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Thread: GitP Regulars as Elder Evils!
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2015-05-24, 11:05 PM (ISO 8601)
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- Feb 2014
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- Sovereign State of Denial
Re: GitP Regulars as Elder Evils!
It's just me and you, Usa-Chan. Everyone else is too busy...
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2015-05-24, 11:22 PM (ISO 8601)
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- Jun 2011
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- In your psyche.
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Re: GitP Regulars as Elder Evils!
...As I've already once mentioned, I know nothing of Elder Evils. That said, I'm very honored you made one for me, Zaydos. Thanks, seriously.
When we get around to PrCs, I'll do my best to make one for ya...
*Reveals himself to be a hologram, and then fizzes out.*Last edited by ScrambledBrains; 2015-05-24 at 11:23 PM.
Quotes and HomebrewFormer Avatars:Spoiler:By Ceika
:By Akrim.Elf
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2015-05-24, 11:30 PM (ISO 8601)
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- Sep 2011
Re: GitP Regulars as Elder Evils!
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2015-05-25, 12:01 AM (ISO 8601)
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- Apr 2013
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- Cloudcuckooland
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-05-25, 07:07 PM (ISO 8601)
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- Dec 2013
Re: GitP Regulars as Elder Evils!
The Thousand Blades
The magic that is used to infuse many items with power sometimes results in them gaining a mind. Just a basic sentience, in most cases, but often with agendas of their own (Know: Arcana DC 20). What is less commonly known is that it was not always this way, and it all began with the village of Altovilla. What's more, several of the artisans there did not merely have a chance of seeing their works come to life, they could reliably craft such from scratch. (Know: Arcana DC 30)
There is more to this story than most know. In the beginning of it all, there was a hermit craftsman who made blades of astounding quality and mighty magic. Any who heard of him flocked there, and the village more or less sprung up in his support. Though his name is lost to time, the name of his last great weapon, the thousandth in his illustrious career, is not: the greatsword Elric. (Know: Arcana DC 35). Shortly after it was completed, the village was raided by those with more greed than sense, and the great craftsman was slain by his own greatest work in the hands of one of the bandits. That bandit died, and the blade Elric was the only one recovered from the village. (Know: History DC 35). Soon after, it awoke to sentience as the first intelligent item (Know: Arcana DC 40)
It is said that the mind is that of the great hermit, but this is not certain. What is known is that it knew the means by which more of its kind may be made, and it instructed the artisans and craftsmen of the village in the means to do so. (Know: Arcana DC 45). Unknown to them, all intelligent items which passed near would report to it, and this only fueled what would become a burning hatred for nearly all sentient life. They always came back to war and conflict, even when it had no purpose, even when it could only cause pain. Honor was gone in all but the village of Altovilla, as so they must be purged (Know: Arcana DC 50)
Goals:
The greatsword Elric bears a deep hatred for those which slew its maker, but the blade has little concept of the difference between men. It seeks no less than the mass slaughter of all those it sees as being unworthy, which translates to all sentient life not accepted by the Altovillans.
Sign:
Malign Minds of Mystic Origin
Elric has a special purpose now, and its power is the ability to speak to, dominate, and control all that arose due to the process he was the first to undergo.
Effects:
Faint: All intelligent magic items have their Ego scores increase by 3, and try to make their way to the Village of Altovilla at least once annually in order to report to Elric. All such items now act to slay non-Altovillans, providing a +1 bonus to attack and damage rolls against sentient creatures if a weapon, or have their save DCs increased by 1 if not. These bonuses are reversed to penalties if used against an Altovillan.
Moderate: Item Ego scores increase by another 3, and all bonuses and penalties from Faint sign increase by one. All intelligent magic items gain a special purpose (even if they already had one) to bring slaughter to all sentients, telepathy, and the special purpose power to Dominate any sentient being within 100ft once per day with a DC of 10 plus the items Ego and a caster level equal to its Ego.
Strong: All permanent magic items must make a DC 5 Will save each day or gain basic intelligence. Ego scores of all items increase by another 3, all bonuses and penalties increase to +4/-4, and the items have their special purpose power expanded. The Dominate effect may be used twice per day, and is Extended. In addition, the ability to cast Charm monster three times per day with the same DC is added to the special purpose of the item. All items lose any special purposes they had other than those given by the Signs of the Thousand Blades
Overwhelming: The save DC that magic items must make to avoid gaining sentience increases to 10. All intelligent magic items gain another 3 ego, and the bonuses and penalties increase to +8/-8. The Charm and Dominate effects are now permanent. In addition, if an intelligent magic item of every body slot is within 50 feet of each other, they tear themselves free and assemble into a body. Treat this as an Altovillan Iron Golem, plus the effects of all items composing it. The golem also has ranks in Spellcraft and one random Craft skill equal to its HD, plus all item creation feats. If Elric is a part of the golem, it is treated as an Adamantine Golem and has all Craft skills in addition to all item creation feats. If destroyed, all components are Disjoined and become nonmagical instantly.
Malefic Property:
In addition to the normal malefic property common to all Elder Evils, The Thousand Blades has Kingship of the Craft.
Kingship of the Craft: All nonmagical items take one damage, ignoring Hardness, every two rounds if within the radius of this aura. This does not affect items of Altovillan manufacture.
Traits/Tactics/Etc
Elric is constantly guarded by the strongest beings Dominated by its subservient items. Typically, this will be one grand master of each Martial Tradition plus five Golems if encountered at the Overwhelming stage.Last edited by PsyBomb; 2015-05-25 at 07:08 PM.
Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2015-05-25, 08:42 PM (ISO 8601)
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2015-05-25, 08:52 PM (ISO 8601)
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Re: GitP Regulars as Elder Evils!
Nicely done psybomb. Finally an enemy for a VOP monk.
I do like it.
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2015-05-25, 08:52 PM (ISO 8601)
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- Aug 2009
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- Erutnevda
Re: GitP Regulars as Elder Evils!
Bunnies aren't just cute like everybody supposes. They got them hoppy legs and twitchy little noses, and what's with all the carrots? What do they need such good eyesight for anyway?
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-05-25, 08:59 PM (ISO 8601)
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Re: GitP Regulars as Elder Evils!
Psybomb, that is so freaking cool.
I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-05-25, 09:01 PM (ISO 8601)
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2015-05-25, 09:02 PM (ISO 8601)
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- Dec 2013
Re: GitP Regulars as Elder Evils!
Last edited by PsyBomb; 2015-05-25 at 09:02 PM.
Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2015-05-25, 09:07 PM (ISO 8601)
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- Jan 2007
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Re: GitP Regulars as Elder Evils!
Like, if I weren't running a plane hopper (and therefore already have an overarching plotline), I would totally drop that in.
As a note, that is by far the scariest Elder Evil boss fight we've had. If I'm not mistaken, that's over 20 grand master initiators. Which I assume means 9ths.I follow a general rule: better to ask and be told no than not to ask at all.
Shadeblight by KennyPyro
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2015-05-25, 09:09 PM (ISO 8601)
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Re: GitP Regulars as Elder Evils!
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2015-05-25, 09:13 PM (ISO 8601)
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- Dec 2013
Re: GitP Regulars as Elder Evils!
Depends on your definitions. They are meant to be level 17, and focused very tightly around one Martial Discipline each. So yes, 9ths, the party is supposed to be level 19-20 at this point, and the grand masters don't count as Altovillan (just the Golems and any locals in the area).
oh, and the fight will only get WORSE as time goes on, and the writers at DSP put out martial disciplines. I thought there were only about 18 so far, though. As a DM, I wouldn't make them face them all at once unless they did something remarkably dumb (like bring an intelligent weapon to the fight)Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2015-05-26, 12:47 AM (ISO 8601)
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- Apr 2013
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- Cloudcuckooland
Re: GitP Regulars as Elder Evils!
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-05-26, 12:54 AM (ISO 8601)
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- Aug 2009
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- Erutnevda
Re: GitP Regulars as Elder Evils!
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-05-26, 01:23 AM (ISO 8601)
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- Apr 2013
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- Cloudcuckooland
Re: GitP Regulars as Elder Evils!
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-05-26, 04:00 AM (ISO 8601)
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- Mar 2014
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Re: GitP Regulars as Elder Evils!
First of all, inb4 Holy Hand Grenade of Antioch (how did it take this long to bring up?)
And secondly, I would harvest many souls for Zaydos to make me a Weasel-Dragon... I'd even go so far as to actually try and make a dragon for some of y'all (and that's saying something, since my creative spark is very limited...)
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2015-05-26, 05:44 AM (ISO 8601)
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2015-05-26, 09:01 AM (ISO 8601)
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- May 2014
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Re: GitP Regulars as Elder Evils!
This thread has gone some places I didn't expect. This is what I get for not being here for a whole weekend.
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2015-05-26, 09:03 AM (ISO 8601)
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- Apr 2012
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Re: GitP Regulars as Elder Evils!
Man I can't even imagine what it'll be like the 5 days I'm gone. Actually, that'd be a good time for you all to get your Archetypes out of your system. So go ahead and start that thread up Thursday and make sure to wrap it up next Tuesday, Kay?
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2015-05-26, 09:18 AM (ISO 8601)
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- May 2014
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- Mount Celestia
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Re: GitP Regulars as Elder Evils!
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2015-05-26, 10:44 AM (ISO 8601)
- Join Date
- Aug 2009
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- Erutnevda
Re: GitP Regulars as Elder Evils!
I'm be tempted to cheat and make some sort of demi-dragon that wasn't a full true dragon but a smaller cousin with 6 or so age categories. Hopefully end up around medium and weak enough that a paladin could select it as a special mount/the ECL would be under 20.
I started Buffy, NeoPhoenix seems to have taken it down a Python avenue immediately, then I was having some sort of BSoD over a dead bunny. The hand grenade was the next probable evolution, but WeaselGuy brought that meta so now I'm dissecting the joke.Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2015-05-26, 11:08 AM (ISO 8601)
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- Mar 2014
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Re: GitP Regulars as Elder Evils!
omg, a Dire Dracoweasel for a Kobold Paladin...
[QUOTE=Zaydos;19306459I started Buffy, NeoPhoenix seems to have taken it down a Python avenue immediately, then I was having some sort of BSoD over a dead bunny. The hand grenade was the next probable evolution, but WeaselGuy brought that meta so now I'm dissecting the joke.[/QUOTE]
Well I mean, you know, someone had to go there.
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2015-05-26, 12:24 PM (ISO 8601)
- Join Date
- Apr 2013
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- Cloudcuckooland
Re: GitP Regulars as Elder Evils!
Extended signature (Includes Giantitp regulars as... links, avatar showcase, homebrew, and other stuff.)
Current avatar by me
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2015-05-26, 03:02 PM (ISO 8601)
- Join Date
- Jul 2013
- Gender
Re: GitP Regulars as Elder Evils!
Who still needs one? I'll try my hand at one.
Also, what does everyone think of GitP Regulars as Countries/Governments? If we're gonna build a whole campaign setting worth of stuff, we might as well get the geography out of the way.See my Extended Signature for my list of silly shenanigans.
Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.
I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.
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2015-05-26, 03:17 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Mount Celestia
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Re: GitP Regulars as Elder Evils!
If purple is evil, bold gray is lawful good.
Extended Signature & Homebrew Signature
Check out my Celestial Compendium!
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2015-05-26, 03:18 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Various Places
- Gender
Re: GitP Regulars as Elder Evils!
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2015-05-26, 03:21 PM (ISO 8601)
- Join Date
- Jul 2013
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Re: GitP Regulars as Elder Evils!
See my Extended Signature for my list of silly shenanigans.
Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.
I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.
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2015-05-26, 03:49 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: GitP Regulars as Elder Evils!
2 in fact. One is the Ameliorator an makes living things better, the second is the Fable-Wyrm... and I'm not sure if it's supposed to be the DM or not. I am still not an elder evil which spawns horrible and twisted true dragons.
>>
What EL is 100+ great wyrm dragons?
Some of them quasi-deities and/or capable of sinking a continent in under a minute?
<<
Mind if I ask which episode?Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)