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Thread: Detect Magic

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    Dwarf in the Playground
     
    melchizedek's Avatar

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    Default Detect Magic

    I'm planning to have Detect Magic work slightly differently in my next campaign. I'm planning for it to only work for magic of the same type as the person casting the spell. Thus, clerics/druids and other divine spellcasters would be unable to detect arcane magic, and vice versa. What problems would this cause?
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    Bugbear in the Playground
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    Default Re: Detect Magic

    It would be less powerful... but it's a cantrip.

    You don't have to worry about your cantrips being underpowered.

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    Firbolg in the Playground
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    Default Re: Detect Magic

    i think its an ok idea...certianly going to be fun when they cast it and forget it
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    Ogre in the Playground
     
    Winged One's Avatar

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    Default Re: Detect Magic

    You would also have to keep track of which type of magic every single effect is, including magic items. It'll probably just be a coin flip in cases where it's ambiguous, but it's just that much more recordkeeping.
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    Orc in the Playground
     
    Maldraugedhen's Avatar

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    Default Re: Detect Magic

    I don't think it would add THAT much complexity. Although i am slightly concerned about the idea of clerics being completely blind to magical traps. Maybe you could allow characters to hold Detect Magic for more rounds to see the same procession for the opposite magic type, but at reduced ability to spot it. Maybe just limit them to seeing the presence or absence of the opposite magic type.
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    Neko's Avatar

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    Default Re: Detect Magic

    It is kind of interesting but what happens when your group only has a divine or a arcane caster? You encounter magic of the othertype and you're up the river and your paddle you used for firewood lastnight

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    Halfling in the Playground
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    Default Re: Detect Magic

    One thing I thought about was, yes they can distinguish between arcane/divine, in the sense of process of elimination, but limit the ability to use spellcraft and figure out the exact school (unless character concept would allow, like multiclass wizard/cleric of course)

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