 06:43 PM.
    Merlin the Tuna

  5. - Top - End - #5
    Ogre in the Playground
     
    crimson77's Avatar

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    Mar 2005
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    AZ

    Default Re: A Place to Post your NPCs

    Gunnbjorn, male human Adp1: CR 1; Size M (5 ft., 1 in. tall); HD 1d6; hp 6; Init +0; Spd 30 ft.; AC 10; Attack +0 (+0 Base) melee, or +0 (+0 Base) ranged; SV Fort +0 (+0 Base), Ref +0 (+0 Base), Will +3 (+2 Base, +1 Wis); AL LN; Str 10 (+0), Dex 10 (+0), Con 10 (+0), Int 11 (+0), Wis 12 (+1), Cha 11 (+0).

    Languages Spoken: Common.

    Skill points: Adp 12

    Skills and feats: Craft (Trapmaking) +2 (+2 Rank), Hide +0, Knowledge (Nature) +2 (+2 Rank), Knowledge (Religion) +4 (+4 Rank), Listen +1 (+1 Wis), Move Silently +0, Profession (Miner) +5 (+4 Rank, +1 Wis), Spot +1 (+1 Wis); Combat Casting, Silent Spell.

    Possessions: Robes, 500 gp, Stone of Suggestion (6 charges) (375 gp per charge), 2 holy symbols, small ornate knife.

    Adept Spells Per Day: 3/2.

    0-level
    guidance, read magic, create water

    1-level
    cure light wounds, command
    Last edited by crimson77; 2007-04-16 at 03:16 PM.
    I am posting from my IPhone 90% of the time. Please forgive any spellcheck errors.
    Notice: All events written about or discussed on this site are fictional and fantasy/science fiction based.They are for entertainment purposes only within a fantasy/science fiction game and any relationship to the real world (events, individuals, situations, etc) are unintended and coincidental.

  6. - Top - End - #6
    Ogre in the Playground
     
    crimson77's Avatar

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    Default Re: A Place to Post your NPCs

    Ivar, male human Com1: CR 1; Size M (6 ft., 4 in. tall); HD 1d4; hp 4; Init +0; Spd 30 ft.; AC 10; Attack +0 shortsword, or +0 ranged; SV Fort +0, Ref +0, Will +0; AL N; Str 11, Dex 11, Con 10, Int 11, Wis 11, Cha 10.

    Languages Spoken: Common.

    Skill points: Com 12
    Skills and feats: Climb +6, Handle animal +2, Hide +0, Jump +2, Listen +0, Move silently +0, Spot +4; Improved unarmed strike, Skill focus (climb).

    Possessions: Short sword & robes
    I am posting from my IPhone 90% of the time. Please forgive any spellcheck errors.
    Notice: All events written about or discussed on this site are fictional and fantasy/science fiction based.They are for entertainment purposes only within a fantasy/science fiction game and any relationship to the real world (events, individuals, situations, etc) are unintended and coincidental.

  7. - Top - End - #7
    Titan in the Playground
     
    Matthew's Avatar

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    Feb 2006
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    Kanagawa, Japan
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    Male

    Default Re: A Place to Post your NPCs

    I seem to remember a similar Thread to this one being current a while back, but I think it has descended into the Thread Graveyard. So, any non mechanical information forthcoming? Seems like a while since these three were initially posted.
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  8. - Top - End - #8
    Ettin in the Playground
     
    Dhavaer's Avatar

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    Oct 2005

    Default Re: A Place to Post your NPCs

    A little Modern, albiet from a lot of sourcebooks and a few houserules and homebrewed things:

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    Lady Roberta Cain (Smart Hero 3/Mage 10/Initiate 3 Legendary Shadowkin): CR 17; Medium-size humanoid (human, legend); HD 16d6+48; hp 114; Mas 16, Init +2; Spd 30ft.; Defence 24, Touch 20, Flat-footed 22 (+8 class, +2 Dex, +4 equipment); BAB +8; Grap +10; Atk +21 melee (3d6+19, Thunderlance) or +10 melee (1d4+2/19-20 x3, unarmed strike) or +10 melee (varies, melee touch attack) or +10 ranged (varies, ranged touch attack); FS 5ft. by 5ft.; Reach 5ft.; SQ; Racial Abilities, Legend Abilities, Relentless, Distinctive, AL Family, Utilitarianism, Avengers of Humanity; SV Fort +10, Ref +8, Will +24; AP ; Rep +8; Str 17, Dex 14, Con 18, Int 36, Wis 16, Cha 14.
    Occupation: Hedge Wizard (bonus class skills: Concentration, Decipher Script, Knowledge [arcane lore])
    Skills: Computer Use +25, Concentration +22, Craft (chemical) +32, Craft (pharmaceutical) +20, Craft (writing) +29, Decipher Script +29, Gamble +23, Intimidate +7, Investigate +20, Knowledge (arcane lore) +39, Knowledge (art) +17, Knowledge (behavioural sciences) +25, Knowledge (current events) +15, Knowledge (earth and life sciences) +17, Knowledge (history) +22, Knowledge (physical sciences) +17, Knowledge (pop culture) +14, Knowledge (streetwise) +19, Knowledge (technology) +14, Knowledge (theology and philosophy) +31, Navigate +19, Perform (sexual technique) +21, Profession +22, Repair +19, Research +32, Sense Motive +32, Spellcraft +32, Spot +13, Survival +13, S/R/W English, Spanish, German, Ancient Greek, Latin, Draconic, Elven, Infernal, Celestial, Goblin, Orc, Sylvan, French, Cantonese, Persian, Welsh, Arabic
    Feats: Advanced Combat Martial Arts, Arcane Skills, Combat Casting, Combat Martial Arts, Educated (arcane lore, theology and philosophy), Eschew Materials, Extend Spell, Greater Magic Defence, Improved Combat Martial Arts, Improved Magic Defence, Keen Intellect, Magic Defence, Magical Heritage (detect magic, mood lighting, prestidigitation), Maximise Spell, Shadow Heritage, Signature Spell (dimension door), Signature Spell (telekinesis), Spell Penetration, Spellslinger (mage), Tantric x3
    Talents (Smart): Logical (theology and philosophy), Talk A Good Fight (theology and Philosophy)
    Talents (Mage): Summon Familiar, Scribe Scroll, Brew Potion, Spell Mastery x2
    Talents (Initiate): Spellpool 1, Spellpool 2, Spellpool 3
    Martial Arts Masteries: 3rd Level Mastery - Five Elements, Elemental Armour
    Spells per day: 9/9/8/7/7/6
    Spells Prepared (CL 14):
    1: Featherfall, Enlarge Person, Empty x7
    2: Levitate, Empty x7
    3: Dispel Magic, Slow, Stinking Cloud, Mental Blast, 3x empty
    4: Extended Greater Biofeedback, Confusion, 3x Enervation, 2x Thunderlance
    5: Indomitability, 3x Extended Confusion, 2x Telekinesis
    Possessions: Ring of Mental Fidelity, Ring of Robing, Elemental Bracers, Rod of the Erotic Spirit (Tantric), Boots of Authority, Spheres of Enlightenment, +3 Twilight Leather Jacket of Damage Reduction, Eldritch Cell Phone, Magic Billiard Ball, Eagle Eye Sunglasses, Collar of Animal Form. Roberta can generally requisition most mundane, non-illegal equipment given sufficient time.
    Notes: Caster level is increased by 1, Strength and Constitution have +2 enhancement bonuses from Extended Create Magic Tattoo spells (CL 14, duration 48 hours).
    Extended Greater Biofeedback (CL 14, duration 28 hours) changes the first 26 damage from any attack into nonlethal damage. It remains lethal for the purposes of Massive Damage.
    Intelligence has a +10 bonus from use of Tantric, Spheres of Enlightenment and Rod of the Erotic Spirit (duration 24 hours). If these cannot be used, Intelligence drops to 26.
    Last edited by Dhavaer; 2007-04-23 at 11:18 PM.
    Thanks to Veera for the avatar.

    I keep my stories in a blog. You should read them.

    5E Sorcerous Origin: Arcanist

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    Quote Originally Posted by ClericofPhwarrr View Post
    Dhavaer, your ideas are like candy from the sky, sprinkled lightly with cinnamon.
    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.
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    ...Why do I imagine you licking your lips and rubbing your hands together?

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