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2015-02-21, 10:46 AM (ISO 8601)
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- Jun 2011
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Hah, the ideal weapon for that butterfly sting/scythe-dolon mirrored soul summoner build I made a few weeks ago! Threaten on basically every hit, let the eidolon turn to target into a pink mist. Looks expensive though, I don't think I would ever get to a high enough level to use it.
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2015-02-21, 10:48 AM (ISO 8601)
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- Aug 2013
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Okay. Here's my first attempt. If I feel so inspired, I may pull another. Elric, this one's for you.
Spoiler: Altovilla, the Blade of ElricNonlegacy Game Statistics: +1 Longsword
Omen: When Altovilla is held, the wielder's mind is suddenly assaulted with visions of a thousand glorious victories in battle.
History- (DC 15) Many warriors have gone by the name Elric. It's a fairly popular name. One such Elric, however, became renowned, not for his own victories, but for his ability to lead others to victory. He was a trainer of warriors, humble but highly capable. Though he taught many students, great and small, strong and weak, wealthy and poor, he used a single weapon to train them. Like many warriors, he did not name this weapon; he believed that giving a name to your weapon was something only twits did.
- (DC 20; Giving Aid to the Weak) Elric started as a tutor of fencing. He had a natural gift for the art of weapons, and readily shared it with students. He expanded from swords, to axes, to flails and whips, but the grip and blade of a well-made sword, including his own humble blade, was always his favorite. His reputation grew by leaps and bounds, as more students flocked to him, to learn from the master.
- (DC 25; Shutting Down His Magic) It would not be long before Elric earned the ire of other warriors. Mostly, this was due to his reputation as a capable warrior. He was challenged to many duels over his lifetime, and his rules were simple: No magic. He believed in the power of the sword, but he was a realist when it came to the power of magic; the latter could warp reality, while the former could only warp flesh. And for the most part, his opponents honored that request. One exception, however, would prove his undoing. A haughty Duskblade was determined to prove himself superior to the swordsman Elric. Yet at every turn of their duel, Elric thwarted his thrusts, laughed at his lunges, and repelled his ripostes. Furious, the Duskblade violated the taboo, charging his blade with lightning and driving it into Elric's outstretched arm. The swordsman screamed with pain as the magic did its work, forever ruining his sword arm and ending his dueling career. The Duskblade, publicly shamed for his acts, was never heard from again.
- (DC 30; The Teacher at His Podium) Now unable to duel, Elric retired from the public eye. Instead, he began to draft his memoirs, feeling for one brief moment that the world should know of his life before he passed. As he put pen to parchment, he realized how absurd a notion this was - he wasn't dying, just injured! And so he resolved to teach once more, but this time, with the pen, rather than the sword. He began to pen a treatise on the art of combat. When his text was finished, he looked upon it with satisfaction, only to realize that while the text was complete, the work never would be. And so, with a combination of satisfaction and determination, he set pen to parchment once more, this time to ensure that future students of the art of combat would be equipped with all possible knowledge.
Legacy Rituals
These rituals are required to unlock all the abilities of Altovilla, the Blade of Elric:- Giving Aid to the Weak: Elric was a teacher, and Altovilla will never accept a wielder who cannot teach. What is teaching? Teaching is the act of taking one who is lacking, and helping them to grow. You must find someone who is lacking in some way, or facing some obstacle, and teach them sufficiently that they can overcome it without aid. The specifics are between you and your DM. Possessing the Mentor feat automatically qualifies you for this, although you still have to pay the legacy cost. Cost: 3,200 gp. Feat Granted: Least Legacy (Altovilla, the Blade of Elric).
- Shutting Down His Magic: You must succeed where Elric failed. You must challenge an opponent to single combat. This opponent must be a difficult challenge for you (insert broken CR numbers here). You may not use spells or consumable magic items, but you may use magic arms and equipment, as well as Altovilla; your opponent may use anything he wishes. You need not win, but you must survive. Cost: 13,500 gp. Feat Granted: Lesser Legacy (Altovilla, the Blade of Elric).
- The Teacher at His Podium: You must share your knowledge on a wider scale. You must either publish a treatise on martial combat, or present your findings to a convention or symposium on the subject. If producing a written text, you must dedicate 8 hours daily to the writing for 1d4+1 weeks; if presenting to a symposium, you must dedicate one full week to presenting to and meeting with the guests and other panelists. Cost: 39,000 gp. Feat Granted: Greater Legacy (Altovilla, the Blade of Elric).
Legacy Item Abilities
All of the following are legacy item abilities of Altovilla, the Blade of Elric.- At 5th level, upon unlocking its Least Legacy, Altovilla becomes a +1 Aptitude Longsword.
- At 7th level, Altovilla's bonus increases to +2.
- At 9th level, Altovilla gains the Defending quality.
- At 11th level, upon unlocking its Lesser Legacy, Altovilla gains the Spell Storing quality.
- At 13th level, Altovilla's bonus increases to +3.
- At 15th level, Altovilla gains the Eager quality.
- At 17th level, upon unlocking its Greater Legacy, Altovilla's bonus increases to +4, and it gains the Spellstrike quality.
- At 20th level, Altovilla's bonus increases to +5, and it gains the Smoking quality.
Spoiler: ReasoningAltovilla, the Blade of Elric, is a dueling weapon. So it won't make you fly and teleport and other magical stuff. I added Spell Storing, because Magus, so it's possible for a magic-user to make good use of the blade. Other than that, it's combat-designed - Aptitude to adjust feats, Eager for initiative, Defending for emergency AC, Smoking for miss chance, and Spellstrike for saves. Capable but defensive.
And yes, by the end, it is an epic weapon, having exceeded the +10 modifier limit. (+5 enhancement, +1 Aptitude, +1 Defending, +1 Spell Storing, +2 Eager, +1 Spellstrike, +1 Smoking, = +12. That's what makes it desirable as a Legacy weapon - at level 17, it is a +4 Aptitude Defending Spell Storing Eager Spellstrike Longsword, a total of +10, the threshold of epic weapons. Three levels later, it crosses that threshold. Bam.Last edited by Red Fel; 2015-03-09 at 08:58 AM.
My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
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2015-02-21, 10:51 AM (ISO 8601)
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- Jun 2011
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Weapon Property - Elric's Lethal Recovery
Whenever a weapon bearing this property is used to reduce a foe to 0 or fewer HP, the wielder may recover a single expended maneuver as a free action, even when not his turn. This property upgrades Elric's Sanguine Recovery
Cost:+2+3 bonus
Spoiler: reasoningFirst, we needed some properties around here. Second, maneuver use is a given since the subject is a writer for PoW:E. Not sure on the costing, seems strong for a +1, not sure if +2 is too much.
ed - well, there goes Red Fel making me look bad. Sheesh!
Ed 2: Elric's Sanguine Recovery
Once per encounter, when a weapon bearing this property is used to reduce a foe to 0 or fewer HP, the wielder may recover a single expended maneuver as a free action, even when not his turn.
Cost +1Last edited by stack; 2015-02-21 at 11:17 AM.
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2015-02-21, 11:06 AM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Well, yeah its probably artifact level by PF rules... but you deserve to be commemorated in a truly impressive weapon my friend
That is... a thing of beauty. Really, it brought tears to my eyes. I would love to get my hands on a legacy weapon like this in a real game. Bravo!
Woohoo! I got doubled. Fortunately this is a lot more useable than a Legacy Weapon. I'm glad it works even if its not on your turn, makes it great for AoO builds and Seize the Opportunity. It might need to be a +3 bonus actually, since its the equivalent to a feat at the end of a 3 feat chain (Eternal Guardian Endurance).
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2015-02-21, 11:12 AM (ISO 8601)
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- Jun 2011
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
True, I was forgetting that victorious recovery was once/encounter. A lesser version that works once/encounter for +1, then a greater for +3? Yeah, that sounds good.
Writing a bunch of material for a highly visible playtest on the boards does make it easier for others to come up with material for you.Last edited by stack; 2015-02-21 at 11:14 AM.
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2015-02-21, 11:17 AM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
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2015-02-21, 11:21 AM (ISO 8601)
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- Jun 2011
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Technically you now have been tripled, having a legacy weapon and two (related) weapon properties. Other posters are going to get jealous, better assume circular stance.
Spoiler: Lame Joke Explainedscarlet throne level 1 stance makes you immune to flanking. IE, Watch your back
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2015-02-21, 11:46 AM (ISO 8601)
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- May 2011
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Permission granted...
High Rudisplorker, Threadnaught.Last edited by Threadnaught; 2015-02-21 at 01:57 PM.
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2015-02-21, 01:27 PM (ISO 8601)
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- Tharggy, on Tellene
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
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2015-02-21, 07:45 PM (ISO 8601)
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- May 2011
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Bit of trivia, I'm wanting an easy way for my Wizard to transform anything to Sand, so they'll always have access to the stuff. Additionally, in the middle of attempting to pump up Caster Level to absurd levels, I took a fancy to Sandshaper (for Sand Shaping) and Elf Paragon (+2 Intelligence).
Loses 3 levels of progression, but has flavour as well as powah.
Actually lemme start a couple of threads about the characters I'm building so y'all can see some high quality Rudisplorking.
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2015-02-21, 09:51 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Inspiration has struck!
Zerging
+5 Weapon Enhancement (Ranged)
When a projectile fired from a Zerging weapon strikes a target, it immediately transmutes into a zergling. This zergling lives for ten rounds or until otherwise slain.
Hypothetically, for every additional +1 you add, you could upgrade to Hydralisk, Mutalisk, and Ultralisk. I thought this would be a solid zerging tyle weapon because of volley fire being the main way to do archery.
Oh, and in case it isn't obvious, this is for zergling.exeI follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-21, 09:58 PM (ISO 8601)
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- Oct 2014
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Hehe. That's pretty inventive for what Zergling gets. Granted, I think roaches should be in there somewhere, assuming it's possible to fit it all.
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
Current Projects:
Backing Dragon: the Inheritance - World of Darkness Fan game where you play a dragon
Mutant - Be a horrible abomination of a player character. Comes in a variety of flavors.
Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Extended Signature
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2015-02-21, 10:00 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I think the original goal of Andion's design was to stick to the zerg that were in both original and SC2.
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-21, 10:19 PM (ISO 8601)
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- Oct 2014
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Then have lurkers. Those are going to be in the next expack. Otherwise... queens.
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
Current Projects:
Backing Dragon: the Inheritance - World of Darkness Fan game where you play a dragon
Mutant - Be a horrible abomination of a player character. Comes in a variety of flavors.
Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Extended Signature
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2015-02-21, 10:22 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-21, 10:35 PM (ISO 8601)
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- Aug 2014
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
True Zerg only need 'lings, all of the 'lings!
I need more zerglings!For Cao Cao, For Wei!
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2015-02-21, 10:39 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-21, 10:51 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Man, this seems like fun, but my name would be a stupid sword name. Whatever, I'll make my own weapon. I'll call it Kid Sister and it will be a +3 morningstar of speed (that does double damage from horseback? Something situational and cool....).
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2015-02-21, 10:55 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-21, 11:13 PM (ISO 8601)
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- Sep 2011
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-02-21, 11:25 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
As of the reveals from November, yes, Lurkers were slated for a return. As for whether or not they're still planned to make it into multiplayer is another matter entirely. You can find the videos and news on Youtube.
Also, Snowbluff, my original idea for you was a sword that could cast Glibness and Snowball with more uses and caster level that scaled, among other things.. I think you can see what I was getting at.
Sadly, seems someone else got you.Last edited by Almarck; 2015-02-21 at 11:25 PM.
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
Current Projects:
Backing Dragon: the Inheritance - World of Darkness Fan game where you play a dragon
Mutant - Be a horrible abomination of a player character. Comes in a variety of flavors.
Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Extended Signature
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2015-02-21, 11:26 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-21, 11:28 PM (ISO 8601)
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- Oct 2014
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I possess the Addicted to Editing flaw. I have edit my posts 3 seconds after posting them for 10 minutes.
Current Projects:
Backing Dragon: the Inheritance - World of Darkness Fan game where you play a dragon
Mutant - Be a horrible abomination of a player character. Comes in a variety of flavors.
Proprietor - Bring a House to a Sword fight! Be the adventuring interior/exterior decorator. Use siege weapons, customize your hour.
Extended Signature
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2015-02-21, 11:38 PM (ISO 8601)
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- Nov 2014
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Keledrath: Just as a preview for what you get(can't access the full file since I'm on mobile right now) here it is.
Keledrath's Martial Blade. Found as a +3 Adamantine Longsword with a +2 Enchantment on it.
3/Day, you may gain a number of maneuvers equal to your initiating modifier+2 as a move action that does not provoke. If you are not an initiator, your initiator lentil is considered 3/4 your character level, and Use your highest mental stat to determine your number of maneuvers. This can only grant maneuvers of a level equal or lower than what your initiator would allow. These maneuvers disappear at the end of the encounter.
1/Day: You may transform this weapon into any other one handed melee weapon you are proficient in. This may be of any special material. You may also choose up to +5 worth of enhancements and enchantments on it.
You are also granted the use of one stance as long as you wield this weapon, and benefit from both it and any other stance you are in. Your initiator level determines your highest level stance. You may change this at the beginning of each day. See the above special ability for non-initiators.Last edited by IZ42; 2015-02-22 at 12:31 AM.
Spoiler: Quotes!
Pink is Neutral Evil, because reasons.
Exalted Monk Avatar by ThePrez1776
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2015-02-21, 11:40 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
IZ, please post the link in that post. I'll have it linked.
Neat.
Also, Snowbluff, my original idea for you was a sword that could cast Glibness and Snowball with more uses and caster level that scaled, among other things.. I think you can see what I was getting at.
Sadly, seems someone else got you.
Who is Snowbluff?!
Oh, and I did sketch the Vestige of Snowbluff. I might post it. Meh.Last edited by Snowbluff; 2015-02-21 at 11:40 PM.
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-02-21, 11:46 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I give permission to make a weapon/property based on me. Seerow
Last edited by Seerow; 2015-02-21 at 11:46 PM.
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2015-02-21, 11:51 PM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I like the sound of this.
Wait...is there a way to turn my Battlefist into my Martial Blade?Last edited by Vhaidara; 2015-02-21 at 11:51 PM.
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-02-22, 12:18 AM (ISO 8601)
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- Aug 2009
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- Erutnevda
Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Seerow's Sword of Fighting
In the hands of some characters this greatsword functions merely as a masterwork greatsword, although its magical aura reveals it to be something more. In the hands of a character with one or more feats from the fighter bonus feat list is this sword's real function revealed as it gains an enhancement bonus to attack equal to 1/2 the number of feats from the fighter bonus feat list that the wielder possesses and a bonus to damage equal to the number they possess. Each feat which explicitly requires fighter levels counts as two feats for the purpose of this weapon.
>>
I might associate Seerow primarily with his fighter fix and fighter feats
<<Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-02-22, 01:39 AM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
I Shadowscale, would like to be a weapon, I welcome anyone to do so.
Last edited by Shadowscale; 2015-02-22 at 01:46 AM.
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2015-02-22, 01:44 AM (ISO 8601)
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Re: [3.5/PF] GitP Regulars as Weapons! (of Legacy, or Weapons Properties)
Incidentally in the hands of a Fighter using my fix, my weapon becomes absurdly powerful. I love it.
I was expecting someone to go after my Weapons upgrading system, as that got significantly more attention than my fighter fix (at least on this forum), but glad to see I'm still associated with something in that general area :)If my text is blue, I'm being sarcastic.But you already knew that, right?