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  1. - Top - End - #571
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    The LA and RHD were handled by a magical dairy product sold by GitP's 3.5 division... But the class? Go to your room Elric.
    Make me

    I'd love to go to my room, but I'm stuck at work right now.
    Last edited by Elricaltovilla; 2015-05-14 at 02:35 PM. Reason: Original message was too confrontational, kept for posterity. Sorry!

  2. - Top - End - #572
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    I was talking about creating new species of true dragons which are actually relatively simple since unlike the rest of the monsters in 3.5 they actually show some consistent math in their design (ability scores are semi consistent, each dragon's SR is n + CR, HD is 3xAge Category + n, Nat Armor is HD - 1).

    Quote Originally Posted by Elricaltovilla View Post
    I'll agree that dragons deserve their own thread, but they do happen to be the most complicated monsters to build in my opinion.

    I figured he was just going to assign existing True Dragons to us. I'd probably end up a battle dragon.

    EDIT: If I do become a dragon, this should be my breath weapon.
    I made a little joke about how I've already made a dragon which I could probably shoe horn in to anybody on this thread. I have made too many dragons. Far, far, Too many dragons.
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  3. - Top - End - #573
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Elricaltovilla View Post
    Make me

    I'd love to go to my room, but I'm stuck at work right now.
    Don't you work for DSP? That sounds wicked fun.
    If purple is evil, bold gray is lawful good.

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  4. - Top - End - #574
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    Don't you work for DSP? That sounds wicked fun.
    *Ahem*

    HahaHahahaHahahahaHAhahahahahaHahahahahahahahahaAhahahahahaHahahahahahahahahahahahaha!!!!!!

    No, I'm a desk jockey. I freelance write for DSP and it is lots of fun, but that is not my job.

  5. - Top - End - #575
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    Snowbluff is your one weakness? I am so sorry... I think IZ42 is starting up a victims anonymous group for the people Snow has tortured.
    Why? Snowbluff is too much fun. Wait, must resist temptation of continued chaos.
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  6. - Top - End - #576
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Elricaltovilla View Post
    *Ahem*

    <Hearty laughter>

    No, I'm a desk jockey. I freelance write for DSP and it is lots of fun, but that is not my job.
    Oh. I see. I am generally at my desk working as well... 7am-4pm... Mon-Fri...

    Quote Originally Posted by illyahr View Post
    Why? Snowbluff is too much fun. Wait, must resist temptation of continued chaos.
    ... You've lost your mind.
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  7. - Top - End - #577
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Zaydos View Post
    I was talking about creating new species of true dragons which are actually relatively simple since unlike the rest of the monsters in 3.5 they actually show some consistent math in their design (ability scores are semi consistent, each dragon's SR is n + CR, HD is 3xAge Category + n, Nat Armor is HD - 1).

    I made a little joke about how I've already made a dragon which I could probably shoe horn in to anybody on this thread. I have made too many dragons. Far, far, Too many dragons.
    Since there are lots of different kinds of true dragons (metallic, chromatic, ferrous, etc), I always wondered what a lanthanide series of dragons would be like.

    Coincidentally, dysprosium is a lanthanide element . . .

  8. - Top - End - #578
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    ... You've lost your mind.
    Have not, I just pay my occasional tribute to Random. That's all.
    Last edited by illyahr; 2015-05-14 at 03:52 PM.
    See my Extended Signature for my list of silly shenanigans.

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  9. - Top - End - #579
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    You know. I'm not sure even a bluff check would help you here. I'm too exposed to you now. I know how you work.
    No you don't.

    [roll]1d20+35[/roll]
    Quote Originally Posted by LoyalPaladin View Post
    Don't you work for DSP? That sounds wicked fun.
    I don't think anyone makes enough money off that to retire.

    No offense, it's just a tough, niche market.
    Quote Originally Posted by illyahr View Post
    Why? Snowbluff is too much fun. Wait, must resist temptation of continued chaos.
    There's no need to resist Illyahr. Everything is fine. The cycle will become complete.
    My Bluff is all Cha mod. I only have 5 points in it. What does that make my Dominate DC?
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  10. - Top - End - #580
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Snowbluff View Post
    There's no need to resist Illyahr. Everything is fine. The cycle will become complete.
    My Bluff is all Cha mod. I only have 5 points in it. What does that make my Dominate DC?
    You know what this means? Ok, we need some Sunrods, a dancing lights spell, and a few of my underlings to provide some music. It's time to RAAAAAAVE!
    Last edited by illyahr; 2015-05-14 at 04:15 PM.
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  11. - Top - End - #581
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by illyahr View Post
    Have not, I just pay my occasional tribute to Random. That's all.
    That is... an interesting character.

    Quote Originally Posted by Snowbluff View Post
    No you don't.

    [roll]1d20+35[/roll]
    Can you even make bluff checks against PCs?
    *Detect Evil Intensifies*

    Quote Originally Posted by illyahr View Post
    You know what this means? Ok, we need some Sunrods, a dancing lights spell, and a few of my underlings to provide some music. It's time to RAAAAAAVE!
    What the...
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  12. - Top - End - #582
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    What the...
    Come on, LP. You know you want to.
    See my Extended Signature for my list of silly shenanigans.

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  13. - Top - End - #583
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by illyahr View Post
    Come on, LP. You know you want to.
    I'm all out of sun rods... but I do have this.
    If purple is evil, bold gray is lawful good.

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  14. - Top - End - #584
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    I'm all out of sun rods... but I do have this.
    Brilliant!
    See my Extended Signature for my list of silly shenanigans.

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  15. - Top - End - #585
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    I'm sure I can think of something to use instead of a sunrod.

    Illyahr's Mind-scattering Rave
    Sandbox Goliath (Strike) [Funky, Mind-Affecting, Compulsion]
    Level: 7th.
    Prerequisites: 3 Sandbox Goliath maneuvers.
    Initiation Action: Standard action.
    Range: 15-ft.
    Area: 15-ft radius burst centered on you.
    Duration: 1 minute.
    Saving Throw: Will negates.
    You dance about, your blade flashing and flowing with neon colored light. As you weave this light it draws in the minds of onlookers pulling them in only to shatter them.
    When you initiate this maneuver your weapon begins to glow with a strange light, weaving it about you fascinate opponents. You produce bright illumination in your square when you initiate this maneuver and are visible from up to 300-ft of darkness; this light only lasts during your turn. Any creature other than yourself within the area which can see must make a Will save (17 + Cha3.5 or Initiation ModifierPF) or be confused for 1 minute. Creatures in bright illumination gain a +4 on their saves, those in shadowy suffer a -2 penalty. Total magical darkness blocks this effect. This is a supernatural, mind-affecting maneuver.
    Last edited by Zaydos; 2015-05-14 at 05:19 PM.
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  16. - Top - End - #586
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Zaydos View Post
    I'm sure I can think of something to use instead of a sunrod.

    Illyahr's Mind-scattering Rave
    Sandbox Goliath (Strike) [Funky)
    Level: 7th.
    Prerequisites: 3 Sandbox Goliath maneuvers.
    Initiation Action: Standard action.
    Range: 15-ft.
    Area: 15-ft radius burst centered on you.
    Duration: 1 minute.
    Saving Throw: Will negates.
    You dance about, your blade flashing and flowing with neon colored light. As you weave this light it draws in the minds of onlookers pulling them in only to shatter them.
    When you initiate this maneuver your weapon begins to glow with a strange light, weaving it about you fascinate opponents. You produce bright illumination in your square when you initiate this maneuver and are visible from up to 300-ft of darkness. Any creature other than yourself within the area which can see must make a Will save (17 + Cha3.5 or Initiation ModifierPF) or be confused for 1 minute. Creatures in bright illumination gain a +4 on their saves, those in shadowy suffer a -2 penalty. Total magical darkness blocks this effect. This is a supernatural maneuver.
    Just confused for a 7th-level maneuver? Make them suffer the effects of (otto's) irrisistable dance.

    I'm using this in combination with my Dance Battle feat.
    Last edited by illyahr; 2015-05-14 at 05:10 PM.
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  17. - Top - End - #587
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by illyahr View Post
    Just confused for a 7th-level maneuver? Make them suffer the effects of (otto's) irrisistable dance.
    I forgot I'd reduced the area from 30-ft to 15-ft, but a 7th level maneuver should not be an AoE version of an 8th level single target spell.
    Last edited by Zaydos; 2015-05-14 at 05:10 PM.
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  18. - Top - End - #588
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by illyahr View Post
    Just confused for a 7th-level maneuver? Make them suffer the effects of (otto's) irrisistable dance.
    One minute of confusion without ongoing saves is pretty brutal. Also, Otto's is an 8th-level spell, so it probably shouldn't be a 7th-level maneuver

    Two other things: there should be some rule for people who are exposed to the effect after it begins, and it should be specified that targets who have already failed a save don't have to make any other saves (otherwise they'd keep making saves against it for the full 1-minute duration, then be confused for one minute after their last failed save).
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  19. - Top - End - #589
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Zaydos View Post
    I forgot I'd reduced the area from 30-ft to 15-ft, but a 7th level maneuver should not be an AoE version of an 8th level single target spell.
    Aww but I want them to dance with me. That's the whole point of a rave.
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  20. - Top - End - #590
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Extra Anchovies View Post
    Two other things: there should be some rule for people who are exposed to the effect after it begins, and it should be specified that targets who have already failed a save don't have to make any other saves (otherwise they'd keep making saves against it for the full 1-minute duration, then be confused for one minute after their last failed save).
    Standard wording for effects like this is that Duration indicates how long an affected creature is affected, see Blistering Flourish (i.e. it doesn't mention creatures entering the effect because like the confusion spell it's creatures in the area when it's activated). Though I should have noted how long the light lasts.

    I will also note that Confusion doesn't allow ongoing saves, and yes it is brutal... should also have had [Mind-affecting, Compulsion] tags. The latter is a little weird on non-spells but it occurs on occasion... I think.
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  21. - Top - End - #591
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    I'm not sure what race/templates payroll is, but you can't bet there is bonus Essenes in there somewhere.

  22. - Top - End - #592
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Snowbluff View Post
    Unholy Scion +5
    Yeah, um... Not quite sure how to put this, but...



    Quote Originally Posted by Elricaltovilla View Post
    In Path of War there are currently two ways to add a discipline to your list without getting into archetypes or prestige classes.

    You can use the trait Unorthodox Method, which allows you to trade one discipline on your class discipline list for any other discipline (and trading the associated discipline skills as well). Or you can use a Martial Tradition, which is an organization you join and swear an oath to. Each discipline has an associated Martial Tradition and some small side benefits for joining.
    Sounds like we need to start brainstorming the Sandbox Goliath tradition then.

    Quote Originally Posted by IZ42 View Post
    So we've got the Vampiric Paladin, the *horrible conglomeration of templates* psycho, the straight tiefling, the dragonborn initiator, and the Half-celestial Celestial-blessed Saint Monk.
    Quote Originally Posted by illyahr View Post
    Let's not forget the Half-Fey Half-Elf Bard.
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    Quote Originally Posted by Extra Anchovies View Post
    With all this talk of templates, maybe that could be our next thread? GitP Regulars as Templates or Combinations of Existing Templates?
    I like this idea, but Elder Evils also sounds like so much fun...

    Withholding my vote for now.

    Quote Originally Posted by LoyalPaladin View Post
    You know. I'm not sure even a bluff check would help you here. I'm too exposed to you now. I know how you work.
    Too bad Sense Motive doesn't actually give bonuses for familiarity.

    Quote Originally Posted by illyahr View Post
    Come on, LP. You know you want to.
    You know what this party needs? A zeusaphone player. I assure you I'm quite good.
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  23. - Top - End - #593
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    You don't need Sense Motive to make deductions. Roy does it all the time in OotS. Sometimes he gets it wrong, and sometimes he gets it right, but it's a thing that he can do.

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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Sith_Happens View Post
    Too bad Sense Motive doesn't actually give bonuses for familiarity.
    Sure it does. He gets a +10 on his Sense Motive if the Bluff is difficult to believe. Knowing Snowbluff, he has a general idea of what to watch out for.

    It's like if Belkar stated that he didn't kill someone. On anyone else it'd be a straight check for Roy but he would get a bonus to his Sense Motive because Belkar not killing someone is out of character.
    Last edited by illyahr; 2015-05-15 at 01:13 PM.
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Sith_Happens View Post
    Too bad Sense Motive doesn't actually give bonuses for familiarity.
    I was thinking more along the lines of just not making a check. Bluff or not, I'd just make an instinct decision.

    Quote Originally Posted by Troacctid View Post
    You don't need Sense Motive to make deductions. Roy does it all the time in OotS. Sometimes he gets it wrong, and sometimes he gets it right, but it's a thing that he can do.
    Yeah, sort of like this.

    Quote Originally Posted by illyahr View Post
    Sure it does. He gets a +10 on his Sense Motive if the Bluff is difficult to believe. Knowing Snowbluff, he has a general idea of what to watch out for.
    Oh wow. I never realized that.
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    Oh wow. I never realized that.
    That's nothing. If you have reason to believe that the Bluff is impossible or extremely unlikely, you get a +20 to your Sense Motive.

    Liar: "I'm telling you, the sky is orange!"
    You: "Riiiiiiight."
    Last edited by illyahr; 2015-05-15 at 02:24 PM.
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  27. - Top - End - #597
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post
    Oh wow. I never realized that.
    That would imply that you know anything in the first place, or what I am saying is unbelievable.
    Last edited by Snowbluff; 2015-05-15 at 02:27 PM.
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    Quote Originally Posted by Darrin View Post
    Quote Originally Posted by Snowbluff View Post
    All gaming systems should be terribly flawed and exploitable if you want everyone to be happy with them. This allows for a wide variety of power levels for games for different levels of players.
    I dub this the Snowbluff Axiom.

  28. - Top - End - #598
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by illyahr View Post
    That's nothing. If you have reason to believe that the Bluff is impossible or extremely unlikely, you get a +20 to your Sense Motive.

    Liar: "I'm telling you, the sky is orange!"
    You: "Riiiiiiight."
    Thanks for the tip. Since Snowbluff is likely to be killing things as we speak...

    Quote Originally Posted by Snowbluff View Post
    That would imply that you know anything in the first place.
    "Riiiiiiight"
    [ROLL]1d20+42[/ROLL]
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  29. - Top - End - #599
    Ettin in the Playground
     
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by Snowbluff View Post
    That would imply that you know anything in the first place, or what I am saying is unbelievable.
    Has anyone said that the two of you fight like an old married couple? Through admittedly, I'd watch that as a sitcom. A very lawful paladin married to...Whatever Snowbluff is, I don't have enough ranks of Sense Motive to know.
    Quote Originally Posted by Oko and Qailee View Post
    Man, I like this tiefling.
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  30. - Top - End - #600
    Titan in the Playground
     
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    Default Re: [3.5+ToB/PF +DSP/PoW] GitP Regulars as Maneuvers!

    Quote Originally Posted by LoyalPaladin View Post

    "Riiiiiiight"
    [ROLL]1d20+42[/ROLL]
    Also, you're level 4. You don't have that kind of modifier. I also happen to know the modifiers don't apply and that you don't put ranks into Sense Motive.

    Anyway, you check is inconclusive.
    Last edited by Snowbluff; 2015-05-15 at 02:34 PM.
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    Quote Originally Posted by Snowbluff View Post
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    I dub this the Snowbluff Axiom.

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