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  1. - Top - End - #1
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    SamuraiGuy

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    Default How can I sheathe as a free action?

    I'm building a samurai (actually a kensai fighter because samurai sucks) that cuts people and sheathes his weapon afterwards. How can I make that so?

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    Troacctid's Avatar

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    Default Re: How can I sheathe as a free action?

    The gnomish quickazor, an exotic weapon from Races of Stone, automatically sheathes itself after you attack with it.

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    Chimera

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    Default Re: How can I sheathe as a free action?

    Glove of storing although it's expensive.
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    SamuraiGuy

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Troacctid View Post
    The gnomish quickazor, an exotic weapon from Races of Stone, automatically sheathes itself after you attack with it.
    But it's not a katana. It HAS to be a katana.

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Invader View Post
    Glove of storing although it's expensive.
    Use Gloves of the Master Strategist instead. Same effect, third of the cost, also gives True Strike 1/day.
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    SamuraiGuy

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Terazul View Post
    Use Gloves of the Master Strategist instead. Same effect, third of the cost, also gives True Strike 1/day.
    That's not sheathing. You shrink the weapon.
    What I want is something like this
    https://www.youtube.com/watch?v=Xd8rDas-rrQ#t=123

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Temennigru View Post
    That's not sheathing. You shrink the weapon.
    What I want is something like this
    https://www.youtube.com/watch?v=Xd8rDas-rrQ#t=123
    Yeah, we know, it's an incredibly common question. What's been suggested is still the closest you're going to get; There's the Gnomish Quickrazor, or magical storage. Not much else (without resorting to homebrew).
    Last edited by Terazul; 2015-04-21 at 09:46 PM.
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    GreataxeFighterGuy

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    Default Re: How can I sheathe as a free action?

    we've house-ruled quickdraw to do just that, so maybe talk to your DM to let a feat that isn't too great to become a bit more useful

    while you're at it try to see if you can allow quickdraw to let you quickly draw anything, be it a weapon or a potion or scroll, as long as theyre easily accessible. So far these things work very well at our table without breaking even a little bit of the game, it just makes quick draw worth it IMO
    Last edited by KingSmitty; 2015-04-21 at 09:47 PM.

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    Troacctid's Avatar

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    Default Re: How can I sheathe as a free action?

    If you make your katana into a -2 sword, you can quick-draw it, drop it as a free action, and quick-draw it again by trying to draw a different weapon. Of course, on the downside, it will be a -2 sword.

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    SamuraiGuy

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    Default Re: How can I sheathe as a free action?

    A belt of battle gives me a move action 3x per day.
    I might get it to do just that.

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    Hiro Quester's Avatar

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    Default Re: How can I sheathe as a free action?

    A player in our party a few years back convinced our DM to let him get a modified weapon crystal of lesser return, such that the weapon returned to the scabbard if dropped, rather than returning to his hand from 30 ft away. It's kinda home brewed, but DM decided it was equivalent in power.
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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Troacctid View Post
    If you make your katana into a -2 sword, you can quick-draw it, drop it as a free action, and quick-draw it again by trying to draw a different weapon. Of course, on the downside, it will be a -2 sword.
    Unless you make it your Item Familiar (and/or your Kensai's Signature Weapon) with Magic Weapon X/day.
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    Darrin's Avatar

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    Default Re: How can I sheathe as a free action?

    You can use Sleight of Hand to hide a weapon on your person as a free action. There's a -20 penalty, but oddly enough it always works because the check is only to determine if you're seen hiding the object (opposed by a Spot or Search check).

    The problem with this is it's a standard action to draw a hidden weapon, and although this can be improved to a move action with Quickdraw, there's nothing in the rules that allows hidden weapons to be drawn with anything less than a move action. It would be easy to assign a DC for something like "put this object back in its sheath but don't actually hide it" or "draw a sheathed/hidden weapon using a Sleight of Hand check", but unfortunately that would be House Rules.

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    OldWizardGuy

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Troacctid View Post
    snip - Of course, on the downside, it will be a -2 sword.
    Strangely enough that trick is the whole reason why the developers put the Weapon Focus line in the game.

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    Default Re: How can I sheathe as a free action?

    It is actually an un-enchanted (but masterwork, because it's magic) sword with a -2 untyped penalty applied to all its attack and damage rolls with it. Just stick Martial Discipline weapon on it for the +3 to attacks while in whatever stance you pick, or get Greater Magic Weapon and eat the penalty. It's not that big of a deal as long as you're building with it in mind.
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    Default Re: How can I sheathe as a free action?

    If you only need to re-sheathe it once per round, you could enchant a scabbard with Unseen Servant. The Servant spends its standard action sheathing the weapon for you.

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    (Un)Inspired's Avatar

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    Default Re: How can I sheathe as a free action?

    Take leadership.
    Have your cohort lie prone in your square.
    At the end of you turn, drop your katana.
    Have you cohort spend his whole turn picking up you katana and putting it back in you sheath.
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    Segev's Avatar

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by (Un)Inspired View Post
    Take leadership.
    Have your cohort lie prone in your square.
    At the end of you turn, drop your katana.
    Have you cohort spend his whole turn picking up you katana and putting it back in you sheath.
    Unseen servant would be a much more efficient means of achieving this.

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Segev View Post
    Unseen servant would be a much more efficient means of achieving this.
    The OP is just looking for ways to do it. He didn't say he wanted it done efficiently.

    Sometimes you gotta take the stylish route: having your servant crawl around on his belly picking up after you.
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    Segev's Avatar

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    Default Re: How can I sheathe as a free action?

    I question your sense of style.

    *throws glove on the floor with a snooty sniff*

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    Flumph

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Temennigru View Post
    But it's not a katana. It HAS to be a katana.
    Think I read on these boards somewhere that you can transfer the magical property of one item into another. I think.

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    Default Re: How can I sheathe as a free action?

    But the sheathing of a gnomish quickrazor isn't a magical quality, it's a property of the weapon type. You can no more transfer it to a katana than you could transfer a hammer's bludgeoning property.
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    Kobold

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Chronos View Post
    But the sheathing of a gnomish quickrazor isn't a magical quality, it's a property of the weapon type. You can no more transfer it to a katana than you could transfer a hammer's bludgeoning property.
    Hmmm. Could you maybe use magic to turn the Quickrazor into a Bastard Sword-like weapon? Y'know, One/Two Handed weapon, 1d10 damage, 19-20 crit?

    If you can do that, then just re-fluff it as a Katana. Since the Katana is already a refluffed Bastard Sword, no reason for it not to be a refluffed Quickrazor

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by heavyfuel View Post
    Hmmm. Could you maybe use magic to turn the Quickrazor into a Bastard Sword-like weapon? Y'know, One/Two Handed weapon, 1d10 damage, 19-20 crit?

    If you can do that, then just re-fluff it as a Katana. Since the Katana is already a refluffed Bastard Sword, no reason for it not to be a refluffed Quickrazor
    Yes, but doing so would remove its unique properties.

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    Kobold

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Troacctid View Post
    Yes, but doing so would remove its unique properties.
    Yeah, well, I wasn't talking about making it into an actual Bastard Sword (like with PAO), but simply raising the die to a d10, especially since it's already a 19-20x2 threat. Even the two handed option might not play such a huge part, especially if he intends to play as many samurais in the media use their Katanas: one-handed; or with a Wakizashi (in which case, we just raise the die to a d6)


    @OP:

    Are you sure your DM won't allow for houserules? I mean, the Katana is a really weak weapon anyways (Exotic, with average 1 extra damage compared to the Longsword). If you're playing without Iajutsu Focus, your DM might be even more lenient
    Last edited by heavyfuel; 2015-04-22 at 03:56 PM.

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    Metahuman1's Avatar

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    Default Re: How can I sheathe as a free action?

    Spend some money to do 1 of the 2 following.


    1: Get ahold of two Size Category Fine permanently animated objects. Have them apply Aid another every round, 1 for attack rolls to hit, the other for attack rolls for damage. Then just buy a 3rd level pearl of Power and ask the DM if you can upgrade a base sword that's cursed for less as a Kensai, and pick up the -2 sword. Congrats, you turned the disadvantage of it into a strength all around for a bit of extra gold, which should be affordable since Kinsai means it's not costing you anything to have a magic weapon.

    2: Get the Scabbards outside to be made of Riverine (Make it really thin since, hey Riverine's all but indestructible anyway.) and have it made into a continuous Item of Prestidigitation, limited to one effect. Namely, that when you let go of your sword, it automatically makes the sword sheath itself with out you having to do anything other then let go. Your looking at 2000 GP MAX for this, minus the cost of the actual sword, and you get what you want.





    Beyond that, consider taking the following.

    Factotum 1, Fighter 2, Marshel 1, Kensai X, Exotic weapons master 1, Iaijutsu Master 5, Kensai X the rest of the way.

    That way, when you auto draw and attack on every attack, you get 2 for 1 attacks, can add X2 Str mod to damage, can use Iai-jutsu focus (And because of marshel get double Cha mod to the check. Add in enough ranks to make it into Iai-jutsu master, a master work tool, and a +30 Item and your making 9d6 extra damage per attack easy.) and x2 Cha mod per Iai-jutsu bonus damage die racked up on EVERY attack where your enemy is flat footed.

    And even when you can't Iai-jutsu focus, you still get X2 Str to damage and have the Kensai stuff going for you.
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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Segev View Post
    I question your sense of style.

    *throws glove on the floor with a snooty sniff*
    See, don't you wish you had a cohort worming around on the ground to pick up and sheath your glove for you?
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    Default Re: How can I sheathe as a free action?

    Not at all. That's for the being I just challenged to a duel to do. Harumph harumph and all that.

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Segev View Post
    Not at all. That's for the being I just challenged to a duel to do. Harumph harumph and all that.
    Is that why gloves were thrown down? To make the glove-thrower's duel target pick them up?
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    PaladinGuy

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    Default Re: How can I sheathe as a free action?

    Quote Originally Posted by Darrin View Post
    You can use Sleight of Hand to hide a weapon on your person as a free action. There's a -20 penalty, but oddly enough it always works because the check is only to determine if you're seen hiding the object (opposed by a Spot or Search check).
    See, that right there is enough to convince me, as a DM, to allow you to just do it if you have at least a single rank in sleight of hand and the Quick Draw feat.

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