Results 91 to 120 of 152
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2015-02-22, 02:13 AM (ISO 8601)
- Join Date
- Feb 2013
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I throw my name in here. Write me up like a new York cop writes up tourists.
Thanks to Kurien for drawing my avatar, and NightWolf16a for coloring it.
Spoiler: The master lurker
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2015-02-22, 10:29 AM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Shadowscale's club of Improbable Jumping (Cursed item)
This appears to be a +5 speed club until actually used, at which point the club forces the wielder to make a really stupid jump every time they attack, provoking attacks of opportunity and denying them their dexterity bonus to AC against such attacks. The club no longer provides any actual benefit, and cannot be dropped; it is stuck in the wielder's grip until a remove curse or equivalent allows its safe removal.
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2015-02-22, 06:29 PM (ISO 8601)
- Join Date
- Apr 2013
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
i think i have a unique weapon for one of the regulars.
threadnaught's and rudi's spork.
Spoiler: flufffluff, one day the great wizard threadnaught met a travelling vagrant who introduced himself as rudi.
feeling sorry for rudi threadnaught offered to share his lunch with him, rudi gladly accepted as he had not eaten in a week. after eating hearty rudi thanked the noble wizard and gave him his one possession he owned and said it would keep threadnaught safe. threadnaught examined it a moment and when he looked up to ask a question rudi was gone.
It looked like some sort of knife that could be retracted and hidden on your person, except it was not a blade that came out, but a spoon with prongs like a fork. it did not register as magical.
later that night whilst sleeping he was attacked by bandits in the night, the bandits had magical aid and he could do nothing. he soon found himself helpless and at their mercy.
as the leader went through his stuff he found the spork and asked what it was. threadnaught replied honestly and said "its a junk present a hungry vagrant gave me, its worthless".
the leader of the bandits flicked it open and in that instant the clearing shone like daylight and a solar appeared and slew the bandits.
through his daze he recognised the solar, none other than rudi himself.
rudi revived threadnaught to his full health and then left. leaving only his spork behind as before.
threadnaught's and rudi's spork appears to not be a weapon at first glance, but if wielded it counts as a master worked dagger that only deals nonlethal damage.
if the spork is used to attack any creature with the evil subtype it acts as if a +3 dagger with the ghost touch and bane (targeted creature type) enchantments. the bane switches every time a different creature is attacked and reverts to its mundane state directly after the attack.
if the owner of the spork ever has the spork stolen or it is disarmed from him, as soon as the spork is opened from being retracted (its normal position) a solar appears and immediately attacks the thief or assailant and returns the spork to its current rightful owner. the solar returns the owner to living and full health if needed and rescues the owner if necessary before disappearing. this effect is the equivalent of the gate spell but works regardless of the current circumstance and can even operate in an antimagic field.
the owner of the spork may gift it to another being, but it must be in return for a kind act performed to them. if the spork is ever sold it disappears instantly and is lost forever until rudi (the solar called) finds a worthy owner again.
p.s. where's my weaponLast edited by sideswipe; 2015-02-22 at 06:43 PM.
Damn girl you definitely have a +8 size modifier to AC!
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2015-02-22, 07:01 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Sideswiper
This long-bladed polearm seems to sweep naturally through the air without effort.
When you make an attack with this +5 speed glaive, instead of attacking normally, you must make an attack roll against each creature in either all your threatened squares in front of you and behind you, or to your left and to your right.
Example: Theodor is a human paladin wielding the Sideswiper. He is standing in (0,0). He may therefore choose either to attack everyone in (-2, 2), (-1, 2), (0, 2), (1,2) (2, 2), (-2, -2), (-1, -2), (0, -2), (1,-2) and (2, 2), or to attack everyone in (-2, 2), (-2, 1), (-2, 0), (-2, -1), (-2, -2), (2, 2), (2, 1), (2, 0), (2, -1) and (2, -2).
This do?
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2015-02-22, 07:06 PM (ISO 8601)
- Join Date
- Apr 2013
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2015-02-22, 07:17 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
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2015-02-22, 07:24 PM (ISO 8601)
- Join Date
- Dec 2013
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Jormengand's Cursedealer
+3 weapon property
Up to three times per day, the wielder of a Cursedealer weapon can use it to make a Melee touch Attack against any magic item that provides a numeric bonus (such as a +2 Longsword, Orange Ioun Stone, or Eyes of the Eagle). That item becomes cursed for 24 hours, giving a penalty of the same type and number as its previous bonus and becoming impossible to unequip in any way unless the wearer receives a Remove Curse for the duration.Last edited by PsyBomb; 2015-02-22 at 07:28 PM.
Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2015-02-22, 07:27 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Scythe of Jormengand
This scythe seems to hum with a malevolent energy. It feels extremely ancient and even moreso evil.
This +3 Unholy Scythe threatens on a Range of 18-20 and may be affected by improved critical. 3/Day, you may choose to cast curse as a free action on the target of your attack (DC 19 Will) to resist. In addition, upon a critical hit, you inflict 1d4 negative levels on your target. You may choose to take 10 points of negative energy damage to make those negative levels permanent.Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-02-22, 07:28 PM (ISO 8601)
- Join Date
- May 2011
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2015-02-22, 07:31 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- In the Playground, duh.
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
When did the true neutral going-on-chaotic-good truenamer-lover turn into an evil god of curses? Ehh, they both work. Thanks, guys.
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2015-02-22, 07:33 PM (ISO 8601)
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- Nov 2014
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-02-22, 07:35 PM (ISO 8601)
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- Feb 2011
- Location
- Michigan
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Still hoping to get one of these : D
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2015-02-22, 07:36 PM (ISO 8601)
- Join Date
- Dec 2013
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2015-02-22, 07:42 PM (ISO 8601)
- Join Date
- Apr 2013
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
jormengand's travelin' javelin.
with a word and a throw you can be instantly transported across space.
jormengand's travelin' javelin is a +2 returning javelin in all ways apart from the following.
the javelin has a range increment of 5ft per point of strength of the wielder.
as well as being able to deliver spells stored through ranged attacks from the javelin, you may as a free action upon a successful attack roll (after the attack has been resolved) teleport to the closest square to the target as if you had just used dimension door as a spell like ability. this does not provoke attacks of opportunity and you may act normally for the rest of your turn. including taking any remaining attacks you have if you threw it as part of a full attack. if this is done as the result of your first attack of a full attack, you may make the remainder of your attacks using any melee weapon you had drawn before you made the first attack. if you have the feat power attack you may trade your base attack bonus starting with your second attack if you used the first attack to teleport next to your target.
damn i was swordsagedLast edited by sideswipe; 2015-02-22 at 07:43 PM.
Damn girl you definitely have a +8 size modifier to AC!
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2015-02-22, 08:37 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Kitchener/Waterloo
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Permission: Urpriest
Also, for eggynack...
Gatekeeper's Reach
This +2 Byeshk Aberration-Bane Orcish Shotput gains special powers when wielded by Orcs or Half-Orcs, and by Druids. When wielded by an Orc or Half-Orc, Gatekeeper's Reach returns to its wielder after each attack, ready to be used again. When wielded by a Druid or other user of Wild Shape, Gatekeeper's Reach does not merge when the wielder changes form. Instead, the weapon appears to vanish down the Druid's throat. The Druid can then vomit forth the weapon as a ranged attack, attacking as if it were wielded in two hands, no matter how many hands the Druid's new form possesses. If the Druid is also a Half-Orc or Orc, when Gatekeeper's Reach returns after use it returns down the Druid's throat, ready to be used again. Half-Orc and Orc Druids automatically gain proficiency with Gatekeeper's Reach.
Spoiler: Explanation:Druids, especially Half-Orc Druids, which means especially orcish-themed weapons...and it's hard to get a good ranged attack in most wild shape forms after all.Last edited by Urpriest; 2015-02-23 at 02:00 PM.
Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
Trophy!
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2015-02-22, 11:28 PM (ISO 8601)
- Join Date
- Feb 2013
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Thought I'm not well known, permission given, Oko and Qailee.
I will write someone up tomorrow (bed time now)! I love these kinds of threads.Last edited by Oko and Qailee; 2015-02-23 at 12:23 PM.
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2015-02-23, 11:49 AM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Zaydos' Staff of Creation
As you pick up this staff, you feel a rush of creative inspiration, and the will to shape it so that it becomes a reality. You can hear whispers of great inventors around you, guiding your own creations.
This +4 Merciful Quarterstaff confers a number of benefits upon the user. Firstly, it allows the use of Minor Creation as an SLA 5 times per day, and the use of Major Creation 1 time per day. The items created are permanent as long as you do not try to sell them at profit, upon which they disappear immediately before the transaction is made. You may give them free of charge, however. Secondly, you gain the benefits of Craft Wondrous Item and Craft Magic Arms and Armor as bonus feats, if you have the required caster level. Lastly, you gain a +2 untyped bonus to INT and CHA while wielding this. You also gain a bonus to craft and linguistics equal to half your level.
Spoiler: ReasoningZaydos has done a bunch in the community, like homebrew, spells/etc. That it seems fitting to give him a staff that does what he does.Last edited by IZ42; 2015-02-23 at 11:50 AM.
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-02-23, 12:08 PM (ISO 8601)
- Join Date
- Jul 2013
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
His Royal Bardness, illyahr, gives his permission.
I'm very eager to be immortalized in the lore of the playground.Last edited by illyahr; 2015-02-23 at 12:09 PM.
See my Extended Signature for my list of silly shenanigans.
Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.
I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.
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2015-02-23, 12:50 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I'm a stick!
Needless to say I approve wholeheartedly.
>>
Might have seen myself as some sort of staff of creation
<<Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-02-23, 01:03 PM (ISO 8601)
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- Sep 2012
- Location
- Necro-equestrian Pugilism
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Sure, why not? Permission granted.
DeadlineLast edited by Deadline; 2015-02-23 at 01:04 PM.
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2015-02-23, 02:02 PM (ISO 8601)
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- Jul 2013
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Added two of my most famous characters into my sig if you want a better idea of what I'm like.
See my Extended Signature for my list of silly shenanigans.
Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.
I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.
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2015-02-23, 10:08 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Hallo? Is there anyone in there? Is there anyone at aaall? I'm trying to come up with more WoL/Specific items for GitPers, but I don't know any of these guys very much.
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-02-23, 10:24 PM (ISO 8601)
- Join Date
- Oct 2014
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
Current Projects:
Backing Dragon: the Inheritance - World of Darkness Fan game where you play a dragon
Mutant - Be a horrible abomination of a player character. Comes in a variety of flavors.
Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Extended Signature
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2015-02-24, 03:13 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
42 Shards of Iz
A legendary greatsword once wielded by the War Prophet from whom it took its name, the sword Iz was broken in battle with the archfiend Bel. Shattered into 42 pieces each of these shards was implanted into a cestus. These cestuses may be worn as magical gloves (taking up the glove slot). If worn thus they grant bonuses to a creature's unarmed strikes as if those unarmed strikes were enchanted with the enhancement bonus and weapon properties associated with that cestus. As each cestus is a single glove a second one can be worn, in which case the wearer may switch which one is active each round as a move action.
The 42 cestuses and the magic weapon properties they emulate are listed below, the odd numbered cestuses being for the left hand, the even for the right.
Spoiler1. +1 Outsider (Chaotic) Bane Banishing
2. +2 Axiomatic
3. +3 Defending
4. +2 Acidic Burst
5. +2 Flaming Burst
6. +2 Icy Burst
7. +2 Shocking Burst
8. +2 Collision
9. +2 Desiccating Burst
10. +2 Paralytic Burst
11. +2 Wounding
12. +3 Warning
13. +1 Screaming Burst Stunning
14. +2 Psychokinetic Burst
15. +2 Blindsight
16. +1 Speed
17. +1 Ethereal Reaver
18. +2 Mindcrusher
19. +2 Psibane
20. +2 Transmuting
21. +2 Sacred Burst
22. +3 Merciful
23. +2 Impact Maiming
24. +1 Ghost Strike Undead Bane
25. +2 Greater Dispelling
26. +3 Vicious
27. +2 Banishing
28. +2 Consumptive
29. +2 Vampiric
30. +1 Necrotic Focus
31. +1 Body Feeder
32. +1 Curse Spewing
33. +2 Impedance
34. +2 Energy Aura
35. +2 Doom Burst
36. +1 Illusion Theft
37. +1 Incorporeal Binding Undead Bane
38. +3 Magebane
39. +3 Revealing
40. +3 Lucky
41. +2 Dragondoom Dragonbane
42. +4 Weapon
If all 42 cestuses were brought together their shards could be removed and reforged to recreate the Sword of Iz. This greatsword would function as a magic weapon with a total effective enhancement bonus of +10. The actual properties of the weapon would be any combination of those which the shards could grant, with anywhere from +1 to +4 enhancement bonus and +9 to +6 in weapon properties. These properties could be changed as a move action each round. Its caster level for all effects is considered to be 25, and any dispel effect functions as Greater Dispel Magic instead of as Dispel Magic. In addition in the hands of a monk the sword's true prowess would be revealed. A monk is considered proficient in the sword of Iz even if they are not normally proficient in Greatswords, may treat it as a special monk weapon, and may add their base unarmed damage as if a medium sized monk to its weapon damage.
The 42 shards of Iz are each a piece of a major artifact, and the precise means to destroy each shard is unknown. If it is reforged the Sword of Iz can only be broken into 42 shards if sundered by a pit fiend, then these shards must be individually disposed of.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-02-24, 07:53 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-02-24, 09:44 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Inside the Wall
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I, Judge_Worm, hereby give my permission with lacking and false judicial authority. Not for any renown, but more so because my name lends itself oh so well to a weapon.
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2015-03-03, 09:39 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
The Worm Judge
Forged by a mad illithid who turned from the Elder Brains and Ilsenssine towards the worship of Kyuss. The Worm Judge is a +2 Unholy Morningstar. The spikes on the Worm Judge seem to wriggle and writhe and when it hits a living creature these worms attempt to burrow in to the target forcing them to succeed at a DC 16 Fortitude save or be infested by these parasites. When a creature becomes infested they suffer 1d3 Str and Dex damage immediately, and cannot be further infested until that infestation is cured. This infestation functions as a disease which deals 1d3 Str and Dex damage on a failed Fortitude save (DC 16). In addition an undead creature wielding the Worm Judge may 1/day make a touch attack with it as a standard action. This attack deals no damage to the target but they must make a DC 16 Will save or suffer the effects of a Bestow Curse spell (CL 13).
---
In other news, IZ42 since you missed a vestige, if you want one I could give a try on making one... expect them to be monk themed and have died fighting Bel.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-03-03, 10:52 PM (ISO 8601)
- Join Date
- Nov 2014
- Gender
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I have no clue how vestiges work (._. I am not an expert on 3.5, Pathfinder is my thang), and missed vestiges because I wasn't well known when that was happening. But sure, if you want to make me a vestige, go right ahead! You'll end up making all of my items, feats, spells etc. XD. (I also had to read up on who Bel was, and dying fighting a major Archdevil seems like my first character's style of thing, so awesome!)
EDIT: Once this thread gets finished off, we should create maneuvers. That seems fun. Especially if disciplines from 3.5 and Pathfinder are allowed, because I can do pathfinder maneuvers quite easily, and know nothing about 3.5 maneuvers.Last edited by IZ42; 2015-03-03 at 10:55 PM.
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-03-03, 10:56 PM (ISO 8601)
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- Apr 2013
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
What qualifies as a regular?
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2015-03-04, 09:54 AM (ISO 8601)
- Join Date
- Aug 2011
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Sgt. Cookie raises his hand
I give permission.Last edited by Sgt. Cookie; 2015-03-04 at 09:54 AM.
Open the lid and snatch a homebrewed treat from Cookie's Jar
Ponytar by Dirtytabs
Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)