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  1. - Top - End - #211
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Oh, yeah, even for a smaller size katana, it has enough of a cutting width to behead the man. Which, in fact, it did.

    All bad guys down.

    After a few rounds, the one Beta is restraining is beginning to come to. What does everyone do in the meantime? What about when he awakes?
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
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    bcool999: On hiatus through 01APR2024.

  2. - Top - End - #212
    Ogre in the Playground
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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Paxre begins the looting. He looks up to Omega. "We have stuff to do, so I say we strip these guys of armor, weapons, and anything we can use or sell. You can all figure out what to do with the bodies."

    After that first one has been picked clean, he returns to the main battle scene.
    Current Games
    Curse of the Crimson Throne: Dušana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
    Legacy of Fire: Water Prince Rafiq Karim
    Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
    Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
    Serpent's Skull: Harsk! (yes, that one)
    Shattered Star: Lilim
    Strange Aeons: Dorn

  3. - Top - End - #213
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Omega sighs softly, and once Paxre has finished cleaning up the dead guys body, he softly kicks the body into the sewer water, letting it take the body away.

    While the two of them are at that, Gamma and Alpha begin searching the other dead body, and once content that it has been stripped clean too, Gamma boots the body into the water likewise.

    Delta sits down across from the still live man, and waits for him to come too while Beta sits on him. While doing so, Beta attempts to remove his weaponry and anything else of valuable from the body.

    Once awake, Delta smiles at the captured man. "So what are you doing down here? Give me one reason to not let my murderhobo friend finish you off here and now?
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  4. - Top - End - #214
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    From the looting, each man had chainmail, a heavy steel shield, a longsword, a crossbow and a case of 10 bolts, and a pouch with coins. Money varies, but the total count is 100 gp. If you manage to get the other items topside and resold, you will actually make better than the flat currency.

    The man was only really only unconscious for a minute. So, everyone is doing their thing while Beta is restraining him and Alpha watches. Delta returns and the above is mentioned. For only half a second he tries to comprehend the foreign word murderhobo, but its root word and the context of the sentence are clear enough.

    He says nothing.
    Last edited by lostsole31; 2015-07-21 at 10:55 PM.
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  5. - Top - End - #215
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Delta and Alpha shove the loot into their Haversacks, while letting Beta hold down the still living man. Once they've stashed it all, Delta goes back to him and begins speaking. "I want to make this quick, and we'd rather not have to kill you too. Will you please just tell me what you were doing down here? I'd be more than willing to let you go, of course, as long as you agree to go back where you came from and not try to kill us later."

    Spoiler
    Show
    A bluff check will be necessary alongside the diplomacy check.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  6. - Top - End - #216
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Delta and Alpha begin to shove the loot into the haversacks. The shields are too wide to fit into the haversacks; the mouth of the sacks doesn't widen to take whatever you need. A handy haversack has extradimensional space inside, but the entrance doesn't have unlimited stretching.

    I assume that Delta and Alpha will be filling their stuff at somewhat the same time. The armor, crossbows and swords have to go into the main compartment (though the crossbows can go into the side). What are you putting in what compartment, by whom (splitting the work equally?), and in what order?
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  7. - Top - End - #217
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    They are going to split it up equally, in order from swords, to chainmail, to crossbow and ammo. Alpha will take the odd numbered sword and chainmail, and Delta will take the odd numbered Crossbow and ammo.

    Spoiler
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    There was no mention of any shields.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  8. - Top - End - #218
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Alpha can stuff the weapons and a suit of scale into the central compartment (and the bolts into the side), but he can't fit in the final suit. Same with Delta. That means that two suits of scale and 4 heavy steel shields can't go in.

    "Why don't we just leave that here for now, and do what we came to do?" comes Muhrbala's telepathic suggestion.
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  9. - Top - End - #219
    Ogre in the Playground
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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Paxre nods. "We took out some of the town's killers. Got something for it. Don't freak about scavengers getting the armor and shields. When you think about it, we are the scavengers ... of sorts. Let's get on with it."
    Current Games
    Curse of the Crimson Throne: Dušana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
    Legacy of Fire: Water Prince Rafiq Karim
    Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
    Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
    Serpent's Skull: Harsk! (yes, that one)
    Shattered Star: Lilim
    Strange Aeons: Dorn

  10. - Top - End - #220
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Quote Originally Posted by PSinger View Post
    Paxre nods. "We took out some of the town's killers. Got something for it. Don't freak about scavengers getting the armor and shields. When you think about it, we are the scavengers ... of sorts. Let's get on with it."
    Beta nods and slices the mans throat, pushing him into the water with the rest. Gamma takes up the shields and armor and shoves them into the water too, letting it take them away. He turns to Paxre and nods as the rest start off. "Just want to make sure that those don't go back into circulation if we aren't going to get anything from them. Don't worry, you'll get a share."

    After Gamma has finished talking, he jogs up to meet with the rest of the party and they continue following the path they were going down.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  11. - Top - End - #221
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    The party moves on as guided by Paxre's intel. Through the disgustingly visible haze of noxious sewer reek, the flow of unmentionable slop through the sewer tunnel’s filth-slick channel unexpectedly forks. Most continues on its expected path, but a small stream of ooze diverts off through a wide cleft in the moldy masonry wall. The man-sized crack cuts deep into the rock behind the wall, and wisps of thin white smoke issue forth.

    This is where intel ends, having been told this is Griggz' territory begins.

    Delta, what do you do?
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
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    bcool999: On hiatus through 01APR2024.

  12. - Top - End - #222
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    As they reach that point, Delta turns to Paxre and Omega. "You two scout ahead for us down this path. Keep us aware through the Collective as you do." After he's spoken, Omega slinks into the shadows, heading down the path while giving Paxre the chance to follow along just as carefully.

    Spoiler
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    Sending our stealthy party members into the crack in the wall, since that's most likely where the Wererat would make his home.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  13. - Top - End - #223
    Ogre in the Playground
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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Paxre looks to Muhrbala. "If you can fit through that crack, check it out and report. I'll go down the path with Omega."
    Current Games
    Curse of the Crimson Throne: Dušana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
    Legacy of Fire: Water Prince Rafiq Karim
    Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
    Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
    Serpent's Skull: Harsk! (yes, that one)
    Shattered Star: Lilim
    Strange Aeons: Dorn

  14. - Top - End - #224
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Omega and Paxre creep down the tunnel another 20' where the sewer bends east. 10' from that point the way is blocked by a large, rusty grate. 20' down from the gate, a thick run of sewer water meets with the main artery ... but appears to come from a non-worked area.

    Meanwhile, the fissure in the wall goes all the way down to the sewer walkway, such that the sewer partially splits into this room and goes east.

    You hear Murray's telepathic voice (everyone, including Pax and Om) say, "Sewer seems screwy there flows east and south."

    The fissure is big enough for a man to go through. Pax-Om had to make running jumps to get to the other side, but there is no walkway going right up to the crack to look around and in. Those two are on the SE end, while everyone else (except Murray, who is flying) is on the NW extension. There is only enough room for a person to move on the ledge at this part of the sewer, and even then ... it's slick ground that isn't a full five feet. The most straightforward approach if you want to check out the room would be to bite the bullet and get in the muck and trudge through.

    What do you do?
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  15. - Top - End - #225
    Ogre in the Playground
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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    "Well? You're smaller, stealthier, and can fly over muck," says everyone's favorite little street ninja to wherever Murray might be. "Take a look-see and let us know."
    Current Games
    Curse of the Crimson Throne: Dušana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
    Legacy of Fire: Water Prince Rafiq Karim
    Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
    Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
    Serpent's Skull: Harsk! (yes, that one)
    Shattered Star: Lilim
    Strange Aeons: Dorn

  16. - Top - End - #226
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Telepathic

    Only a few seconds later there is a high-pitched, ear-piercing noise like steam escaping from a kettle.

    Murray shows up in front of everyone just as quickly. The noise continues, and despite his communicating via telepathy, the noise makes it just as hard to concentrate on his "speech" as it would be to hear from another. "How the hell did that happen? Nothing can find me when I blend!"
    Last edited by lostsole31; 2015-08-05 at 12:44 AM.
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  17. - Top - End - #227
    Ogre in the Playground
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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Paxre unloads the normal bolt from his crossbow, and then loads a silver bolt.
    Current Games
    Curse of the Crimson Throne: Dušana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
    Legacy of Fire: Water Prince Rafiq Karim
    Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
    Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
    Serpent's Skull: Harsk! (yes, that one)
    Shattered Star: Lilim
    Strange Aeons: Dorn

  18. - Top - End - #228
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    What does the Epsilon Elite do?
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  19. - Top - End - #229
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Gamma, Beta, and Omega join together and cross the muck, Gamma with his blade at the ready as he leads the way. Alpha and Beta let them go ahead as they carefully take their time, moving slowly and carefully down the ledge, not content to wade through muck.

    If Paxre follows, Gamma will lead the way with Beta and Omega a short distance behind them, leaving a hole for Paxre to stick between the guys without risk of getting ambushed.

    Spoiler
    Show
    I'm not taking the risk of that being a Fort save or suck, so Alpha and Delta are gonna take 20 on whatever check might be necessary to move across the ledge safely.

    I understand that doing so will put them out of commission for this upcoming fight, but unless combat conditions are exceedingly dangerous, i'm confident in the rest of the team to take care of it.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  20. - Top - End - #230
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    The piercing noise stops. It didn't go for more than 20 seconds, but for such a loud noise, it seemed like an eternity.

    Beta steps into the muck first, and it goes to his knees, moving quickly. He has no trouble keeping his balance and moves through. The flow of sewer filth oozes into this rough-hewn stone cave, pooling near its center before continuing through a crude channel in the western wall. Fat black mushrooms and other disgusting fungus grow thick around the pool of slime. Several low alcoves are cut into the walls, each filled with moldering hay, filthy furs, and tiny bones.

    No sooner does he step out into the chamber, two short swords come in from both sides. Beta's reflexes bats one aside, but at the cost of the other sword clipping right into the back of his head by his right ear for 9. A bite from the first bites Beta with a crit on the nose for 12, and the one behind him hits again into his right shoulder for 8.

    A crossbow bolt hits right into Beta's stomach for 7.

    Two big rats then charge in with one biting into his R elbow for 4 (max). With all of this, Beta is instantly in extremely dire straits!!!

    Round One ...

    R1T26: Beta, to your left and right are two humanoid rats flanking you with short swords, and to dire rats in front of you. Some 30' to your diagonal left is another one of these humanoids with a crossbow with partial cover behind a wall. If you want to get out of this, you would have to move forward-diagonally right or left, or step back. Otherwise, stand and duke it out. But the bit of wounds that weren't fully healed before, and now this ambush, it took no time at all for you to be rocked. What do you do? If you step back, you would have to strike first; stepping back would put the two ratmen around the wall and the ROUS' just out of reach.

    Note your hit points.
    Last edited by lostsole31; 2015-08-08 at 12:32 AM.
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  21. - Top - End - #231
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Beta

    With a quick flick of the wrist, Beta launches a claw into one of the rats flanking him before disappearing around the corner as though he had never been there.

    Spoiler
    Show
    Beta will initiate Fading Strike

    Attack roll (1d20+9)[12]
    Damage (1d6+5)[6]

    After that, he will teleport directly backwards, and use his move action to allow Gamma and Omega to be in front of him.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  22. - Top - End - #232
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    R1T26: With a quick flick of the wrist, Beta launches a warding claw towards one of the rats flanking him. He blurs back instanteously, but not around the corner. He lands all the way across the sewer river itself on the other side.
    Spoiler: Fading Strike limitation
    Show
    You teleport to a location you see ... not one you have seen. You couldn't go around the corner, but at least you are well out of the way.

    R1T21: One of the dire rats moves forward in the mucky stream towards Gamma and sprawls in the slime to end up right at Gamma's feet before it gets up.

    R1T20.5: Omega, Gamma is in front of you, and a big rat in front of him. Five feet past that is the slime-stream that is right out of the tunnel. You have two visual targets: the rat in front of Gamma, and another rat 10' behind that one. What do you do?
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  23. - Top - End - #233
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    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Omega closes the distance between him and the further enemy, refocusing his energy as he lashes his fists out into the rat, an explosion of bright light within his strike.

    Spoiler
    Show
    Spoiler: Fading Strike
    Show
    I know, I did it mechanically the right way, even if i fluffed it otherwise, since he took a move action after that.


    Move to the further rat.
    Swift action to reassign his Essence so that the Essence in Coward's Boots into Forcestrike Knuckles

    Standard Action: Breaking Glass Strike.

    Attack roll (1d20+8)[20]
    Damage (1d3+8)[9] + (1d4+3)[5] DC 18 Will save or be Dazed for one round, Dazzled for five rounds even if he passes his save.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  24. - Top - End - #234
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    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    R1T20.5-18: Omega closes the distance between him and the further enemy, refocusing his energy as he lashes his fists out into the rat, an explosion of bright light within his strike, and the rat instantly drops. A short sword comes in high from the left which Omega easily blocks, only to find out it was a setup as a wererat crit-bites him in the stomach for 12.
    Spoiler: Squeaker, squeaker! Squeak, squeak!
    Show
    Dude, you easily kept from the disease of the bite, but you rolled .... right .... on .... the ... money ... to resist the curse of lycanthropy. That would have been an interesting development.

    R1T17: Gamma, prone dire rat at your feet. What do you do?
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
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    bcool999: On hiatus through 01APR2024.

  25. - Top - End - #235
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Gamma spins carefully and brings his sword down upon the rat at his feet, moving past it to close distance with Beta as he channels some of his power to heal himself afterwards.

    Spoiler
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    Standard action to attack

    Attack roll (1d20+9)[25]
    Damage (1d8+5)[6]

    Move action to move away, going towards Beta.

    Swift action to use a use of fervor to cast Cure Light Wounds on Gamma, choosing to redirect healing to Beta

    Healing (1d8+4)[5]
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  26. - Top - End - #236
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    R1T17: Gamma spins carefully, but not carefully enough. The clumsy dwarf in the heavy armor clanks to the ground after slipping in the muck, and then gets back up. He steps back 5', probably uttering curses under his breath, and brings forth his religious fervor upon himself while redirecting it through the collective to Beta for 5 healing.

    R1T14: The wererat on Omega's left now attacks. One edge of his short sword makes a draw cut across Om's spine at the back of his neck for 8, though the bite failed to get through his magical shirt.

    R1T10: Paxre, Beta just came zipping around the corner again on your side. He is badly wounded. What do you do?
    Last edited by lostsole31; 2015-08-12 at 01:17 AM.
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
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    bcool999: On hiatus through 01APR2024.

  27. - Top - End - #237
    Ogre in the Playground
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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    With Omega in front of him again, Paxre is shocked at how badly wounded he is. He starts to chant in arcane noises that are terrible and almost impossible to pronounce for any normal mortal. His mouth only moves a little bit until the horror is realized .... these terrible sounds come from within the cloak of shadow that surrounds Paxre, as if the shadow itself had a malevelonce. Paxre reaches out and thrusts his hands into Omega's wounds, and yet these hands are semi-corporeal. There is an awful, soul-stopping chill. The body heals some of its wounds, counter-intuitive to what would be expected, and as Paxre brings his hands back out some of Omega's innards melt away to fill in the gaps before finally normalizing above and below.

    There are those who have refused his "gifts" before.
    Spoiler
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    Cure moderate wounds (2d8+4)[13]
    Current Games
    Curse of the Crimson Throne: Dušana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
    Legacy of Fire: Water Prince Rafiq Karim
    Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
    Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
    Serpent's Skull: Harsk! (yes, that one)
    Shattered Star: Lilim
    Strange Aeons: Dorn

  28. - Top - End - #238
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    R1T10: With Beta now in front of him, Paxre is shocked at how badly wounded he is. He starts to chant in arcane noises that are terrible and almost impossible to pronounce for any normal mortal. His mouth only moves a little bit until the horror is realized .... these terrible sounds come from within the cloak of shadow that surrounds Paxre, as if the shadow itself had a malevelonce. Paxre reaches out and thrusts his hands into Beta's wounds, and yet these hands are semi-corporeal. There is an awful, soul-stopping chill. The body heals some of its wounds, counter-intuitive to what would be expected, and as Paxre brings his hands back out some of Beta's innards melt away to fill in the gaps before finally normalizing above and below. His body repairs 13 hit points of damage, but I wouldn't say he was "healed" ... that replies an increase of comfort to a normative state.

    There are those who have refused his "gifts" before.

    R1T9.9: Muhrbala zooms and with his powerful stinger finishes off the other rat from above (so that an ally can pass through without worrying about him).

    R1T4: A bolt from the shooter plants into Omega's left shoulder for 8.

    End Round 1: It is apparent now to Alpha (and Delta) that there is no climbing safely around the muck, especially since it is getting kicked up and splashed around with battle, anyway.

    Begin Round 2 ...

    R2T26: Beta, you have a little help, but you are still solidly wounded, you have definitely heard grunts and cries of pain from Omega by now, as well as a big clanging ker-splash (likely followed by dwarven contumely). What do you do?

    Alpha on deck (if he wants to do anything), Omega in the hole ...
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
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    bcool999: On hiatus through 01APR2024.

  29. - Top - End - #239
    Ettin in the Playground
     
    NecromancerGuy

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    Beta will lunge forward back into the fray towards the nearest target, flipping into the air to slam his foot into its face before rebounding off it to make a small space between him and his foes.

    Spoiler
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    Move to the target and then initiative Cartwheel Axe Kick.

    Acrobatics (1d20+14)[33]
    Attack roll (1d20+9)[25]
    Damage (3d6+5)[16] (Bonus damage added in already)


    Alpha, having figured out already that the fight is too much to safely cross, slides down into the muck and moves so he can see through the "tunnel" to the far end. Taking advantage of knowledge granted to him from his companions through the collective, he focuses a small burst of fire centered to in his line of sight where he believes it should catch at least one of the rats.

    Spoiler
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    Targetting a corner where it should hit someone that he can get line of sight/effect to without crossing into the kill box. i'll manifest Energy Stun for 4PP.

    Damage (2d6+8)[17] DC 20 reflex save for half, fort save for stun if he fails his reflex save.
    Kitten: *bats around a mini a few times*
    DM: "Ok, it looks like Fluffy...err, 'The Tarrasque'...Full Attacks the Cleric"
    Cleric: "Full attack my a**, that was just two claw attacks!"
    Kitten: *starts gnawing on the mini*
    Cleric: "...nevermind."

  30. - Top - End - #240
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Curse of the Crimson Throne: Seven Days to the Grave [IC]

    R2T26: Beta lunges forward back into the fray, flipping into the air over Omega's head. In doing so both wererats stab at him, and both fail terribly. The first one (on the left/north) over extends so badly he dislocates his shoulder and takes 1 CON. The second is arguably worse; the weapon is loosed from his grasp towards the stone hero ... and he catches it!! You brings your foot down to slam onto the injured wererat's face before rebounding off it to make a 10' space between himself and his foes, further into the room offset to the north from the muck and in line with his opponent. Beta now has that enemy's short sword. A look at the damage, and Beta realizes that he only did about 6 mod; even with so powerful a strike, the legendary resistance of lycanthropes proves true as it resisted more than half of the damage that would have been put against him.

    R2T25.9: No sooner does Beta land than there is a horrible screeching sound. Both wererats are in some pain (2 and 3 sonic). Beta and Omega, who manage to keep from letting the thing hurt them, both see a trembling purple plant among the fungi to the southwest.

    R2T25.7: The exposed Beta sees a swarm of rats that rounded the rock before rush into and all around him. He tries to use another cartwheel style kick (think capoeira), but succeeds in only killing two of the hundreds of rats. He takes 5 from the total as they swarm all around him and make scores of nips. However, they take 1 sonic from the fungus' noise.

    R2T21: Alpha, you are unable to target an intersection that would not hit Omega as well. You have no LOS to the enemy (they are on both sides of the wall, adjacent to Omega but out of sight to you. You do just barely see Beta getting covered in rats. Feel free to take your action again. What do you do?

    Omega on deck ...
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    21JAN2024: Completed reading Paizo's Pathfinder Campaign Setting: Taldor, the First Empire (2017, Moreland, Frasier, et. al.).
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

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