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  1. - Top - End - #1
    Titan in the Playground
     
    Thurbane's Avatar

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    Question [3.5] How Many Auras?

    Just a little TO idea: how many "always on" auras can you get on one character? I'm talking about auras that either benefit allies, or harm enemies.

    Assume this is for an IC build: official 3.5 sources only.

    If we can avoid extreme cheese, infinite loops etc. would be good.

    Marshal seems natural for 2; and the double draconic aura feat...

    Cheers - T

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    Troll in the Playground
     
    NecromancerGirl

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    Default Re: [3.5] How Many Auras?

    Divine Mind gets you an extra aura, two at level 10, or three at level 20.

    A crusader's Iron Guard's Glare is sort of like an aura (an AoE debuff centered on the crusader).

    Heroes of Battle has commander auras, which don't require a class level, but they do require a commander rating. With five levels in Legendary Leader, you can have two commander auras active at once.

    I believe that brings the total up to nine auras at once, for a build like marshal 2/divine mind 10/crusader 1/legendary leader 5/dragon shaman 1.
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    Ogre in the Playground
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    Default Re: [3.5] How Many Auras?

    Definitely going to want dilate aura. Iirc there is an aura from devil touched feats. One from vile feats. Probably one from binder.
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    GrayDeath's Avatar

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    Default Re: [3.5] How Many Auras?

    Dont forget Paladins, that could put us at 10? (can take the Crusaders one as a feat)

    Paladin 1/marshal 2/divine mind 10/legendary leader 5/dragon shaman 1.

    Edit: Dang forgot that the 1st Level one doesnt do anything.

    Since we would need 3rd Level, thisc annot b done together with LEgendary Leader getting 2, so its still 9, just either 2 Combat ones, or the Aura of Courage of a Paladin with :

    Paladin 3/marshal 2/divine mind 10/legendary leader 4/dragon shaman 1
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    Venger's Avatar

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    Default Re: [3.5] How Many Auras?

    Clerics, incarnates, and soulborns all radiate auras of their relevant alignment components.
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    BardGuy

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    Default Re: [3.5] How Many Auras?

    Quote Originally Posted by Venger View Post
    Clerics, incarnates, and soulborns all radiate auras of their relevant alignment components.
    If that's on the table, Flexible Mind emulates that
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    Thurbane's Avatar

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    Default Re: [3.5] How Many Auras?

    Quote Originally Posted by Venger View Post
    Clerics, incarnates, and soulborns all radiate auras of their relevant alignment components.
    Quote Originally Posted by Doctor Despair View Post
    If that's on the table, Flexible Mind emulates that
    No, not for this excercie:

    Quote Originally Posted by Thurbane View Post
    I'm talking about auras that either benefit allies, or harm enemies.

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    Venger's Avatar

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    Default Re: [3.5] How Many Auras?

    Blackguard's aura of despair fits.
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    ElfPirate

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    Default Re: [3.5] How Many Auras?

    Unseelie Fey has one.

    And the rest of these are from the Fear Handbook.

    Dread Witch 5 has a fear aura, but it only affects creatures of 6 or less HD.

    Dread Necromancer 5; 5ft fear aura.

    A Binder who has a pact with Vanus gets a fear aura.

    The aura of fear spell is a 30ft emanation centered on you, and acts like Frightful Presence (so when you attack or cast a spell). However, it also enhances any Frightful Presence and fear aura abilities you already have; with even one fear aura it's considered a fantastic pick; if you've got lots of them it's probably even better.


    Oh, one more. Each of the paladin variants also gets an aura at 3rd level; you can stack these with the Blackguard 3 Aura of Despair by being a Paladin of Slaughter.
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    Barbarian in the Playground
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    Default Re: [3.5] How Many Auras?

    Would you count something like Holy Radiance from BoED?

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    Default Re: [3.5] How Many Auras?

    Quote Originally Posted by Adamantrue View Post
    Would you count something like Holy Radiance from BoED?
    Well, it wouldn't technically count as an aura for things like Dilate Aura, but I'll take it into consideration.

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    Default Re: [3.5] How Many Auras?

    Dragon Lord from Dragon Magic also has auras, but since they're draconic auras I'm not sure how it interacts with double draconic aura. Dragon Shaman also can project auras, the most powerful being the exclusive healing one.

    Binders also get auras with Focalor and Chupoclops.
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    Dwarf in the Playground
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    Default Re: [3.5] How Many Auras?

    In case you don't want three levels of Paladin, Dragonslayer 1 gets aura of courage.

    Dread Commando from Heroes of Battle has an aura that gives a competence bonus equal to the Commando's class level to initiative (the class is five levels long, bout you can dip for a +1).

    Bluesteel Bracers bound to the arms chackra gives allies a +2 to initiative. There might be more soulmelds that grant things like that, I haven't checked that book in a while.

    You can also pickup Frightful Presence as a feat (it's in the Draconomicon), though you do have to attack for it to go into effect.

    The List of Stuff has a bunch more in the "Aura" section.

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    Ogre in the Playground
     
    BardGuy

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    Default Re: [3.5] How Many Auras?

    Did some quick digging, and here are some class-based options (a few of which have been mentioned already).

    Base classes that reference "aura":
    Abjurer Variant
    Artificer
    Battle Dancer
    Cleric
    Cleric Variant
    Divine Mind
    Dragon Shaman
    Dread Necromancer
    Healer
    Hexblade
    Incarnate
    Marshal
    Paladin (Base, Freedom, Slaughter, Tyranny, Eternal Order, Golden Cup, Lion Legionnaire, Wary Swordknight)
    Sha'ir
    Soulborn

    Prestige classes that reference "aura":
    Abolisher
    Akodo Champion
    Apostle of Peace
    Argent Fist
    Black Dog
    Black Flame Zealot
    Blackguard
    Bone Knight
    Celestial Mystic
    Cyre Scout
    Death Delver
    Death's Chosen
    Defender of Sealtiel
    Demonwrecker
    Diamond Dragon
    Disciple of Ashardalon
    Dispassionate Watcher of Chronepsis
    Divine Agent
    Divine Crusader
    Dragon Ascendant
    Dragon Lord
    Dragonslayer
    Dread Witch
    Eldritch Disciple
    Elemental Warrior
    Enlightened Spirit
    Exalted Arcanist
    Eye of Lolth
    Fatemaker
    Gatecrasher
    Ghostwalker
    Hammer of Moradin
    Hellreaver
    Holy Liberator
    Incandescent Champion
    Inquisitor of the Drowning Goddess
    Jade Phoenix Mage
    Justiciar of Tyr
    Knight of the Chalice
    Knight of the Crown
    Knight of the Pearl
    Knight of the Sacred Seal
    Legendary Leader
    Loredelver
    Master of Radiance
    Morninglord of Lathander
    Mythic Exemplar
    Nar Demonbinder
    Nentyar Hunter
    Occult Slayer
    Outcast Champion
    Prestige Paladin
    Purifier of the Hallowed Doctrine
    Radiant Servant of Pelor
    Ravager
    Rimefire Witch
    Risen Martyr
    Sacred Exorcist
    Sacred Warder of Bahamut
    Shade Hunter
    Shadow Sun Ninja
    Shadowspy
    Soulguard
    Spymaster
    Stalker of Kharash
    Storm Disciple
    Sublime Chord
    Thrall of Orcus
    Triadic Knight
    True Necromancer
    Unholy Ravager of Tiamat
    Vassal of Bahamut
    Warpriest
    Warrior of Darkness
    Wild Mage
    Witch Hunter
    Yuan-ti Cultist
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    Titan in the Playground
     
    Thurbane's Avatar

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    Default Re: [3.5] How Many Auras?

    Great input everyone! Very nice list Doctor Despair

    I wonder if there is a workable build among all of this?

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    Bugbear in the Playground
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    Default Re: [3.5] How Many Auras?

    I'm sure there is just how workable. Hexblade dark companion acf I believe is an aura but I do not know for sure. Familiars are another possibility, i am certain there are some outsiders that you can have that have one.

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    Barbarian in the Playground
     
    BardGuy

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    Default Re: [3.5] How Many Auras?

    The Crown of Cyre (Forge of War) has 3 auras, although you can only pick one to use at a given time.

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    Dwarf in the Playground
     
    Flumph

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    Default Re: [3.5] How Many Auras?

    Start of a build would probably be something dragonblooded that takes the unseelie Fey template - I'm not great with templates but I think you should retain your dragonblood subtype. That way you can take the Draconic Aura feat and have it improve by class level, so it can scale with your Marshal level. Take one of the evil Paladin variants and either Binder levels or the binding feats to grab Focalor for Aura of Sadness. Pump Charisma for your Marshall minor auras and unseelie Fey aura, also has good synergy with Paladin variants since you're getting Divine Grace. You could pick up a level of Divine Mind, probably not worth more than one.

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    Ogre in the Playground
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    Default Re: [3.5] How Many Auras?

    Are we only talking about aura like effects that take no action on the user for as long as they are active?
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    I am continually astounded by how new you are here in contrast to how impressive your mind is.

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    Thumbs up Re: [3.5] How Many Auras?

    Quote Originally Posted by Falontani View Post
    Are we only talking about aura like effects that take no action on the user for as long as they are active?
    Ideally, yes.

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