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2007-04-13, 05:19 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- UK
When does it become difficult to get full attacks?
By the time Duskblades get their 13th-level ability to channel during a full-round attack, are they going to be able to use it that often?
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2007-04-13, 07:16 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Oak Harbor, WA
- Gender
Re: When does it become difficult to get full attacks?
Depends 100% on the campaign. And luck. And player decisions.
Really it's hard to say. Some monsters in that range, like iron golems, will provide you the opportunity for a full attack almost every round, because they're sure as heck taking one on you.
Other things, like spellcasters, will mean you'll be lucky if you even get a standard attack. So you want to deal as much damage as possible with that one, thus the preference of two handed weapons over dual wielding as far as combat effectiveness."It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
- Thomas Jefferson
Avatar by Meynolds!
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2007-04-13, 09:10 PM (ISO 8601)
- Join Date
- Dec 2006
Re: When does it become difficult to get full attacks?
Also, as per the FAQ:
Originally Posted by Main 3.5 FAQ
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2007-04-13, 09:29 PM (ISO 8601)
- Join Date
- Jan 2007
Re: When does it become difficult to get full attacks?
Oh, but that would be an interesting use of Whirlwind Attack. Heh.
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2007-04-13, 10:07 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
Re: When does it become difficult to get full attacks?
Technically that wouldn't work with whirlwind attack because that's not a full attack action.
However, this raises the point of the glory of a duskblade dervish.
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2007-04-14, 05:33 AM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Ēast Seaxna rīc
- Gender
Re: When does it become difficult to get full attacks?
"that nighted, penguin-fringed abyss" - At The Mountains of Madness, H.P. Lovecraft
When a man decides another's future behind his back, it is a conspiracy. When a god does it, it's destiny.
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2007-04-14, 05:45 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Oak Harbor, WA
- Gender
Re: When does it become difficult to get full attacks?
Last edited by Zincorium; 2007-04-14 at 06:04 AM. Reason: Darn slashy thingy...
"It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
- Thomas Jefferson
Avatar by Meynolds!
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2007-04-14, 06:01 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- IPR Violation
- Gender
Re: When does it become difficult to get full attacks?
As Zincorium said it can be very campaign specific. There is not much use of a whirlwinding Duskblade if the DM only puts you up against one big opponent at a time.
The Duskblade part does not contribute much either if the opponents would fall as a result of the whirlwind alone.
Reach and remembering to take your 5 foot step during your full attack helps putting critters down with your spells.
Against a flying caster it gets more difficult, but the other party members needs something to do also.
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2007-04-14, 01:35 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- UK
Re: When does it become difficult to get full attacks?
I was hoping for a ballpark figure, but that works for me.
Other things, like spellcasters, will mean you'll be lucky if you even get a standard attack. So you want to deal as much damage as possible with that one, thus the preference of two handed weapons over dual wielding as far as combat effectiveness.
If I ever DM, either the TWF tree goes or I make one for Power Attack.