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  1. - Top - End - #151
    Firbolg in the Playground
     
    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Snowbluff View Post
    Illyahr, it's a high enough level for a dance off!
    It will be awesome!
    If purple is evil, bold gray is lawful good.

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  2. - Top - End - #152
    Ettin in the Playground
     
    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I haven't danced in a long time, but I'm down.


  3. - Top - End - #153
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    It will be awesome!
    Oh yeah! Shake it!
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  4. - Top - End - #154
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I grant permission, by the way. Hey, can I make one for myself?

    Spoiler: Troacctid's Swiftness
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    Troacctid's Swiftness
    Why would you want to stand still for the whole fight? You think that's dumb. You've read the 5th Edition Player's Handbook and you have some better ideas.

    Prerequisites
    Base attack bonus +6, must be proficient with one or more martial weapons

    Benefit
    You can make a full attack as a standard action. You can also make a full attack with melee weapons while mounted, even if your mount moves more than 5 feet.

    Normal
    Making a full attack requires a full round action, and you cannot make more than one melee attack while mounted if your mount moves more than 5 feet.

    Special
    This feat can be used in conjunction with a Spring Attack, Flyby Attack, or Swim-By Attack, allowing you to make each of your attacks at any point during your movement. (This replaces the single attack made in a Spring Attack, although you may still avoid attacks of opportunity from one target as normal, and Bounding Assault and Rapid Blitz still function normally if you have them.)

    At 6th level, a monk may select Troacctid's Swiftness as her bonus feat, even if she does not have the prerequisites.

    A fighter may select Troacctid's Swiftness as one of his fighter bonus feats. A scout may select Troacctid's Swiftness as one of her scout bonus feats. A ranger using the Champion of the Wild variant may select Troacctid's Swiftness as one of his Champion of the Wild bonus feats.
    Last edited by Troacctid; 2015-04-23 at 02:55 PM.

  5. - Top - End - #155
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    PirateWench

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Last edited by KrimsonNekros; 2015-04-23 at 02:34 PM.

  6. - Top - End - #156
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    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I won't comment on whether or not you can make a feat for yourself, but shouldn't you just call that feat "Melee Stops Sucking"?

  7. - Top - End - #157
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I think you'd need alternate wording for dealing with Spring Attack, since unlike Flyby Attack, it's not "take a standard action while moving".



  8. - Top - End - #158
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    BardGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by WhamBamSam View Post
    I like the idea a lot, but I think Snowbluff is right, it's a little screwy and open to abuse as written.

    Moving the target is more valuable than the possible extra damage, even if knocking them into their friends is a lot of fun. Even if I'm not knocking them into anyone else, being able to knock someone a few squares away, and then do it again when they try moving through my threatened area to get back into melee range is better than the existent forms of AoO lockdown. And BAB scales a bit faster on the other side of the DM screen. A CR-equivalent dragon can Power Attack for about half-again as much as a full BAB PC if it really wants to, though it will have to be wielding a weapon, since natural weapons don't count for the feat.

    There's also the fact that there doesn't seem to be any way of resisting it. You just need to make contact and away they go, so long as they aren't bigger than you. It might be better to model it a bit more along the lines of Knockback. Making it work more akin to the usual bull rush rules also opens up Dungeoncrashing, on the extra damage side of things.
    Adjusted it to allow a fairly easy balance check to resist. Hows that?


    Quote Originally Posted by Snowbluff View Post
    Oh yeah! Shake it!

    Break it down!

    I'd play in the game, but I'm only online sporadically. I could try, if I we have a set schedule to play by. I do agree that we need a definition of what the 'served' condition actually does though.
    Last edited by illyahr; 2015-04-23 at 02:45 PM.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  9. - Top - End - #159
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Forrestfire View Post
    I think you'd need alternate wording for dealing with Spring Attack, since unlike Flyby Attack, it's not "take a standard action while moving".
    Edited to make the intent of the interaction more clear.

  10. - Top - End - #160
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    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by illyahr View Post

    Break it down!

    I'd play in the game, but I'm only online sporadically. I could try, if I we have a set schedule to play by. I do agree that we need a definition of what the 'served' condition actually does though.
    Rock on!


    Go put in an application! Group two needs a third person bad!
    If purple is evil, bold gray is lawful good.

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  11. - Top - End - #161
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Eggynack's Improved Wild Shape
    You have an encyclopedic knowledge of the forms available to you when you wildshape.

    Prerequisite
    Wild shape ability

    Benefit
    Your options for wild shaping are expanded. The maximum Hit Dice of wild shape forms available to you increases by 2, and you need not be familiar with a creature in order to take its form with wild shape.


    LoyalPaladin's Holy Cold Iron Lemonade
    Life has given you lemons, and you have decided to throw them at demons.

    Prerequisites
    Lawful Good alignment, Monkey Grip

    Benefit
    You no longer take a -2 penalty to attack rolls when wielding an oversized weapon. In addition, any oversized melee weapon you wield in two hands deals an extra 2d6 damage to evil creatures and is treated as cold iron and good-aligned for the purposes of overcoming damage reduction.
    Last edited by Troacctid; 2015-04-24 at 03:43 PM.

  12. - Top - End - #162
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Troacctid View Post
    Spoiler: LoyalPaladin's Holy Cold Iron Lemonade
    Show
    LoyalPaladin's Holy Cold Iron Lemonade
    Life has given you lemons, and you have decided to throw them at demons.

    Prerequisites
    Lawful Good alignment, Monkey Grip

    Benefit
    You no longer take a -2 penalty to attack rolls when wielding an oversized weapon. In addition, any oversized melee weapon you wield in two hands deals an extra 2d6 damage to evil creatures and is treated as cold iron and good-aligned for the purposes of overcoming damage reduction.
    You remembered! I love it!
    Last edited by LoyalPaladin; 2015-04-23 at 03:37 PM.
    If purple is evil, bold gray is lawful good.

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  13. - Top - End - #163
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I want another feat nao! D;
    Quote Originally Posted by illyahr View Post

    Break it down!
    Alright!
    Last edited by Snowbluff; 2015-04-23 at 03:48 PM.
    Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
    GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  14. - Top - End - #164
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    OrcBarbarianGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Forrest Fire [Metamagic]
    Prerequisites: Caster Level 9
    Benefit: This metamagic can only be applied to spells that affect plants (such as entangle, plant growth, or wall of thorns). Creatures in the area of effect must succeed on a Reflex Save or catch fire. These magical flames overcome fire resistance and immunity to fire.
    Level Increase: +2 A forest Fire spell uses up a spell slot 2 levels higher than the actual spell level.

  15. - Top - End - #165
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    BardGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    Go put in an application! Group two needs a third person bad!
    Sure, just as soon as I figure out how.



    EDIT: Can't register, the site doesn't accept yahoo email addresses.
    Last edited by illyahr; 2015-04-23 at 04:12 PM.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  16. - Top - End - #166
    Firbolg in the Playground
     
    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by illyahr View Post
    Sure, just as soon as I figure out how.

    Awesome! Victory!
    If purple is evil, bold gray is lawful good.

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  17. - Top - End - #167
    Bugbear in the Playground
     
    BardGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    Awesome! Victory!
    Aww, can't do it. The site doesn't accept yahoo email addresses.

    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  18. - Top - End - #168
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    IZ42's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I'll dance too!


    Quote Originally Posted by illyahr View Post
    Aww, can't do it. The site doesn't accept yahoo email addresses.

    Create a g-mail account. It's pretty easy to do.
    Last edited by IZ42; 2015-04-23 at 04:30 PM.
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


    Exalted Monk Avatar by ThePrez1776

  19. - Top - End - #169
    Firbolg in the Playground
     
    LoyalPaladin's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by IZ42 View Post
    I'll dance too!
    Shouldn't you be posting in a certain game?


    Quote Originally Posted by IZ42 View Post
    Create a g-mail account. It's pretty easy to do.
    Quote Originally Posted by illyahr View Post
    Aww, can't do it. The site doesn't accept yahoo email addresses.
    Agreed! They'll save you hundreds of dollars on car insurance. Wait... thats Geico...
    Last edited by LoyalPaladin; 2015-04-23 at 04:33 PM.
    If purple is evil, bold gray is lawful good.

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  20. - Top - End - #170
    Bugbear in the Playground
     
    BardGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by IZ42 View Post
    Create a g-mail account. It's pretty easy to do.
    I make it a point not to juggle email accounts. My life is hectic enough.

    In case it got lost in the dance-off (which I totally lost ), what does everyone think of the changes I made to Sam's Wham Bam?
    Last edited by illyahr; 2015-04-23 at 04:36 PM.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  21. - Top - End - #171
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    Troacctid's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by illyahr View Post
    In case it got lost in the dance-off (which I totally lost ), what does everyone think of the changes I made to Sam's Wham Bam?
    It's a little odd that you can move them in any direction--shouldn't it only push them away from you?

    As written, if you attack them with a reach weapon, you can pull them towards you and deal damage to yourself.
    Last edited by Troacctid; 2015-04-23 at 04:50 PM.

  22. - Top - End - #172
    Bugbear in the Playground
     
    BardGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Troacctid View Post
    It's a little odd that you can move them in any direction--shouldn't it only push them away from you?
    They will move away from the blow, yes. You can adjust how you swing in order to get the direction you need. Swing from the left, they go right. Swing from the right, they go left. Swing directly at them and they go back. Swing from below and they can see their house before they start falling. Swing from above and make them eat dirt.
    See my Extended Signature for my list of silly shenanigans.

    Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.

    I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.

  23. - Top - End - #173
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    Forrestfire's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Elricaltovilla View Post
    Forrest Fire [Metamagic]
    Prerequisites: Caster Level 9
    Benefit: This metamagic can only be applied to spells that affect plants (such as entangle, plant growth, or wall of thorns). Creatures in the area of effect must succeed on a Reflex Save or catch fire. These magical flames overcome fire resistance and immunity to fire.
    Level Increase: +2 A forest Fire spell uses up a spell slot 2 levels higher than the actual spell level.
    Neat. It'd probably be at most a +1 metamagic, since +1d6 damage/round is really not that great, but situationally neat on things like Entangle. Thanks

  24. - Top - End - #174
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by LoyalPaladin View Post
    Shouldn't you be posting in a certain game?
    Possibly. Possibly not. Maybe I have nothing to add? Maybe my character is thinking heavily?
    Spoiler: Quotes!
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    Quote Originally Posted by Elricaltovilla View Post
    I always thought understanding Scottish required a fort save vs. Alcohol poisoning.
    Quote Originally Posted by Twelve.five
    Hipsterdin- Smiting Heathens before it was cool.
    Quote Originally Posted by Elricaltovilla
    See, this wouldn't happen if you were a Zweihander Sentinel Warder with Silver Crane. You'd have a 60 ft. fly speed with good maneuverability, DR and glowing pants as early as level 8.

    Pink is Neutral Evil, because reasons.


    Exalted Monk Avatar by ThePrez1776

  25. - Top - End - #175
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by illyahr View Post
    I make it a point not to juggle email accounts. My life is hectic enough.

    In case it got lost in the dance-off (which I totally lost ), what does everyone think of the changes I made to Sam's Wham Bam?
    I like it. The lesser, non-resistible pushback might still be an issue, but on the other hand, it might just help melee types scale a bit better at high levels.

    The last change I would make would actually be to buff it a little by allowing it to work with non-two-handed weapons. I get that there's the whole "bat swing" thing with a two handed warhammer, but I have a soft spot for Monks and monsters and would like to use it with punches and claws and such.
    Last edited by WhamBamSam; 2015-04-23 at 10:23 PM.

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  26. - Top - End - #176
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Permission; despite never posting ever{.}
    Last edited by Powerdork; 2015-04-23 at 11:17 PM.

  27. - Top - End - #177
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Wow i missed the start of the a new GitP Regulars as... thread, this is what i get for not being on in a week Oh well, i Grant Permission
    Last edited by Blackhawk748; 2015-04-24 at 12:15 AM.
    Quote Originally Posted by Guigarci View Post
    "Mr. Aochev, tear down this wall!" Ro'n Ad-Ri'Gan, Bard
    Tiefling Sorcerer by Linkele
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    My Spell, My Weapon, Im a God

    My Post Apocalyptic Alternate Timeline setting: Amerhikan Wasteland


    My Historical Stuff channel

  28. - Top - End - #178
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    Bad Wolf's Avatar

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    I give permission. Hopefully this turns out better than the deities one...
    Quote Originally Posted by Raven777 View Post
    Sorcerers are also based on Charisma. If a Wizard studies the cheat codes to reality, the Sorcerer literally just glares or winks at the universe. And the universe listens.
    Quote Originally Posted by foobar1969 View Post
    Flexibility is awesome, but I'd sacrifice that spellbook in a heartbeat to be a 24-7 flying hentai apocalypse demon.


    First Eternal foe of the Draconic Lord, battling him across the multiverse in whatever shapes and forms he may take.

  29. - Top - End - #179
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    RangerGuy

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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Giving permission: goto124

    Looking particularly for metagame stuff- not metamagic, but fourth-wall-breaking stuff. I suggested a paladin's Oath of the Fourth Wall in another thread, to give an idea.

    Will be grateful for anything though!
    Last edited by goto124; 2015-04-24 at 02:24 AM.

  30. - Top - End - #180
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    Default Re: [3.x/PF] GitP Regulars as Feats!

    Quote Originally Posted by Blackhawk748 View Post
    Wow i missed the start of the a new GitP Regulars as... thread, this is what i get for not being on in a week Oh well, i Grant Permission
    I've got this one.

    Blackhawk Companion
    Blackhawks are specially trained combat hawks, trained for war. Those who can tame one earn a loyal and deadly ally.
    Prerequisites: BAB +4, Animal Companion class feature
    Benefits: Your may take a Blackhawk as an animal companion. Treat this creature as a Hawk, with the following changes.
    • Effective Druid Level: If you are not a Druid, your effective Druid level for the purpose of determining your Blackhawk's power is equal to your class level which advances your animal companion. For example, a level 6 Ranger is treated as a level 6 Druid for the purpose of measuring his Blackhawk's power. This ability has no effect if you are a Druid.
    • Flanking: Blackhawks are trained to flank enemies in combat. When you and your Blackhawk are flanking an enemy, you both receive double the benefit (i.e. +4 to attacks instead of +2). Treat the Blackhawk's reach as 5 for flanking purposes.
    • Sighting: You and your Blackhawk have trained to hunt together, and it can help signal the direction of fleeing prey. If your Blackhawk has line of sight to a target, you gain +2 to ranged attack rolls against that target. If you have the Favored Enemy class feature, this bonus is doubled (+4).
    • Diving Charge: A Blackhawk receives the Diving Charge feat (Races of the Wild) as a bonus feat.
    • Perfect Maneuverability: Unlike the ordinary hawk, the Blackhawk has perfect maneuverability.
    In all other respects, treat the Blackhawk as an ordinary animal companion.
    Normal: Ordinarily, animal companions are selected from the animal companion list, and non-Druids take a reduced Druid level for their advancement.

    I feel like it's a bit underwhelming for a feat, but I'm not sure what else I could add. The goal is to make an avian animal companion that's effective in combat, but I feel like I'm coming up short.
    Last edited by Red Fel; 2015-04-24 at 10:05 AM.
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