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  1. - Top - End - #1
    Orc in the Playground
    Join Date
    Nov 2006

    Default Alternant Werewolf - Narrowlands world.

    Diffrent take on Werewolves for my homebrew world. One call out is armor provides DR in my game.

    Werewolf
    Monsterous Humanoid
    8d8 HD (104 HP)
    Speed 40 ft. (8 squares)
    Init: +4
    AC 23; touch 13; flat-footed 21
    (+3 Dex, +6 natural, +5 MW Brestplate, -1 Size)
    DR: 5 (+3 Natural, +2 MW Brestplate)
    BAB +6/+1; Grp +15
    Attack Large Greataxe +10 (3d6+7, 20/x3)
    Full-Attack Full attack +10/+5/+5 (3d6+7, 20x3; 2d4+2 20x2)
    Space 10 ft.; Reach 10 ft.
    Special Attacks Ripping Bite
    Special Qualities Warg empathy, regeneration 12, low-light vision, scent
    Saves Fort +7 Ref +10 Will +7
    Abilities Str 20, Dex 18, Con 24, Int 14, Wis 12, Cha 6
    Skills Survival +8, Spot +10, Hide +10, Move Silently +10, Listen +10
    Feats Power Attack, Cleave, Heroic Effort
    Environment Dor'Engauer
    Organization Solitary, pack 2+1d4 and 1d4-2 human ravagers, or band 6+1d6 human ravagers and 1 vampire
    Challenge Rating 8
    Treasure Standard
    Alignment Always chaotic evil
    Advancement by Class;Barbarian
    Equipment: Large Great Axe, Large MW Brestplate


    Ripping Bite Any bite from a werewolf bleeds for a number of rounds equal to the damage delt by the bite. The bleeding causes 1 point of damage per round. A DC 15 heal check stops the bleeding.
    Regeneration: Weapons coated in Werebane deal normal damage to a werewolf. If a werewolf loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
    Warg Empathy: Communicate with wargs, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.

    The Yaun-ti godling hidden within his fortress at the center of Dor'Engauer has created numerous foul creatures to do his bidding. One of the most successful has been the werewolves. They are a fell mix of human and warg.

    Werewolves are deadly and crafty opponents preferring, despite their combat ability, to strike from hiding or ambush. A common werewolf tactic when hunting intelligent prey is to have several members of a pack hiding inside of bushes or up in trees while one member stays somewhere obvious. When the prey rushes forward to do battle the hidden werewolves lash out with attacks of opportunities and then rush out to flank or attack any lightly armored foes.

    Despite persistent rumors to the contrary it is not possible to be turned into a werewolf from the bite or from contact with one. Werewolves though will torture and twist any sentient captives they don't eat eventually turning them evil and training them as ravagers (PrC Complete Warrior)

    Heroic Effort: Homebrew feat allows you to take 1 extra move action per day.
    Last edited by Umarth; 2007-04-06 at 08:03 AM. Reason: added DR.

  2. - Top - End - #2
    Barbarian in the Playground
     
    RogueGuy

    Join Date
    Jan 2007
    Location
    is nice, sometimes
    Gender
    Male

    Default Re: Alternant Werewolf - Narrowlands world.

    Nice, I'm not a big fan of the "lycanthropic template" anyway.
    Ask a Ninja Ninja: "Soylent Green is Kermit"
    Risus for Solars:http://www.giantitp.com/forums/showt...0#post11188890

  3. - Top - End - #3
    Orc in the Playground
    Join Date
    Nov 2006

    Default Re: Alternant Werewolf - Narrowlands world.

    Thanks. I'm really trying to capture "werewolves are huge scary monsters that will rip you apart" and the werewolf template just doesn't give me that feel.

  4. - Top - End - #4
    Titan in the Playground
     
    Matthew's Avatar

    Join Date
    Feb 2006
    Location
    Kanagawa, Japan
    Gender
    Male

    Default Re: Alternant Werewolf - Narrowlands world.

    Looks good. Maybe you should give it another name, such as True Werewolf, Pure Werewolf or something similar and enter it for consideration into Monsters in the Playground.
    Last edited by Matthew; 2007-04-06 at 08:51 PM.
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

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