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2015-01-26, 06:37 PM (ISO 8601)
- Join Date
- Mar 2013
Campaign that Uses Multiple RPG Systems
Here's a fun, potentially infeasible idea I had while thinking of the Tabletop RPG show that's hopefully coming out. If you wanted to play a whole lot of RPG systems, it might take a while to write characters and settings for each. What if instead you took a crazier option, and wrote a campaign intended to change from one RPG system to another?
There are many problems with this idea, but I thought it amusing and fun enough to be worth discussing.
Would you try this? How crazy would you rate this idea? If you were going to do it, what systems would you want to go through? Do you have a campaign idea that might work for this concept?Last edited by Mr. Mask; 2015-01-26 at 06:49 PM.
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2015-01-26, 07:17 PM (ISO 8601)
- Join Date
- Dec 2014
Re: Campaign that Uses Multiple RPG Systems
I've heard of someone who used 1 system for combat, and another system for social interactions. Probably the best way for minimal clashing. Of course, you will have to seperate battles and social stuff, which shouldn't be that hard.
Last edited by goto124; 2015-01-26 at 07:18 PM.
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2015-01-27, 02:35 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- GMT +1
Re: Campaign that Uses Multiple RPG Systems
Or you could use this