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Thread: Mummy's Mask (OOC)
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2015-04-24, 12:55 PM (ISO 8601)
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2015-04-24, 12:59 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-04-26, 07:21 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
In theory I should have had you roll Knowledge(Religion). But with your score in that skill vs a CR1 monster, let's not bother.
The latter, definitely. The language "threatened or attacked" describes a generic combat-like situation. Charm Person is meant as a spell to use before, not after the combat begins. Well, you can try during combat, but that penalty is steep. The design intent is clear.DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-04-27, 01:24 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Cool, thanks. I will initiate those Knowledge (Religion) checks ahead of time in the future.
I was afraid you would say that. Not sure I disagree, either, but it does dramatically complicate the effort to charm a ghoul or two to help us manage numbers better...
Edit: How would this differ with regards to the usual tactic of Undead Sorcerers charming skeletons for temporary minions? Undead tend to have decent Will saves, and this additional +5 bonus is pretty prohibitive in combat. Do they just spam the spell till they get one? I really want to be able to make use of this, but restricting the spell to non-combat presents a rather severe challenge when the starting attitude of undead is likely to be hostile. Can we talk in more depth about this and see if there is a way to make this work that satisfies the intent of the clause while still making it usable?Last edited by DarkOne-Rob; 2015-04-27 at 03:52 AM.
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2015-04-27, 06:53 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
With that also include things like casting charm person as a surprise tactic? It may not be particularly easy, but if Rob has access to vanish, he should be able to get at least one Cast off before they realize they are being threatened, and therefore before they get benefit from that additional penalty.
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2015-04-27, 07:34 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Isn't that a solution in search of a problem? I mean, if this were a horde of raging barbarians instead of a band of ghouls, you probably wouldn't look to Charm Person as your spell of choice... Unless you wanted to try and charm their leader and make an offer for an alliance or something - but, as you correctly noted, that's a long shot.
I can understand you'd take Charm Person when exploring the Necropolis, so that if you meet an undead in a typical "who dares to disturb my slumber" situation, you can maybe turn him into an ally for a while. But that's not the case here: You know you're meeting a group, and it's a fight from the get-go. I'd expect your spellbook contains several spells that are way better suited to that situation. Or am I missing something?DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-04-28, 07:49 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Does the rest of the group concur? This leaves you the rest of Sunday to rest or study, and the following morning to shop.
Before we can continue, I need to have answers from everybody on these:
If you're purchasing nothing, that's fine, but I'd like to know.DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-04-28, 01:12 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Re. Craft(Alchemy):
I had a look at the crafting rules. You multiply your check result by the DC to find how much value in sp that you produce in a week. If you use crafter's fortune and take 10, your check result is 28. For a DC 25 item than means you produce 25x28 = 70gp worth of stuff per week, or 10gp per day. That makes crafting pretty impractical for PCs. So, until somebody finds a better idea, I'll houserule that the value produced is in fact daily, not weekly progress. To ward against excess wealth building, I'll rule that any large-scale use of crafting to generate revenue will fail because the market for such items is limited - you will not find buyers for more than small quantities.
If the rule turns out to be too favorable as you move in levels with swift alchemy, etc, I reserve to right to revise it later.Last edited by Gwynfrid; 2015-04-28 at 01:12 PM.
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-04-28, 01:28 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
I want to buy better armor, but it will have to wait until later this afternoon/evening, when I can hook the computer up to wifi somewhere.
If Calathon can't do something with the potions, sell them?
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2015-04-28, 02:47 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
1) Tomorrow before noon is fine by me!
2) Don't care about the dessicated potions, I'll let Marty do whatever works :D
3) Not buying anything more ATM.Lehasti Gesmeha and Azkin for Mummy's Mask
Morevek for Wrath of the Righteous
Janstina Silentall for Age of Worms
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2015-04-30, 09:01 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Summarizing Calathon's alchemical activities:
Our alchemist can use 3 extracts per day, which means 3x Crafter's Fortune to help in checks. He'll use the Sunday and Moonday, so 6 checks total. With Crafter's Fortune and Masterwork Lab his total bonus is +18.
1) Twitch Tonic (3)
Twitch Tonic is DC25. By taking 10, Calathon gets a result of 28 and can make 70gp worth of goodies in the day. One Twitch Tonic is worth 45gp, so in 2 days, he can make 3. To do that he'll spend 3x45/3x1.1, or 49.5gp.
1) Dessicated potions (5)
Craft(Alchemy) DC20 to repair, at a cost of 5gp each. I'll assume these take negligible time. So the limitation is really the total number of extracts he needs. In 2 days he can use 6, covering 3 Twitch Tonics and 3 potions.
(1d20+18)[31]
(1d20+18)[24]
(1d20+18)[30]
Total expense: 64gp 5sp.
Outcome:
- 3x Twitch Tonic
- 1 potion of Remove Curse
- 1 potion of Cure Moderate Wounds
- 1 potion of Lesser Restoration
This leaves 2 potions which you could try without Crafter's Fortune, ie at +13. Or, you leave them for later.Last edited by Gwynfrid; 2015-04-30 at 09:02 PM.
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-02, 08:00 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Calathon's initiative (1d20+4)[16]
Ghoul sentinel's Perception (1d20+7)[19]
Ghouls' initiative (1d20+2)[18]
Calathon brewed three Twitch Tonics, so I assume 3 of you take advantage from them - let me know. This offers a +2 alchemical bonus vs paralysis, duration one hour.
EDIT - so, both groups are aware of each other, and Grekka plays first, then the ghouls. Give me a moment to set up the map.Last edited by Gwynfrid; 2015-05-02 at 08:03 AM.
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-02, 08:11 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
With that kind of duration, is it too late to say that at least James and I drink one as we entered the area?t
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2015-05-02, 08:37 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-02, 01:19 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Lehasti's Initiative: (1d20+1)[5]
Lehasti Gesmeha and Azkin for Mummy's Mask
Morevek for Wrath of the Righteous
Janstina Silentall for Age of Worms
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2015-05-02, 01:32 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
you had rolled before, if I'm not mistaken. Anyway, you don't need Init anymore: It's now the group's turn. Feel free to post in any order. Remember you can also make statements to indicate you wait for a certain event to happen before your action goes in effect.
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-02, 02:02 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Huh. So I had. I wonder why I had the modifier on initiative at +2?
Regardless. :DLehasti Gesmeha and Azkin for Mummy's Mask
Morevek for Wrath of the Righteous
Janstina Silentall for Age of Worms
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2015-05-02, 09:39 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Uh-oh. Impressive ghoul onslaught. Lehasti and Grekka are both hit twice, please each roll 2x Fort DC13 to avoid paralysis 1d4+1 rounds.
Splash weapon miss (1d8)[4]Last edited by Gwynfrid; 2015-05-02 at 09:40 PM.
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-02, 09:44 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
The bomb lands in B15, ghouls #3,4,5,6 take splash damage (see previous round's map, when Calathon attacks)
Reflex
#3 (1d20+2)[14]
#4 save already
#5 (1d20+2)[21]
#6 (1d20+2)[15]
Incredible ghoul rolling, everyone saves (3 damage each)
EDITED above, splash damage is 6, so half is 3.Last edited by Gwynfrid; 2015-05-03 at 03:46 PM.
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-03, 10:11 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Fort saves, vs dc 13
(1d20+9)[18]
(1d20+9)[14]
(1d4+1)[2] paralysis if failed.
edit: yikes. Close. Good thing we got those alchemy bonuses. O_oLast edited by Farmerbink; 2015-05-03 at 10:12 AM.
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2015-05-03, 08:04 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Not a big deal, but Lehasti was using her Falchion. For some reason I expected more skeletal foes in the tomb, but against the rest of this stuff the Falchion is likely to be her preferred implement of destruction. :D
Lehasti Gesmeha and Azkin for Mummy's Mask
Morevek for Wrath of the Righteous
Janstina Silentall for Age of Worms
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2015-05-03, 08:15 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
I missed that, will fix.
Grekka did 35 damage to G3, so there's isn't much left for you to skewer. You'll have to take your revenge on G5 instead.DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-03, 08:34 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Calathon hits ghoul #4, saves for #2 and #6
#2 (1d20+2)[14] - 6 damage, total 6
#6 (1d20+2)[17] - 3 damage, total 6Last edited by Gwynfrid; 2015-05-03 at 08:35 PM.
DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-03, 09:19 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Grr, botched damage rolls.
#2 (1d6+1)[5]
#4 (1d6+1)[2]
1 Fort save DC13 each for Lehasti and Grekka.DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-04, 07:26 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
(1d20+9)[29] fort vs DC 13
Else (1d4+1)[3] rounds paralyzed
edit: good grief! Shoulda been an attack D:Last edited by Farmerbink; 2015-05-04 at 07:26 AM.
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2015-05-04, 10:30 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Corrected damage rolls:
Attack1: (2d6+10)[16]
AoO: (2d6+10)[12]
Statblock corrected in the IC thread.Lehasti Gesmeha and Azkin for Mummy's Mask
Morevek for Wrath of the Righteous
Janstina Silentall for Age of Worms
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2015-05-06, 01:38 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Bunch of rolls
(1d20+5)[19]
(1d20+5)[9]
(1d20+5)[21]
(1d20+5)[11]
(1d100)[39]
(1d100)[80]DM in Mummy's Mask I, II, III | Keshkaru and Ozkrak in Extinction Curse | Marzena in Age of Worms | Elrembriel in Wrath of the Righteous | Gurmok in Nightmare in Katapesh | DM in Catacombs of Ravenloft Avatar courtesy of Neoseph7
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2015-05-06, 03:29 AM (ISO 8601)
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Re: Mummy's Mask (OOC)
Concealment on Vershab's Holy Water throw (1d100)[61] (hits on 51% or higher)
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2015-05-06, 01:57 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Lehasti's Will save vs DC 17 else be affected by Bane: (1d20+5)[12]
Lehasti Gesmeha and Azkin for Mummy's Mask
Morevek for Wrath of the Righteous
Janstina Silentall for Age of Worms
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2015-05-06, 08:51 PM (ISO 8601)
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Re: Mummy's Mask (OOC)
Grekka's will save vs bane: (1d20+8)[13] vs DC 17 (sheesh, that's a LOT of wisdom )
Edit: bugger.Last edited by Farmerbink; 2015-05-06 at 08:51 PM.