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View Poll Results: Do you support these creatures for the MitP II project?

Voters
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  • Yes! (Man-Eater Spider)

    16 76.19%
  • No (Man-Eater Spider)

    5 23.81%
  • Yes! (Sandtrap Man-Eater)

    17 80.95%
  • No (Sandtrap Man-Eater)

    2 9.52%
Multiple Choice Poll.
Results 1 to 11 of 11
  1. - Top - End - #1
    Ettin in the Playground
     
    Planetar

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    Default Man-Eater Spiders [MitP II]

    Man-eater Spider
    Large Vermin
    HD 4d8+ 10 (28)
    Speed 30 ft., climb 30 ft.
    Init: +4
    AC 16 (+3 dex, +4 natural, -1 size); touch 12; flat-footed 12
    BAB +3; Grp +16 (+6 with middle legs)
    Attack Slam +6 (1d4+4) or Bite +6 (1d6+4, venom)
    Full-Attack Bite +6 (1d6+4, venom) and 2 slams +4 (1d4+4)
    Space 10 ft.; Reach 10 ft.
    Special Attacks Venom, Webs
    Special Qualities 8 legged, darkvision 60 ft
    Saves Fort +6 Ref +4 Will +1
    Abilities Str 18, Dex 16, Con 16, Int -, Wis 10, Cha 6
    Skills
    Feats Power Attack
    Environment Caves, thick forests
    Organization Solitary, pair, or den (2 + 2d8 2HD young)
    CR 5
    Treasure Standard, but treasure is all in den
    Alignment Usually Neutral
    Advancement (5-10 HD large, 11-15 HD huge)

    8 legged: As a well-coordinated 8-legged creature, Man-Eater Spiders have several special qualities. First of all, they can attempt to grapple with middle legs during a grapple. They can choose to grapple with only four legs. When trying to grapple with their middle legs they get a -5 on their grapple check. If grappling with middle legs the man-eater spider can still take partial actions as well as grappling, but it cannot climb. Man-eater spiders all have the stability ability, +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground, man-eater spiders also get this bonus when climbing. Man-eater spiders also gain a natural +5 on grapple checks when they aren’t grappling with only middle legs.

    Venom: Man-eater Spider venom comes through their bite. The poison is DC 16 fort save, 1d3 str/1d4 con damage.

    Webs: As a standard action the Man-eater spider can shoot webs from a spinneret on their abdomen. It functions as a Web spell. If someone is being grappled by the Man-eater spider’s middle legs when the spider shoots it’s web they are automatically hit by the web as if they had failed their reflex save. This ability can only be used once every 1d4 rounds.




    Sandtrap Man-eater Spider
    Large Vermin
    HD 8d8+ 32 (68)
    Speed 30 ft., climb 30 ft.
    Init: +4
    AC 19 (+4 dex, +6 natural, -1 size); touch 13; flat-footed 15
    BAB +6/+1; Grp +19 (+9 with middle legs)
    Attack Slam +9 (1d6+4) or Bite +9 (2d4+4, venom)
    Full-Attack Bite +9 (2d4+4, venom) and 2 slams +7 (1d6+4)
    Space 10 ft.; Reach 10 ft.
    Special Attacks Venom, Webs, sneak attack +5d6
    Special Qualities 8 legged, Camouflage, darkvision 60 ft.
    Saves Fort +9 Ref +6 Will +3
    Abilities Str 18, Dex 18, Con 18, Int -, Wis 14, Cha 6
    Skills Hide +14 (10Camouflage +4dex)
    Feats Power Attack
    Environment Desert
    Organization Solitary
    CR 9
    Treasure Standard, treasure in pit
    Alignment Usually Neutral
    Advancement (9-14 HD large, 15-20 HD huge)

    Sandtrap Man-eater spiders hide in sandy deserts, half buried, waiting for someone to walk by. When they see possible prey, they burst out of the sand and make a bite sneak attack, using their powerful venom to weaken and slay their victims.


    8 legged: As a well-coordinated 8-legged creature, Man-Eater Spiders have several special qualities. First of all, they can attempt to grapple with middle legs during a grapple. They can choose to grapple with only four legs. When trying to grapple with their middle legs they get a -5 on their grapple check. If grappling with middle legs the man-eater spider can still take partial actions as well as grappling, but it cannot climb. Man-eater spiders all have the stability ability, +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground, man-eater spiders also get this bonus when climbing. Man-eater spiders also gain a natural +5 on grapple checks when they aren’t grappling with only middle legs.

    Venom: Sandtrap Man-eater Spider venom is extremely toxic, and comes through their bite. The poison is DC 20 fort save, 2d4 con/2d4 con damage.

    Webs: As a standard action Sandtrap Man-eater spiders can shoot webs from a spinneret on their abdomen. It functions as a Web spell. If someone is being grappled by the Man-eater spider’s middle legs when the spider shoots its web they are automatically hit by the web as if they had failed their reflex save. This ability can only be used once every 1d4 rounds.

    Camouflage: Sandtrap man-eater spiders are the exact color of a stretch of sand. They half bury themselves into the sand of a desert, then wait for someone to pass by. They get a +10 hide bonus and can hide without cover if they are on sand.

    Sneak Attack +5d6: As the rogue ability.


    This time WITH a poll that works correctly! woohoo!
    Last edited by Icewalker; 2007-04-14 at 12:46 AM.

  2. - Top - End - #2
    Titan in the Playground
     
    Matthew's Avatar

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    Default Re: Man-Eater Spiders [MitP II]

    Shouldn't these be Large, if they are Man Eaters?
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

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  3. - Top - End - #3
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    Lord Iames Osari's Avatar

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    Default Re: Man-Eater Spiders [MitP II]

    Why does the sandtrap spider have a climb speed but not a burrow speed?
    Last edited by Lord Iames Osari; 2007-04-13 at 08:57 PM.

  4. - Top - End - #4
    Ogre in the Playground
     
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    Default Re: Man-Eater Spiders [MitP II]

    Quote Originally Posted by Matthew View Post
    Shouldn't these be Large, if they are Man Eaters?
    Not necessarily.

    The real question is, are Man-Eater Spiders eaten by Spider Eaters?
    Belkar's Bad to the Bone.
    Dispossible a fetter hein and bemay kine a sinder's tock.

  5. - Top - End - #5
    Titan in the Playground
     
    Matthew's Avatar

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    Default Re: Man-Eater Spiders [MitP II]

    Heh. Maybe. I wish I had one of those, there's a frickin' huge Spider eluding me in my room at the moment...

    Still, a Monstrous Spider with 4D8+8 HP strikes me as Large.
    Last edited by Matthew; 2007-04-13 at 09:58 PM.
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  6. - Top - End - #6
    Ogre in the Playground
     
    Demented's Avatar

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    Default Re: Man-Eater Spiders [MitP II]

    I like to thwack spiders with the broad side of a hand saw. Though, that's not so helpful inside, since the big ones are a pain to wash off the wall and their guts go everywhere.

    Though it seems you're right that 4 hit dice is rather meaty for medium-sized vermin.
    Belkar's Bad to the Bone.
    Dispossible a fetter hein and bemay kine a sinder's tock.

  7. - Top - End - #7
    Ettin in the Playground
     
    Planetar

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    Default Re: Man-Eater Spiders [MitP II]

    Quote Originally Posted by Lord Iames Osari View Post
    Why does the sandtrap spider have a climb speed but not a burrow speed?
    Yeah, it doesn't really need a climb speed. But the sandtrap spiders don't really burrow as much...they just dig a hole into the ground and hide in it, they don't actually have an underground digging movement.

    Well, everyone else is trying to convince me they should be large, so I guess I'll change em. The mechanics should be correct for a large creature now (thats +4 grapple, -1 AC and -1 hit right?) and I upped the con by 2 on each of em, considering the increased size.
    Last edited by Icewalker; 2007-04-14 at 12:47 AM.

  8. - Top - End - #8
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    Lord Iames Osari's Avatar

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    Default Re: Man-Eater Spiders [MitP II]

    Bump. Keep voting, people!

  9. - Top - End - #9
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    DracoDei's Avatar

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    Default Re: Man-Eater Spiders [MitP II]

    First you say the stability bonus only applies while they are standing on the ground... then you say they get it while they are climbing... confusing.
    Last edited by DracoDei; 2007-05-30 at 05:13 PM.
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  10. - Top - End - #10
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    Default Re: Man-Eater Spiders [MitP II]

    8 legged: As a well-coordinated 8-legged creature, Man-Eater Spiders have several special qualities.
    you wrote this is sand trap spiders.
    awsom avvy by simius
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  11. - Top - End - #11
    Ettin in the Playground
     
    Planetar

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    Default Re: Man-Eater Spiders [MitP II]

    What I meant by that is that 'man-eater spiders' is more of a general group, on the idea of possibly making more than these two.

    As to the climbing part.

    Those are two different things. When grappling with middle legs it cannot climb. The man-eater spiders also get the 'stability' bonus, completely independent of the middle legged grappling ability. That grants +4 against bull rush and trip checks, and the spiders get it when climbing too.

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