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  1. - Top - End - #1
    Barbarian in the Playground
     
    WolfInSheepsClothing

    Join Date
    Mar 2018

    Default OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Spoiler: The 16
    Show

    1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?

    Pathfinder / D&D

    2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?

    High Fantasy homebrewed campaign setting

    3. How many Players are you looking for? Will you be taking alternates, and if so, how many?

    5-6 players

    4. What's the gaming medium (OOTS, chat, e-mail etc.)?

    Play-by-post, right here on the forums.

    5. What is the characters' starting status (i.e. experience level)?

    level ten Gestalt


    6. How much gold or other starting funds will the characters begin with?

    62,000 gp but I will strongly advise getting something with feather fall as you will quickly find out the hard way.

    7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?

    two different prestige classes on both sides are fine. As for Homebrew run it past me first.

    8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?

    any is fine just list your scorces

    9. By what method should Players generate their attributes/ability scores and Hit Points?

    36-point buy, Maximum HP + Con modifier

    10. Does your game use alignment? What are your restrictions, if so?

    No

    11. Do you allow multi-classing, or have any particular rules in regards to it?

    multi classing allowed no limits.

    12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?

    Rolls will be using the forum.

    13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.

    No not that I can think of.

    14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?

    it does not have to be a big one but I want some background to get a base line feel for your character.

    15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?

    I expect there to be a mix of all of the above. Remember the world is reacting to you.

    16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?

    Originally Posted by Lady's Gambit (General Feat), Dragon Magazine #317, page 82
    You can sacrifice your health to gain an advantage in combat.
    Prerequisite: Base attack bonus +6, Iron Will, Power Attack.
    Benefit: You may sacrifice a number of hit points (maximum sacrifice equals your character level), taking them from your current hit point total as if you had lost them to damage. For every two hit points so sacrificed, you gain a +1 bonus on attack and damage rolls for i round. Hit points sacrificed in this manner may be regained in the same way that hit points lost to damage can.
    Special: Using this feat is a free action, but you may use it only once per round on your turn.
    Fire arms
    Fire arms are Emerging Guns: Firearms become more common. They are mass-produced by small guilds, lone gunsmiths, dwarven clans, or maybe even a nation or two—the secret is slipping out, and the occasional rare adventurer uses guns. The baseline gunslinger rules and the ammunition prices given in this chapter are for this type of campaign. Early firearms are available, but are relatively rare. Adventurers who want to use guns must take the Gunsmithing feat just to make them feasible weapons. Advanced firearms may exist, but only as rare and wondrous items—the stuff of high-level treasure troves. Or you might have to End up building the higher-end guns your self.

    - Iaijutsu Focus Skill (3.0)
    Would these be allowed
    Dread Vampire CR +3
    Vampire Lord CR +3
    Simple Template: Advanced CR +1
    On
    Doppelganger
    Dhampir (11 RP)
    Synthesist Summoner 10
    Executioner Slayer 10
    http://spheresofpower.wikidot.com/bear

    (Cr3)Bog Nixie monster
    (Cr3)Dread Vampire template
    (LA1)Ferral template
    (Cr1)Simple advanced template
    - Unseelie Fey Template
    - Magic Blooded Template
    - Warlord's Bonus Feats back in place of: Tactical Assistance (Ex) And Force of Personality (Ex)
    - Void Mystery

    https://www.d20pfsrd.com/bestiary/mo...s/half-dragon/
    https://forums.giantitp.com/showthre...gh-level/page2
    https://www.d20pfsrd.com/bestiary/mo...-vampire-cr-3/
    https://www.d20pfsrd.com/bestiary/mo...-creature-cr-1
    https://www.d20pfsrd.com/bestiary/mo.../pale-stranger
    https://www.d20pfsrd.com/bestiary/mo...creature-cr-2/
    https://libraryofmetzofitz.fandom.co...xplosive_Bolts
    https://libraryofmetzofitz.fandom.co...ismatic_Caster
    https://libraryofmetzofitz.fandom.co...Casting_Savant
    https://libraryofmetzofitz.fandom.co...ystic_Accuracy
    https://libraryofmetzofitz.fandom.com/wiki/Sniper_Bolts
    https://www.d20pfsrd.com/bestiary/mo...en-warden-cr-1
    Path of War
    https://docs.google.com/document/d/1...2hF8Ye6XU/edit
    https://forums.giantitp.com/showthre...se-Class-PEACH
    https://www.d20pfsrd.com/bestiary/mo...sovereign-cr-3
    Spoiler: Orc (alternate)
    Show
    Basics (1)
    • Type (0): Humanoid (orc)
    • Size (0): Medium
    • Speed (0): Normal
    • Attributes (1): Specialized (Str +2/Con +2/Cha -2)
    • Languages (0): Standard


    Attribute Traits (4)
    • 4: Advanced Strength


    Defense Traits (3)
    • 1: Fearless
    • 2: Natural Armor


    Senses Traits (2)
    • 2: Darkvision 60 ft

    https://www.realmshelps.net/charbuil...cwarlord.shtml

    https://www.d20pfsrd.com/traits/3rd-...scarred-press/



    note due to some ideas that were given to me in the OCC I will allow cohorts to have leadership. As well as undead leadership and leadership or variants like Vile Leadership can also be taken.



    ok this is your OOC area if you want to post anything or make notes go ahead will post the characters shortly after I go through and select them Also check the homebrew area if I missed something
    Last edited by Stormwolf69; 2024-01-11 at 12:48 AM.

  2. - Top - End - #2
    Barbarian in the Playground
     
    WolfInSheepsClothing

    Join Date
    Mar 2018

    Default Re: OOC : Evil campain 4-6 players pathfinder/ 3.5 high level

    ok players that have been chosen mostly due to being complete

    Marceline AC:37 F:24 R:39 W:29 Init:17 Highest attack:+20/+15 Role:Support
    Moriko AC:22 F:13 R:13 W:10 Init:5 Highest attack:+16/+11 Role:Caster
    Phage AC:28 F:13 R:19 W:15 Init:10 Highest attack:+14/+9 Role:Sneaky
    Viggu AC:21 F:14 R:10 W:10 Init:8 Highest attack:+25/+20 Role:Melee
    Mirage AC:42 F:3 R:20 W:20 Init:19 Highest attack:+24/+19 Role:Caster
    Bloom AC:44 F:6 R:29 W:17 Init:24 Highest attack:+31/+26 Role:Face


    I will add one more Triskavanski normal guy is also in the group.

    https://og.myth-weavers.com/sheet.html#id=2868235

    Spoiler: Table
    Show

    Player Character Race/Classes Role/Concept Complete
    Hellfire014 Moriko Kitsune Frostweaver Incanter // Spellvampire Shifter BFC/Utility/Spellthief Yes
    Triskavanski Neuro Kitsune Warlock vigilante | Slayer? Damage, sneak and spells halfway
    Aegis013 Phage Necropolitan Parasite//Binder Stealth, Utility, Summons/Minions Yes
    AvatarVecna Viggu Orc Barbarian//Fighter Ugly Lumberjack (Melee DPR) Yes
    TheAlmightyKue Mirage [Templated]Sandman Wizard Magical Knowledge, Stealth, Crowd Control Yes
    Samduke Marceline Petal/Dread Vampire/ Anti-Paladin/ Conscript // Oracle/Slayer Damage/Utility/sneak and spells Yes
    HereBeMonsters Bloom Young Repeatedly Drained Sublime Exemplar Pixie, Dread Vampire//Bard Buff, Face, Utility, Stealth Complete (Minus spells, will only do those if selected)


    expect the first post this afternoon.
    Last edited by Stormwolf69; 2024-01-08 at 02:39 PM.

  3. - Top - End - #3
    Barbarian in the Playground
     
    WolfInSheepsClothing

    Join Date
    Mar 2018

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Big notes and maps

    Spoiler: Runed dwarf settlement
    Show
    Last edited by Stormwolf69; 2024-01-26 at 12:30 PM.

  4. - Top - End - #4
    Ettin in the Playground
     
    Triskavanski's Avatar

    Join Date
    Jan 2011

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Neuro
    Warlock Vigilante | Conscript
    HP: 120/120 Init: 4
    AC: 22 F: 12 R: 13: W: 12
    Attack: 14/9



    Spoiler: Fox form
    Show



    Spoiler: Human Form
    Show

    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  5. - Top - End - #5
    Titan in the Playground
     
    PirateWench

    Join Date
    Feb 2015
    Gender
    Female

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Marceline will claim blue for speaking
    Last edited by samduke; 2024-01-11 at 08:14 AM.

  6. - Top - End - #6
    Barbarian in the Playground
     
    BardGuy

    Join Date
    Jan 2011
    Location
    Gensokyo Asylum

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    I did move over to the autosheet on the 5th and replaced the old sheet on the table, but it looks like people missed that when they updated the table. I'll update and clean the old sheet to keep things even.

    Claiming pink.
    Last edited by Hellfire014; 2024-01-08 at 05:47 PM.

  7. - Top - End - #7
    Titan in the Playground
     
    AvatarVecna's Avatar

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    Jan 2014

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Um...

    I suppose Viggu will speak in bold indigo?

    I must confess, though, I didn't really expect to get in with a joke character. I mean I really like the character, and it's inspiring me to do lumberjack stuff in other games going forward. But given that you said you wanted characters in the same range as each other, I'm incredibly surprised he got picked. He kinda...sucks?

    EDIT: Yeah, a glance over the other sheets basically confirms my initial expectations. Viggu as-is will basically be a liability to this team. It's not fair to the team to burden them with his presence, and it's not fair to those that didn't get in if I rebuild to fit better. I think I'm just gonna bow out.
    Last edited by AvatarVecna; 2024-01-08 at 08:22 PM.


    Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia

    Avatar by AsteriskAmp

    Quote Originally Posted by Xumtiil View Post
    An Abattoir Vecna, if you will.
    My Homebrew

  8. - Top - End - #8
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Sep 2011
    Location
    Texas
    Gender
    Male

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Phage will speak in "Bold Dark Gray".
    Last edited by Aegis013; 2024-01-09 at 12:19 AM.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

  9. - Top - End - #9
    Barbarian in the Playground
    Join Date
    Feb 2018

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Mirage will speak using Golden Rod

  10. - Top - End - #10
    Barbarian in the Playground
     
    WolfInSheepsClothing

    Join Date
    Mar 2018

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Quote Originally Posted by AvatarVecna View Post
    Um...

    I suppose Viggu will speak in bold green?

    I must confess, though, I didn't really expect to get in with a joke character. I mean I really like the character, and it's inspiring me to do lumberjack stuff in other games going forward. But given that you said you wanted characters in the same range as each other, I'm incredibly surprised he got picked. He kinda...sucks?

    EDIT: Yeah, a glance over the other sheets basically confirms my initial expectations. Viggu as-is will basically be a liability to this team. It's not fair to the team to burden them with his presence, and it's not fair to those that didn't get in if I rebuild to fit better. I think I'm just gonna bow out.

    too bad I picked him based mostly on the back story and concept. and there was a way to rebuild characters at shrines for 1000 gold.

  11. - Top - End - #11
    Barbarian in the Playground
     
    HereBeMonsters's Avatar

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    Jul 2013

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Bloom will use the Green then.

  12. - Top - End - #12
    Titan in the Playground
     
    AvatarVecna's Avatar

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    Jan 2014

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Quote Originally Posted by Stormwolf69 View Post
    too bad I picked him based mostly on the back story and concept. and there was a way to rebuild characters at shrines for 1000 gold.
    ...I guess if there's already an intended rebuilding mechanic in the game it's not really unfair to the unselected. And then I just gotta suffer through being useless for a bit but that's good RP fodder. Viggu prides himself on his competence, and being a liability to the team would chafe enough to get him to seek out a shrine.

    EDIT: changed my color to indigo cuz it's not worth fighting over green and indigo is cool too.
    Last edited by AvatarVecna; 2024-01-08 at 08:23 PM.


    Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia

    Avatar by AsteriskAmp

    Quote Originally Posted by Xumtiil View Post
    An Abattoir Vecna, if you will.
    My Homebrew

  13. - Top - End - #13
    Barbarian in the Playground
    Join Date
    Feb 2018

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    If all else fails we can offer him a spot in the Dread Vampire club.

  14. - Top - End - #14
    Ettin in the Playground
     
    Triskavanski's Avatar

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    Jan 2011

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Quote Originally Posted by AvatarVecna View Post
    ...I guess if there's already an intended rebuilding mechanic in the game it's not really unfair to the unselected. And then I just gotta suffer through being useless for a bit but that's good RP fodder. Viggu prides himself on his competence, and being a liability to the team would chafe enough to get him to seek out a shrine.

    EDIT: changed my color to indigo cuz it's not worth fighting over green and indigo is cool too.
    Well if it makes you feel any better Neuro is much in the same spot.
    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  15. - Top - End - #15
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    I thought I would remind you that you are at 35000 feet up. going splat in a small creator is possible.

  16. - Top - End - #16
    Barbarian in the Playground
    Join Date
    Feb 2018

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Quote Originally Posted by Stormwolf69 View Post
    I thought I would remind you that you are at 35000 feet up. going splat in a small creator is possible.
    Mirage can carry them down if need be. Mirage's light load carry weight is 1500 lbs. But also has access to Feather Fall.

  17. - Top - End - #17
    Ettin in the Playground
     
    Triskavanski's Avatar

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Jumping check (1d20+28)[47]
    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  18. - Top - End - #18
    Barbarian in the Playground
     
    BardGuy

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    So we still have a bit before we hit the ground.

    Quote Originally Posted by Elevated Nature
    When using Entangle or Tremor, you may affect flying creatures up to 10 feet per caster level over the effect. Affected creatures must succeed at a Fly check (DC 15 + caster level) or fall; Entangle pulls targets harmlessly to the ground and entangles them as normal, while Tremor causes targets to suffer falling damage.
    Might not be flying, but we'd be over the effect.
    Last edited by Hellfire014; 2024-01-08 at 09:24 PM. Reason: typo

  19. - Top - End - #19
    Ettin in the Playground
     
    Triskavanski's Avatar

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Yeah, like every 500 feet or so is another round of falling, but with my Air Stunt I can arrest the distance I fall by doing the leap and then air walking my way down.

    If that fails, I do have the fly spell as well.

    And if that fails I have catboots.
    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  20. - Top - End - #20
    Titan in the Playground
     
    AvatarVecna's Avatar

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    Jan 2014

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Is falling damage not capped at 20d6 like usual? Cuz otherwise I'm pretty sure we could all be falling naked and unconscious and still be basically fine upon landing.


    Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia

    Avatar by AsteriskAmp

    Quote Originally Posted by Xumtiil View Post
    An Abattoir Vecna, if you will.
    My Homebrew

  21. - Top - End - #21
    Barbarian in the Playground
     
    BardGuy

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    Gensokyo Asylum

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Technically, yes, though I'm also the only one here who doesn't require an absolute max damage roll to get downed by it.

  22. - Top - End - #22
    Ettin in the Playground
     
    Triskavanski's Avatar

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    Jan 2011

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    There is the inevitable monster attack after we touch down on the ground that will finish us off.

    Lots of ways to handle it, and several rounds to come up with a plan. I like to have multiple contingencies.

    Moriko and Neuro though are pretty easy to handle. Both of us become foxes, cast fly on Viggu, and we hang onto their shoulders.
    Last edited by Triskavanski; 2024-01-08 at 10:27 PM.
    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  23. - Top - End - #23
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Phage has too little strength to carry Viggu down and so won't even offer.

    Glad Phage has Telepathy, as otherwise, my character would only be able to communicate with Marceline and Mirage.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

  24. - Top - End - #24
    Barbarian in the Playground
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    Feb 2018

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    We should pick a common language for us.

  25. - Top - End - #25
    Ettin in the Playground
     
    Triskavanski's Avatar

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    I thought we had undercommon as a common language for monsters.

    I am taking common as a language, even if we can't speak it for certain reasons we might be able to use some sort of magical writing.
    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  26. - Top - End - #26
    Titan in the Playground
     
    PirateWench

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Quote Originally Posted by Triskavanski View Post
    I thought we had undercommon as a common language for monsters.

    I am taking common as a language, even if we can't speak it for certain reasons we might be able to use some sort of magical writing.
    Known Languages by the Party

    Moriko - xCommonx, Sylvan, Aklo, Celestial, Elven, Gnome, Tengu, Draconic, Undercommon, Orc, Goblin, Druidic

    Phage - Abyssal, Infernal

    Viggu - Orc, Dwarven, Giant

    Marceline - Common, Sylvan, Infernal, Abyssal, Draconic, Celestial, Undercommon, Primordial

    Neuro - no languages listed * you should have at least 2 from int mod

    Mirage - Terran, Elven, Draconic, Undercommon, Celestial, Abyssal ** you should have 20 languages (int mod 15 + linguisitcs 5)

    Bloom - Sylvan, Celestial, Elven, Goblin, Infernal, Undercommon, Abyssal, Draconic, Giant, Common "Cannot speak it" ** you should have 21 languages (int mod 12 + linguisitcs 9)

    * seems you forgot to list the languages
    ** unless you have some sort of attribute boost to Int, you guys really should have allmost all of the languages I think

    4 party members share Undercommon, who can fortunately talk to these guys
    As it sits Viggu can only talk to Bloom
    As it sits Phage can only talk to Marceline, Mirage & Bloom
    Last edited by samduke; 2024-01-09 at 07:51 AM.

  27. - Top - End - #27
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Phage can communicate telepathically with any creature with language within 100ft thanks to the Telepathy granted by the Zceryll bind.

    When it was mentioned undercommon could serve as common for monsters I thought it meant we still needed to obtain it, and it wasn't granted to us for free as common would usually be. Otherwise the no common language curse wouldn't be much of curse.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

  28. - Top - End - #28
    Barbarian in the Playground
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    Feb 2018

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    Quote Originally Posted by Aegis013 View Post
    Phage can communicate telepathically with any creature with language within 100ft thanks to the Telepathy granted by the Zceryll bind.

    When it was mentioned undercommon could serve as common for monsters I thought it meant we still needed to obtain it, and it wasn't granted to us for free as common would usually be. Otherwise the no common language curse wouldn't be much of curse.
    The curse is more to prevent us from talking to npcs, not to hinder communication between the party. I kept Mirage's languages limited because I wanted to wait till we decided on a shared language. Ill fill it out now I should have 21 Terran being an automatic language for Sandman.
    Updated Language List
    Terran, Aquan, Ignan, Auran, Undercommon, Elven, Celestial, Draconic, Abyssal, Giant, Goblin, Infernal, Sylvan, Aklo, Dark Folk, Dwarven, Necril, Orc, Sphinix, Vegepygmy, and Common -Cursed-
    Last edited by TheAlmightyKue; 2024-01-09 at 09:06 AM.

  29. - Top - End - #29
    Ettin in the Playground
     
    Triskavanski's Avatar

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    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    As long as I can see your mouth, I can read your lips and comprehend the language.

    My Ring of Eloquence allows me to talk in 4 languages even while in fox form, though it will not be able to get around the divine curse against common.

    Updates on my language list - Common, undercommon, sylvan, draconic.
    Last edited by Triskavanski; 2024-01-09 at 10:24 AM.
    Animated Spellcards from the Deck of Many Things
    A game I found interesting Aegis: Innocence

  30. - Top - End - #30
    Barbarian in the Playground
     
    HereBeMonsters's Avatar

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    Jul 2013

    Default Re: OOC : Evil campain 7 players pathfinder/ 3.5 high level

    I updated my languages too. I was just waiting to see if we decided on something. Honestly I like the idea of Vegepygmy because no one would have a clue what we were saying with us tapping on stuff. Great secret code language. I just used the PFSRD so I only added languages that were listed there.


    DM Question:
    Would it be possible for my character to memorize the layout they are seeing? So they have a sort of map in their minds from a top-down view? What would i roll Knowledge Geography or Survival?
    Last edited by HereBeMonsters; 2024-01-09 at 03:40 PM.

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