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  1. - Top - End - #1
    Ogre in the Playground
     
    InaVegt's Avatar

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    Default Drow as a player race

    Fluff: same as standard drow.

    Drow Traits (Ex)

    These traits are in addition to the high elf traits, except where noted.

    * +2 Charisma, males have -2 wisdom, females have -2 intelligence.
    * Darkvision out to 120 feet. This trait replaces the high elf’s low-light vision.
    * +2 bonus on all saving throws.
    * Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword. This trait replaces the high elf’s weapon proficiency.
    * Automatic Languages: Common, Elven, Undercommon. Bonus Languages: Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin. This trait replaces the high elf’s automatic and bonus languages.
    * Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
    * Favored Class: Wizard (male) or cleric (female). This trait replaces the high elf’s favored class.
    * Level adjustment +0.

    ----------------

    So tell me, is this balanced or not.
    Last edited by InaVegt; 2007-04-16 at 01:57 PM.
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    Threeshades's Avatar

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    Default Re: Drow as a player race

    Quote Originally Posted by Gezina View Post
    Fluff: same as standard drow.

    Drow Traits (Ex)

    These traits are in addition to the high elf traits, except where noted.

    * +2 Intelligence, +2 Charisma.
    * Darkvision out to 120 feet. This trait replaces the high elf’s low-light vision.
    * Spell resistance equal to 5 + class levels.
    * Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword. This trait replaces the high elf’s weapon proficiency.
    * Automatic Languages: Common, Elven, Undercommon. Bonus Languages: Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin. This trait replaces the high elf’s automatic and bonus languages.
    * Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
    * Favored Class: Wizard (male) or cleric (female). This trait replaces the high elf’s favored class.
    * Level adjustment +0.

    ----------------

    So tell me, is this balanced or not.
    There are drow player race stats. You can find them everywhere (Faerūn campaign setting, MM and DMG, im sure theyre also in the eberron setting and many others)


    And btw: Drow also have an own spoken language.
    Last edited by Threeshades; 2007-04-16 at 01:28 PM.

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    PaladinGuy

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    Default Re: Drow as a player race

    Definitely not. They're uber-elves in this case, since they retain their net ability bonus of +4 and have spell resistance to boot (even if you have nerfed it). Drow as they were had a level adjustment of +2, which they had a hard time earning, but they would have been very powerful as a +1 LA race. Halving the SR they get at level 1 hardly does anything to merit the reduction of the LA to 0.
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    Default Re: Drow as a player race

    Short answer, no.
    Long answer, you can't have positive ability scores without matching them to negative one.
    Simple Balance:
    Str or Dex bonus balances with 1 physical penalty or 2 mental penalties.
    Con bonus balances with any penalty
    Int, Cha, or Wis bonus balances with 1 mental penalty.


    Also, SR 5 + HD is pretty breaking on a LA 0 race;
    One of the reasons it was on the Drow as a LA 2 race was that, besides the quality of the ability, LA 2 prevents the ability from getting too high too early.

    Consider choosing 1 bonus to Int or Cha (I'd choose Cha) and adding a penalty to Wis.
    SR needs to be either removed, replaced with a lesser ability, or toned down to 5 + 1/2 HD.
    (Remember that they'd already have Elf abilities.)
    Gnoll Paladin with Zanbatou Avatar by Oregano.

    Homebrews:

    Quote Originally Posted by ExHunterEmerald
    Incidentally, Armadillo, I'd suggest you were hit by a spark of inspiration, but that would knock your armor off.

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    InaVegt's Avatar

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    Default Re: Drow as a player race

    A SR of 5 + character level is largely ineffective, as a spellcaster rolls 10.5 + caster level on average, only in 20% of the time would it have any effect, assuming the spellcaster has no feats like spell penetration.

    Though I did misread the +2 cha as -2 cha.

    How about I change the bonus to int into a penalty to wis and change the spell resistance to a flat +2 bonus on saving throws?
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    Titan in the Playground
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    Default Re: Drow as a player race

    That'd be better.

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    RogueGuy

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    Default Re: Drow as a player race

    How about -2 wisdom for males (They're wizards after all they don't have to be wise just smart) and -2 int for females (what intelligent being would become a cleric of a goddess that doesn't think twice about smooshing her most devoted followers just because its fun anyway?).
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    InaVegt's Avatar

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    Default Re: Drow as a player race

    Quote Originally Posted by jjpickar View Post
    How about -2 wisdom for males (They're wizards after all they don't have to be wise just smart) and -2 int for females (what intelligent being would become a cleric of a goddess that doesn't think twice about smooshing her most devoted followers just because its fun anyway?).
    I like that idea.
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    Default Re: Drow as a player race

    Quote Originally Posted by jjpickar View Post
    How about -2 wisdom for males (They're wizards after all they don't have to be wise just smart) and -2 int for females (what intelligent being would become a cleric of a goddess that doesn't think twice about smooshing her most devoted followers just because its fun anyway?).
    Hmm...it defies one of the D20 sacred cows: No difference between Males and Females (and it would be hard to say why males/females would be biologically denser/dumber than their counterparts) but I think it would fit into the "Females are priests and leaders" theme of the society.

    As for the "who would become a cleric of Llolth" thing, if she smashes her followers, what does she do to those who refuse to follow her? Besides, power is power and evil people eat it up like candy.
    Gnoll Paladin with Zanbatou Avatar by Oregano.

    Homebrews:

    Quote Originally Posted by ExHunterEmerald
    Incidentally, Armadillo, I'd suggest you were hit by a spark of inspiration, but that would knock your armor off.

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    Default Re: Drow as a player race

    So, did you make these for you own amusment or did you do it because you didn't like the already existing drow stats?
    from,
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    Bugbear in the Playground
     
    EvilClericGuy

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    Default Re: Drow as a player race

    Quote Originally Posted by ArmorArmadillo View Post
    Hmm...it defies one of the D20 sacred cows: No difference between Males and Females (and it would be hard to say why males/females would be biologically denser/dumber than their counterparts) but I think it would fit into the "Females are priests and leaders" theme of the society.

    As for the "who would become a cleric of Llolth" thing, if she smashes her followers, what does she do to those who refuse to follow her? Besides, power is power and evil people eat it up like candy.
    On the other hand, we need a a mental stat penalty other than charisma that doesn't nerf anyone's primary casting stat. And they already have different favored classes. Add in the fact that Drow clerics are supposed to be obedient rather than thinkers, while Drow wizards are supposed to be smart, yet submissive and I think it fits well flavor-wise.
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    InaVegt's Avatar

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    Default Re: Drow as a player race

    Quote Originally Posted by EvilElitest View Post
    So, did you make these for you own amusment or did you do it because you didn't like the already existing drow stats?
    from,
    EE
    I did it because I'm planning on an evil campaign featuring lots of traditionally evil races, but I don't want to gimp my players with LA.
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    Default Re: Drow as a player race

    Heh heh, drow males lack common sense and their females are dumb.

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    EvilElitest's Avatar

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    Default Re: Drow as a player race

    Quote Originally Posted by Gezina View Post
    I did it because I'm planning on an evil campaign featuring lots of traditionally evil races, but I don't want to gimp my players with LA.
    Makes sesnse is surrpose
    from,
    EE

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    Default Re: Drow as a player race

    I like it but what about there dex, drow are suposed to be lithe and nimble.
    Last edited by XtheYeti; 2007-04-17 at 07:09 AM.

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    Ogre in the Playground
     
    InaVegt's Avatar

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    Default Re: Drow as a player race

    Quote Originally Posted by XtheYeti View Post
    I like it but what about there dex, drow are suposed to be lithe and nimble.
    That's covered in using elf as a base.
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    Default Re: Drow as a player race

    Quote Originally Posted by Gezina View Post
    That's covered in using elf as a base.
    oh, ok i like it then...why do i always miss things when i read?

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    Default Re: Drow as a player race

    Light blindness does not equal +2 to all saves, especially when you're considering amending the Elf, one of the most powerful LA +0 races as it is. Just drop the saving throw bonus and you'll be fine.

  19. - Top - End - #19
    Titan in the Playground
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    Default Re: Drow as a player race

    I remember first hearing about the Playable race stats for Drow. I cut my players off at the pass, by informing them I counted all Drow as evil and hostile. One of them mentioned Drizzt, and I informed him he was going to make a lot of Critical misses if he kept that up.

    But I like this. I'd say only +1 to saves, and perhaps sorceror should be the favored class, instead of Wizard. They are bred with magic in their veins, particularly counting the innate abilities.
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