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  1. - Top - End - #1
    Barbarian in the Playground
     
    NinjaGuy

    Join Date
    Oct 2008

    Default Resources for Creating BBEG Villains

    Hoping to collect some sites to use to help create credible villains.

    I use this site to figure out my villain motivations:
    http://www.darcypattison.com/revisio...n-motivations/

    And I use Villains wiki to get some insight from existing characters:
    http://villains.wikia.com/wiki/Main_Page

    What resources do you guys use when making a Campaign Villain?
    Last edited by DontEatRawHagis; 2015-04-08 at 09:31 AM.

  2. - Top - End - #2
    Titan in the Playground
     
    AssassinGuy

    Join Date
    Dec 2013
    Gender
    Male

    Default Re: Resources for Creating BBEG Villains

    Heres a more local resource I found to be helpful.
    “Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”

  3. - Top - End - #3
    Firbolg in the Playground
     
    TheCountAlucard's Avatar

    Join Date
    Jan 2008
    Gender
    Male

    Default Re: Resources for Creating BBEG Villains

    It is inevitable, of course, that persons of epicurean refinement will in the course of eternity engage in dealings with those of... unsavory character. Record well any transactions made, and repay all favors promptly.. (Thanks to Gnomish Wanderer for the Toreador avatar! )

    Wanna see what all this Exalted stuff is about? Here's a primer!

  4. - Top - End - #4
    Titan in the Playground
     
    Red Fel's Avatar

    Join Date
    Aug 2013

    Default Re: Resources for Creating BBEG Villains

    Quote Originally Posted by DontEatRawHagis View Post
    What do you guys just when making a Campaign?
    Hi. Have you met me?

    We're going to be such good friends.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

  5. - Top - End - #5
    Barbarian in the Playground
     
    NinjaGuy

    Join Date
    Oct 2008

    Default Re: Resources for Creating BBEG Villains

    Damn auto correct.
    Haggis is Sheep's stomach filled with its intestines.

    My blog "Awkward GM"

  6. - Top - End - #6
    Titan in the Playground
     
    Red Fel's Avatar

    Join Date
    Aug 2013

    Default Re: Resources for Creating BBEG Villains

    Quote Originally Posted by DontEatRawHagis View Post
    Damn auto correct.
    Oh, I wasn't criticizing your typo. I was introducing you to my favorite resource on villainy.
    My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.

    Blue text means sarcasm. Purple text means evil. White text is invisible.

    My signature got too big for its britches. So now it's over here!

  7. - Top - End - #7
    Bugbear in the Playground
    Join Date
    Aug 2014
    Location
    Ontario, Canada
    Gender
    Male

    Default Re: Resources for Creating BBEG Villains

    Normally, my villains start this way:
    1) Google "D&D Quest Ideas" - This leads to literally hundreds of one sentence quest hooks. Some are quite generic; just another tribe of goblins raiding a village, etc., but every so often you'll find one that's intriguing enough that I immediately stop and write it down. When I think I have enough, I go over what I have, and one or two will pop out and begin unfolding a short series of events in my mind.

    2) "Man, I love this guy..." - At this point, I have an overarching theme, but no actual villain. Eventually, though, I'll watch a good show, or read a good book, and the villain will just be awesome. And I'll realize his goals are compatible with the quest/campaign I have written already. So I'll begin making modifications (mostly to the villain so he/she isn't a complete ripoff, more of an "inspired by") until the two fit together perfectly.

    3) Build some more framework - The last thing I do is decide some scenes that will involve the villain, just to nail down some more character aspects. Some examples include their first interaction with the PC's (assuming things go as I imagine; you can guess how often that happens), turning points in their plans, what happens when something goes wrong for them, etc.
    By then, I've got my villain more or less worked out!

    TL;DR, Books, movies, TV shows, along with some heavy modification.
    That's all I can think of, at any rate.

    Quote Originally Posted by remetagross View Post
    All hail the mighty Strigon! One only has to ask, and one shall receive.

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